#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
+#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/Target/TargetSubtarget.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallSet.h"
const MachineDominatorTree &mdt)
: ScheduleDAG(mf), MLI(mli), MDT(mdt), MFI(mf.getFrameInfo()),
InstrItins(mf.getTarget().getInstrItineraryData()),
- Defs(TRI->getNumRegs()), Uses(TRI->getNumRegs()), LoopRegs(MLI, MDT) {
- DbgValueVec.clear();
+ Defs(TRI->getNumRegs()), Uses(TRI->getNumRegs()),
+ LoopRegs(MLI, MDT), FirstDbgValue(0) {
+ DbgValues.clear();
}
/// Run - perform scheduling.
}
void ScheduleDAGInstrs::StartBlock(MachineBasicBlock *BB) {
+ LoopRegs.Deps.clear();
if (MachineLoop *ML = MLI.getLoopFor(BB))
if (BB == ML->getLoopLatch()) {
MachineBasicBlock *Header = ML->getHeader();
MachineInstr *ExitMI = InsertPos != BB->end() ? &*InsertPos : 0;
ExitSU.setInstr(ExitMI);
bool AllDepKnown = ExitMI &&
- (ExitMI->getDesc().isCall() || ExitMI->getDesc().isBarrier());
+ (ExitMI->isCall() || ExitMI->isBarrier());
if (ExitMI && AllDepKnown) {
// If it's a call or a barrier, add dependencies on the defs and uses of
// instruction.
std::map<const Value *, SUnit *> AliasMemDefs, NonAliasMemDefs;
std::map<const Value *, std::vector<SUnit *> > AliasMemUses, NonAliasMemUses;
- // Keep track of dangling debug references to registers.
- std::vector<std::pair<MachineInstr*, unsigned> >
- DanglingDebugValue(TRI->getNumRegs(),
- std::make_pair(static_cast<MachineInstr*>(0), 0));
-
// Check to see if the scheduler cares about latencies.
bool UnitLatencies = ForceUnitLatencies();
// Ask the target if address-backscheduling is desirable, and if so how much.
- const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
+ const TargetSubtargetInfo &ST = TM.getSubtarget<TargetSubtargetInfo>();
unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
// Remove any stale debug info; sometimes BuildSchedGraph is called again
// without emitting the info from the previous call.
- DbgValueVec.clear();
+ DbgValues.clear();
+ FirstDbgValue = NULL;
// Model data dependencies between instructions being scheduled and the
// ExitSU.
}
// Walk the list of instructions, from bottom moving up.
+ MachineInstr *PrevMI = NULL;
for (MachineBasicBlock::iterator MII = InsertPos, MIE = Begin;
MII != MIE; --MII) {
MachineInstr *MI = prior(MII);
- // DBG_VALUE does not have SUnit's built, so just remember these for later
- // reinsertion.
+ if (MI && PrevMI) {
+ DbgValues.push_back(std::make_pair(PrevMI, MI));
+ PrevMI = NULL;
+ }
+
if (MI->isDebugValue()) {
- if (MI->getNumOperands()==3 && MI->getOperand(0).isReg() &&
- MI->getOperand(0).getReg())
- DanglingDebugValue[MI->getOperand(0).getReg()] =
- std::make_pair(MI, DbgValueVec.size());
- DbgValueVec.push_back(MI);
+ PrevMI = MI;
continue;
}
- const TargetInstrDesc &TID = MI->getDesc();
- assert(!TID.isTerminator() && !MI->isLabel() &&
+
+ assert(!MI->isTerminator() && !MI->isLabel() &&
"Cannot schedule terminators or labels!");
// Create the SUnit for this MI.
