ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf,
const MachineLoopInfo &mli,
const MachineDominatorTree &mdt)
- : ScheduleDAG(mf), MLI(mli), MDT(mdt), LoopRegs(MLI, MDT) {
+ : ScheduleDAG(mf), MLI(mli), MDT(mdt), Defs(TRI->getNumRegs()),
+ Uses(TRI->getNumRegs()), LoopRegs(MLI, MDT) {
MFI = mf.getFrameInfo();
+ DbgValueVec.clear();
}
/// Run - perform scheduling.
std::map<const Value *, SUnit *> AliasMemDefs, NonAliasMemDefs;
std::map<const Value *, std::vector<SUnit *> > AliasMemUses, NonAliasMemUses;
+ // Keep track of dangling debug references to registers.
+ std::vector<std::pair<MachineInstr*, unsigned> >
+ DanglingDebugValue(TRI->getNumRegs(),
+ std::make_pair(static_cast<MachineInstr*>(0), 0));
+
// Check to see if the scheduler cares about latencies.
bool UnitLatencies = ForceUnitLatencies();
const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
+ // Remove any stale debug info; sometimes BuildSchedGraph is called again
+ // without emitting the info from the previous call.
+ DbgValueVec.clear();
+
// Walk the list of instructions, from bottom moving up.
for (MachineBasicBlock::iterator MII = InsertPos, MIE = Begin;
MII != MIE; --MII) {
MachineInstr *MI = prior(MII);
+ // DBG_VALUE does not have SUnit's built, so just remember these for later
+ // reinsertion.
+ if (MI->isDebugValue()) {
+ if (MI->getNumOperands()==3 && MI->getOperand(0).isReg() &&
+ MI->getOperand(0).getReg())
+ DanglingDebugValue[MI->getOperand(0).getReg()] =
+ std::make_pair(MI, DbgValueVec.size());
+ DbgValueVec.push_back(MI);
+ continue;
+ }
const TargetInstrDesc &TID = MI->getDesc();
assert(!TID.isTerminator() && !MI->isLabel() &&
"Cannot schedule terminators or labels!");
if (Reg == 0) continue;
assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!");
+
+ if (MO.isDef() && DanglingDebugValue[Reg].first!=0) {
+ SU->DbgInstrList.push_back(DanglingDebugValue[Reg].first);
+ DbgValueVec[DanglingDebugValue[Reg].second] = 0;
+ DanglingDebugValue[Reg] = std::make_pair((MachineInstr*)0, 0);
+ }
+
std::vector<SUnit *> &UseList = Uses[Reg];
std::vector<SUnit *> &DefList = Defs[Reg];
// Optionally add output and anti dependencies. For anti
unsigned DataLatency = SU->Latency;
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
- if (UseSU != SU) {
- unsigned LDataLatency = DataLatency;
- // Optionally add in a special extra latency for nodes that
- // feed addresses.
- // TODO: Do this for register aliases too.
- // TODO: Perhaps we should get rid of
- // SpecialAddressLatency and just move this into
- // adjustSchedDependency for the targets that care about
- // it.
- if (SpecialAddressLatency != 0 && !UnitLatencies) {
- MachineInstr *UseMI = UseSU->getInstr();
- const TargetInstrDesc &UseTID = UseMI->getDesc();
- int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
- assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
- if ((UseTID.mayLoad() || UseTID.mayStore()) &&
- (unsigned)RegUseIndex < UseTID.getNumOperands() &&
- UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass())
- LDataLatency += SpecialAddressLatency;
- }
- // Adjust the dependence latency using operand def/use
- // information (if any), and then allow the target to
- // perform its own adjustments.
- const SDep& dep = SDep(SU, SDep::Data, LDataLatency, Reg);
- if (!UnitLatencies) {
- ComputeOperandLatency(SU, UseSU, (SDep &)dep);
- ST.adjustSchedDependency(SU, UseSU, (SDep &)dep);
- }
- UseSU->addPred(dep);
+ if (UseSU == SU)
+ continue;
+ unsigned LDataLatency = DataLatency;
+ // Optionally add in a special extra latency for nodes that
+ // feed addresses.
