// not be erased.
bool isBulkSpilling;
- enum {
+ enum : unsigned {
spillClean = 1,
spillDirty = 100,
spillImpossible = ~0u
};
public:
- virtual const char *getPassName() const {
+ const char *getPassName() const override {
return "Fast Register Allocator";
}
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
- bool runOnMachineFunction(MachineFunction &Fn);
+ bool runOnMachineFunction(MachineFunction &Fn) override;
void AllocateBasicBlock();
void handleThroughOperands(MachineInstr *MI,
SmallVectorImpl<unsigned> &VirtDead);
"Not a virtual register");
LiveRegMap::iterator LRI;
bool New;
- tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
+ std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
if (New) {
// If there is no hint, peek at the only use of this register.
if ((!Hint || !TargetRegisterInfo::isPhysicalRegister(Hint)) &&
"Not a virtual register");
LiveRegMap::iterator LRI;
bool New;
- tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
+ std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
MachineOperand &MO = MI->getOperand(OpNum);
if (New) {
LRI = allocVirtReg(MI, LRI, Hint);