//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
+#include "RegisterClassInfo.h"
#include "llvm/BasicBlock.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include <algorithm>
using namespace llvm;
-static cl::opt<bool> VerifyFastRegalloc("verify-fast-regalloc", cl::Hidden,
- cl::desc("Verify machine code before fast regalloc"));
-
STATISTIC(NumStores, "Number of stores added");
STATISTIC(NumLoads , "Number of loads added");
STATISTIC(NumCopies, "Number of copies coalesced");
class RAFast : public MachineFunctionPass {
public:
static char ID;
- RAFast() : MachineFunctionPass(&ID), StackSlotForVirtReg(-1),
- atEndOfBlock(false) {}
+ RAFast() : MachineFunctionPass(ID), StackSlotForVirtReg(-1),
+ isBulkSpilling(false) {
+ initializePHIEliminationPass(*PassRegistry::getPassRegistry());
+ initializeTwoAddressInstructionPassPass(*PassRegistry::getPassRegistry());
+ }
private:
const TargetMachine *TM;
MachineFunction *MF;
MachineRegisterInfo *MRI;
const TargetRegisterInfo *TRI;
const TargetInstrInfo *TII;
+ RegisterClassInfo RegClassInfo;
+
+ // Basic block currently being allocated.
+ MachineBasicBlock *MBB;
// StackSlotForVirtReg - Maps virtual regs to the frame index where these
// values are spilled.
bool Dirty; // Register needs spill.
LiveReg(unsigned p=0) : LastUse(0), PhysReg(p), LastOpNum(0),
- Dirty(false) {
- assert(p && "Don't create LiveRegs without a PhysReg");
- }
+ Dirty(false) {}
};
typedef DenseMap<unsigned, LiveReg> LiveRegMap;
+ typedef LiveRegMap::value_type LiveRegEntry;
// LiveVirtRegs - This map contains entries for each virtual register
// that is currently available in a physical register.
LiveRegMap LiveVirtRegs;
+ DenseMap<unsigned, SmallVector<MachineInstr *, 4> > LiveDbgValueMap;
+
// RegState - Track the state of a physical register.
enum RegState {
// A disabled register is not available for allocation, but an alias may
// immediately without checking aliases.
regFree,
- // A reserved register has been assigned expolicitly (e.g., setting up a
+ // A reserved register has been assigned explicitly (e.g., setting up a
// call parameter), and it remains reserved until it is used.
regReserved
// instruction, and so cannot be allocated.
BitVector UsedInInstr;
- // ReservedRegs - vector of reserved physical registers.
- BitVector ReservedRegs;
+ // SkippedInstrs - Descriptors of instructions whose clobber list was
+ // ignored because all registers were spilled. It is still necessary to
+ // mark all the clobbered registers as used by the function.
+ SmallPtrSet<const MCInstrDesc*, 4> SkippedInstrs;
- // atEndOfBlock - This flag is set after allocating all instructions in a
- // block, before emitting final spills. When it is set, LiveRegMap is no
- // longer updated properly sonce it will be cleared anyway.
- bool atEndOfBlock;
+ // isBulkSpilling - This flag is set when LiveRegMap will be cleared
+ // completely after spilling all live registers. LiveRegMap entries should
+ // not be erased.
+ bool isBulkSpilling;
+ enum {
+ spillClean = 1,
+ spillDirty = 100,
+ spillImpossible = ~0u
+ };
public:
virtual const char *getPassName() const {
return "Fast Register Allocator";
private:
bool runOnMachineFunction(MachineFunction &Fn);
- void AllocateBasicBlock(MachineBasicBlock &MBB);
+ void AllocateBasicBlock();
+ void handleThroughOperands(MachineInstr *MI,
+ SmallVectorImpl<unsigned> &VirtDead);
int getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC);
- void addKillFlag(LiveRegMap::iterator i);
- void killVirtReg(LiveRegMap::iterator i);
+ bool isLastUseOfLocalReg(MachineOperand&);
+
+ void addKillFlag(const LiveReg&);
+ void killVirtReg(LiveRegMap::iterator);
void killVirtReg(unsigned VirtReg);
- void spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
- LiveRegMap::iterator i, bool isKill);
- void spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
- unsigned VirtReg, bool isKill);
+ void spillVirtReg(MachineBasicBlock::iterator MI, LiveRegMap::iterator);
+ void spillVirtReg(MachineBasicBlock::iterator MI, unsigned VirtReg);
void usePhysReg(MachineOperand&);
- void definePhysReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned PhysReg, RegState NewState);
- LiveRegMap::iterator assignVirtToPhysReg(unsigned VirtReg,
- unsigned PhysReg);
- LiveRegMap::iterator allocVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned VirtReg, unsigned Hint);
- unsigned defineVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned OpNum, unsigned VirtReg, unsigned Hint);
- unsigned reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned OpNum, unsigned VirtReg, unsigned Hint);
- void spillAll(MachineBasicBlock &MBB, MachineInstr *MI);
- void setPhysReg(MachineOperand &MO, unsigned PhysReg);
+ void definePhysReg(MachineInstr *MI, unsigned PhysReg, RegState NewState);
+ unsigned calcSpillCost(unsigned PhysReg) const;
+ void assignVirtToPhysReg(LiveRegEntry &LRE, unsigned PhysReg);
+ void allocVirtReg(MachineInstr *MI, LiveRegEntry &LRE, unsigned Hint);
+ LiveRegMap::iterator defineVirtReg(MachineInstr *MI, unsigned OpNum,
+ unsigned VirtReg, unsigned Hint);
+ LiveRegMap::iterator reloadVirtReg(MachineInstr *MI, unsigned OpNum,
+ unsigned VirtReg, unsigned Hint);
+ void spillAll(MachineInstr *MI);
+ bool setPhysReg(MachineInstr *MI, unsigned OpNum, unsigned PhysReg);
};
char RAFast::ID = 0;
}
return FrameIdx;
}
+/// isLastUseOfLocalReg - Return true if MO is the only remaining reference to
+/// its virtual register, and it is guaranteed to be a block-local register.
+///
+bool RAFast::isLastUseOfLocalReg(MachineOperand &MO) {
+ // Check for non-debug uses or defs following MO.
+ // This is the most likely way to fail - fast path it.
+ MachineOperand *Next = &MO;
+ while ((Next = Next->getNextOperandForReg()))
+ if (!Next->isDebug())
+ return false;
+
+ // If the register has ever been spilled or reloaded, we conservatively assume
+ // it is a global register used in multiple blocks.
+ if (StackSlotForVirtReg[MO.getReg()] != -1)
+ return false;
+
+ // Check that the use/def chain has exactly one operand - MO.
