// register allocation algorithm and interface for extending it. It provides the
// building blocks on which to construct other experimental allocators and test
// the validity of two principles:
-//
+//
// - If virtual and physical register liveness is modeled using intervals, then
// on-the-fly interference checking is cheap. Furthermore, interferences can be
// lazily cached and reused.
-//
+//
// - Register allocation complexity, and generated code performance is
// determined by the effectiveness of live range splitting rather than optimal
// coloring.
// of registers, if a more sophisticated allocator chooses to do that.
//
// This framework provides a way to engineer the compile time vs. code
-// quality trade-off without relying a particular theoretical solver.
+// quality trade-off without relying on a particular theoretical solver.
//
//===----------------------------------------------------------------------===//
#define LLVM_CODEGEN_REGALLOCBASE
#include "llvm/ADT/OwningPtr.h"
+#include "LiveIntervalUnion.h"
+#include "RegisterClassInfo.h"
namespace llvm {
class TargetRegisterInfo;
class VirtRegMap;
class LiveIntervals;
-
-// Heuristic that determines the priority of assigning virtual to physical
-// registers. The main impact of the heuristic is expected to be compile time.
-// The default is to simply compare spill weights.
-struct LessSpillWeightPriority
- : public std::binary_function<LiveInterval,LiveInterval, bool> {
- bool operator()(const LiveInterval *left, const LiveInterval *right) const {
- return left->weight < right->weight;
- }
-};
-
-// Forward declare a priority queue of live virtual registers. If an
-// implementation needs to prioritize by anything other than spill weight, then
-// this will become an abstract base class with virtual calls to push/get.
-class LiveVirtRegQueue;
+class Spiller;
/// RegAllocBase provides the register allocation driver and interface that can
/// be extended to add interesting heuristics.
///
-/// More sophisticated allocators must override the selectOrSplit() method to
-/// implement live range splitting and must specify a comparator to determine
-/// register assignment priority. LessSpillWeightPriority is provided as a
-/// standard comparator.
+/// Register allocators must override the selectOrSplit() method to implement
+/// live range splitting. They must also override enqueue/dequeue to provide an
+/// assignment order.
class RegAllocBase {
-protected:
+ LiveIntervalUnion::Allocator UnionAllocator;
+
+ // Cache tag for PhysReg2LiveUnion entries. Increment whenever virtual
+ // registers may have changed.
+ unsigned UserTag;
+
// Array of LiveIntervalUnions indexed by physical register.
- class LIUArray {
- unsigned nRegs_;
- OwningArrayPtr<LiveIntervalUnion> array_;
+ class LiveUnionArray {
+ unsigned NumRegs;
+ LiveIntervalUnion *Array;
public:
- LIUArray(): nRegs_(0) {}
+ LiveUnionArray(): NumRegs(0), Array(0) {}
+ ~LiveUnionArray() { clear(); }
- unsigned numRegs() const { return nRegs_; }
+ unsigned numRegs() const { return NumRegs; }
- void init(unsigned nRegs);
+ void init(LiveIntervalUnion::Allocator &, unsigned NRegs);
void clear();
-
- LiveIntervalUnion& operator[](unsigned physReg) {
- assert(physReg < nRegs_ && "physReg out of bounds");
- return array_[physReg];
+
+ LiveIntervalUnion& operator[](unsigned PhysReg) {
+ assert(PhysReg < NumRegs && "physReg out of bounds");
+ return Array[PhysReg];
}
};
-
- const TargetRegisterInfo *tri_;
- VirtRegMap *vrm_;
- LiveIntervals *lis_;
- LIUArray physReg2liu_;
+
+ LiveUnionArray PhysReg2LiveUnion;
// Current queries, one per physreg. They must be reinitialized each time we
// query on a new live virtual register.
- OwningArrayPtr<LiveIntervalUnion::Query> queries_;
+ OwningArrayPtr<LiveIntervalUnion::Query> Queries;
+
+protected:
+ const TargetRegisterInfo *TRI;
+ MachineRegisterInfo *MRI;
+ VirtRegMap *VRM;
+ LiveIntervals *LIS;
+ RegisterClassInfo RegClassInfo;
- RegAllocBase(): tri_(0), vrm_(0), lis_(0) {}
+ RegAllocBase(): UserTag(0), TRI(0), MRI(0), VRM(0), LIS(0) {}
virtual ~RegAllocBase() {}
// A RegAlloc pass should call this before allocatePhysRegs.
