#define DEBUG_TYPE "regalloc"
#include "llvm/BasicBlock.h"
-#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/CodeGen/SSARegMap.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
-#include "llvm/CodeGen/LiveVariables.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
-#include "llvm/Support/Compiler.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
+#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/STLExtras.h"
#include <algorithm>
using namespace llvm;
STATISTIC(NumStores, "Number of stores added");
STATISTIC(NumLoads , "Number of loads added");
-STATISTIC(NumFolded, "Number of loads/stores folded into instructions");
-
-namespace {
- static RegisterRegAlloc
- localRegAlloc("local", " local register allocator",
- createLocalRegisterAllocator);
+static RegisterRegAlloc
+ localRegAlloc("local", "local register allocator",
+ createLocalRegisterAllocator);
- class VISIBILITY_HIDDEN RALocal : public MachineFunctionPass {
+namespace {
+ class RALocal : public MachineFunctionPass {
public:
static char ID;
- RALocal() : MachineFunctionPass((intptr_t)&ID) {}
+ RALocal() : MachineFunctionPass(&ID), StackSlotForVirtReg(-1) {}
private:
const TargetMachine *TM;
MachineFunction *MF;
- const MRegisterInfo *RegInfo;
- LiveVariables *LV;
+ const TargetRegisterInfo *TRI;
+ const TargetInstrInfo *TII;
// StackSlotForVirtReg - Maps virtual regs to the frame index where these
// values are spilled.
- std::map<unsigned, int> StackSlotForVirtReg;
+ IndexedMap<int, VirtReg2IndexFunctor> StackSlotForVirtReg;
// Virt2PhysRegMap - This map contains entries for each virtual register
// that is currently available in a physical register.
//
std::vector<unsigned> PhysRegsUseOrder;
+ // Virt2LastUseMap - This maps each virtual register to its last use
+ // (MachineInstr*, operand index pair).
+ IndexedMap<std::pair<MachineInstr*, unsigned>, VirtReg2IndexFunctor>
+ Virt2LastUseMap;
+
+ std::pair<MachineInstr*,unsigned>& getVirtRegLastUse(unsigned Reg) {
+ assert(TargetRegisterInfo::isVirtualRegister(Reg) && "Illegal VirtReg!");
+ return Virt2LastUseMap[Reg];
+ }
+
// VirtRegModified - This bitset contains information about which virtual
// registers need to be spilled back to memory when their registers are
// scavenged. If a virtual register has simply been rematerialized, there
// is no reason to spill it to memory when we need the register back.
//
- std::vector<bool> VirtRegModified;
+ BitVector VirtRegModified;
+
+ // UsedInMultipleBlocks - Tracks whether a particular register is used in
+ // more than one block.
+ BitVector UsedInMultipleBlocks;
void markVirtRegModified(unsigned Reg, bool Val = true) {
- assert(MRegisterInfo::isVirtualRegister(Reg) && "Illegal VirtReg!");
- Reg -= MRegisterInfo::FirstVirtualRegister;
- if (VirtRegModified.size() <= Reg) VirtRegModified.resize(Reg+1);
- VirtRegModified[Reg] = Val;
+ assert(TargetRegisterInfo::isVirtualRegister(Reg) && "Illegal VirtReg!");
+ Reg -= TargetRegisterInfo::FirstVirtualRegister;
+ if (Val)
+ VirtRegModified.set(Reg);
+ else
+ VirtRegModified.reset(Reg);
}
bool isVirtRegModified(unsigned Reg) const {
- assert(MRegisterInfo::isVirtualRegister(Reg) && "Illegal VirtReg!");
- assert(Reg - MRegisterInfo::FirstVirtualRegister < VirtRegModified.size()
- && "Illegal virtual register!");
- return VirtRegModified[Reg - MRegisterInfo::FirstVirtualRegister];
+ assert(TargetRegisterInfo::isVirtualRegister(Reg) && "Illegal VirtReg!");
+ assert(Reg - TargetRegisterInfo::FirstVirtualRegister <
+ VirtRegModified.size() && "Illegal virtual register!");
+ return VirtRegModified[Reg - TargetRegisterInfo::FirstVirtualRegister];
}
void AddToPhysRegsUseOrder(unsigned Reg) {
if (PhysRegsUseOrder.empty() ||
PhysRegsUseOrder.back() == Reg) return; // Already most recently used
- for (unsigned i = PhysRegsUseOrder.size(); i != 0; --i)
- if (areRegsEqual(Reg, PhysRegsUseOrder[i-1])) {
- unsigned RegMatch = PhysRegsUseOrder[i-1]; // remove from middle
- PhysRegsUseOrder.erase(PhysRegsUseOrder.begin()+i-1);
- // Add it to the end of the list
- PhysRegsUseOrder.push_back(RegMatch);
- if (RegMatch == Reg)
- return; // Found an exact match, exit early
- }
+ for (unsigned i = PhysRegsUseOrder.size(); i != 0; --i) {
+ unsigned RegMatch = PhysRegsUseOrder[i-1]; // remove from middle
+ if (!areRegsEqual(Reg, RegMatch)) continue;
+
+ PhysRegsUseOrder.erase(PhysRegsUseOrder.begin()+i-1);
+ // Add it to the end of the list
+ PhysRegsUseOrder.push_back(RegMatch);
+ if (RegMatch == Reg)
+ return; // Found an exact match, exit early
+ }
}
public:
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addRequired<LiveVariables>();
+ AU.setPreservesCFG();
AU.addRequiredID(PHIEliminationID);
AU.addRequiredID(TwoAddressInstructionPassID);
MachineFunctionPass::getAnalysisUsage(AU);
///
bool areRegsEqual(unsigned R1, unsigned R2) const {
if (R1 == R2) return true;
- for (const unsigned *AliasSet = RegInfo->getAliasSet(R2);
+ for (const unsigned *AliasSet = TRI->getAliasSet(R2);
*AliasSet; ++AliasSet) {
if (*AliasSet == R1) return true;
}
/// getReg - Find a physical register to hold the specified virtual
/// register. If all compatible physical registers are used, this method
/// spills the last used virtual register to the stack, and uses that
- /// register.
- ///
+ /// register. If NoFree is true, that means the caller knows there isn't
+ /// a free register, do not call getFreeReg().
unsigned getReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned VirtReg);
+ unsigned VirtReg, bool NoFree = false);
- /// reloadVirtReg - This method transforms the specified specified virtual
+ /// reloadVirtReg - This method transforms the specified virtual
/// register use to refer to a physical register. This method may do this
/// in one of several ways: if the register is available in a physical
/// register already, it uses that physical register. If the value is not
/// in a physical register, and if there are physical registers available,
- /// it loads it into a register. If register pressure is high, and it is
- /// possible, it tries to fold the load of the virtual register into the
- /// instruction itself. It avoids doing this if register pressure is low to
- /// improve the chance that subsequent instructions can use the reloaded
- /// value. This method returns the modified instruction.
