#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/Target/MRegisterInfo.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/STLExtras.h"
if (!ScavengedReg)
return;
- RegInfo->loadRegFromStackSlot(*MBB, MBBI, ScavengedReg,
+ TII->loadRegFromStackSlot(*MBB, MBBI, ScavengedReg,
ScavengingFrameIndex, ScavengedRC);
MachineBasicBlock::iterator II = prior(MBBI);
RegInfo->eliminateFrameIndex(II, 0, this);
}
MachineInstr *MI = MBBI;
+ const TargetInstrDesc &TID = MI->getDesc();
// Reaching a terminator instruction. Restore a scavenged register (which
// must be life out.
- if (TII->isTerminatorInstr(MI->getOpcode()))
+ if (TID.isTerminator())
restoreScavengedReg();
// Process uses first.
setUnused(ChangedRegs);
// Process defs.
- const TargetInstrDescriptor *TID = MI->getInstrDescriptor();
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isRegister() || !MO.isDef())
continue;
}
// Skip two-address destination operand.
- if (TID->findTiedToSrcOperand(i) != -1) {
+ if (TID.findTiedToSrcOperand(i) != -1) {
assert(isUsed(Reg) && "Using an undefined register!");
continue;
}
MachineInstr *MI = MBBI;
// Process defs first.
- const TargetInstrDescriptor *TID = MI->getInstrDescriptor();
+ const TargetInstrDesc &TID = MI->getDesc();
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isRegister() || !MO.isDef())
continue;
// Skip two-address destination operand.
- if (TID->findTiedToSrcOperand(i) != -1)
+ if (TID.findTiedToSrcOperand(i) != -1)
continue;
unsigned Reg = MO.getReg();
assert(isUsed(Reg));
Candidates.reset(MO.getReg());
}
- // Find the register whose use is furtherest aaway.
+ // Find the register whose use is furthest away.
unsigned SReg = 0;
unsigned MaxDist = 0;
int Reg = Candidates.find_first();
if (ScavengedReg != 0) {
// First restore previously scavenged register.
- RegInfo->loadRegFromStackSlot(*MBB, I, ScavengedReg,
- ScavengingFrameIndex, ScavengedRC);
+ TII->loadRegFromStackSlot(*MBB, I, ScavengedReg,
+ ScavengingFrameIndex, ScavengedRC);
MachineBasicBlock::iterator II = prior(I);
RegInfo->eliminateFrameIndex(II, SPAdj, this);
}
- RegInfo->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC);
+ TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC);
MachineBasicBlock::iterator II = prior(I);
RegInfo->eliminateFrameIndex(II, SPAdj, this);
ScavengedReg = SReg;