#include "SpillPlacement.h"
#include "SplitKit.h"
#include "VirtRegMap.h"
-#include "VirtRegRewriter.h"
+#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Function.h"
#include "llvm/PassAnalysisSupport.h"
using namespace llvm;
+STATISTIC(NumGlobalSplits, "Number of split global live ranges");
+STATISTIC(NumLocalSplits, "Number of split local live ranges");
+STATISTIC(NumReassigned, "Number of interferences reassigned");
+STATISTIC(NumEvicted, "Number of interferences evicted");
+
static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
createGreedyRegisterAllocator);
/// All basic blocks where the current register is live.
SmallVector<SpillPlacement::BlockConstraint, 8> SpillConstraints;
+ /// For every instruction in SA->UseSlots, store the previous non-copy
+ /// instruction.
+ SmallVector<SlotIndex, 8> PrevSlot;
+
public:
RAGreedy();
float calcGlobalSplitCost(const BitVector&);
void splitAroundRegion(LiveInterval&, unsigned, const BitVector&,
SmallVectorImpl<LiveInterval*>&);
+ void calcGapWeights(unsigned, SmallVectorImpl<float>&);
+ SlotIndex getPrevMappedIndex(const MachineInstr*);
+ void calcPrevSlots();
+ unsigned nextSplitPoint(unsigned);
unsigned tryReassignOrEvict(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
unsigned tryRegionSplit(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
+ unsigned tryLocalSplit(LiveInterval&, AllocationOrder&,
+ SmallVectorImpl<LiveInterval*>&);
unsigned trySplit(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
unsigned trySpillInterferences(LiveInterval&, AllocationOrder&,
TRI->getName(OldAssign) << " to " << TRI->getName(PhysReg) << '\n');
unassign(InterferingVReg, OldAssign);
assign(InterferingVReg, PhysReg);
+ ++NumReassigned;
return true;
}
return false;
if (BestVirt) {
DEBUG(dbgs() << "evicting lighter " << *BestVirt << '\n');
unassign(*BestVirt, VRM->getPhys(BestVirt->reg));
+ ++NumEvicted;
NewVRegs.push_back(BestVirt);
return BestPhys;
}
if (!IntI.valid())
break;
// Not live in, but before the first use.
- if (IntI.start() < BI.FirstUse)
+ if (IntI.start() < BI.FirstUse) {
BC.Entry = SpillPlacement::PrefSpill;
+ // If the block contains a kill from an earlier split, never split
+ // again in the same block.
+ if (!BI.LiveThrough && !SA->isOriginalEndpoint(BI.Kill))
+ BC.Entry = SpillPlacement::MustSpill;
+ }
}
// Does interference overlap the uses in the entry segment
IntI.advanceTo(BI.LastUse);
if (!IntI.valid())
break;
- if (IntI.start() < Stop)
+ if (IntI.start() < Stop) {
BC.Exit = SpillPlacement::PrefSpill;
+ // Avoid splitting twice in the same block.
+ if (!BI.LiveThrough && !SA->isOriginalEndpoint(BI.Def))
+ BC.Exit = SpillPlacement::MustSpill;
+ }
}
}
}
// per-block segments? The current approach allows the stack region to
// separate into connected components. Some components may be allocatable.
SE.finish();
+ ++NumGlobalSplits;
if (VerifyEnabled) {
MF->verify(this, "After splitting live range around region");
}
+//===----------------------------------------------------------------------===//
+// Local Splitting
+//===----------------------------------------------------------------------===//
+
+
+/// calcGapWeights - Compute the maximum spill weight that needs to be evicted
+/// in order to use PhysReg between two entries in SA->UseSlots.
+///
+/// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1].
+///
+void RAGreedy::calcGapWeights(unsigned PhysReg,
+ SmallVectorImpl<float> &GapWeight) {
+ assert(SA->LiveBlocks.size() == 1 && "Not a local interval");
+ const SplitAnalysis::BlockInfo &BI = SA->LiveBlocks.front();
+ const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
+ const unsigned NumGaps = Uses.size()-1;
+
+ // Start and end points for the interference check.