+ /// it loads it into a register: PhysReg if that is an available physical
+ /// register, otherwise any physical register of the right class.
+ /// If register pressure is high, and it is possible, it tries to fold the
+ /// load of the virtual register into the instruction itself. It avoids
+ /// doing this if register pressure is low to improve the chance that
+ /// subsequent instructions can use the reloaded value. This method
+ /// returns the modified instruction.
///
MachineInstr *reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned OpNum);
+ unsigned OpNum, SmallSet<unsigned, 4> &RRegs,
+ unsigned PhysReg);
+ /// ComputeLocalLiveness - Computes liveness of registers within a basic
+ /// block, setting the killed/dead flags as appropriate.
+ void ComputeLocalLiveness(MachineBasicBlock& MBB);
void reloadPhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator &I,
unsigned PhysReg);
/// to be held on the stack.
int RALocal::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
// Find the location Reg would belong...
- std::map<unsigned, int>::iterator I =StackSlotForVirtReg.lower_bound(VirtReg);
-
- if (I != StackSlotForVirtReg.end() && I->first == VirtReg)
- return I->second; // Already has space allocated?
+ int SS = StackSlotForVirtReg[VirtReg];
+ if (SS != -1)
+ return SS; // Already has space allocated?
// Allocate a new stack object for this spill location...
- int FrameIdx = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
- RC->getAlignment());
+ int FrameIdx = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
+ RC->getAlignment());
- // Assign the slot...
- StackSlotForVirtReg.insert(I, std::make_pair(VirtReg, FrameIdx));
+ // Assign the slot.
+ StackSlotForVirtReg[VirtReg] = FrameIdx;
return FrameIdx;
}
assert(VirtReg && "Spilling a physical register is illegal!"
" Must not have appropriate kill for the register or use exists beyond"
" the intended one.");
- DOUT << " Spilling register " << RegInfo->getName(PhysReg)
- << " containing %reg" << VirtReg;
- if (!isVirtRegModified(VirtReg))
- DOUT << " which has not been modified, so no store necessary!";
-
- // Otherwise, there is a virtual register corresponding to this physical
- // register. We only need to spill it into its stack slot if it has been
- // modified.
- if (isVirtRegModified(VirtReg)) {
- const TargetRegisterClass *RC = MF->getSSARegMap()->getRegClass(VirtReg);
+ DEBUG(dbgs() << " Spilling register " << TRI->getName(PhysReg)
+ << " containing %reg" << VirtReg);
+
+ if (!isVirtRegModified(VirtReg)) {
+ DEBUG(dbgs() << " which has not been modified, so no store necessary!");
+ std::pair<MachineInstr*, unsigned> &LastUse = getVirtRegLastUse(VirtReg);
+ if (LastUse.first)
+ LastUse.first->getOperand(LastUse.second).setIsKill();
+ } else {
+ // Otherwise, there is a virtual register corresponding to this physical
+ // register. We only need to spill it into its stack slot if it has been
+ // modified.
+ const TargetRegisterClass *RC = MF->getRegInfo().getRegClass(VirtReg);
int FrameIndex = getStackSpaceFor(VirtReg, RC);
- DOUT << " to stack slot #" << FrameIndex;
- RegInfo->storeRegToStackSlot(MBB, I, PhysReg, true, FrameIndex, RC);
+ DEBUG(dbgs() << " to stack slot #" << FrameIndex);
+ // If the instruction reads the register that's spilled, (e.g. this can
+ // happen if it is a move to a physical register), then the spill
+ // instruction is not a kill.
+ bool isKill = !(I != MBB.end() && I->readsRegister(PhysReg));
+ TII->storeRegToStackSlot(MBB, I, PhysReg, isKill, FrameIndex, RC);
++NumStores; // Update statistics
}
getVirt2PhysRegMapSlot(VirtReg) = 0; // VirtReg no longer available
- DOUT << "\n";
+ DEBUG(dbgs() << '\n');
removePhysReg(PhysReg);
}
assert(PhysRegsUsed[PhysReg] != -2 && "Non allocable reg used!");
if (PhysRegsUsed[PhysReg] || !OnlyVirtRegs)
spillVirtReg(MBB, I, PhysRegsUsed[PhysReg], PhysReg);
- } else {
- // If the selected register aliases any other registers, we must make
- // sure that one of the aliases isn't alive.
- for (const unsigned *AliasSet = RegInfo->getAliasSet(PhysReg);
- *AliasSet; ++AliasSet)
- if (PhysRegsUsed[*AliasSet] != -1 && // Spill aliased register.
- PhysRegsUsed[*AliasSet] != -2) // If allocatable.
- if (PhysRegsUsed[*AliasSet])
- spillVirtReg(MBB, I, PhysRegsUsed[*AliasSet], *AliasSet);
+ return;
+ }
+
+ // If the selected register aliases any other registers, we must make
+ // sure that one of the aliases isn't alive.
+ for (const unsigned *AliasSet = TRI->getAliasSet(PhysReg);
+ *AliasSet; ++AliasSet) {
+ if (PhysRegsUsed[*AliasSet] == -1 || // Spill aliased register.
+ PhysRegsUsed[*AliasSet] == -2) // If allocatable.
+ continue;
+
+ if (PhysRegsUsed[*AliasSet])
+ spillVirtReg(MBB, I, PhysRegsUsed[*AliasSet], *AliasSet);
}
}
// If the selected register aliases any other allocated registers, it is
// not free!
- for (const unsigned *AliasSet = RegInfo->getAliasSet(PhysReg);
+ for (const unsigned *AliasSet = TRI->getAliasSet(PhysReg);
*AliasSet; ++AliasSet)
- if (PhysRegsUsed[*AliasSet] != -1) // Aliased register in use?
+ if (PhysRegsUsed[*AliasSet] >= 0) // Aliased register in use?
return false; // Can't use this reg then.
return true;
}
/// the last used virtual register to the stack, and uses that register.
///
unsigned RALocal::getReg(MachineBasicBlock &MBB, MachineInstr *I,
- unsigned VirtReg) {
- const TargetRegisterClass *RC = MF->getSSARegMap()->getRegClass(VirtReg);
+ unsigned VirtReg, bool NoFree) {
+ const TargetRegisterClass *RC = MF->getRegInfo().getRegClass(VirtReg);
// First check to see if we have a free register of the requested type...
- unsigned PhysReg = getFreeReg(RC);
+ unsigned PhysReg = NoFree ? 0 : getFreeReg(RC);
+ if (PhysReg != 0) {
+ // Assign the register.