- void init(const TargetRegisterInfo &tri, VirtRegMap &vrm, LiveIntervals &lis);
+ void init(VirtRegMap &vrm, LiveIntervals &lis);
+
+ // Get an initialized query to check interferences between lvr and preg. Note
+ // that Query::init must be called at least once for each physical register
+ // before querying a new live virtual register. This ties Queries and
+ // PhysReg2LiveUnion together.
+ LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned PhysReg) {
+ Queries[PhysReg].init(UserTag, &VirtReg, &PhysReg2LiveUnion[PhysReg]);
+ return Queries[PhysReg];
+ }
+
+ // Get direct access to the underlying LiveIntervalUnion for PhysReg.
+ LiveIntervalUnion &getLiveUnion(unsigned PhysReg) {
+ return PhysReg2LiveUnion[PhysReg];
+ }
+
+ // Invalidate all cached information about virtual registers - live ranges may
+ // have changed.
+ void invalidateVirtRegs() { ++UserTag; }
// The top-level driver. The output is a VirtRegMap that us updated with
// physical register assignments.
- //
- // If an implementation wants to override the LiveInterval comparator, we
- // should modify this interface to allow passing in an instance derived from
- // LiveVirtRegQueue.
void allocatePhysRegs();
+ // Get a temporary reference to a Spiller instance.
+ virtual Spiller &spiller() = 0;
+
+ /// enqueue - Add VirtReg to the priority queue of unassigned registers.
+ virtual void enqueue(LiveInterval *LI) = 0;
+
+ /// dequeue - Return the next unassigned register, or NULL.
+ virtual LiveInterval *dequeue() = 0;
+
// A RegAlloc pass should override this to provide the allocation heuristics.
// Each call must guarantee forward progess by returning an available PhysReg
// or new set of split live virtual registers. It is up to the splitter to
// converge quickly toward fully spilled live ranges.
- virtual unsigned selectOrSplit(LiveInterval &lvr,
+ virtual unsigned selectOrSplit(LiveInterval &VirtReg,
SmallVectorImpl<LiveInterval*> &splitLVRs) = 0;
// A RegAlloc pass should call this when PassManager releases its memory.
// Helper for checking interference between a live virtual register and a
// physical register, including all its register aliases. If an interference
// exists, return the interfering register, which may be preg or an alias.
- unsigned checkPhysRegInterference(LiveInterval& lvr, unsigned preg);
+ unsigned checkPhysRegInterference(LiveInterval& VirtReg, unsigned PhysReg);
+
+ /// assign - Assign VirtReg to PhysReg.
+ /// This should not be called from selectOrSplit for the current register.
+ void assign(LiveInterval &VirtReg, unsigned PhysReg);
+
+ /// unassign - Undo a previous assignment of VirtReg to PhysReg.
+ /// This can be invoked from selectOrSplit, but be careful to guarantee that
+ /// allocation is making progress.
+ void unassign(LiveInterval &VirtReg, unsigned PhysReg);
+
+ /// addMBBLiveIns - Add physreg liveins to basic blocks.
+ void addMBBLiveIns(MachineFunction *);
#ifndef NDEBUG
// Verify each LiveIntervalUnion.
void verify();
#endif
-
- // Helper that spills all live virtual registers currently unified under preg
- // that interfere with the most recently queried lvr.
- void spillInterferences(unsigned preg,
- SmallVectorImpl<LiveInterval*> &splitLVRs);
+
+ // Use this group name for NamedRegionTimer.
+ static const char *TimerGroupName;
+
+public:
+ /// VerifyEnabled - True when -verify-regalloc is given.
+ static bool VerifyEnabled;
private:
- void seedLiveVirtRegs(LiveVirtRegQueue &lvrQ);
+ void seedLiveRegs();
};
} // end namespace llvm