+ return &MRI->reg_nodbg_begin(MO.getReg()).getOperand() == &MO;
+}
+
/// addKillFlag - Set kill flags on last use of a virtual register.
-void RAFast::addKillFlag(LiveRegMap::iterator lri) {
- assert(lri != LiveVirtRegs.end() && "Killing unmapped virtual register");
- const LiveReg &LR = lri->second;
- if (LR.LastUse) {
- MachineOperand &MO = LR.LastUse->getOperand(LR.LastOpNum);
- if (MO.isDef())
- MO.setIsDead();
- else if (!LR.LastUse->isRegTiedToDefOperand(LR.LastOpNum))
+void RAFast::addKillFlag(const LiveReg &LR) {
+ if (!LR.LastUse) return;
+ MachineOperand &MO = LR.LastUse->getOperand(LR.LastOpNum);
+ if (MO.isUse() && !LR.LastUse->isRegTiedToDefOperand(LR.LastOpNum)) {
+ if (MO.getReg() == LR.PhysReg)
MO.setIsKill();
+ else
+ LR.LastUse->addRegisterKilled(LR.PhysReg, TRI, true);
}
}
/// killVirtReg - Mark virtreg as no longer available.
-void RAFast::killVirtReg(LiveRegMap::iterator lri) {
- addKillFlag(lri);
- const LiveReg &LR = lri->second;
- assert(PhysRegState[LR.PhysReg] == lri->first && "Broken RegState mapping");
+void RAFast::killVirtReg(LiveRegMap::iterator LRI) {
+ addKillFlag(LRI->second);
+ const LiveReg &LR = LRI->second;
+ assert(PhysRegState[LR.PhysReg] == LRI->first && "Broken RegState mapping");
PhysRegState[LR.PhysReg] = regFree;
- // Erase from LiveVirtRegs unless we're at the end of the block when
- // everything will be bulk erased.
- if (!atEndOfBlock)
- LiveVirtRegs.erase(lri);
+ // Erase from LiveVirtRegs unless we're spilling in bulk.
+ if (!isBulkSpilling)
+ LiveVirtRegs.erase(LRI);
}
/// killVirtReg - Mark virtreg as no longer available.
void RAFast::killVirtReg(unsigned VirtReg) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"killVirtReg needs a virtual register");
- LiveRegMap::iterator lri = LiveVirtRegs.find(VirtReg);
- if (lri != LiveVirtRegs.end())
- killVirtReg(lri);
+ LiveRegMap::iterator LRI = LiveVirtRegs.find(VirtReg);
+ if (LRI != LiveVirtRegs.end())
+ killVirtReg(LRI);
}
/// spillVirtReg - This method spills the value specified by VirtReg into the
-/// corresponding stack slot if needed. If isKill is set, the register is also
-/// killed.
-void RAFast::spillVirtReg(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- unsigned VirtReg, bool isKill) {
+/// corresponding stack slot if needed.
+void RAFast::spillVirtReg(MachineBasicBlock::iterator MI, unsigned VirtReg) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Spilling a physical register is illegal!");
- LiveRegMap::iterator lri = LiveVirtRegs.find(VirtReg);
- assert(lri != LiveVirtRegs.end() && "Spilling unmapped virtual register");
- spillVirtReg(MBB, MI, lri, isKill);
+ LiveRegMap::iterator LRI = LiveVirtRegs.find(VirtReg);
+ assert(LRI != LiveVirtRegs.end() && "Spilling unmapped virtual register");
+ spillVirtReg(MI, LRI);
}
/// spillVirtReg - Do the actual work of spilling.
-void RAFast::spillVirtReg(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- LiveRegMap::iterator lri, bool isKill) {
- LiveReg &LR = lri->second;
- assert(PhysRegState[LR.PhysReg] == lri->first && "Broken RegState mapping");
-
- // If this physreg is used by the instruction, we want to kill it on the
- // instruction, not on the spill.
- bool spillKill = isKill && LR.LastUse != MI;
+void RAFast::spillVirtReg(MachineBasicBlock::iterator MI,
+ LiveRegMap::iterator LRI) {
+ LiveReg &LR = LRI->second;
+ assert(PhysRegState[LR.PhysReg] == LRI->first && "Broken RegState mapping");
if (LR.Dirty) {
+ // If this physreg is used by the instruction, we want to kill it on the
+ // instruction, not on the spill.
+ bool SpillKill = LR.LastUse != MI;
LR.Dirty = false;
- DEBUG(dbgs() << "Spilling %reg" << lri->first
- << " in " << TRI->getName(LR.PhysReg));
- const TargetRegisterClass *RC = MRI->getRegClass(lri->first);
- int FrameIndex = getStackSpaceFor(lri->first, RC);
- DEBUG(dbgs() << " to stack slot #" << FrameIndex << "\n");
- TII->storeRegToStackSlot(MBB, MI, LR.PhysReg, spillKill,
- FrameIndex, RC, TRI);
+ DEBUG(dbgs() << "Spilling " << PrintReg(LRI->first, TRI)
+ << " in " << PrintReg(LR.PhysReg, TRI));
+ const TargetRegisterClass *RC = MRI->getRegClass(LRI->first);
+ int FI = getStackSpaceFor(LRI->first, RC);
+ DEBUG(dbgs() << " to stack slot #" << FI << "\n");
+ TII->storeRegToStackSlot(*MBB, MI, LR.PhysReg, SpillKill, FI, RC, TRI);
++NumStores; // Update statistics
- if (spillKill)
- LR.LastUse = 0; // Don't kill register again
- else if (!isKill) {
- MachineInstr *Spill = llvm::prior(MI);
- LR.LastUse = Spill;
- LR.LastOpNum = Spill->findRegisterUseOperandIdx(LR.PhysReg);
+ // If this register is used by DBG_VALUE then insert new DBG_VALUE to
+ // identify spilled location as the place to find corresponding variable's
+ // value.
+ SmallVector<MachineInstr *, 4> &LRIDbgValues = LiveDbgValueMap[LRI->first];
+ for (unsigned li = 0, le = LRIDbgValues.size(); li != le; ++li) {
+ MachineInstr *DBG = LRIDbgValues[li];
+ const MDNode *MDPtr =
+ DBG->getOperand(DBG->getNumOperands()-1).getMetadata();
+ int64_t Offset = 0;
+ if (DBG->getOperand(1).isImm())
+ Offset = DBG->getOperand(1).getImm();
+ DebugLoc DL;
+ if (MI == MBB->end()) {
+ // If MI is at basic block end then use last instruction's location.