+ assignVirtToPhysReg(VirtReg, PhysReg);
+ return PhysReg;
+ }
+
// If we didn't find an unused register, scavenge one now!
- if (PhysReg == 0) {
- assert(!PhysRegsUseOrder.empty() && "No allocated registers??");
-
- // Loop over all of the preallocated registers from the least recently used
- // to the most recently used. When we find one that is capable of holding
- // our register, use it.
- for (unsigned i = 0; PhysReg == 0; ++i) {
- assert(i != PhysRegsUseOrder.size() &&
- "Couldn't find a register of the appropriate class!");
-
- unsigned R = PhysRegsUseOrder[i];
-
- // We can only use this register if it holds a virtual register (ie, it
- // can be spilled). Do not use it if it is an explicitly allocated
- // physical register!
- assert(PhysRegsUsed[R] != -1 &&
- "PhysReg in PhysRegsUseOrder, but is not allocated?");
- if (PhysRegsUsed[R] && PhysRegsUsed[R] != -2) {
- // If the current register is compatible, use it.
- if (RC->contains(R)) {
- PhysReg = R;
- break;
- } else {
- // If one of the registers aliased to the current register is
- // compatible, use it.
- for (const unsigned *AliasIt = RegInfo->getAliasSet(R);
- *AliasIt; ++AliasIt) {
- if (RC->contains(*AliasIt) &&
- // If this is pinned down for some reason, don't use it. For
- // example, if CL is pinned, and we run across CH, don't use
- // CH as justification for using scavenging ECX (which will
- // fail).
- PhysRegsUsed[*AliasIt] != 0 &&
-
- // Make sure the register is allocatable. Don't allocate SIL on
- // x86-32.
- PhysRegsUsed[*AliasIt] != -2) {
- PhysReg = *AliasIt; // Take an aliased register
- break;
- }
- }
- }
+ assert(!PhysRegsUseOrder.empty() && "No allocated registers??");
+
+ // Loop over all of the preallocated registers from the least recently used
+ // to the most recently used. When we find one that is capable of holding
+ // our register, use it.
+ for (unsigned i = 0; PhysReg == 0; ++i) {
+ assert(i != PhysRegsUseOrder.size() &&
+ "Couldn't find a register of the appropriate class!");
+
+ unsigned R = PhysRegsUseOrder[i];
+
+ // We can only use this register if it holds a virtual register (ie, it
+ // can be spilled). Do not use it if it is an explicitly allocated
+ // physical register!
+ assert(PhysRegsUsed[R] != -1 &&
+ "PhysReg in PhysRegsUseOrder, but is not allocated?");
+ if (PhysRegsUsed[R] && PhysRegsUsed[R] != -2) {
+ // If the current register is compatible, use it.
+ if (RC->contains(R)) {
+ PhysReg = R;
+ break;
+ }
+
+ // If one of the registers aliased to the current register is
+ // compatible, use it.
+ for (const unsigned *AliasIt = TRI->getAliasSet(R);
+ *AliasIt; ++AliasIt) {
+ if (!RC->contains(*AliasIt)) continue;
+
+ // If this is pinned down for some reason, don't use it. For
+ // example, if CL is pinned, and we run across CH, don't use
+ // CH as justification for using scavenging ECX (which will
+ // fail).
+ if (PhysRegsUsed[*AliasIt] == 0) continue;
+
+ // Make sure the register is allocatable. Don't allocate SIL on
+ // x86-32.
+ if (PhysRegsUsed[*AliasIt] == -2) continue;
+
+ PhysReg = *AliasIt; // Take an aliased register
+ break;
}
}
+ }
- assert(PhysReg && "Physical register not assigned!?!?");
+ assert(PhysReg && "Physical register not assigned!?!?");
- // At this point PhysRegsUseOrder[i] is the least recently used register of
- // compatible register class. Spill it to memory and reap its remains.
- spillPhysReg(MBB, I, PhysReg);
- }
+ // At this point PhysRegsUseOrder[i] is the least recently used register of
+ // compatible register class. Spill it to memory and reap its remains.
+ spillPhysReg(MBB, I, PhysReg);
// Now that we know which register we need to assign this to, do it now!
assignVirtToPhysReg(VirtReg, PhysReg);
}
-/// reloadVirtReg - This method transforms the specified specified virtual
+/// reloadVirtReg - This method transforms the specified virtual
/// register use to refer to a physical register. This method may do this in
/// one of several ways: if the register is available in a physical register
/// already, it uses that physical register. If the value is not in a physical
/// register, and if there are physical registers available, it loads it into a
+/// register: PhysReg if that is an available physical register, otherwise any
/// register. If register pressure is high, and it is possible, it tries to
/// fold the load of the virtual register into the instruction itself. It
/// avoids doing this if register pressure is low to improve the chance that
-/// subsequent instructions can use the reloaded value. This method returns the
-/// modified instruction.
+/// subsequent instructions can use the reloaded value. This method returns
+/// the modified instruction.
///
MachineInstr *RALocal::reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
- unsigned OpNum) {
+ unsigned OpNum,
+ SmallSet<unsigned, 4> &ReloadedRegs,
+ unsigned PhysReg) {
unsigned VirtReg = MI->getOperand(OpNum).getReg();
// If the virtual register is already available, just update the instruction
// and return.
if (unsigned PR = getVirt2PhysRegMapSlot(VirtReg)) {
- MarkPhysRegRecentlyUsed(PR); // Already have this value available!
MI->getOperand(OpNum).setReg(PR); // Assign the input register
+ if (!MI->isDebugValue()) {
+ // Do not do these for DBG_VALUE as they can affect codegen.
+ MarkPhysRegRecentlyUsed(PR); // Already have this value available!
+ getVirtRegLastUse(VirtReg) = std::make_pair(MI, OpNum);
+ }
return MI;
}
// Otherwise, we need to fold it into the current instruction, or reload it.
// If we have registers available to hold the value, use them.
- const TargetRegisterClass *RC = MF->getSSARegMap()->getRegClass(VirtReg);
- unsigned PhysReg = getFreeReg(RC);
+ const TargetRegisterClass *RC = MF->getRegInfo().getRegClass(VirtReg);
+ // If we already have a PhysReg (this happens when the instruction is a
+ // reg-to-reg copy with a PhysReg destination) use that.
+ if (!PhysReg || !TargetRegisterInfo::isPhysicalRegister(PhysReg) ||
+ !isPhysRegAvailable(PhysReg))
+ PhysReg = getFreeReg(RC);
int FrameIndex = getStackSpaceFor(VirtReg, RC);
if (PhysReg) { // Register is available, allocate it!
assignVirtToPhysReg(VirtReg, PhysReg);
} else { // No registers available.
