/// initialized and destructed for each block.
std::vector<SUnit *> Defs[TargetRegisterInfo::FirstVirtualRegister];
std::vector<SUnit *> Uses[TargetRegisterInfo::FirstVirtualRegister];
+
+ /// DbgValueVec - Remember DBG_VALUEs that refer to a particular
+ /// register.
+ std::vector<MachineInstr *>DbgValueVec;
/// PendingLoads - Remember where unknown loads are after the most recent
/// unknown store, as we iterate. As with Defs and Uses, this is here