+ SlotIndex StartIdx = BI.LiveIn ? BI.FirstUse.getBaseIndex() : BI.FirstUse;
+ SlotIndex StopIdx = BI.LiveOut ? BI.LastUse.getBoundaryIndex() : BI.LastUse;
+
+ GapWeight.assign(NumGaps, 0.0f);
+
+ // Add interference from each overlapping register.
+ for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) {
+ if (!query(const_cast<LiveInterval&>(SA->getParent()), *AI)
+ .checkInterference())
+ continue;
+
+ // We know that VirtReg is a continuous interval from FirstUse to LastUse,
+ // so we don't need InterferenceQuery.
+ //
+ // Interference that overlaps an instruction is counted in both gaps
+ // surrounding the instruction. The exception is interference before
+ // StartIdx and after StopIdx.
+ //
+ LiveIntervalUnion::SegmentIter IntI = PhysReg2LiveUnion[*AI].find(StartIdx);
+ for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) {
+ // Skip the gaps before IntI.
+ while (Uses[Gap+1].getBoundaryIndex() < IntI.start())
+ if (++Gap == NumGaps)
+ break;
+ if (Gap == NumGaps)
+ break;
+
+ // Update the gaps covered by IntI.
+ const float weight = IntI.value()->weight;
+ for (; Gap != NumGaps; ++Gap) {
+ GapWeight[Gap] = std::max(GapWeight[Gap], weight);
+ if (Uses[Gap+1].getBaseIndex() >= IntI.stop())
+ break;
+ }
+ if (Gap == NumGaps)
+ break;
+ }
+ }
+}
+
+/// getPrevMappedIndex - Return the slot index of the last non-copy instruction
+/// before MI that has a slot index. If MI is the first mapped instruction in
+/// its block, return the block start index instead.
+///
+SlotIndex RAGreedy::getPrevMappedIndex(const MachineInstr *MI) {
+ assert(MI && "Missing MachineInstr");
+ const MachineBasicBlock *MBB = MI->getParent();
+ MachineBasicBlock::const_iterator B = MBB->begin(), I = MI;
+ while (I != B)
+ if (!(--I)->isDebugValue() && !I->isCopy())
+ return Indexes->getInstructionIndex(I);
+ return Indexes->getMBBStartIdx(MBB);
+}
+
+/// calcPrevSlots - Fill in the PrevSlot array with the index of the previous
+/// real non-copy instruction for each instruction in SA->UseSlots.
+///
+void RAGreedy::calcPrevSlots() {
+ const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
+ PrevSlot.clear();
+ PrevSlot.reserve(Uses.size());
+ for (unsigned i = 0, e = Uses.size(); i != e; ++i) {
+ const MachineInstr *MI = Indexes->getInstructionFromIndex(Uses[i]);
+ PrevSlot.push_back(getPrevMappedIndex(MI).getDefIndex());
+ }
+}
+
+/// nextSplitPoint - Find the next index into SA->UseSlots > i such that it may
+/// be beneficial to split before UseSlots[i].
+///
+/// 0 is always a valid split point
+unsigned RAGreedy::nextSplitPoint(unsigned i) {
+ const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
+ const unsigned Size = Uses.size();
+ assert(i != Size && "No split points after the end");
+ // Allow split before i when Uses[i] is not adjacent to the previous use.
+ while (++i != Size && PrevSlot[i].getBaseIndex() <= Uses[i-1].getBaseIndex())
+ ;
+ return i;
+}
+
+/// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only
+/// basic block.