- // If we can fold this spill into this instruction, do so now.
- SmallVector<unsigned, 2> Ops;
- Ops.push_back(OpNum);
- if (MachineInstr* FMI = RegInfo->foldMemoryOperand(MI, Ops, FrameIndex)) {
- ++NumFolded;
- // Since we changed the address of MI, make sure to update live variables
- // to know that the new instruction has the properties of the old one.
- LV->instructionChanged(MI, FMI);
- return MBB.insert(MBB.erase(MI), FMI);
- }
-
- // It looks like we can't fold this virtual register load into this
- // instruction. Force some poor hapless value out of the register file to
+ // Force some poor hapless value out of the register file to
// make room for the new register, and reload it.
- PhysReg = getReg(MBB, MI, VirtReg);
+ PhysReg = getReg(MBB, MI, VirtReg, true);
}
markVirtRegModified(VirtReg, false); // Note that this reg was just reloaded
- DOUT << " Reloading %reg" << VirtReg << " into "
- << RegInfo->getName(PhysReg) << "\n";
+ DEBUG(dbgs() << " Reloading %reg" << VirtReg << " into "
+ << TRI->getName(PhysReg) << "\n");
// Add move instruction(s)
- RegInfo->loadRegFromStackSlot(MBB, MI, PhysReg, FrameIndex, RC);
+ TII->loadRegFromStackSlot(MBB, MI, PhysReg, FrameIndex, RC);
++NumLoads; // Update statistics
- MF->setPhysRegUsed(PhysReg);
+ MF->getRegInfo().setPhysRegUsed(PhysReg);
MI->getOperand(OpNum).setReg(PhysReg); // Assign the input register
+ getVirtRegLastUse(VirtReg) = std::make_pair(MI, OpNum);
+
+ if (!ReloadedRegs.insert(PhysReg)) {
+ std::string msg;
+ raw_string_ostream Msg(msg);
+ Msg << "Ran out of registers during register allocation!";
+ if (MI->isInlineAsm()) {
+ Msg << "\nPlease check your inline asm statement for invalid "
+ << "constraints:\n";
+ MI->print(Msg, TM);
+ }
+ report_fatal_error(Msg.str());
+ }
+ for (const unsigned *SubRegs = TRI->getSubRegisters(PhysReg);
+ *SubRegs; ++SubRegs) {
+ if (ReloadedRegs.insert(*SubRegs)) continue;
+
+ std::string msg;
+ raw_string_ostream Msg(msg);
+ Msg << "Ran out of registers during register allocation!";
+ if (MI->isInlineAsm()) {
+ Msg << "\nPlease check your inline asm statement for invalid "
+ << "constraints:\n";
+ MI->print(Msg, TM);
+ }
+ report_fatal_error(Msg.str());
+ }
+
return MI;
}
/// read/mod/write register, i.e. update partial register.
static bool isReadModWriteImplicitKill(MachineInstr *MI, unsigned Reg) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand& MO = MI->getOperand(i);
- if (MO.isRegister() && MO.getReg() == Reg && MO.isImplicit() &&
+ MachineOperand &MO = MI->getOperand(i);
+ if (MO.isReg() && MO.getReg() == Reg && MO.isImplicit() &&
MO.isDef() && !MO.isDead())
return true;
}
/// read/mod/write register, i.e. update partial register.
static bool isReadModWriteImplicitDef(MachineInstr *MI, unsigned Reg) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand& MO = MI->getOperand(i);
- if (MO.isRegister() && MO.getReg() == Reg && MO.isImplicit() &&
+ MachineOperand &MO = MI->getOperand(i);
+ if (MO.isReg() && MO.getReg() == Reg && MO.isImplicit() &&
!MO.isDef() && MO.isKill())
return true;
}
return false;
}
+// precedes - Helper function to determine with MachineInstr A
+// precedes MachineInstr B within the same MBB.
+static bool precedes(MachineBasicBlock::iterator A,
+ MachineBasicBlock::iterator B) {
+ if (A == B)
+ return false;
+
+ MachineBasicBlock::iterator I = A->getParent()->begin();
+ while (I != A->getParent()->end()) {
+ if (I == A)
+ return true;
+ else if (I == B)
+ return false;
+
+ ++I;
+ }
+
+ return false;
+}
+
+/// ComputeLocalLiveness - Computes liveness of registers within a basic
+/// block, setting the killed/dead flags as appropriate.
+void RALocal::ComputeLocalLiveness(MachineBasicBlock& MBB) {
+ MachineRegisterInfo &MRI = MBB.getParent()->getRegInfo();
+ // Keep track of the most recently seen previous use or def of each reg,
+ // so that we can update them with dead/kill markers.
+ DenseMap<unsigned, std::pair<MachineInstr*, unsigned> > LastUseDef;
+ for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
+ I != E; ++I) {
+ if (I->isDebugValue())
+ continue;
+
+ for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = I->getOperand(i);
+ // Uses don't trigger any flags, but we need to save
+ // them for later. Also, we have to process these
+ // _before_ processing the defs, since an instr
+ // uses regs before it defs them.
+ if (!MO.isReg() || !MO.getReg() || !MO.isUse())
+ continue;
+
+ LastUseDef[MO.getReg()] = std::make_pair(I, i);
+
+ if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) continue;
+
+ const unsigned *Aliases = TRI->getAliasSet(MO.getReg());
+ if (Aliases == 0)
+ continue;
+
+ while (*Aliases) {
+ DenseMap<unsigned, std::pair<MachineInstr*, unsigned> >::iterator
+ alias = LastUseDef.find(*Aliases);
+
+ if (alias != LastUseDef.end() && alias->second.first != I)
+ LastUseDef[*Aliases] = std::make_pair(I, i);
+
+ ++Aliases;
+ }
+ }
+
+ for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = I->getOperand(i);
+ // Defs others than 2-addr redefs _do_ trigger flag changes:
+ // - A def followed by a def is dead
+ // - A use followed by a def is a kill
+ if (!MO.isReg() || !MO.getReg() || !MO.isDef()) continue;
+
+ DenseMap<unsigned, std::pair<MachineInstr*, unsigned> >::iterator
+ last = LastUseDef.find(MO.getReg());
+ if (last != LastUseDef.end()) {
+ // Check if this is a two address instruction. If so, then
+ // the def does not kill the use.
+ if (last->second.first == I &&
+ I->isRegTiedToUseOperand(i))
+ continue;
+
+ MachineOperand &lastUD =
+ last->second.first->getOperand(last->second.second);
+ if (lastUD.isDef())
+ lastUD.setIsDead(true);
+ else
+ lastUD.setIsKill(true);
+ }
+
+ LastUseDef[MO.getReg()] = std::make_pair(I, i);
+ }
+ }
+
+ // Live-out (of the function) registers contain return values of the function,
+ // so we need to make sure they are alive at return time.