+ MachineBasicBlock::iterator EI = MI;
+ DL = (--EI)->getDebugLoc();
+ }
+ else
+ DL = MI->getDebugLoc();
+ if (MachineInstr *NewDV =
+ TII->emitFrameIndexDebugValue(*MF, FI, Offset, MDPtr, DL)) {
+ MachineBasicBlock *MBB = DBG->getParent();
+ MBB->insert(MI, NewDV);
+ DEBUG(dbgs() << "Inserting debug info due to spill:" << "\n" << *NewDV);
+ }
}
+ // Now this register is spilled there is should not be any DBG_VALUE pointing
+ // to this register because they are all pointing to spilled value now.
+ LRIDbgValues.clear();
+ if (SpillKill)
+ LR.LastUse = 0; // Don't kill register again
}
-
- if (isKill)
- killVirtReg(lri);
+ killVirtReg(LRI);
}
/// spillAll - Spill all dirty virtregs without killing them.
-void RAFast::spillAll(MachineBasicBlock &MBB, MachineInstr *MI) {
- SmallVector<unsigned, 16> Dirty;
- for (LiveRegMap::iterator i = LiveVirtRegs.begin(),
- e = LiveVirtRegs.end(); i != e; ++i)
- if (i->second.Dirty)
- Dirty.push_back(i->first);
- for (unsigned i = 0, e = Dirty.size(); i != e; ++i)
- spillVirtReg(MBB, MI, Dirty[i], false);
+void RAFast::spillAll(MachineInstr *MI) {
+ if (LiveVirtRegs.empty()) return;
+ isBulkSpilling = true;
+ // The LiveRegMap is keyed by an unsigned (the virtreg number), so the order
+ // of spilling here is deterministic, if arbitrary.
+ for (LiveRegMap::iterator i = LiveVirtRegs.begin(), e = LiveVirtRegs.end();
+ i != e; ++i)
+ spillVirtReg(MI, i);
+ LiveVirtRegs.clear();
+ isBulkSpilling = false;
}
/// usePhysReg - Handle the direct use of a physical register.
MO.setIsKill();
return;
default:
- // The physreg was allocated to a virtual register. That means to value we
+ // The physreg was allocated to a virtual register. That means the value we
// wanted has been clobbered.
llvm_unreachable("Instruction uses an allocated register");
}
/// definePhysReg - Mark PhysReg as reserved or free after spilling any
/// virtregs. This is very similar to defineVirtReg except the physreg is
/// reserved instead of allocated.
-void RAFast::definePhysReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned PhysReg, RegState NewState) {
+void RAFast::definePhysReg(MachineInstr *MI, unsigned PhysReg,
+ RegState NewState) {
UsedInInstr.set(PhysReg);
switch (unsigned VirtReg = PhysRegState[PhysReg]) {
case regDisabled:
break;
default:
- spillVirtReg(MBB, MI, VirtReg, true);
+ spillVirtReg(MI, VirtReg);
// Fall through.
case regFree:
case regReserved:
PhysRegState[PhysReg] = NewState;
for (const unsigned *AS = TRI->getAliasSet(PhysReg);
unsigned Alias = *AS; ++AS) {
- UsedInInstr.set(Alias);
switch (unsigned VirtReg = PhysRegState[Alias]) {
case regDisabled:
break;
default:
- spillVirtReg(MBB, MI, VirtReg, true);
+ spillVirtReg(MI, VirtReg);
// Fall through.
case regFree:
case regReserved:
}
+// calcSpillCost - Return the cost of spilling clearing out PhysReg and
+// aliases so it is free for allocation.
+// Returns 0 when PhysReg is free or disabled with all aliases disabled - it
+// can be allocated directly.
+// Returns spillImpossible when PhysReg or an alias can't be spilled.
+unsigned RAFast::calcSpillCost(unsigned PhysReg) const {
+ if (UsedInInstr.test(PhysReg)) {
+ DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is already used in instr.\n");
+ return spillImpossible;
+ }
+ switch (unsigned VirtReg = PhysRegState[PhysReg]) {
+ case regDisabled:
+ break;
+ case regFree:
+ return 0;
+ case regReserved:
+ DEBUG(dbgs() << PrintReg(VirtReg, TRI) << " corresponding "
+ << PrintReg(PhysReg, TRI) << " is reserved already.\n");
+ return spillImpossible;
+ default:
+ return LiveVirtRegs.lookup(VirtReg).Dirty ? spillDirty : spillClean;
+ }
+
+ // This is a disabled register, add up cost of aliases.
+ DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is disabled.\n");
+ unsigned Cost = 0;
+ for (const unsigned *AS = TRI->getAliasSet(PhysReg);
+ unsigned Alias = *AS; ++AS) {
+ if (UsedInInstr.test(Alias))
+ return spillImpossible;
+ switch (unsigned VirtReg = PhysRegState[Alias]) {
+ case regDisabled:
+ break;
+ case regFree:
+ ++Cost;
+ break;
+ case regReserved:
+ return spillImpossible;
+ default:
+ Cost += LiveVirtRegs.lookup(VirtReg).Dirty ? spillDirty : spillClean;
+ break;
+ }
+ }
+ return Cost;
+}
+
+
/// assignVirtToPhysReg - This method updates local state so that we know
/// that PhysReg is the proper container for VirtReg now. The physical
/// register must not be used for anything else when this is called.
///
-RAFast::LiveRegMap::iterator
-RAFast::assignVirtToPhysReg(unsigned VirtReg, unsigned PhysReg) {
- DEBUG(dbgs() << "Assigning %reg" << VirtReg << " to "
- << TRI->getName(PhysReg) << "\n");
- PhysRegState[PhysReg] = VirtReg;
- return LiveVirtRegs.insert(std::make_pair(VirtReg, PhysReg)).first;
+void RAFast::assignVirtToPhysReg(LiveRegEntry &LRE, unsigned PhysReg) {
+ DEBUG(dbgs() << "Assigning " << PrintReg(LRE.first, TRI) << " to "
+ << PrintReg(PhysReg, TRI) << "\n");
+ PhysRegState[PhysReg] = LRE.first;
+ assert(!LRE.second.PhysReg && "Already assigned a physreg");
+ LRE.second.PhysReg = PhysReg;
}
/// allocVirtReg - Allocate a physical register for VirtReg.
-RAFast::LiveRegMap::iterator RAFast::allocVirtReg(MachineBasicBlock &MBB,
- MachineInstr *MI,
- unsigned VirtReg,
- unsigned Hint) {
- const unsigned spillCost = 100;
+void RAFast::allocVirtReg(MachineInstr *MI, LiveRegEntry &LRE, unsigned Hint) {
+ const unsigned VirtReg = LRE.first;
+
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Can only allocate virtual registers");
const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
- TargetRegisterClass::iterator AOB = RC->allocation_order_begin(*MF);
- TargetRegisterClass::iterator AOE = RC->allocation_order_end(*MF);
// Ignore invalid hints.
if (Hint && (!TargetRegisterInfo::isPhysicalRegister(Hint) ||
- !RC->contains(Hint) || UsedInInstr.test(Hint)))
+ !RC->contains(Hint) || !RegClassInfo.isAllocatable(Hint)))
Hint = 0;
- // If there is no hint, peek at the first use of this register.