+ // TODO: Do this for register aliases too.
+ // TODO: Perhaps we should get rid of
+ // SpecialAddressLatency and just move this into
+ // adjustSchedDependency for the targets that care about it.
+ if (SpecialAddressLatency != 0 && !UnitLatencies) {
+ MachineInstr *UseMI = UseSU->getInstr();
+ const TargetInstrDesc &UseTID = UseMI->getDesc();
+ int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
+ assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
+ if ((UseTID.mayLoad() || UseTID.mayStore()) &&
+ (unsigned)RegUseIndex < UseTID.getNumOperands() &&
+ UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass())
+ LDataLatency += SpecialAddressLatency;
}
+ // Adjust the dependence latency using operand def/use
+ // information (if any), and then allow the target to
+ // perform its own adjustments.
+ const SDep& dep = SDep(SU, SDep::Data, LDataLatency, Reg);
+ if (!UnitLatencies) {
+ ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
+ ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
+ }
+ UseSU->addPred(dep);
}
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &UseList = Uses[*Alias];
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
- if (UseSU != SU) {
- const SDep& dep = SDep(SU, SDep::Data, DataLatency, *Alias);
- if (!UnitLatencies) {
- ComputeOperandLatency(SU, UseSU, (SDep &)dep);
- ST.adjustSchedDependency(SU, UseSU, (SDep &)dep);
- }
- UseSU->addPred(dep);
+ if (UseSU == SU)
+ continue;
+ const SDep& dep = SDep(SU, SDep::Data, DataLatency, *Alias);
+ if (!UnitLatencies) {
+ ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
+ ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
}
+ UseSU->addPred(dep);
}
}
MachineInstr *DefMI = Def->getInstr();
int DefIdx = DefMI->findRegisterDefOperandIdx(Reg);
if (DefIdx != -1) {
- int DefCycle = InstrItins.getOperandCycle(DefMI->getDesc().getSchedClass(), DefIdx);
+ int DefCycle = InstrItins.getOperandCycle(DefMI->getDesc().getSchedClass(),
+ DefIdx);
if (DefCycle >= 0) {
MachineInstr *UseMI = Use->getInstr();
const unsigned UseClass = UseMI->getDesc().getSchedClass();
}
// EmitSchedule - Emit the machine code in scheduled order.
-MachineBasicBlock *ScheduleDAGInstrs::
-EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
+MachineBasicBlock *ScheduleDAGInstrs::EmitSchedule() {
// For MachineInstr-based scheduling, we're rescheduling the instructions in
// the block, so start by removing them from the block.
while (Begin != InsertPos) {
BB->remove(I);
}
+ // First reinsert any remaining debug_values; these are either constants,
+ // or refer to live-in registers. The beginning of the block is the right
+ // place for the latter. The former might reasonably be placed elsewhere
+ // using some kind of ordering algorithm, but right now it doesn't matter.
+ for (int i = DbgValueVec.size()-1; i>=0; --i)
+ if (DbgValueVec[i])
+ BB->insert(InsertPos, DbgValueVec[i]);
+
// Then re-insert them according to the given schedule.
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
SUnit *SU = Sequence[i];
}
BB->insert(InsertPos, SU->getInstr());
+ for (unsigned i = 0, e = SU->DbgInstrList.size() ; i < e ; ++i)
+ BB->insert(InsertPos, SU->DbgInstrList[i]);
}
// Update the Begin iterator, as the first instruction in the block
// may have been scheduled later.
- if (!Sequence.empty())
+ if (!DbgValueVec.empty()) {
+ for (int i = DbgValueVec.size()-1; i>=0; --i)
+ if (DbgValueVec[i]!=0) {
+ Begin = DbgValueVec[DbgValueVec.size()-1];
+ break;
+ }
+ } else if (!Sequence.empty())
Begin = Sequence[0]->getInstr();
+ DbgValueVec.clear();
return BB;
}