+///
+unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order,
+ SmallVectorImpl<LiveInterval*> &NewVRegs) {
+ assert(SA->LiveBlocks.size() == 1 && "Not a local interval");
+ const SplitAnalysis::BlockInfo &BI = SA->LiveBlocks.front();
+
+ // Note that it is possible to have an interval that is live-in or live-out
+ // while only covering a single block - A phi-def can use undef values from
+ // predecessors, and the block could be a single-block loop.
+ // We don't bother doing anything clever about such a case, we simply assume
+ // that the interval is continuous from FirstUse to LastUse. We should make
+ // sure that we don't do anything illegal to such an interval, though.
+
+ const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
+ if (Uses.size() <= 2)
+ return 0;
+ const unsigned NumGaps = Uses.size()-1;
+
+ DEBUG({
+ dbgs() << "tryLocalSplit: ";
+ for (unsigned i = 0, e = Uses.size(); i != e; ++i)
+ dbgs() << ' ' << SA->UseSlots[i];
+ dbgs() << '\n';
+ });
+
+ // For every use, find the previous mapped non-copy instruction.
+ // We use this to detect valid split points, and to estimate new interval
+ // sizes.
+ calcPrevSlots();
+
+ unsigned BestBefore = NumGaps;
+ unsigned BestAfter = 0;
+ float BestDiff = 0;
+
+ const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB);
+ SmallVector<float, 8> GapWeight;
+
+ Order.rewind();
+ while (unsigned PhysReg = Order.next()) {
+ // Keep track of the largest spill weight that would need to be evicted in
+ // order to make use of PhysReg between UseSlots[i] and UseSlots[i+1].
+ calcGapWeights(PhysReg, GapWeight);
+
+ // Try to find the best sequence of gaps to close.
+ // The new spill weight must be larger than any gap interference.
+
+ // We will split before Uses[SplitBefore] and after Uses[SplitAfter].
+ unsigned SplitBefore = 0, SplitAfter = nextSplitPoint(1) - 1;
+
+ // MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]).
+ // It is the spill weight that needs to be evicted.
+ float MaxGap = GapWeight[0];
+ for (unsigned i = 1; i != SplitAfter; ++i)
+ MaxGap = std::max(MaxGap, GapWeight[i]);
+
+ for (;;) {
+ // Live before/after split?
+ const bool LiveBefore = SplitBefore != 0 || BI.LiveIn;
+ const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut;
+
+ DEBUG(dbgs() << PrintReg(PhysReg, TRI) << ' '
+ << Uses[SplitBefore] << '-' << Uses[SplitAfter]
+ << " i=" << MaxGap);
+
+ // Stop before the interval gets so big we wouldn't be making progress.
+ if (!LiveBefore && !LiveAfter) {
+ DEBUG(dbgs() << " all\n");
+ break;
+ }
+ // Should the interval be extended or shrunk?
+ bool Shrink = true;
+ if (MaxGap < HUGE_VALF) {
+ // Estimate the new spill weight.
+ //
+ // Each instruction reads and writes the register, except the first
+ // instr doesn't read when !FirstLive, and the last instr doesn't write
+ // when !LastLive.
+ //
+ // We will be inserting copies before and after, so the total number of
+ // reads and writes is 2 * EstUses.
+ //
+ const unsigned EstUses = 2*(SplitAfter - SplitBefore) +
+ 2*(LiveBefore + LiveAfter);
+
+ // Try to guess the size of the new interval. This should be trivial,
+ // but the slot index of an inserted copy can be a lot smaller than the
+ // instruction it is inserted before if there are many dead indexes
+ // between them.
+ //
+ // We measure the distance from the instruction before SplitBefore to
+ // get a conservative estimate.
+ //
+ // The final distance can still be different if inserting copies
+ // triggers a slot index renumbering.
+ //
+ const float EstWeight = normalizeSpillWeight(blockFreq * EstUses,
+ PrevSlot[SplitBefore].distance(Uses[SplitAfter]));
+ // Would this split be possible to allocate?
+ // Never allocate all gaps, we wouldn't be making progress.