- if (!Hint && !MRI->use_nodbg_empty(VirtReg)) {
- MachineInstr &MI = *MRI->use_nodbg_begin(VirtReg);
- unsigned SrcReg, DstReg, SrcSubReg, DstSubReg;
- // Copy to physreg -> use physreg as hint.
- if (TII->isMoveInstr(MI, SrcReg, DstReg, SrcSubReg, DstSubReg) &&
- SrcReg == VirtReg && TargetRegisterInfo::isPhysicalRegister(DstReg) &&
- RC->contains(DstReg) && !UsedInInstr.test(DstReg)) {
- Hint = DstReg;
- DEBUG(dbgs() << "%reg" << VirtReg << " gets hint from " << MI);
- }
- }
-
// Take hint when possible.
if (Hint) {
- assert(RC->contains(Hint) && !UsedInInstr.test(Hint) &&
- "Invalid hint should have been cleared");
- switch(PhysRegState[Hint]) {
- case regDisabled:
- case regReserved:
- break;
- default:
- spillVirtReg(MBB, MI, PhysRegState[Hint], true);
- // Fall through.
- case regFree:
- return assignVirtToPhysReg(VirtReg, Hint);
+ // Ignore the hint if we would have to spill a dirty register.
+ unsigned Cost = calcSpillCost(Hint);
+ if (Cost < spillDirty) {
+ if (Cost)
+ definePhysReg(MI, Hint, regFree);
+ return assignVirtToPhysReg(LRE, Hint);
}
}
+ ArrayRef<unsigned> AO = RegClassInfo.getOrder(RC);
+
// First try to find a completely free register.
- unsigned BestCost = 0, BestReg = 0;
- bool hasDisabled = false;
- for (TargetRegisterClass::iterator I = AOB; I != AOE; ++I) {
+ for (ArrayRef<unsigned>::iterator I = AO.begin(), E = AO.end(); I != E; ++I) {
unsigned PhysReg = *I;
- switch(PhysRegState[PhysReg]) {
- case regDisabled:
- hasDisabled = true;
- case regReserved:
- continue;
- case regFree:
- if (!UsedInInstr.test(PhysReg))
- return assignVirtToPhysReg(VirtReg, PhysReg);
- continue;
- default:
- // Grab the first spillable register we meet.
- if (!BestReg && !UsedInInstr.test(PhysReg))
- BestReg = PhysReg, BestCost = spillCost;
- continue;
- }
+ if (PhysRegState[PhysReg] == regFree && !UsedInInstr.test(PhysReg))
+ return assignVirtToPhysReg(LRE, PhysReg);
}
- DEBUG(dbgs() << "Allocating %reg" << VirtReg << " from " << RC->getName()
- << " candidate=" << TRI->getName(BestReg) << "\n");
-
- // Try to extend the working set for RC if there were any disabled registers.
- if (hasDisabled && (!BestReg || BestCost >= spillCost)) {
- for (TargetRegisterClass::iterator I = AOB; I != AOE; ++I) {
- unsigned PhysReg = *I;
- if (PhysRegState[PhysReg] != regDisabled || UsedInInstr.test(PhysReg))
- continue;
-
- // Calculate the cost of bringing PhysReg into the working set.
- unsigned Cost=0;
- bool Impossible = false;
- for (const unsigned *AS = TRI->getAliasSet(PhysReg);
- unsigned Alias = *AS; ++AS) {
- if (UsedInInstr.test(Alias)) {
- Impossible = true;
- break;
- }
- switch (PhysRegState[Alias]) {
- case regDisabled:
- break;
- case regReserved:
- Impossible = true;
- break;
- case regFree:
- Cost++;
- break;
- default:
- Cost += spillCost;
- break;
- }
- }
- if (Impossible) continue;
- DEBUG(dbgs() << "- candidate " << TRI->getName(PhysReg)
- << " cost=" << Cost << "\n");
- if (!BestReg || Cost < BestCost) {
- BestReg = PhysReg;
- BestCost = Cost;
- if (Cost < spillCost) break;
- }
- }
+ DEBUG(dbgs() << "Allocating " << PrintReg(VirtReg) << " from "
+ << RC->getName() << "\n");
+
+ unsigned BestReg = 0, BestCost = spillImpossible;
+ for (ArrayRef<unsigned>::iterator I = AO.begin(), E = AO.end(); I != E; ++I) {
+ unsigned Cost = calcSpillCost(*I);
+ DEBUG(dbgs() << "\tRegister: " << PrintReg(*I, TRI) << "\n");
+ DEBUG(dbgs() << "\tCost: " << Cost << "\n");
+ DEBUG(dbgs() << "\tBestCost: " << BestCost << "\n");
+ // Cost is 0 when all aliases are already disabled.
+ if (Cost == 0)
+ return assignVirtToPhysReg(LRE, *I);
+ if (Cost < BestCost)
+ BestReg = *I, BestCost = Cost;
}
if (BestReg) {
- // BestCost is 0 when all aliases are already disabled.
- if (BestCost) {
- if (PhysRegState[BestReg] != regDisabled)
- spillVirtReg(MBB, MI, PhysRegState[BestReg], true);
- else {
- // Make sure all aliases are disabled.
- for (const unsigned *AS = TRI->getAliasSet(BestReg);
- unsigned Alias = *AS; ++AS) {
- switch (PhysRegState[Alias]) {
- case regDisabled:
- continue;
- case regFree:
- PhysRegState[Alias] = regDisabled;
- break;
- default:
- spillVirtReg(MBB, MI, PhysRegState[Alias], true);
- PhysRegState[Alias] = regDisabled;
- break;
- }
- }
- }
- }
- return assignVirtToPhysReg(VirtReg, BestReg);
+ definePhysReg(MI, BestReg, regFree);
+ return assignVirtToPhysReg(LRE, BestReg);
}
- // Nothing we can do.
- std::string msg;
- raw_string_ostream Msg(msg);
- Msg << "Ran out of registers during register allocation!";
- if (MI->isInlineAsm()) {
- Msg << "\nPlease check your inline asm statement for "
- << "invalid constraints:\n";
- MI->print(Msg, TM);
- }
- report_fatal_error(Msg.str());
- return LiveVirtRegs.end();
+ // Nothing we can do. Report an error and keep going with a bad allocation.
+ MI->emitError("ran out of registers during register allocation");
+ definePhysReg(MI, *AO.begin(), regFree);
+ assignVirtToPhysReg(LRE, *AO.begin());
}
/// defineVirtReg - Allocate a register for VirtReg and mark it as dirty.
