#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
+#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/Target/TargetSubtarget.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallSet.h"
const MachineDominatorTree &mdt)
: ScheduleDAG(mf), MLI(mli), MDT(mdt), MFI(mf.getFrameInfo()),
InstrItins(mf.getTarget().getInstrItineraryData()),
- Defs(TRI->getNumRegs()), Uses(TRI->getNumRegs()),
- FirstDbgValue(0), LoopRegs(MLI, MDT) {
+ Defs(TRI->getNumRegs()), Uses(TRI->getNumRegs()),
+ LoopRegs(MLI, MDT), FirstDbgValue(0) {
DbgValues.clear();
}
}
void ScheduleDAGInstrs::StartBlock(MachineBasicBlock *BB) {
+ LoopRegs.Deps.clear();
if (MachineLoop *ML = MLI.getLoopFor(BB))
if (BB == ML->getLoopLatch()) {
MachineBasicBlock *Header = ML->getHeader();
MachineInstr *ExitMI = InsertPos != BB->end() ? &*InsertPos : 0;
ExitSU.setInstr(ExitMI);
bool AllDepKnown = ExitMI &&
- (ExitMI->getDesc().isCall() || ExitMI->getDesc().isBarrier());
+ (ExitMI->isCall() || ExitMI->isBarrier());
if (ExitMI && AllDepKnown) {
// If it's a call or a barrier, add dependencies on the defs and uses of
// instruction.
bool UnitLatencies = ForceUnitLatencies();
// Ask the target if address-backscheduling is desirable, and if so how much.
- const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
+ const TargetSubtargetInfo &ST = TM.getSubtarget<TargetSubtargetInfo>();
unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
// Remove any stale debug info; sometimes BuildSchedGraph is called again
continue;
}
- const TargetInstrDesc &TID = MI->getDesc();
- assert(!TID.isTerminator() && !MI->isLabel() &&
+ assert(!MI->isTerminator() && !MI->isLabel() &&
"Cannot schedule terminators or labels!");
// Create the SUnit for this MI.
SUnit *SU = NewSUnit(MI);
- SU->isCall = TID.isCall();
- SU->isCommutable = TID.isCommutable();
+ SU->isCall = MI->isCall();
+ SU->isCommutable = MI->isCommutable();
// Assign the Latency field of SU using target-provided information.
if (UnitLatencies)
assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!");
- std::vector<SUnit *> &UseList = Uses[Reg];
- // Defs are push in the order they are visited and never reordered.
- std::vector<SUnit *> &DefList = Defs[Reg];
// Optionally add output and anti dependencies. For anti
// dependencies we use a latency of 0 because for a multi-issue
// target we want to allow the defining instruction to issue
// TODO: Using a latency of 1 here for output dependencies assumes
// there's no cost for reusing registers.
SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
- unsigned AOLatency = (Kind == SDep::Anti) ? 0 : 1;
- for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
- SUnit *DefSU = DefList[i];
- if (DefSU == &ExitSU)
- continue;
- if (DefSU != SU &&
- (Kind != SDep::Output || !MO.isDead() ||
- !DefSU->getInstr()->registerDefIsDead(Reg)))
- DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/Reg));
- }
- for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
- std::vector<SUnit *> &MemDefList = Defs[*Alias];
- for (unsigned i = 0, e = MemDefList.size(); i != e; ++i) {
- SUnit *DefSU = MemDefList[i];
+ for (const unsigned *Alias = TRI->getOverlaps(Reg); *Alias; ++Alias) {
+ std::vector<SUnit *> &DefList = Defs[*Alias];
+ for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
+ SUnit *DefSU = DefList[i];
if (DefSU == &ExitSU)
continue;
if (DefSU != SU &&
(Kind != SDep::Output || !MO.isDead() ||
- !DefSU->getInstr()->registerDefIsDead(*Alias)))
- DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/ *Alias));
+ !DefSU->getInstr()->registerDefIsDead(*Alias))) {
+ if (Kind == SDep::Anti)
+ DefSU->addPred(SDep(SU, Kind, 0, /*Reg=*/*Alias));
+ else {
+ unsigned AOLat = TII->getOutputLatency(InstrItins, MI, j,
+ DefSU->getInstr());
+ DefSU->addPred(SDep(SU, Kind, AOLat, /*Reg=*/*Alias));
+ }
+ }
}
}
+ // Retrieve the UseList to add data dependencies and update uses.
+ std::vector<SUnit *> &UseList = Uses[Reg];
if (MO.isDef()) {
+ // Update DefList. Defs are pushed in the order they are visited and
+ // never reordered.