+ float Diff = EstWeight - MaxGap;
+ DEBUG(dbgs() << " w=" << EstWeight << " d=" << Diff);
+ if (Diff > 0) {
+ Shrink = false;
+ if (Diff > BestDiff) {
+ DEBUG(dbgs() << " (best)");
+ BestDiff = Diff;
+ BestBefore = SplitBefore;
+ BestAfter = SplitAfter;
+ }
+ }
+ }
+
+ // Try to shrink.
+ if (Shrink) {
+ SplitBefore = nextSplitPoint(SplitBefore);
+ if (SplitBefore < SplitAfter) {
+ DEBUG(dbgs() << " shrink\n");
+ // Recompute the max when necessary.
+ if (GapWeight[SplitBefore - 1] >= MaxGap) {
+ MaxGap = GapWeight[SplitBefore];
+ for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i)
+ MaxGap = std::max(MaxGap, GapWeight[i]);
+ }
+ continue;
+ }
+ MaxGap = 0;
+ }
+
+ // Try to extend the interval.
+ if (SplitAfter >= NumGaps) {
+ DEBUG(dbgs() << " end\n");
+ break;
+ }
+
+ DEBUG(dbgs() << " extend\n");
+ for (unsigned e = nextSplitPoint(SplitAfter + 1) - 1;
+ SplitAfter != e; ++SplitAfter)
+ MaxGap = std::max(MaxGap, GapWeight[SplitAfter]);
+ continue;
+ }
+ }
+
+ // Didn't find any candidates?
+ if (BestBefore == NumGaps)
+ return 0;
+
+ DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore]
+ << '-' << Uses[BestAfter] << ", " << BestDiff
+ << ", " << (BestAfter - BestBefore + 1) << " instrs\n");
+
+ SmallVector<LiveInterval*, 4> SpillRegs;
+ LiveRangeEdit LREdit(VirtReg, NewVRegs, SpillRegs);
+ SplitEditor SE(*SA, *LIS, *VRM, *DomTree, LREdit);
+
+ SE.openIntv();
+ SlotIndex SegStart = SE.enterIntvBefore(Uses[BestBefore]);
+ SlotIndex SegStop = SE.leaveIntvAfter(Uses[BestAfter]);
+ SE.useIntv(SegStart, SegStop);
+ SE.closeIntv();
+ SE.finish();
+ ++NumLocalSplits;
+
+ return 0;
+}
+
//===----------------------------------------------------------------------===//
// Live Range Splitting
//===----------------------------------------------------------------------===//
/// @return Physreg when VirtReg may be assigned and/or new NewVRegs.
unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order,
SmallVectorImpl<LiveInterval*>&NewVRegs) {
- NamedRegionTimer T("Splitter", TimerGroupName, TimePassesIsEnabled);
SA->analyze(&VirtReg);
- // Don't attempt splitting on local intervals for now. TBD.
- if (LIS->intervalIsInOneMBB(VirtReg))
- return 0;
+ // Local intervals are handled separately.
+ if (LIS->intervalIsInOneMBB(VirtReg)) {
+ NamedRegionTimer T("Local Splitting", TimerGroupName, TimePassesIsEnabled);
+ return tryLocalSplit(VirtReg, Order, NewVRegs);
+ }
+
+ NamedRegionTimer T("Global Splitting", TimerGroupName, TimePassesIsEnabled);
// First try to split around a region spanning multiple blocks.
unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs);
Bundles = &getAnalysis<EdgeBundles>();
SpillPlacer = &getAnalysis<SpillPlacement>();
- SA.reset(new SplitAnalysis(*MF, *LIS, *Loops));
+ SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops));
allocatePhysRegs();
addMBBLiveIns(MF);
// Run rewriter
{
NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled);
- std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
- rewriter->runOnMachineFunction(*MF, *VRM, LIS);
+ VRM->rewrite(Indexes);
}
// The pass output is in VirtRegMap. Release all the transient data.