-unsigned RAFast::defineVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned OpNum, unsigned VirtReg, unsigned Hint) {
+RAFast::LiveRegMap::iterator
+RAFast::defineVirtReg(MachineInstr *MI, unsigned OpNum,
+ unsigned VirtReg, unsigned Hint) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Not a virtual register");
- LiveRegMap::iterator lri = LiveVirtRegs.find(VirtReg);
- if (lri == LiveVirtRegs.end())
- lri = allocVirtReg(MBB, MI, VirtReg, Hint);
- else
- addKillFlag(lri); // Kill before redefine.
- LiveReg &LR = lri->second;
+ LiveRegMap::iterator LRI;
+ bool New;
+ tie(LRI, New) = LiveVirtRegs.insert(std::make_pair(VirtReg, LiveReg()));
+ LiveReg &LR = LRI->second;
+ if (New) {
+ // If there is no hint, peek at the only use of this register.
+ if ((!Hint || !TargetRegisterInfo::isPhysicalRegister(Hint)) &&
+ MRI->hasOneNonDBGUse(VirtReg)) {
+ const MachineInstr &UseMI = *MRI->use_nodbg_begin(VirtReg);
+ // It's a copy, use the destination register as a hint.
+ if (UseMI.isCopyLike())
+ Hint = UseMI.getOperand(0).getReg();
+ }
+ allocVirtReg(MI, *LRI, Hint);
+ } else if (LR.LastUse) {
+ // Redefining a live register - kill at the last use, unless it is this
+ // instruction defining VirtReg multiple times.
+ if (LR.LastUse != MI || LR.LastUse->getOperand(LR.LastOpNum).isUse())
+ addKillFlag(LR);
+ }
+ assert(LR.PhysReg && "Register not assigned");
LR.LastUse = MI;
LR.LastOpNum = OpNum;
LR.Dirty = true;
UsedInInstr.set(LR.PhysReg);
- return LR.PhysReg;
+ return LRI;
}
/// reloadVirtReg - Make sure VirtReg is available in a physreg and return it.
-unsigned RAFast::reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned OpNum, unsigned VirtReg, unsigned Hint) {
+RAFast::LiveRegMap::iterator
+RAFast::reloadVirtReg(MachineInstr *MI, unsigned OpNum,
+ unsigned VirtReg, unsigned Hint) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Not a virtual register");
- LiveRegMap::iterator lri = LiveVirtRegs.find(VirtReg);
- if (lri == LiveVirtRegs.end()) {
- lri = allocVirtReg(MBB, MI, VirtReg, Hint);
+ LiveRegMap::iterator LRI;
+ bool New;
+ tie(LRI, New) = LiveVirtRegs.insert(std::make_pair(VirtReg, LiveReg()));
+ LiveReg &LR = LRI->second;
+ MachineOperand &MO = MI->getOperand(OpNum);
+ if (New) {
+ allocVirtReg(MI, *LRI, Hint);
const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
int FrameIndex = getStackSpaceFor(VirtReg, RC);
- DEBUG(dbgs() << "Reloading %reg" << VirtReg << " into "
- << TRI->getName(lri->second.PhysReg) << "\n");
- TII->loadRegFromStackSlot(MBB, MI, lri->second.PhysReg, FrameIndex, RC,
- TRI);
+ DEBUG(dbgs() << "Reloading " << PrintReg(VirtReg, TRI) << " into "
+ << PrintReg(LR.PhysReg, TRI) << "\n");
+ TII->loadRegFromStackSlot(*MBB, MI, LR.PhysReg, FrameIndex, RC, TRI);
++NumLoads;
+ } else if (LR.Dirty) {
+ if (isLastUseOfLocalReg(MO)) {
+ DEBUG(dbgs() << "Killing last use: " << MO << "\n");
+ if (MO.isUse())
+ MO.setIsKill();
+ else
+ MO.setIsDead();
+ } else if (MO.isKill()) {
+ DEBUG(dbgs() << "Clearing dubious kill: " << MO << "\n");
+ MO.setIsKill(false);
+ } else if (MO.isDead()) {
+ DEBUG(dbgs() << "Clearing dubious dead: " << MO << "\n");
+ MO.setIsDead(false);
+ }
+ } else if (MO.isKill()) {
+ // We must remove kill flags from uses of reloaded registers because the
+ // register would be killed immediately, and there might be a second use:
+ // %foo = OR %x<kill>, %x
+ // This would cause a second reload of %x into a different register.
+ DEBUG(dbgs() << "Clearing clean kill: " << MO << "\n");
+ MO.setIsKill(false);
+ } else if (MO.isDead()) {
+ DEBUG(dbgs() << "Clearing clean dead: " << MO << "\n");
+ MO.setIsDead(false);
}
- LiveReg &LR = lri->second;
+ assert(LR.PhysReg && "Register not assigned");
LR.LastUse = MI;
LR.LastOpNum = OpNum;
UsedInInstr.set(LR.PhysReg);
- return LR.PhysReg;
+ return LRI;
}
-// setPhysReg - Change MO the refer the PhysReg, considering subregs.
-void RAFast::setPhysReg(MachineOperand &MO, unsigned PhysReg) {
- if (unsigned Idx = MO.getSubReg()) {
- MO.setReg(PhysReg ? TRI->getSubReg(PhysReg, Idx) : 0);
- MO.setSubReg(0);
- } else
+// setPhysReg - Change operand OpNum in MI the refer the PhysReg, considering
+// subregs. This may invalidate any operand pointers.
+// Return true if the operand kills its register.
+bool RAFast::setPhysReg(MachineInstr *MI, unsigned OpNum, unsigned PhysReg) {
+ MachineOperand &MO = MI->getOperand(OpNum);
+ if (!MO.getSubReg()) {
MO.setReg(PhysReg);
+ return MO.isKill() || MO.isDead();
+ }
+
+ // Handle subregister index.
+ MO.setReg(PhysReg ? TRI->getSubReg(PhysReg, MO.getSubReg()) : 0);
+ MO.setSubReg(0);
+
+ // A kill flag implies killing the full register. Add corresponding super
+ // register kill.
+ if (MO.isKill()) {
+ MI->addRegisterKilled(PhysReg, TRI, true);
+ return true;
+ }
+ return MO.isDead();
+}
+
+// Handle special instruction operand like early clobbers and tied ops when
+// there are additional physreg defines.