+ std::vector<SUnit *> &DefList = Defs[Reg];
+
// Add any data dependencies.
unsigned DataLatency = SU->Latency;
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
if (SpecialAddressLatency != 0 && !UnitLatencies &&
UseSU != &ExitSU) {
MachineInstr *UseMI = UseSU->getInstr();
- const TargetInstrDesc &UseTID = UseMI->getDesc();
+ const MCInstrDesc &UseMCID = UseMI->getDesc();
int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
if (RegUseIndex >= 0 &&
- (UseTID.mayLoad() || UseTID.mayStore()) &&
- (unsigned)RegUseIndex < UseTID.getNumOperands() &&
- UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass())
+ (UseMI->mayLoad() || UseMI->mayStore()) &&
+ (unsigned)RegUseIndex < UseMCID.getNumOperands() &&
+ UseMCID.OpInfo[RegUseIndex].isLookupPtrRegClass())
LDataLatency += SpecialAddressLatency;
}
// Adjust the dependence latency using operand def/use
unsigned Count = I->second.second;
const MachineInstr *UseMI = UseMO->getParent();
unsigned UseMOIdx = UseMO - &UseMI->getOperand(0);
- const TargetInstrDesc &UseTID = UseMI->getDesc();
+ const MCInstrDesc &UseMCID = UseMI->getDesc();
// TODO: If we knew the total depth of the region here, we could
// handle the case where the whole loop is inside the region but
// is large enough that the isScheduleHigh trick isn't needed.
- if (UseMOIdx < UseTID.getNumOperands()) {
+ if (UseMOIdx < UseMCID.getNumOperands()) {
// Currently, we only support scheduling regions consisting of
// single basic blocks. Check to see if the instruction is in
// the same region by checking to see if it has the same parent.
if (UseMI->getParent() != MI->getParent()) {
unsigned Latency = SU->Latency;
- if (UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass())
+ if (UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass())
Latency += SpecialAddressLatency;
// This is a wild guess as to the portion of the latency which
// will be overlapped by work done outside the current
/*isMustAlias=*/false,
/*isArtificial=*/true));
} else if (SpecialAddressLatency > 0 &&
- UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
+ UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
// The entire loop body is within the current scheduling region
// and the latency of this operation is assumed to be greater
// than the latency of the loop.
// produce more precise dependence information.
#define STORE_LOAD_LATENCY 1
unsigned TrueMemOrderLatency = 0;
- if (TID.isCall() || MI->hasUnmodeledSideEffects() ||
+ if (MI->isCall() || MI->hasUnmodeledSideEffects() ||
(MI->hasVolatileMemoryRef() &&
- (!TID.mayLoad() || !MI->isInvariantLoad(AA)))) {
+ (!MI->mayLoad() || !MI->isInvariantLoad(AA)))) {
// Be conservative with these and add dependencies on all memory
// references, even those that are known to not alias.
for (std::map<const Value *, SUnit *>::iterator I =
PendingLoads.clear();
AliasMemDefs.clear();
AliasMemUses.clear();
- } else if (TID.mayStore()) {
+ } else if (MI->mayStore()) {
bool MayAlias = true;
TrueMemOrderLatency = STORE_LOAD_LATENCY;
if (const Value *V = getUnderlyingObjectForInstr(MI, MFI, MayAlias)) {
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
/*isArtificial=*/true));
- } else if (TID.mayLoad()) {
+ } else if (MI->mayLoad()) {
bool MayAlias = true;
TrueMemOrderLatency = 0;
if (MI->isInvariantLoad(AA)) {
// Simplistic target-independent heuristic: assume that loads take
// extra time.
- if (SU->getInstr()->getDesc().mayLoad())
+ if (SU->getInstr()->mayLoad())
SU->Latency += 2;
} else {
SU->Latency = TII->getInstrLatency(InstrItins, SU->getInstr());
// EmitSchedule - Emit the machine code in scheduled order.
MachineBasicBlock *ScheduleDAGInstrs::EmitSchedule() {
- // For MachineInstr-based scheduling, we're rescheduling the instructions in
- // the block, so start by removing them from the block.
- while (Begin != InsertPos) {
- MachineBasicBlock::iterator I = Begin;
- ++Begin;
- BB->remove(I);
- }
+ Begin = InsertPos;
// If first instruction was a DBG_VALUE then put it back.
if (FirstDbgValue)
- BB->insert(InsertPos, FirstDbgValue);
+ BB->splice(InsertPos, BB, FirstDbgValue);
// Then re-insert them according to the given schedule.
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
- SUnit *SU = Sequence[i];
- if (!SU) {
+ if (SUnit *SU = Sequence[i])
+ BB->splice(InsertPos, BB, SU->getInstr());
+ else
// Null SUnit* is a noop.
EmitNoop();
- continue;
- }
- BB->insert(InsertPos, SU->getInstr());
- for (unsigned i = 0, e = SU->DbgInstrList.size() ; i < e ; ++i)
- BB->insert(InsertPos, SU->DbgInstrList[i]);
+ // Update the Begin iterator, as the first instruction in the block
+ // may have been scheduled later.
+ if (i == 0)
+ Begin = prior(InsertPos);
}
- // Update the Begin iterator, as the first instruction in the block
- // may have been scheduled later.
- if (!Sequence.empty())
- Begin = Sequence[0]->getInstr();
-
// Reinsert any remaining debug_values.
for (std::vector<std::pair<MachineInstr *, MachineInstr *> >::iterator
DI = DbgValues.end(), DE = DbgValues.begin(); DI != DE; --DI) {
std::pair<MachineInstr *, MachineInstr *> P = *prior(DI);
MachineInstr *DbgValue = P.first;
- MachineInstr *OrigPrivMI = P.second;
- BB->insertAfter(OrigPrivMI, DbgValue);
+ MachineBasicBlock::iterator OrigPrivMI = P.second;
+ BB->splice(++OrigPrivMI, BB, DbgValue);
}
DbgValues.clear();
FirstDbgValue = NULL;