+ MachineBasicBlock::iterator Ret = MBB.getFirstTerminator();
+ bool BBEndsInReturn = (Ret != MBB.end() && Ret->getDesc().isReturn());
+
+ if (BBEndsInReturn)
+ for (MachineRegisterInfo::liveout_iterator
+ I = MF->getRegInfo().liveout_begin(),
+ E = MF->getRegInfo().liveout_end(); I != E; ++I)
+ if (!Ret->readsRegister(*I)) {
+ Ret->addOperand(MachineOperand::CreateReg(*I, false, true));
+ LastUseDef[*I] = std::make_pair(Ret, Ret->getNumOperands()-1);
+ }
+
+ // Finally, loop over the final use/def of each reg
+ // in the block and determine if it is dead.
+ for (DenseMap<unsigned, std::pair<MachineInstr*, unsigned> >::iterator
+ I = LastUseDef.begin(), E = LastUseDef.end(); I != E; ++I) {
+ MachineInstr *MI = I->second.first;
+ unsigned idx = I->second.second;
+ MachineOperand &MO = MI->getOperand(idx);
+
+ bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(MO.getReg());
+
+ // A crude approximation of "live-out" calculation
+ bool usedOutsideBlock = isPhysReg ? false :
+ UsedInMultipleBlocks.test(MO.getReg() -
+ TargetRegisterInfo::FirstVirtualRegister);
+
+ // If the machine BB ends in a return instruction, then the value isn't used
+ // outside of the BB.
+ if (!isPhysReg && (!usedOutsideBlock || BBEndsInReturn)) {
+ // DBG_VALUE complicates this: if the only refs of a register outside
+ // this block are DBG_VALUE, we can't keep the reg live just for that,
+ // as it will cause the reg to be spilled at the end of this block when
+ // it wouldn't have been otherwise. Nullify the DBG_VALUEs when that
+ // happens.
+ bool UsedByDebugValueOnly = false;
+ for (MachineRegisterInfo::reg_iterator UI = MRI.reg_begin(MO.getReg()),
+ UE = MRI.reg_end(); UI != UE; ++UI) {
+ // Two cases:
+ // - used in another block
+ // - used in the same block before it is defined (loop)
+ if (UI->getParent() == &MBB &&
+ !(MO.isDef() && UI.getOperand().isUse() && precedes(&*UI, MI)))
+ continue;
+
+ if (UI->isDebugValue()) {
+ UsedByDebugValueOnly = true;
+ continue;
+ }
+
+ // A non-DBG_VALUE use means we can leave DBG_VALUE uses alone.
+ UsedInMultipleBlocks.set(MO.getReg() -
+ TargetRegisterInfo::FirstVirtualRegister);
+ usedOutsideBlock = true;
+ UsedByDebugValueOnly = false;
+ break;
+ }
+
+ if (UsedByDebugValueOnly)
+ for (MachineRegisterInfo::reg_iterator UI = MRI.reg_begin(MO.getReg()),
+ UE = MRI.reg_end(); UI != UE; ++UI)
+ if (UI->isDebugValue() &&
+ (UI->getParent() != &MBB ||
+ (MO.isDef() && precedes(&*UI, MI))))
+ UI.getOperand().setReg(0U);
+ }
+
+ // Physical registers and those that are not live-out of the block are
+ // killed/dead at their last use/def within this block.
+ if (isPhysReg || !usedOutsideBlock || BBEndsInReturn) {
+ if (MO.isUse()) {
+ // Don't mark uses that are tied to defs as kills.
+ if (!MI->isRegTiedToDefOperand(idx))
+ MO.setIsKill(true);
+ } else {
+ MO.setIsDead(true);
+ }
+ }
+ }
+}
+
void RALocal::AllocateBasicBlock(MachineBasicBlock &MBB) {
// loop over each instruction
MachineBasicBlock::iterator MII = MBB.begin();
- const TargetInstrInfo &TII = *TM->getInstrInfo();
- DEBUG(const BasicBlock *LBB = MBB.getBasicBlock();
- if (LBB) DOUT << "\nStarting RegAlloc of BB: " << LBB->getName());
-
- // If this is the first basic block in the machine function, add live-in
- // registers as active.
- if (&MBB == &*MF->begin()) {
- for (MachineFunction::livein_iterator I = MF->livein_begin(),
- E = MF->livein_end(); I != E; ++I) {
- unsigned Reg = I->first;
- MF->setPhysRegUsed(Reg);
- PhysRegsUsed[Reg] = 0; // It is free and reserved now
- AddToPhysRegsUseOrder(Reg);
- for (const unsigned *AliasSet = RegInfo->getSubRegisters(Reg);
- *AliasSet; ++AliasSet) {
- if (PhysRegsUsed[*AliasSet] != -2) {
- AddToPhysRegsUseOrder(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- MF->setPhysRegUsed(*AliasSet);
- }
- }
- }
+ DEBUG({
+ const BasicBlock *LBB = MBB.getBasicBlock();
+ if (LBB)
+ dbgs() << "\nStarting RegAlloc of BB: " << LBB->getName();
+ });
+
+ // Add live-in registers as active.
+ for (MachineBasicBlock::livein_iterator I = MBB.livein_begin(),
+ E = MBB.livein_end(); I != E; ++I) {
+ unsigned Reg = *I;
+ MF->getRegInfo().setPhysRegUsed(Reg);
+ PhysRegsUsed[Reg] = 0; // It is free and reserved now
+ AddToPhysRegsUseOrder(Reg);
+ for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
+ *SubRegs; ++SubRegs) {
+ if (PhysRegsUsed[*SubRegs] == -2) continue;
+
+ AddToPhysRegsUseOrder(*SubRegs);
+ PhysRegsUsed[*SubRegs] = 0; // It is free and reserved now
+ MF->getRegInfo().setPhysRegUsed(*SubRegs);
+ }
}
+ ComputeLocalLiveness(MBB);
+
// Otherwise, sequentially allocate each instruction in the MBB.
while (MII != MBB.end()) {
MachineInstr *MI = MII++;
- const TargetInstrDescriptor &TID = TII.get(MI->getOpcode());
- DEBUG(DOUT << "\nStarting RegAlloc of: " << *MI;
- DOUT << " Regs have values: ";
- for (unsigned i = 0; i != RegInfo->getNumRegs(); ++i)
- if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2)
- DOUT << "[" << RegInfo->getName(i)
- << ",%reg" << PhysRegsUsed[i] << "] ";
- DOUT << "\n");
+ const TargetInstrDesc &TID = MI->getDesc();
+ DEBUG({
+ dbgs() << "\nStarting RegAlloc of: " << *MI;
+ dbgs() << " Regs have values: ";
+ for (unsigned i = 0; i != TRI->getNumRegs(); ++i)
+ if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2)
+ dbgs() << "[" << TRI->getName(i)
+ << ",%reg" << PhysRegsUsed[i] << "] ";
+ dbgs() << '\n';
+ });
+
+ // Determine whether this is a copy instruction. The cases where the
+ // source or destination are phys regs are handled specially.
