#define DEBUG_TYPE "function-lowering-info"
#include "llvm/CodeGen/FunctionLoweringInfo.h"
-#include "llvm/DerivedTypes.h"
-#include "llvm/Function.h"
-#include "llvm/Instructions.h"
-#include "llvm/IntrinsicInst.h"
-#include "llvm/LLVMContext.h"
-#include "llvm/Module.h"
-#include "llvm/Analysis/DebugInfo.h"
+#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/CodeGen/Analysis.h"
-#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/Target/TargetData.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetLowering.h"
-#include "llvm/Target/TargetOptions.h"
+#include "llvm/DebugInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/LLVMContext.h"
+#include "llvm/IR/Module.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/MathExtras.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetLowering.h"
+#include "llvm/Target/TargetOptions.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include <algorithm>
using namespace llvm;
// Check whether the function can return without sret-demotion.
SmallVector<ISD::OutputArg, 4> Outs;
- GetReturnInfo(Fn->getReturnType(),
- Fn->getAttributes().getRetAttributes(), Outs, TLI);
+ GetReturnInfo(Fn->getReturnType(), Fn->getAttributes(), Outs, TLI);
CanLowerReturn = TLI.CanLowerReturn(Fn->getCallingConv(), *MF,
- Fn->isVarArg(),
+ Fn->isVarArg(),
Outs, Fn->getContext());
// Initialize the mapping of values to registers. This is only set up for
if (const AllocaInst *AI = dyn_cast<AllocaInst>(I))
if (const ConstantInt *CUI = dyn_cast<ConstantInt>(AI->getArraySize())) {
Type *Ty = AI->getAllocatedType();
- uint64_t TySize = TLI.getTargetData()->getTypeAllocSize(Ty);
+ uint64_t TySize = TLI.getDataLayout()->getTypeAllocSize(Ty);
unsigned Align =
- std::max((unsigned)TLI.getTargetData()->getPrefTypeAlignment(Ty),
+ std::max((unsigned)TLI.getDataLayout()->getPrefTypeAlignment(Ty),
AI->getAlignment());
TySize *= CUI->getZExtValue(); // Get total allocated size.
(TySize >= 8 && isa<ArrayType>(Ty) &&
cast<ArrayType>(Ty)->getElementType()->isIntegerTy(8)));
StaticAllocaMap[AI] =
- MF->getFrameInfo()->CreateStackObject(TySize, Align, false, MayNeedSP);
+ MF->getFrameInfo()->CreateStackObject(TySize, Align, false,
+ MayNeedSP, AI);
}
for (; BB != EB; ++BB)
- for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
+ for (BasicBlock::const_iterator I = BB->begin(), E = BB->end();
+ I != E; ++I) {
// Mark values used outside their block as exported, by allocating
// a virtual register for them.
if (isUsedOutsideOfDefiningBlock(I))
}
/// CreateReg - Allocate a single virtual register for the given type.
-unsigned FunctionLoweringInfo::CreateReg(EVT VT) {
+unsigned FunctionLoweringInfo::CreateReg(MVT VT) {
return RegInfo->createVirtualRegister(TLI.getRegClassFor(VT));
}
unsigned FirstReg = 0;
for (unsigned Value = 0, e = ValueVTs.size(); Value != e; ++Value) {
EVT ValueVT = ValueVTs[Value];
- EVT RegisterVT = TLI.getRegisterType(Ty->getContext(), ValueVT);
+ MVT RegisterVT = TLI.getRegisterType(Ty->getContext(), ValueVT);
unsigned NumRegs = TLI.getNumRegisters(Ty->getContext(), ValueVT);
for (unsigned i = 0; i != NumRegs; ++i) {
/// argument. This overrides previous frame index entry for this argument,
/// if any.
void FunctionLoweringInfo::setArgumentFrameIndex(const Argument *A,
- int FI) {
+ int FI) {
ByValArgFrameIndexMap[A] = FI;
}
ByValArgFrameIndexMap.find(A);
if (I != ByValArgFrameIndexMap.end())
return I->second;
- DEBUG(dbgs() << "Argument does not have assigned frame index!");
+ DEBUG(dbgs() << "Argument does not have assigned frame index!\n");
return 0;
}
+/// ComputeUsesVAFloatArgument - Determine if any floating-point values are
+/// being passed to this variadic function, and set the MachineModuleInfo's
+/// usesVAFloatArgument flag if so. This flag is used to emit an undefined
+/// reference to _fltused on Windows, which will link in MSVCRT's
+/// floating-point support.
+void llvm::ComputeUsesVAFloatArgument(const CallInst &I,
+ MachineModuleInfo *MMI)
+{
+ FunctionType *FT = cast<FunctionType>(
+ I.getCalledValue()->getType()->getContainedType(0));
+ if (FT->isVarArg() && !MMI->usesVAFloatArgument()) {
+ for (unsigned i = 0, e = I.getNumArgOperands(); i != e; ++i) {
+ Type* T = I.getArgOperand(i)->getType();
+ for (po_iterator<Type*> i = po_begin(T), e = po_end(T);
+ i != e; ++i) {
+ if (i->isFloatingPointTy()) {
+ MMI->setUsesVAFloatArgument(true);
+ return;
+ }
+ }
+ }
+ }
+}
+
/// AddCatchInfo - Extract the personality and type infos from an eh.selector
/// call, and add them to the specified machine basic block.
void llvm::AddCatchInfo(const CallInst &I, MachineModuleInfo *MMI,
}
}
-void llvm::CopyCatchInfo(const BasicBlock *SuccBB, const BasicBlock *LPad,
- MachineModuleInfo *MMI, FunctionLoweringInfo &FLI) {
- SmallPtrSet<const BasicBlock*, 4> Visited;
-
- // The 'eh.selector' call may not be in the direct successor of a basic block,
- // but could be several successors deeper. If we don't find it, try going one
- // level further. <rdar://problem/8824861>
- while (Visited.insert(SuccBB)) {
- for (BasicBlock::const_iterator I = SuccBB->begin(), E = --SuccBB->end();
- I != E; ++I)
- if (const EHSelectorInst *EHSel = dyn_cast<EHSelectorInst>(I)) {
- // Apply the catch info to LPad.
- AddCatchInfo(*EHSel, MMI, FLI.MBBMap[LPad]);
-#ifndef NDEBUG
- if (!FLI.MBBMap[SuccBB]->isLandingPad())
- FLI.CatchInfoFound.insert(EHSel);
-#endif
- return;
- }
-
- const BranchInst *Br = dyn_cast<BranchInst>(SuccBB->getTerminator());
- if (Br && Br->isUnconditional())
- SuccBB = Br->getSuccessor(0);
- else
- break;
- }
-}
-
/// AddLandingPadInfo - Extract the exception handling information from the
/// landingpad instruction and add them to the specified machine module info.
void llvm::AddLandingPadInfo(const LandingPadInst &I, MachineModuleInfo &MMI,