SUnit *SU = NewSUnit(MI);
- SU->isCall = TID.isCall();
- SU->isCommutable = TID.isCommutable();
+ SU->isCall = MI->isCall();
+ SU->isCommutable = MI->isCommutable();
// Assign the Latency field of SU using target-provided information.
if (UnitLatencies)
assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!");
- if (MO.isDef() && DanglingDebugValue[Reg].first!=0) {
- SU->DbgInstrList.push_back(DanglingDebugValue[Reg].first);
- DbgValueVec[DanglingDebugValue[Reg].second] = 0;
- DanglingDebugValue[Reg] = std::make_pair((MachineInstr*)0, 0);
- }
-
std::vector<SUnit *> &UseList = Uses[Reg];
// Defs are push in the order they are visited and never reordered.
std::vector<SUnit *> &DefList = Defs[Reg];
continue;
if (DefSU != SU &&
(Kind != SDep::Output || !MO.isDead() ||
- !DefSU->getInstr()->registerDefIsDead(Reg)))
- DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/Reg));
+ !DefSU->getInstr()->registerDefIsDead(Reg))) {
+ if (Kind == SDep::Anti)
+ DefSU->addPred(SDep(SU, Kind, 0, /*Reg=*/Reg));
+ else {
+ unsigned AOLat = TII->getOutputLatency(InstrItins, MI, j,
+ DefSU->getInstr());
+ DefSU->addPred(SDep(SU, Kind, AOLat, /*Reg=*/Reg));
+ }
+ }
}
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &MemDefList = Defs[*Alias];
if (SpecialAddressLatency != 0 && !UnitLatencies &&
UseSU != &ExitSU) {
MachineInstr *UseMI = UseSU->getInstr();
- const TargetInstrDesc &UseTID = UseMI->getDesc();
+ const MCInstrDesc &UseMCID = UseMI->getDesc();
int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
if (RegUseIndex >= 0 &&
- (UseTID.mayLoad() || UseTID.mayStore()) &&
- (unsigned)RegUseIndex < UseTID.getNumOperands() &&
- UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass())
+ (UseMI->mayLoad() || UseMI->mayStore()) &&
+ (unsigned)RegUseIndex < UseMCID.getNumOperands() &&
+ UseMCID.OpInfo[RegUseIndex].isLookupPtrRegClass())
LDataLatency += SpecialAddressLatency;
}
// Adjust the dependence latency using operand def/use
unsigned Count = I->second.second;
const MachineInstr *UseMI = UseMO->getParent();
unsigned UseMOIdx = UseMO - &UseMI->getOperand(0);
- const TargetInstrDesc &UseTID = UseMI->getDesc();
+ const MCInstrDesc &UseMCID = UseMI->getDesc();
// TODO: If we knew the total depth of the region here, we could
// handle the case where the whole loop is inside the region but
// is large enough that the isScheduleHigh trick isn't needed.
- if (UseMOIdx < UseTID.getNumOperands()) {
+ if (UseMOIdx < UseMCID.getNumOperands()) {
// Currently, we only support scheduling regions consisting of
// single basic blocks. Check to see if the instruction is in
// the same region by checking to see if it has the same parent.
if (UseMI->getParent() != MI->getParent()) {
unsigned Latency = SU->Latency;
- if (UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass())
+ if (UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass())
Latency += SpecialAddressLatency;
// This is a wild guess as to the portion of the latency which
// will be overlapped by work done outside the current
/*isMustAlias=*/false,
/*isArtificial=*/true));
} else if (SpecialAddressLatency > 0 &&
- UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
+ UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
// The entire loop body is within the current scheduling region
// and the latency of this operation is assumed to be greater
// than the latency of the loop.
// produce more precise dependence information.