+ unsigned SrcCopyReg, DstCopyReg, SrcCopySubReg, DstCopySubReg;
+ unsigned SrcCopyPhysReg = 0U;
+ bool isCopy = TII->isMoveInstr(*MI, SrcCopyReg, DstCopyReg,
+ SrcCopySubReg, DstCopySubReg);
+ if (isCopy && TargetRegisterInfo::isVirtualRegister(SrcCopyReg))
+ SrcCopyPhysReg = getVirt2PhysRegMapSlot(SrcCopyReg);
// Loop over the implicit uses, making sure that they are at the head of the
// use order list, so they don't get reallocated.
SmallVector<unsigned, 8> Kills;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand& MO = MI->getOperand(i);
- if (MO.isRegister() && MO.isKill()) {
- if (!MO.isImplicit())
- Kills.push_back(MO.getReg());
- else if (!isReadModWriteImplicitKill(MI, MO.getReg()))
- // These are extra physical register kills when a sub-register
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg() || !MO.isKill()) continue;
+
+ if (!MO.isImplicit())
+ Kills.push_back(MO.getReg());
+ else if (!isReadModWriteImplicitKill(MI, MO.getReg()))
+ // These are extra physical register kills when a sub-register
+ // is defined (def of a sub-register is a read/mod/write of the
+ // larger registers). Ignore.
+ Kills.push_back(MO.getReg());
+ }
+
+ // If any physical regs are earlyclobber, spill any value they might
+ // have in them, then mark them unallocatable.
+ // If any virtual regs are earlyclobber, allocate them now (before
+ // freeing inputs that are killed).
+ if (MI->isInlineAsm()) {
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg() || !MO.isDef() || !MO.isEarlyClobber() ||
+ !MO.getReg())
+ continue;
+
+ if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
+ unsigned DestVirtReg = MO.getReg();
+ unsigned DestPhysReg;
+
+ // If DestVirtReg already has a value, use it.
+ if (!(DestPhysReg = getVirt2PhysRegMapSlot(DestVirtReg)))
+ DestPhysReg = getReg(MBB, MI, DestVirtReg);
+ MF->getRegInfo().setPhysRegUsed(DestPhysReg);
+ markVirtRegModified(DestVirtReg);
+ getVirtRegLastUse(DestVirtReg) =
+ std::make_pair((MachineInstr*)0, 0);
+ DEBUG(dbgs() << " Assigning " << TRI->getName(DestPhysReg)
+ << " to %reg" << DestVirtReg << "\n");
+ MO.setReg(DestPhysReg); // Assign the earlyclobber register
+ } else {
+ unsigned Reg = MO.getReg();
+ if (PhysRegsUsed[Reg] == -2) continue; // Something like ESP.
+ // These are extra physical register defs when a sub-register
// is defined (def of a sub-register is a read/mod/write of the
// larger registers). Ignore.
- Kills.push_back(MO.getReg());
+ if (isReadModWriteImplicitDef(MI, MO.getReg())) continue;
+
+ MF->getRegInfo().setPhysRegUsed(Reg);
+ spillPhysReg(MBB, MI, Reg, true); // Spill any existing value in reg
+ PhysRegsUsed[Reg] = 0; // It is free and reserved now
+ AddToPhysRegsUseOrder(Reg);
+
+ for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
+ *SubRegs; ++SubRegs) {
+ if (PhysRegsUsed[*SubRegs] == -2) continue;
+ MF->getRegInfo().setPhysRegUsed(*SubRegs);
+ PhysRegsUsed[*SubRegs] = 0; // It is free and reserved now
+ AddToPhysRegsUseOrder(*SubRegs);
+ }
+ }
}
}
+ // If a DBG_VALUE says something is located in a spilled register,
+ // change the DBG_VALUE to be undef, which prevents the register
+ // from being reloaded here. Doing that would change the generated
+ // code, unless another use immediately follows this instruction.
+ if (MI->isDebugValue() &&
+ MI->getNumOperands()==3 && MI->getOperand(0).isReg()) {
+ unsigned VirtReg = MI->getOperand(0).getReg();
+ if (VirtReg && TargetRegisterInfo::isVirtualRegister(VirtReg) &&
+ !getVirt2PhysRegMapSlot(VirtReg))
+ MI->getOperand(0).setReg(0U);
+ }
+
// Get the used operands into registers. This has the potential to spill
// incoming values if we are out of registers. Note that we completely
// ignore physical register uses here. We assume that if an explicit
// physical register is referenced by the instruction, that it is guaranteed
// to be live-in, or the input is badly hosed.
//
+ SmallSet<unsigned, 4> ReloadedRegs;
for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
- MachineOperand& MO = MI->getOperand(i);
+ MachineOperand &MO = MI->getOperand(i);
// here we are looking for only used operands (never def&use)
- if (MO.isRegister() && !MO.isDef() && MO.getReg() && !MO.isImplicit() &&
- MRegisterInfo::isVirtualRegister(MO.getReg()))
- MI = reloadVirtReg(MBB, MI, i);
+ if (MO.isReg() && !MO.isDef() && MO.getReg() && !MO.isImplicit() &&
+ TargetRegisterInfo::isVirtualRegister(MO.getReg()))
+ MI = reloadVirtReg(MBB, MI, i, ReloadedRegs,
+ isCopy ? DstCopyReg : 0);
}
// If this instruction is the last user of this register, kill the
for (unsigned i = 0, e = Kills.size(); i != e; ++i) {
unsigned VirtReg = Kills[i];
unsigned PhysReg = VirtReg;
- if (MRegisterInfo::isVirtualRegister(VirtReg)) {
+ if (TargetRegisterInfo::isVirtualRegister(VirtReg)) {
// If the virtual register was never materialized into a register, it
// might not be in the map, but it won't hurt to zero it out anyway.
