spillImpossible = ~0u
};
public:
- virtual const char *getPassName() const {
+ const char *getPassName() const override {
return "Fast Register Allocator";
}
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
- bool runOnMachineFunction(MachineFunction &Fn);
+ bool runOnMachineFunction(MachineFunction &Fn) override;
void AllocateBasicBlock();
void handleThroughOperands(MachineInstr *MI,
SmallVectorImpl<unsigned> &VirtDead);