+void RAFast::handleThroughOperands(MachineInstr *MI,
+ SmallVectorImpl<unsigned> &VirtDead) {
+ DEBUG(dbgs() << "Scanning for through registers:");
+ SmallSet<unsigned, 8> ThroughRegs;
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg()) continue;
+ unsigned Reg = MO.getReg();
+ if (!TargetRegisterInfo::isVirtualRegister(Reg))
+ continue;
+ if (MO.isEarlyClobber() || MI->isRegTiedToDefOperand(i) ||
+ (MO.getSubReg() && MI->readsVirtualRegister(Reg))) {
+ if (ThroughRegs.insert(Reg))
+ DEBUG(dbgs() << ' ' << PrintReg(Reg));
+ }
+ }
+
+ // If any physreg defines collide with preallocated through registers,
+ // we must spill and reallocate.
+ DEBUG(dbgs() << "\nChecking for physdef collisions.\n");
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg() || !MO.isDef()) continue;
+ unsigned Reg = MO.getReg();
+ if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
+ UsedInInstr.set(Reg);
+ if (ThroughRegs.count(PhysRegState[Reg]))
+ definePhysReg(MI, Reg, regFree);
+ for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
+ UsedInInstr.set(*AS);
+ if (ThroughRegs.count(PhysRegState[*AS]))
+ definePhysReg(MI, *AS, regFree);
+ }
+ }
+
+ SmallVector<unsigned, 8> PartialDefs;
+ DEBUG(dbgs() << "Allocating tied uses.\n");
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg()) continue;
+ unsigned Reg = MO.getReg();
+ if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
+ if (MO.isUse()) {
+ unsigned DefIdx = 0;
+ if (!MI->isRegTiedToDefOperand(i, &DefIdx)) continue;
+ DEBUG(dbgs() << "Operand " << i << "("<< MO << ") is tied to operand "
+ << DefIdx << ".\n");
+ LiveRegMap::iterator LRI = reloadVirtReg(MI, i, Reg, 0);
+ unsigned PhysReg = LRI->second.PhysReg;
+ setPhysReg(MI, i, PhysReg);
+ // Note: we don't update the def operand yet. That would cause the normal
+ // def-scan to attempt spilling.
+ } else if (MO.getSubReg() && MI->readsVirtualRegister(Reg)) {
+ DEBUG(dbgs() << "Partial redefine: " << MO << "\n");
+ // Reload the register, but don't assign to the operand just yet.
+ // That would confuse the later phys-def processing pass.
+ LiveRegMap::iterator LRI = reloadVirtReg(MI, i, Reg, 0);
+ PartialDefs.push_back(LRI->second.PhysReg);
+ }
+ }
+
+ DEBUG(dbgs() << "Allocating early clobbers.\n");
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg()) continue;
+ unsigned Reg = MO.getReg();
+ if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
+ if (!MO.isEarlyClobber())
+ continue;
+ // Note: defineVirtReg may invalidate MO.
+ LiveRegMap::iterator LRI = defineVirtReg(MI, i, Reg, 0);
+ unsigned PhysReg = LRI->second.PhysReg;
+ if (setPhysReg(MI, i, PhysReg))
+ VirtDead.push_back(Reg);
+ }
+
+ // Restore UsedInInstr to a state usable for allocating normal virtual uses.
+ UsedInInstr.reset();
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg() || (MO.isDef() && !MO.isEarlyClobber())) continue;
+ unsigned Reg = MO.getReg();
+ if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
+ DEBUG(dbgs() << "\tSetting " << PrintReg(Reg, TRI)
+ << " as used in instr\n");
+ UsedInInstr.set(Reg);
+ }
+
+ // Also mark PartialDefs as used to avoid reallocation.
+ for (unsigned i = 0, e = PartialDefs.size(); i != e; ++i)
+ UsedInInstr.set(PartialDefs[i]);
}
-void RAFast::AllocateBasicBlock(MachineBasicBlock &MBB) {
- DEBUG(dbgs() << "\nAllocating " << MBB);
+void RAFast::AllocateBasicBlock() {
+ DEBUG(dbgs() << "\nAllocating " << *MBB);
+
+ // FIXME: This should probably be added by instruction selection instead?
+ // If the last instruction in the block is a return, make sure to mark it as
+ // using all of the live-out values in the function. Things marked both call
+ // and return are tail calls; do not do this for them. The tail callee need
+ // not take the same registers as input that it produces as output, and there
+ // are dependencies for its input registers elsewhere.
+ if (!MBB->empty() && MBB->back().isReturn() &&
+ !MBB->back().isCall()) {
+ MachineInstr *Ret = &MBB->back();
+
+ for (MachineRegisterInfo::liveout_iterator
+ I = MF->getRegInfo().liveout_begin(),
+ E = MF->getRegInfo().liveout_end(); I != E; ++I) {
+ assert(TargetRegisterInfo::isPhysicalRegister(*I) &&
+ "Cannot have a live-out virtual register.");
+
+ // Add live-out registers as implicit uses.
+ Ret->addRegisterKilled(*I, TRI, true);
+ }
+ }
- atEndOfBlock = false;
PhysRegState.assign(TRI->getNumRegs(), regDisabled);
assert(LiveVirtRegs.empty() && "Mapping not cleared form last block?");
- MachineBasicBlock::iterator MII = MBB.begin();
+ MachineBasicBlock::iterator MII = MBB->begin();
// Add live-in registers as live.
- for (MachineBasicBlock::livein_iterator I = MBB.livein_begin(),
- E = MBB.livein_end(); I != E; ++I)
- definePhysReg(MBB, MII, *I, regReserved);
+ for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
+ E = MBB->livein_end(); I != E; ++I)
+ if (RegClassInfo.isAllocatable(*I))
+ definePhysReg(MII, *I, regReserved);
- SmallVector<unsigned, 8> VirtKills, PhysDefs;
+ SmallVector<unsigned, 8> VirtDead;
SmallVector<MachineInstr*, 32> Coalesced;
// Otherwise, sequentially allocate each instruction in the MBB.
- while (MII != MBB.end()) {
+ while (MII != MBB->end()) {
MachineInstr *MI = MII++;
- const TargetInstrDesc &TID = MI->getDesc();
+ const MCInstrDesc &MCID = MI->getDesc();
DEBUG({
dbgs() << "\n>> " << *MI << "Regs:";
for (unsigned Reg = 1, E = TRI->getNumRegs(); Reg != E; ++Reg) {
dbgs() << "*";
break;
default:
- dbgs() << "=%reg" << PhysRegState[Reg];
+ dbgs() << '=' << PrintReg(PhysRegState[Reg]);
if (LiveVirtRegs[PhysRegState[Reg]].Dirty)
dbgs() << "*";
assert(LiveVirtRegs[PhysRegState[Reg]].PhysReg == Reg &&
// Debug values are not allowed to change codegen in any way.
if (MI->isDebugValue()) {
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (!MO.isReg()) continue;
- unsigned Reg = MO.getReg();
- if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
- LiveRegMap::iterator lri = LiveVirtRegs.find(Reg);
- if (lri != LiveVirtRegs.end())
- setPhysReg(MO, lri->second.PhysReg);
- else
- MO.setReg(0); // We can't allocate a physreg for a DebugValue, sorry!