unsigned &PhysRegSlot = getVirt2PhysRegMapSlot(VirtReg);
"Silently clearing a virtual register?");
}
- if (PhysReg) {
- DOUT << " Last use of " << RegInfo->getName(PhysReg)
- << "[%reg" << VirtReg <<"], removing it from live set\n";
- removePhysReg(PhysReg);
- for (const unsigned *AliasSet = RegInfo->getSubRegisters(PhysReg);
- *AliasSet; ++AliasSet) {
- if (PhysRegsUsed[*AliasSet] != -2) {
- DOUT << " Last use of "
- << RegInfo->getName(*AliasSet)
- << "[%reg" << VirtReg <<"], removing it from live set\n";
- removePhysReg(*AliasSet);
- }
+ if (!PhysReg) continue;
+
+ DEBUG(dbgs() << " Last use of " << TRI->getName(PhysReg)
+ << "[%reg" << VirtReg <<"], removing it from live set\n");
+ removePhysReg(PhysReg);
+ for (const unsigned *SubRegs = TRI->getSubRegisters(PhysReg);
+ *SubRegs; ++SubRegs) {
+ if (PhysRegsUsed[*SubRegs] != -2) {
+ DEBUG(dbgs() << " Last use of "
+ << TRI->getName(*SubRegs) << "[%reg" << VirtReg
+ <<"], removing it from live set\n");
+ removePhysReg(*SubRegs);
}
}
}
// Loop over all of the operands of the instruction, spilling registers that
// are defined, and marking explicit destinations in the PhysRegsUsed map.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand& MO = MI->getOperand(i);
- if (MO.isRegister() && MO.isDef() && !MO.isImplicit() && MO.getReg() &&
- MRegisterInfo::isPhysicalRegister(MO.getReg())) {
- unsigned Reg = MO.getReg();
- if (PhysRegsUsed[Reg] == -2) continue; // Something like ESP.
- // These are extra physical register defs when a sub-register
- // is defined (def of a sub-register is a read/mod/write of the
- // larger registers). Ignore.
- if (isReadModWriteImplicitDef(MI, MO.getReg())) continue;
-
- MF->setPhysRegUsed(Reg);
- spillPhysReg(MBB, MI, Reg, true); // Spill any existing value in reg
- PhysRegsUsed[Reg] = 0; // It is free and reserved now
- AddToPhysRegsUseOrder(Reg);
-
- for (const unsigned *AliasSet = RegInfo->getSubRegisters(Reg);
- *AliasSet; ++AliasSet) {
- if (PhysRegsUsed[*AliasSet] != -2) {
- MF->setPhysRegUsed(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- AddToPhysRegsUseOrder(*AliasSet);
- }
- }
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg() || !MO.isDef() || MO.isImplicit() || !MO.getReg() ||
+ MO.isEarlyClobber() ||
+ !TargetRegisterInfo::isPhysicalRegister(MO.getReg()))
+ continue;
+
+ unsigned Reg = MO.getReg();
+ if (PhysRegsUsed[Reg] == -2) continue; // Something like ESP.
+ // These are extra physical register defs when a sub-register
+ // is defined (def of a sub-register is a read/mod/write of the
+ // larger registers). Ignore.
+ if (isReadModWriteImplicitDef(MI, MO.getReg())) continue;
+
+ MF->getRegInfo().setPhysRegUsed(Reg);
+ spillPhysReg(MBB, MI, Reg, true); // Spill any existing value in reg
+ PhysRegsUsed[Reg] = 0; // It is free and reserved now
+ AddToPhysRegsUseOrder(Reg);
+
+ for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
+ *SubRegs; ++SubRegs) {
+ if (PhysRegsUsed[*SubRegs] == -2) continue;
+
+ MF->getRegInfo().setPhysRegUsed(*SubRegs);
+ PhysRegsUsed[*SubRegs] = 0; // It is free and reserved now
+ AddToPhysRegsUseOrder(*SubRegs);
}
}
AddToPhysRegsUseOrder(Reg);
PhysRegsUsed[Reg] = 0; // It is free and reserved now
}
- MF->setPhysRegUsed(Reg);
- for (const unsigned *AliasSet = RegInfo->getSubRegisters(Reg);
- *AliasSet; ++AliasSet) {
- if (PhysRegsUsed[*AliasSet] != -2) {
- AddToPhysRegsUseOrder(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- MF->setPhysRegUsed(*AliasSet);
- }
+ MF->getRegInfo().setPhysRegUsed(Reg);
+ for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
+ *SubRegs; ++SubRegs) {
+ if (PhysRegsUsed[*SubRegs] == -2) continue;
+
+ AddToPhysRegsUseOrder(*SubRegs);
+ PhysRegsUsed[*SubRegs] = 0; // It is free and reserved now
+ MF->getRegInfo().setPhysRegUsed(*SubRegs);
}
}
}
SmallVector<unsigned, 8> DeadDefs;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand& MO = MI->getOperand(i);
- if (MO.isRegister() && MO.isDead())
+ MachineOperand &MO = MI->getOperand(i);
+ if (MO.isReg() && MO.isDead())
DeadDefs.push_back(MO.getReg());
}
// we need to scavenge a register.
//
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand& MO = MI->getOperand(i);
- if (MO.isRegister() && MO.isDef() && MO.getReg() &&
- MRegisterInfo::isVirtualRegister(MO.getReg())) {
- unsigned DestVirtReg = MO.getReg();
- unsigned DestPhysReg;
-
- // If DestVirtReg already has a value, use it.
- if (!(DestPhysReg = getVirt2PhysRegMapSlot(DestVirtReg)))
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg() || !MO.isDef() || !MO.getReg() ||
+ MO.isEarlyClobber() ||
+ !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
+ continue;
+
+ unsigned DestVirtReg = MO.getReg();
+ unsigned DestPhysReg;
+
+ // If DestVirtReg already has a value, use it.
+ if (!(DestPhysReg = getVirt2PhysRegMapSlot(DestVirtReg))) {
+ // If this is a copy try to reuse the input as the output;
+ // that will make the copy go away.
+ // If this is a copy, the source reg is a phys reg, and
+ // that reg is available, use that phys reg for DestPhysReg.
+ // If this is a copy, the source reg is a virtual reg, and
+ // the phys reg that was assigned to that virtual reg is now
+ // available, use that phys reg for DestPhysReg. (If it's now
+ // available that means this was the last use of the source.)
