#include "llvm/Target/TargetMachine.h"
#include "Support/CommandLine.h"
#include "Support/Debug.h"
+#include "Support/DenseMap.h"
#include "Support/Statistic.h"
#include <iostream>
using namespace llvm;
std::map<unsigned, int> StackSlotForVirtReg;
// Virt2PhysRegMap - This map contains entries for each virtual register
- // that is currently available in a physical register. This is "logically"
- // a map from virtual register numbers to physical register numbers.
- // Instead of using a map, however, which is slow, we use a vector. The
- // index is the VREG number - FirstVirtualRegister. If the entry is zero,
- // then it is logically "not in the map".
- //
- std::vector<unsigned> Virt2PhysRegMap;
+ // that is currently available in a physical register.
+ DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysRegMap;
unsigned &getVirt2PhysRegMapSlot(unsigned VirtReg) {
- assert(MRegisterInfo::isVirtualRegister(VirtReg) &&"Illegal VREG #");
- assert(VirtReg-MRegisterInfo::FirstVirtualRegister <Virt2PhysRegMap.size()
- && "VirtReg not in map!");
- return Virt2PhysRegMap[VirtReg-MRegisterInfo::FirstVirtualRegister];
+ return Virt2PhysRegMap[VirtReg];
}
// PhysRegsUsed - This array is effectively a map, containing entries for
}
}
- // Rewind the iterator to point to the first flow control instruction...
- const TargetInstrInfo &TII = TM->getInstrInfo();
- MI = MBB.end();
- while (MI != MBB.begin() && TII.isTerminatorInstr((--MI)->getOpcode()));
- ++MI;
+ MI = MBB.getFirstTerminator();
// Spill all physical registers holding virtual registers now.
for (unsigned i = 0, e = RegInfo->getNumRegs(); i != e; ++i)
#ifndef NDEBUG
bool AllOk = true;
- for (unsigned i = 0, e = Virt2PhysRegMap.size(); i != e; ++i)
+ for (unsigned i = MRegisterInfo::FirstVirtualRegister,
+ e = MF->getSSARegMap()->getLastVirtReg(); i <= e; ++i)
if (unsigned PR = Virt2PhysRegMap[i]) {
std::cerr << "Register still mapped: " << i << " -> " << PR << "\n";
AllOk = false;
// initialize the virtual->physical register map to have a 'null'
// mapping for all virtual registers
- Virt2PhysRegMap.assign(MF->getSSARegMap()->getNumVirtualRegs(), 0);
+ Virt2PhysRegMap.grow(MF->getSSARegMap()->getLastVirtReg());
// Loop over all of the basic blocks, eliminating virtual register references
for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();