#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
MBBI = MBB->begin();
Tracking = true;
} else {
- assert(MBBI != MBB->end() && "Already at the end of the basic block!");
+ assert(MBBI != MBB->end() && "Already past the end of the basic block!");
MBBI = llvm::next(MBBI);
}
+ assert(MBBI != MBB->end() && "Already at the end of the basic block!");
MachineInstr *MI = MBBI;
BitVector DeadRegs(NumPhysRegs);
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
- if (!MO.isReg() || MO.isUndef())
+ if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg || isReserved(Reg))
continue;
if (MO.isUse()) {
+ // Ignore undef uses.
+ if (MO.isUndef())
+ continue;
// Two-address operands implicitly kill.
if (!isPred && (MO.isKill() || MI->isRegTiedToDefOperand(i)))
addRegWithSubRegs(KillRegs, Reg);
// Verify uses and defs.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
- if (!MO.isReg() || MO.isUndef())
+ if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg || isReserved(Reg))
continue;
if (MO.isUse()) {
+ if (MO.isUndef())
+ continue;
if (!isUsed(Reg)) {
// Check if it's partial live: e.g.
// D0 = insert_subreg D0<undef>, S0
break;
}
assert(SubUsed && "Using an undefined register!");
+ (void)SubUsed;
}
assert((!EarlyClobberRegs.test(Reg) || MI->isRegTiedToDefOperand(i)) &&
"Using an early clobbered register!");
used = ~RegsAvailable & ~ReservedRegs;
}
-/// CreateRegClassMask - Set the bits that represent the registers in the
-/// TargetRegisterClass.
-static void CreateRegClassMask(const TargetRegisterClass *RC, BitVector &Mask) {
- for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); I != E;
- ++I)
- Mask.set(*I);
-}
-
unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I)
- if (!isAliasUsed(*I))
+ if (!isAliasUsed(*I)) {
+ DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
+ "\n");
return *I;
+ }
return 0;
}
/// getRegsAvailable - Return all available registers in the register class
/// in Mask.
-void RegScavenger::getRegsAvailable(const TargetRegisterClass *RC,
- BitVector &Mask) {
+BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
+ BitVector Mask(TRI->getNumRegs());
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I)
if (!isAliasUsed(*I))
Mask.set(*I);
+ return Mask;
}
/// findSurvivorReg - Return the candidate register that is unused for the
unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
MachineBasicBlock::iterator I,
int SPAdj) {
- // Mask off the registers which are not in the TargetRegisterClass.
- BitVector Candidates(NumPhysRegs, false);
- CreateRegClassMask(RC, Candidates);
- // Do not include reserved registers.
- Candidates ^= ReservedRegs & Candidates;
+ // Consider all allocatable registers in the register class initially
+ BitVector Candidates =
+ TRI->getAllocatableSet(*I->getParent()->getParent(), RC);
// Exclude all the registers being used by the instruction.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
}
// Try to find a register that's unused if there is one, as then we won't
- // have to spill.
- if ((Candidates & RegsAvailable).any())
- Candidates &= RegsAvailable;
+ // have to spill. Search explicitly rather than masking out based on
+ // RegsAvailable, as RegsAvailable does not take aliases into account.
+ // That's what getRegsAvailable() is for.
+ BitVector Available = getRegsAvailable(RC);
+
+ if ((Candidates & Available).any())
+ Candidates &= Available;
// Find the register whose use is furthest away.
MachineBasicBlock::iterator UseMI;
unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
// If we found an unused register there is no reason to spill it.
- if (!isAliasUsed(SReg))
+ if (!isAliasUsed(SReg)) {
+ DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
return SReg;
+ }
assert(ScavengedReg == 0 &&
"Scavenger slot is live, unable to scavenge another register!");
"Cannot scavenge register without an emergency spill slot!");
TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC,TRI);
MachineBasicBlock::iterator II = prior(I);
- TRI->eliminateFrameIndex(II, SPAdj, NULL, this);
+ TRI->eliminateFrameIndex(II, SPAdj, this);
// Restore the scavenged register before its use (or first terminator).
TII->loadRegFromStackSlot(*MBB, UseMI, SReg, ScavengingFrameIndex, RC, TRI);
II = prior(UseMI);
- TRI->eliminateFrameIndex(II, SPAdj, NULL, this);
+ TRI->eliminateFrameIndex(II, SPAdj, this);
}
ScavengeRestore = prior(UseMI);
// ScavengedReg = SReg;
ScavengedRC = RC;
+ DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) <<
+ "\n");
+
return SReg;
}