#define STORE_LOAD_LATENCY 1
unsigned TrueMemOrderLatency = 0;
- if (TID.isCall() || MI->hasUnmodeledSideEffects() ||
+ if (MI->isCall() || MI->hasUnmodeledSideEffects() ||
(MI->hasVolatileMemoryRef() &&
- (!TID.mayLoad() || !MI->isInvariantLoad(AA)))) {
+ (!MI->mayLoad() || !MI->isInvariantLoad(AA)))) {
// Be conservative with these and add dependencies on all memory
// references, even those that are known to not alias.
for (std::map<const Value *, SUnit *>::iterator I =
PendingLoads.clear();
AliasMemDefs.clear();
AliasMemUses.clear();
- } else if (TID.mayStore()) {
+ } else if (MI->mayStore()) {
bool MayAlias = true;
TrueMemOrderLatency = STORE_LOAD_LATENCY;
if (const Value *V = getUnderlyingObjectForInstr(MI, MFI, MayAlias)) {
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
/*isArtificial=*/true));
- } else if (TID.mayLoad()) {
+ } else if (MI->mayLoad()) {
bool MayAlias = true;
TrueMemOrderLatency = 0;
if (MI->isInvariantLoad(AA)) {
}
}
}
+ if (PrevMI)
+ FirstDbgValue = PrevMI;
for (int i = 0, e = TRI->getNumRegs(); i != e; ++i) {
Defs[i].clear();
// Simplistic target-independent heuristic: assume that loads take
// extra time.
- if (SU->getInstr()->getDesc().mayLoad())
+ if (SU->getInstr()->mayLoad())
SU->Latency += 2;
} else {
SU->Latency = TII->getInstrLatency(InstrItins, SU->getInstr());
// EmitSchedule - Emit the machine code in scheduled order.
MachineBasicBlock *ScheduleDAGInstrs::EmitSchedule() {
- // For MachineInstr-based scheduling, we're rescheduling the instructions in
- // the block, so start by removing them from the block.
- while (Begin != InsertPos) {
- MachineBasicBlock::iterator I = Begin;
- ++Begin;
- BB->remove(I);
- }
+ Begin = InsertPos;
- // First reinsert any remaining debug_values; these are either constants,
- // or refer to live-in registers. The beginning of the block is the right
- // place for the latter. The former might reasonably be placed elsewhere
- // using some kind of ordering algorithm, but right now it doesn't matter.
- for (int i = DbgValueVec.size()-1; i>=0; --i)
- if (DbgValueVec[i])
- BB->insert(InsertPos, DbgValueVec[i]);
+ // If first instruction was a DBG_VALUE then put it back.
+ if (FirstDbgValue)
+ BB->splice(InsertPos, BB, FirstDbgValue);
// Then re-insert them according to the given schedule.
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
- SUnit *SU = Sequence[i];
- if (!SU) {
+ if (SUnit *SU = Sequence[i])
+ BB->splice(InsertPos, BB, SU->getInstr());
+ else
// Null SUnit* is a noop.
EmitNoop();
- continue;
- }
- BB->insert(InsertPos, SU->getInstr());
- for (unsigned i = 0, e = SU->DbgInstrList.size() ; i < e ; ++i)
- BB->insert(InsertPos, SU->DbgInstrList[i]);
+ // Update the Begin iterator, as the first instruction in the block
+ // may have been scheduled later.
+ if (i == 0)
+ Begin = prior(InsertPos);
}
- // Update the Begin iterator, as the first instruction in the block
- // may have been scheduled later.
- if (!DbgValueVec.empty()) {
- for (int i = DbgValueVec.size()-1; i>=0; --i)
- if (DbgValueVec[i]!=0) {
- Begin = DbgValueVec[DbgValueVec.size()-1];
- break;
- }
- } else if (!Sequence.empty())
- Begin = Sequence[0]->getInstr();
-
- DbgValueVec.clear();
+ // Reinsert any remaining debug_values.
+ for (std::vector<std::pair<MachineInstr *, MachineInstr *> >::iterator
+ DI = DbgValues.end(), DE = DbgValues.begin(); DI != DE; --DI) {
+ std::pair<MachineInstr *, MachineInstr *> P = *prior(DI);
+ MachineInstr *DbgValue = P.first;
+ MachineBasicBlock::iterator OrigPrivMI = P.second;
+ BB->splice(++OrigPrivMI, BB, DbgValue);
+ }
+ DbgValues.clear();
+ FirstDbgValue = NULL;
return BB;
}