+ bool ScanDbgValue = true;
+ while (ScanDbgValue) {
+ ScanDbgValue = false;
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg()) continue;
+ unsigned Reg = MO.getReg();
+ if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
+ LiveRegMap::iterator LRI = LiveVirtRegs.find(Reg);
+ if (LRI != LiveVirtRegs.end())
+ setPhysReg(MI, i, LRI->second.PhysReg);
+ else {
+ int SS = StackSlotForVirtReg[Reg];
+ if (SS == -1) {
+ // We can't allocate a physreg for a DebugValue, sorry!
+ DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
+ MO.setReg(0);
+ }
+ else {
+ // Modify DBG_VALUE now that the value is in a spill slot.
+ int64_t Offset = MI->getOperand(1).getImm();
+ const MDNode *MDPtr =
+ MI->getOperand(MI->getNumOperands()-1).getMetadata();
+ DebugLoc DL = MI->getDebugLoc();
+ if (MachineInstr *NewDV =
+ TII->emitFrameIndexDebugValue(*MF, SS, Offset, MDPtr, DL)) {
+ DEBUG(dbgs() << "Modifying debug info due to spill:" <<
+ "\t" << *MI);
+ MachineBasicBlock *MBB = MI->getParent();
+ MBB->insert(MBB->erase(MI), NewDV);
+ // Scan NewDV operands from the beginning.
+ MI = NewDV;
+ ScanDbgValue = true;
+ break;
+ } else {
+ // We can't allocate a physreg for a DebugValue; sorry!
+ DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
+ MO.setReg(0);
+ }
+ }
+ }
+ LiveDbgValueMap[Reg].push_back(MI);
+ }
}
// Next instruction.
continue;
}
// If this is a copy, we may be able to coalesce.
- unsigned CopySrc, CopyDst, CopySrcSub, CopyDstSub;
- if (!TII->isMoveInstr(*MI, CopySrc, CopyDst, CopySrcSub, CopyDstSub))
- CopySrc = CopyDst = 0;
+ unsigned CopySrc = 0, CopyDst = 0, CopySrcSub = 0, CopyDstSub = 0;
+ if (MI->isCopy()) {
+ CopyDst = MI->getOperand(0).getReg();
+ CopySrc = MI->getOperand(1).getReg();
+ CopyDstSub = MI->getOperand(0).getSubReg();
+ CopySrcSub = MI->getOperand(1).getSubReg();
+ }
// Track registers used by instruction.
UsedInInstr.reset();
- PhysDefs.clear();
// First scan.
// Mark physreg uses and early clobbers as used.
+ // Find the end of the virtreg operands
+ unsigned VirtOpEnd = 0;
+ bool hasTiedOps = false;
+ bool hasEarlyClobbers = false;
+ bool hasPartialRedefs = false;
+ bool hasPhysDefs = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
- if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg) ||
- ReservedRegs.test(Reg)) continue;
+ if (!Reg) continue;
+ if (TargetRegisterInfo::isVirtualRegister(Reg)) {
+ VirtOpEnd = i+1;
+ if (MO.isUse()) {
+ hasTiedOps = hasTiedOps ||
+ MCID.getOperandConstraint(i, MCOI::TIED_TO) != -1;
+ } else {
+ if (MO.isEarlyClobber())
+ hasEarlyClobbers = true;
+ if (MO.getSubReg() && MI->readsVirtualRegister(Reg))
+ hasPartialRedefs = true;
+ }
+ continue;
+ }
+ if (!RegClassInfo.isAllocatable(Reg)) continue;
if (MO.isUse()) {
usePhysReg(MO);
} else if (MO.isEarlyClobber()) {
- definePhysReg(MBB, MI, Reg, MO.isDead() ? regFree : regReserved);
- PhysDefs.push_back(Reg);
- }
+ definePhysReg(MI, Reg, (MO.isImplicit() || MO.isDead()) ?
+ regFree : regReserved);
+ hasEarlyClobbers = true;
+ } else
+ hasPhysDefs = true;
}
+ // The instruction may have virtual register operands that must be allocated
+ // the same register at use-time and def-time: early clobbers and tied
+ // operands. If there are also physical defs, these registers must avoid
+ // both physical defs and uses, making them more constrained than normal
+ // operands.
+ // Similarly, if there are multiple defs and tied operands, we must make
+ // sure the same register is allocated to uses and defs.
+ // We didn't detect inline asm tied operands above, so just make this extra
+ // pass for all inline asm.
+ if (MI->isInlineAsm() || hasEarlyClobbers || hasPartialRedefs ||
+ (hasTiedOps && (hasPhysDefs || MCID.getNumDefs() > 1))) {
+ handleThroughOperands(MI, VirtDead);
+ // Don't attempt coalescing when we have funny stuff going on.
+ CopyDst = 0;
+ // Pretend we have early clobbers so the use operands get marked below.
+ // This is not necessary for the common case of a single tied use.
+ hasEarlyClobbers = true;
+ }
// Second scan.
- // Allocate virtreg uses and early clobbers.
- // Collect VirtKills
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ // Allocate virtreg uses.
+ for (unsigned i = 0; i != VirtOpEnd; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
- if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
+ if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
if (MO.isUse()) {
- unsigned PhysReg = reloadVirtReg(MBB, MI, i, Reg, CopyDst);
+ LiveRegMap::iterator LRI = reloadVirtReg(MI, i, Reg, CopyDst);
+ unsigned PhysReg = LRI->second.PhysReg;
CopySrc = (CopySrc == Reg || CopySrc == PhysReg) ? PhysReg : 0;
- setPhysReg(MO, PhysReg);
- if (MO.isKill())
- VirtKills.push_back(Reg);
- } else if (MO.isEarlyClobber()) {
- unsigned PhysReg = defineVirtReg(MBB, MI, i, Reg, 0);
- setPhysReg(MO, PhysReg);
- PhysDefs.push_back(PhysReg);
+ if (setPhysReg(MI, i, PhysReg))
+ killVirtReg(LRI);
}
}
- // Process virtreg kills
- for (unsigned i = 0, e = VirtKills.size(); i != e; ++i)
- killVirtReg(VirtKills[i]);
- VirtKills.clear();
-
MRI->addPhysRegsUsed(UsedInInstr);
- // Track registers defined by instruction - early clobbers at this point.
+ // Track registers defined by instruction - early clobbers and tied uses at
+ // this point.
