Allow the register scavenger to spill multiple registers
[oota-llvm.git] / lib / CodeGen / RegAllocPBQP.cpp
index 02ebce7a11a000d0236421056d40193b87175b36..607edac24bd2a22f4fdf00a0e2842207d8f39276 100644 (file)
 
 #define DEBUG_TYPE "regalloc"
 
-#include "Spiller.h"
-#include "VirtRegMap.h"
+#include "llvm/CodeGen/RegAllocPBQP.h"
 #include "RegisterCoalescer.h"
-#include "llvm/Module.h"
+#include "Spiller.h"
 #include "llvm/Analysis/AliasAnalysis.h"
 #include "llvm/CodeGen/CalcSpillWeights.h"
 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
 #include "llvm/CodeGen/LiveRangeEdit.h"
 #include "llvm/CodeGen/LiveStackAnalysis.h"
-#include "llvm/CodeGen/RegAllocPBQP.h"
 #include "llvm/CodeGen/MachineDominators.h"
 #include "llvm/CodeGen/MachineFunctionPass.h"
 #include "llvm/CodeGen/MachineLoopInfo.h"
 #include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/PBQP/HeuristicSolver.h"
 #include "llvm/CodeGen/PBQP/Graph.h"
+#include "llvm/CodeGen/PBQP/HeuristicSolver.h"
 #include "llvm/CodeGen/PBQP/Heuristics/Briggs.h"
 #include "llvm/CodeGen/RegAllocRegistry.h"
+#include "llvm/CodeGen/VirtRegMap.h"
+#include "llvm/IR/Module.h"
 #include "llvm/Support/Debug.h"
 #include "llvm/Support/raw_ostream.h"
 #include "llvm/Target/TargetInstrInfo.h"
@@ -526,7 +526,7 @@ void RegAllocPBQP::finalizeAlloc() const {
          itr != end; ++itr) {
     LiveInterval *li = &lis->getInterval(*itr);
 
-    unsigned physReg = vrm->getRegAllocPref(li->reg);
+    unsigned physReg = mri->getSimpleHint(li->reg);
 
     if (physReg == 0) {
       const TargetRegisterClass *liRC = mri->getRegClass(li->reg);