void FastISel::startNewBlock() {
LocalValueMap.clear();
- // Start out as null, meaining no local-value instructions have
- // been emitted.
- LastLocalValue = 0;
+ EmitStartPt = 0;
- // Advance the last local value past any EH_LABEL instructions.
+ // Advance the emit start point past any EH_LABEL instructions.
MachineBasicBlock::iterator
I = FuncInfo.MBB->begin(), E = FuncInfo.MBB->end();
while (I != E && I->getOpcode() == TargetOpcode::EH_LABEL) {
- LastLocalValue = I;
+ EmitStartPt = I;
++I;
}
+ LastLocalValue = EmitStartPt;
+}
+
+void FastISel::flushLocalValueMap() {
+ LocalValueMap.clear();
+ LastLocalValue = EmitStartPt;
+ recomputeInsertPt();
}
bool FastISel::hasTrivialKill(const Value *V) const {
(void) Flt.convertToInteger(x, IntBitWidth, /*isSigned=*/true,
APFloat::rmTowardZero, &isExact);
if (isExact) {
- APInt IntVal(IntBitWidth, 2, x);
+ APInt IntVal(IntBitWidth, x);
unsigned IntegerReg =
getRegForValue(ConstantInt::get(V->getContext(), IntVal));
++FuncInfo.InsertPt;
}
-/// recomputeDebugLocForMaterializedRegs - Recompute debug location for
-/// very first instruction in a basic block. All instructions emitted
-/// to materialize registers do not have location information, see
-/// enterLocalValueArea(), becase they may not be emited at the right
-/// location.
-void FastISel::recomputeDebugLocForMaterializedRegs() {
- if (!getLastLocalValue())
- return;
- MachineInstr *First = FuncInfo.MBB->getFirstNonPHI();
- if (!First->getDebugLoc().isUnknown())
- return;
-
- for (MachineBasicBlock::iterator I = FuncInfo.MBB->begin(),
- E = FuncInfo.MBB->end(); I != E; ++I) {
- DebugLoc DL = I->getDebugLoc();
- if (!DL.isUnknown()) {
- First->setDebugLoc(DL);
- return;
- }
- }
-}
-
FastISel::SavePoint FastISel::enterLocalValueArea() {
MachineBasicBlock::iterator OldInsertPt = FuncInfo.InsertPt;
DebugLoc OldDL = DL;
unsigned Reg = 0;
unsigned Offset = 0;
if (const Argument *Arg = dyn_cast<Argument>(Address)) {
- if (Arg->hasByValAttr()) {
- // Byval arguments' frame index is recorded during argument lowering.
- // Use this info directly.
- Offset = FuncInfo.getByValArgumentFrameIndex(Arg);
- if (Offset)
- Reg = TRI.getFrameRegister(*FuncInfo.MF);
- }
+ // Some arguments' frame index is recorded during argument lowering.
+ Offset = FuncInfo.getArgumentFrameIndex(Arg);
+ if (Offset)
+ Reg = TRI.getFrameRegister(*FuncInfo.MF);
}
if (!Reg)
Reg = getRegForValue(Address);
}
}
+ // Usually, it does not make sense to initialize a value,
+ // make an unrelated function call and use the value, because
+ // it tends to be spilled on the stack. So, we move the pointer
+ // to the last local value to the beginning of the block, so that
+ // all the values which have already been materialized,
+ // appear after the call. It also makes sense to skip intrinsics
+ // since they tend to be inlined.
+ if (!isa<IntrinsicInst>(F))
+ flushLocalValueMap();
+
// An arbitrary call. Bail.
return false;
}