#define DEBUG_TYPE "regalloc"
#include "RegisterCoalescer.h"
#include "LiveDebugVariables.h"
-#include "VirtRegMap.h"
-
-#include "llvm/Pass.h"
-#include "llvm/Value.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
-#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
+#include "llvm/IR/Value.h"
+#include "llvm/Pass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetRegisterInfo.h"
// Update LiveDebugVariables.
LDV->renameRegister(SrcReg, DstReg, SubIdx);
+ SmallPtrSet<MachineInstr*, 8> Visited;
for (MachineRegisterInfo::reg_iterator I = MRI->reg_begin(SrcReg);
MachineInstr *UseMI = I.skipInstruction();) {
+ // Each instruction can only be rewritten once because sub-register
+ // composition is not always idempotent. When SrcReg != DstReg, rewriting
+ // the UseMI operands removes them from the SrcReg use-def chain, but when
+ // SrcReg is DstReg we could encounter UseMI twice if it has multiple
+ // operands mentioning the virtual register.
+ if (SrcReg == DstReg && !Visited.insert(UseMI))
+ continue;
+
SmallVector<unsigned,8> Ops;
bool Reads, Writes;
tie(Reads, Writes) = UseMI->readsWritesVirtualRegister(SrcReg, &Ops);
// Value in the other live range that overlaps this def, if any.
VNInfo *OtherVNI;
- // Is this value an IMPLICIT_DEF?
- bool IsImplicitDef;
+ // Is this value an IMPLICIT_DEF that can be erased?
+ //
+ // IMPLICIT_DEF values should only exist at the end of a basic block that
+ // is a predecessor to a phi-value. These IMPLICIT_DEF instructions can be
+ // safely erased if they are overlapping a live value in the other live
+ // interval.
+ //
+ // Weird control flow graphs and incomplete PHI handling in
+ // ProcessImplicitDefs can very rarely create IMPLICIT_DEF values with
+ // longer live ranges. Such IMPLICIT_DEF values should be treated like
+ // normal values.
+ bool ErasableImplicitDef;
// True when the live range of this value will be pruned because of an
// overlapping CR_Replace value in the other live range.
bool PrunedComputed;
Val() : Resolution(CR_Keep), WriteLanes(0), ValidLanes(0),
- RedefVNI(0), OtherVNI(0), IsImplicitDef(false), Pruned(false),
- PrunedComputed(false) {}
+ RedefVNI(0), OtherVNI(0), ErasableImplicitDef(false),
+ Pruned(false), PrunedComputed(false) {}
bool isAnalyzed() const { return WriteLanes != 0; }
};
// An IMPLICIT_DEF writes undef values.
if (DefMI->isImplicitDef()) {
- V.IsImplicitDef = true;
+ // We normally expect IMPLICIT_DEF values to be live only until the end
+ // of their block. If the value is really live longer and gets pruned in
+ // another block, this flag is cleared again.
+ V.ErasableImplicitDef = true;
V.ValidLanes &= ~V.WriteLanes;
}
}
// We have overlapping values, or possibly a kill of Other.
// Recursively compute assignments up the dominator tree.
Other.computeAssignment(V.OtherVNI->id, *this);
- const Val &OtherV = Other.Vals[V.OtherVNI->id];
+ Val &OtherV = Other.Vals[V.OtherVNI->id];
+
+ // Check if OtherV is an IMPLICIT_DEF that extends beyond its basic block.
+ // This shouldn't normally happen, but ProcessImplicitDefs can leave such
+ // IMPLICIT_DEF instructions behind, and there is nothing wrong with it
+ // technically.
+ //
+ // WHen it happens, treat that IMPLICIT_DEF as a normal value, and don't try
+ // to erase the IMPLICIT_DEF instruction.
+ if (OtherV.ErasableImplicitDef && DefMI &&
+ DefMI->getParent() != Indexes->getMBBFromIndex(V.OtherVNI->def)) {
+ DEBUG(dbgs() << "IMPLICIT_DEF defined at " << V.OtherVNI->def
+ << " extends into BB#" << DefMI->getParent()->getNumber()
+ << ", keeping it.\n");
+ OtherV.ErasableImplicitDef = false;
+ }
// Allow overlapping PHI values. Any real interference would show up in a
// predecessor, the PHI itself can't introduce any conflicts.
// predecessors, so the instruction should simply go away once its value
// has been replaced.
Val &OtherV = Other.Vals[Vals[i].OtherVNI->id];
- bool EraseImpDef = OtherV.IsImplicitDef && OtherV.Resolution == CR_Keep;
+ bool EraseImpDef = OtherV.ErasableImplicitDef &&
+ OtherV.Resolution == CR_Keep;
if (!Def.isBlock()) {
// Remove <def,read-undef> flags. This def is now a partial redef.
// Also remove <def,dead> flags since the joined live range will
// If an IMPLICIT_DEF value is pruned, it doesn't serve a purpose any
// longer. The IMPLICIT_DEF instructions are only inserted by
// PHIElimination to guarantee that all PHI predecessors have a value.