UsedInInstr.reset();
- for (unsigned i = 0, e = PhysDefs.size(); i != e; ++i) {
- unsigned PhysReg = PhysDefs[i];
- UsedInInstr.set(PhysReg);
- for (const unsigned *AS = TRI->getAliasSet(PhysReg);
- unsigned Alias = *AS; ++AS)
- UsedInInstr.set(Alias);
+ if (hasEarlyClobbers) {
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg()) continue;
+ unsigned Reg = MO.getReg();
+ if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
+ // Look for physreg defs and tied uses.
+ if (!MO.isDef() && !MI->isRegTiedToDefOperand(i)) continue;
+ UsedInInstr.set(Reg);
+ for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS)
+ UsedInInstr.set(*AS);
+ }
+ }
+
+ unsigned DefOpEnd = MI->getNumOperands();
+ if (MI->isCall()) {
+ // Spill all virtregs before a call. This serves two purposes: 1. If an
+ // exception is thrown, the landing pad is going to expect to find
+ // registers in their spill slots, and 2. we don't have to wade through
+ // all the <imp-def> operands on the call instruction.
+ DefOpEnd = VirtOpEnd;
+ DEBUG(dbgs() << " Spilling remaining registers before call.\n");
+ spillAll(MI);
+
+ // The imp-defs are skipped below, but we still need to mark those
+ // registers as used by the function.
+ SkippedInstrs.insert(&MCID);
}
// Third scan.
// Allocate defs and collect dead defs.
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ for (unsigned i = 0; i != DefOpEnd; ++i) {
MachineOperand &MO = MI->getOperand(i);
- if (!MO.isReg() || !MO.isDef() || !MO.getReg()) continue;
+ if (!MO.isReg() || !MO.isDef() || !MO.getReg() || MO.isEarlyClobber())
+ continue;
unsigned Reg = MO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
- if (ReservedRegs.test(Reg)) continue;
- definePhysReg(MBB, MI, Reg, (MO.isImplicit() || MO.isDead()) ?
- regFree : regReserved);
+ if (!RegClassInfo.isAllocatable(Reg)) continue;
+ definePhysReg(MI, Reg, (MO.isImplicit() || MO.isDead()) ?
+ regFree : regReserved);
continue;
}
- unsigned PhysReg = defineVirtReg(MBB, MI, i, Reg, CopySrc);
- if (MO.isDead()) {
- VirtKills.push_back(Reg);
+ LiveRegMap::iterator LRI = defineVirtReg(MI, i, Reg, CopySrc);
+ unsigned PhysReg = LRI->second.PhysReg;
+ if (setPhysReg(MI, i, PhysReg)) {
+ VirtDead.push_back(Reg);
CopyDst = 0; // cancel coalescing;
} else
CopyDst = (CopyDst == Reg || CopyDst == PhysReg) ? PhysReg : 0;
- setPhysReg(MO, PhysReg);
}
- // Spill all dirty virtregs before a call, in case of an exception.
- if (TID.isCall()) {
- DEBUG(dbgs() << " Spilling remaining registers before call.\n");
- spillAll(MBB, MI);
- }
-
- // Process virtreg deads.
- for (unsigned i = 0, e = VirtKills.size(); i != e; ++i)
- killVirtReg(VirtKills[i]);
- VirtKills.clear();
+ // Kill dead defs after the scan to ensure that multiple defs of the same
+ // register are allocated identically. We didn't need to do this for uses
+ // because we are crerating our own kill flags, and they are always at the
+ // last use.
+ for (unsigned i = 0, e = VirtDead.size(); i != e; ++i)
+ killVirtReg(VirtDead[i]);
+ VirtDead.clear();
MRI->addPhysRegsUsed(UsedInInstr);
}
// Spill all physical registers holding virtual registers now.
- atEndOfBlock = true;
- DEBUG(dbgs() << "Killing live registers at end of block.\n");
- MachineBasicBlock::iterator MI = MBB.getFirstTerminator();
- for (LiveRegMap::iterator i = LiveVirtRegs.begin(), e = LiveVirtRegs.end();
- i != e; ++i)
- spillVirtReg(MBB, MI, i, true);
- LiveVirtRegs.clear();
+ DEBUG(dbgs() << "Spilling live registers at end of block.\n");
+ spillAll(MBB->getFirstTerminator());
// Erase all the coalesced copies. We are delaying it until now because
- // LiveVirtsRegs might refer to the instrs.
+ // LiveVirtRegs might refer to the instrs.
for (unsigned i = 0, e = Coalesced.size(); i != e; ++i)
- MBB.erase(Coalesced[i]);
+ MBB->erase(Coalesced[i]);
NumCopies += Coalesced.size();
- DEBUG(MBB.dump());
+ DEBUG(MBB->dump());
}
/// runOnMachineFunction - Register allocate the whole function
DEBUG(dbgs() << "********** FAST REGISTER ALLOCATION **********\n"
<< "********** Function: "
<< ((Value*)Fn.getFunction())->getName() << '\n');
- if (VerifyFastRegalloc)
- Fn.verify(this, true);
MF = &Fn;
MRI = &MF->getRegInfo();
TM = &Fn.getTarget();
TRI = TM->getRegisterInfo();
TII = TM->getInstrInfo();
-
+ MRI->freezeReservedRegs(Fn);
+ RegClassInfo.runOnMachineFunction(Fn);
UsedInInstr.resize(TRI->getNumRegs());
- ReservedRegs = TRI->getReservedRegs(*MF);
// initialize the virtual->physical register map to have a 'null'
// mapping for all virtual registers
- unsigned LastVirtReg = MRI->getLastVirtReg();
- StackSlotForVirtReg.grow(LastVirtReg);
+ StackSlotForVirtReg.resize(MRI->getNumVirtRegs());
// Loop over all of the basic blocks, eliminating virtual register references
- for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
- MBB != MBBe; ++MBB)
- AllocateBasicBlock(*MBB);
+ for (MachineFunction::iterator MBBi = Fn.begin(), MBBe = Fn.end();
+ MBBi != MBBe; ++MBBi) {
+ MBB = &*MBBi;
+ AllocateBasicBlock();
+ }
// Make sure the set of used physregs is closed under subreg operations.
MRI->closePhysRegsUsed(*TRI);
+ // Add the clobber lists for all the instructions we skipped earlier.
+ for (SmallPtrSet<const MCInstrDesc*, 4>::const_iterator
+ I = SkippedInstrs.begin(), E = SkippedInstrs.end(); I != E; ++I)
+ if (const unsigned *Defs = (*I)->getImplicitDefs())
+ while (*Defs)
+ MRI->setPhysRegUsed(*Defs++);
+
+ SkippedInstrs.clear();
StackSlotForVirtReg.clear();
+ LiveDbgValueMap.clear();
return true;
}