+ if (isCopy &&
+ TargetRegisterInfo::isPhysicalRegister(SrcCopyReg) &&
+ isPhysRegAvailable(SrcCopyReg)) {
+ DestPhysReg = SrcCopyReg;
+ assignVirtToPhysReg(DestVirtReg, DestPhysReg);
+ } else if (isCopy &&
+ TargetRegisterInfo::isVirtualRegister(SrcCopyReg) &&
+ SrcCopyPhysReg && isPhysRegAvailable(SrcCopyPhysReg) &&
+ MF->getRegInfo().getRegClass(DestVirtReg)->
+ contains(SrcCopyPhysReg)) {
+ DestPhysReg = SrcCopyPhysReg;
+ assignVirtToPhysReg(DestVirtReg, DestPhysReg);
+ } else
DestPhysReg = getReg(MBB, MI, DestVirtReg);
- MF->setPhysRegUsed(DestPhysReg);
- markVirtRegModified(DestVirtReg);
- MI->getOperand(i).setReg(DestPhysReg); // Assign the output register
}
+ MF->getRegInfo().setPhysRegUsed(DestPhysReg);
+ markVirtRegModified(DestVirtReg);
+ getVirtRegLastUse(DestVirtReg) = std::make_pair((MachineInstr*)0, 0);
+ DEBUG(dbgs() << " Assigning " << TRI->getName(DestPhysReg)
+ << " to %reg" << DestVirtReg << "\n");
+ MO.setReg(DestPhysReg); // Assign the output register
}
// If this instruction defines any registers that are immediately dead,
for (unsigned i = 0, e = DeadDefs.size(); i != e; ++i) {
unsigned VirtReg = DeadDefs[i];
unsigned PhysReg = VirtReg;
- if (MRegisterInfo::isVirtualRegister(VirtReg)) {
+ if (TargetRegisterInfo::isVirtualRegister(VirtReg)) {
unsigned &PhysRegSlot = getVirt2PhysRegMapSlot(VirtReg);
PhysReg = PhysRegSlot;
assert(PhysReg != 0);
} else if (PhysRegsUsed[PhysReg] == -2) {
// Unallocatable register dead, ignore.
continue;
- }
-
- if (PhysReg) {
- DOUT << " Register " << RegInfo->getName(PhysReg)
- << " [%reg" << VirtReg
- << "] is never used, removing it frame live list\n";
- removePhysReg(PhysReg);
- for (const unsigned *AliasSet = RegInfo->getAliasSet(PhysReg);
- *AliasSet; ++AliasSet) {
- if (PhysRegsUsed[*AliasSet] != -2) {
- DOUT << " Register " << RegInfo->getName(*AliasSet)
- << " [%reg" << *AliasSet
- << "] is never used, removing it frame live list\n";
- removePhysReg(*AliasSet);
- }
+ } else if (!PhysReg)
+ continue;
+
+ DEBUG(dbgs() << " Register " << TRI->getName(PhysReg)
+ << " [%reg" << VirtReg
+ << "] is never used, removing it from live set\n");
+ removePhysReg(PhysReg);
+ for (const unsigned *AliasSet = TRI->getAliasSet(PhysReg);
+ *AliasSet; ++AliasSet) {
+ if (PhysRegsUsed[*AliasSet] != -2) {
+ DEBUG(dbgs() << " Register " << TRI->getName(*AliasSet)
+ << " [%reg" << *AliasSet
+ << "] is never used, removing it from live set\n");
+ removePhysReg(*AliasSet);
}
}
}
- // Finally, if this is a noop copy instruction, zap it.
- unsigned SrcReg, DstReg;
- if (TII.isMoveInstr(*MI, SrcReg, DstReg) && SrcReg == DstReg) {
- LV->removeVirtualRegistersKilled(MI);
- LV->removeVirtualRegistersDead(MI);
+ // Finally, if this is a noop copy instruction, zap it. (Except that if
+ // the copy is dead, it must be kept to avoid messing up liveness info for
+ // the register scavenger. See pr4100.)
+ if (TII->isMoveInstr(*MI, SrcCopyReg, DstCopyReg,
+ SrcCopySubReg, DstCopySubReg) &&
+ SrcCopyReg == DstCopyReg && DeadDefs.empty())
MBB.erase(MI);
- }
}
MachineBasicBlock::iterator MI = MBB.getFirstTerminator();
// Spill all physical registers holding virtual registers now.
- for (unsigned i = 0, e = RegInfo->getNumRegs(); i != e; ++i)
- if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2)
+ for (unsigned i = 0, e = TRI->getNumRegs(); i != e; ++i)
+ if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2) {
if (unsigned VirtReg = PhysRegsUsed[i])
spillVirtReg(MBB, MI, VirtReg, i);
else
removePhysReg(i);
+ }
#if 0
// This checking code is very expensive.
bool AllOk = true;
- for (unsigned i = MRegisterInfo::FirstVirtualRegister,
- e = MF->getSSARegMap()->getLastVirtReg(); i <= e; ++i)
+ for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
+ e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i)
if (unsigned PR = Virt2PhysRegMap[i]) {
cerr << "Register still mapped: " << i << " -> " << PR << "\n";
AllOk = false;
PhysRegsUseOrder.clear();
}
-
/// runOnMachineFunction - Register allocate the whole function
///
bool RALocal::runOnMachineFunction(MachineFunction &Fn) {
- DOUT << "Machine Function " << "\n";
+ DEBUG(dbgs() << "Machine Function\n");
MF = &Fn;
TM = &Fn.getTarget();
- RegInfo = TM->getRegisterInfo();
- LV = &getAnalysis<LiveVariables>();
+ TRI = TM->getRegisterInfo();
+ TII = TM->getInstrInfo();
- PhysRegsUsed.assign(RegInfo->getNumRegs(), -1);
+ PhysRegsUsed.assign(TRI->getNumRegs(), -1);
// At various places we want to efficiently check to see whether a register
// is allocatable. To handle this, we mark all unallocatable registers as
// being pinned down, permanently.
{
- BitVector Allocable = RegInfo->getAllocatableSet(Fn);
+ BitVector Allocable = TRI->getAllocatableSet(Fn);
for (unsigned i = 0, e = Allocable.size(); i != e; ++i)
if (!Allocable[i])
PhysRegsUsed[i] = -2; // Mark the reg unallocable.
// initialize the virtual->physical register map to have a 'null'
// mapping for all virtual registers
- Virt2PhysRegMap.grow(MF->getSSARegMap()->getLastVirtReg());
-
+ unsigned LastVirtReg = MF->getRegInfo().getLastVirtReg();
+ StackSlotForVirtReg.grow(LastVirtReg);
+ Virt2PhysRegMap.grow(LastVirtReg);
+ Virt2LastUseMap.grow(LastVirtReg);
+ VirtRegModified.resize(LastVirtReg+1 -
+ TargetRegisterInfo::FirstVirtualRegister);
+ UsedInMultipleBlocks.resize(LastVirtReg+1 -
+ TargetRegisterInfo::FirstVirtualRegister);
+
// Loop over all of the basic blocks, eliminating virtual register references
for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
MBB != MBBe; ++MBB)
StackSlotForVirtReg.clear();
PhysRegsUsed.clear();
VirtRegModified.clear();
+ UsedInMultipleBlocks.clear();
Virt2PhysRegMap.clear();
+ Virt2LastUseMap.clear();
return true;
}