- if (!Vals[i].IsImplicitDef || !Vals[i].Pruned)
+ if (!Vals[i].ErasableImplicitDef || !Vals[i].Pruned)
break;
// Remove value number i from LI. Note that this VNInfo is still present
// in NewVNInfo, so it will appear as an unused value number in the final
}
namespace {
- // Information concerning MBB coalescing priority.
- struct MBBPriorityInfo {
- MachineBasicBlock *MBB;
- unsigned Depth;
- bool IsSplit;
-
- MBBPriorityInfo(MachineBasicBlock *mbb, unsigned depth, bool issplit)
- : MBB(mbb), Depth(depth), IsSplit(issplit) {}
- };
-
- // MBBPriorityCompare - Comparison predicate that sorts first based on the
- // loop depth of the basic block (the unsigned), and then on the MBB number.
- //
- // EnableGlobalCopies assumes that the primary sort key is loop depth.
- struct MBBPriorityCompare {
- bool JoinSplitEdges;
-
- MBBPriorityCompare(bool joinsplits): JoinSplitEdges(joinsplits) {}
-
- bool operator()(const MBBPriorityInfo &LHS,
- const MBBPriorityInfo &RHS) const {
- // Deeper loops first
- if (LHS.Depth != RHS.Depth)
- return LHS.Depth > RHS.Depth;
-
- // Try to unsplit critical edges next.
- if (JoinSplitEdges && LHS.IsSplit != RHS.IsSplit)
- return LHS.IsSplit;
-
- // Prefer blocks that are more connected in the CFG. This takes care of
- // the most difficult copies first while intervals are short.
- unsigned cl = LHS.MBB->pred_size() + LHS.MBB->succ_size();
- unsigned cr = RHS.MBB->pred_size() + RHS.MBB->succ_size();
- if (cl != cr)
- return cl > cr;
+// Information concerning MBB coalescing priority.
+struct MBBPriorityInfo {
+ MachineBasicBlock *MBB;
+ unsigned Depth;
+ bool IsSplit;
+
+ MBBPriorityInfo(MachineBasicBlock *mbb, unsigned depth, bool issplit)
+ : MBB(mbb), Depth(depth), IsSplit(issplit) {}
+};
+}
- // As a last resort, sort by block number.
- return LHS.MBB->getNumber() < RHS.MBB->getNumber();
- }
- };
+// C-style comparator that sorts first based on the loop depth of the basic
+// block (the unsigned), and then on the MBB number.
+//
+// EnableGlobalCopies assumes that the primary sort key is loop depth.
+static int compareMBBPriority(const void *L, const void *R) {
+ const MBBPriorityInfo *LHS = static_cast<const MBBPriorityInfo*>(L);
+ const MBBPriorityInfo *RHS = static_cast<const MBBPriorityInfo*>(R);
+ // Deeper loops first
+ if (LHS->Depth != RHS->Depth)
+ return LHS->Depth > RHS->Depth ? -1 : 1;
+
+ // Try to unsplit critical edges next.
+ if (LHS->IsSplit != RHS->IsSplit)
+ return LHS->IsSplit ? -1 : 1;
+
+ // Prefer blocks that are more connected in the CFG. This takes care of
+ // the most difficult copies first while intervals are short.
+ unsigned cl = LHS->MBB->pred_size() + LHS->MBB->succ_size();
+ unsigned cr = RHS->MBB->pred_size() + RHS->MBB->succ_size();
+ if (cl != cr)
+ return cl > cr ? -1 : 1;
+
+ // As a last resort, sort by block number.
+ return LHS->MBB->getNumber() < RHS->MBB->getNumber() ? -1 : 1;
}
/// \returns true if the given copy uses or defines a local live range.
for (MachineFunction::iterator I = MF->begin(), E = MF->end();I != E;++I){
MachineBasicBlock *MBB = I;
MBBs.push_back(MBBPriorityInfo(MBB, Loops->getLoopDepth(MBB),
- isSplitEdge(MBB)));
+ JoinSplitEdges && isSplitEdge(MBB)));
}
- std::sort(MBBs.begin(), MBBs.end(), MBBPriorityCompare(JoinSplitEdges));
+ array_pod_sort(MBBs.begin(), MBBs.end(), compareMBBPriority);
// Coalesce intervals in MBB priority order.
unsigned CurrDepth = UINT_MAX;
for (unsigned i = 0, e = MBBs.size(); i != e; ++i) {
// Try coalescing the collected local copies for deeper loops.
- if (JoinGlobalCopies && MBBs[i].Depth < CurrDepth)
+ if (JoinGlobalCopies && MBBs[i].Depth < CurrDepth) {
coalesceLocals();
+ CurrDepth = MBBs[i].Depth;
+ }
copyCoalesceInMBB(MBBs[i].MBB);
}
coalesceLocals();