//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "pre-RA-sched"
-#include "llvm/CodeGen/ScheduleDAGSDNodes.h"
+#include "ScheduleDAGSDNodes.h"
+#include "llvm/InlineAsm.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
+#include "llvm/CodeGen/SelectionDAGISel.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/Compiler.h"
#include "llvm/ADT/PriorityQueue.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
#include <climits>
-#include "llvm/Support/CommandLine.h"
using namespace llvm;
STATISTIC(NumBacktracks, "Number of times scheduler backtracked");
tdrListrDAGScheduler("list-tdrr",
"Top-down register reduction list scheduling",
createTDRRListDAGScheduler);
+static RegisterScheduler
+ sourceListDAGScheduler("source",
+ "Similar to list-burr but schedules in source "
+ "order when possible",
+ createSourceListDAGScheduler);
namespace {
//===----------------------------------------------------------------------===//
/// ScheduleDAGRRList - The actual register reduction list scheduler
/// implementation. This supports both top-down and bottom-up scheduling.
///
-class VISIBILITY_HIDDEN ScheduleDAGRRList : public ScheduleDAGSDNodes {
+class ScheduleDAGRRList : public ScheduleDAGSDNodes {
private:
/// isBottomUp - This is true if the scheduling problem is bottom-up, false if
/// it is top-down.
ScheduleDAGTopologicalSort Topo;
public:
- ScheduleDAGRRList(SelectionDAG *dag, MachineBasicBlock *bb,
- const TargetMachine &tm, bool isbottomup,
+ ScheduleDAGRRList(MachineFunction &mf,
+ bool isbottomup,
SchedulingPriorityQueue *availqueue)
- : ScheduleDAGSDNodes(dag, bb, tm), isBottomUp(isbottomup),
+ : ScheduleDAGSDNodes(mf), isBottomUp(isbottomup),
AvailableQueue(availqueue), Topo(SUnits) {
}
return Topo.IsReachable(SU, TargetSU);
}
- /// willCreateCycle - Returns true if adding an edge from SU to TargetSU will
+ /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will
/// create a cycle.
bool WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
return Topo.WillCreateCycle(SU, TargetSU);
}
private:
- void ReleasePred(SUnit *SU, SDep *PredEdge);
- void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
+ void ReleasePred(SUnit *SU, const SDep *PredEdge);
+ void ReleasePredecessors(SUnit *SU, unsigned CurCycle);
+ void ReleaseSucc(SUnit *SU, const SDep *SuccEdge);
+ void ReleaseSuccessors(SUnit *SU);
void CapturePred(SDep *PredEdge);
void ScheduleNodeBottomUp(SUnit*, unsigned);
void ScheduleNodeTopDown(SUnit*, unsigned);
/// Schedule - Schedule the DAG using list scheduling.
void ScheduleDAGRRList::Schedule() {
- DOUT << "********** List Scheduling **********\n";
+ DEBUG(dbgs() << "********** List Scheduling **********\n");
NumLiveRegs = 0;
LiveRegDefs.resize(TRI->getNumRegs(), NULL);
LiveRegCycles.resize(TRI->getNumRegs(), 0);
// Build the scheduling graph.
- BuildSchedGraph();
+ BuildSchedGraph(NULL);
DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
SUnits[su].dumpAll(this));
/// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. Add it to
/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
-void ScheduleDAGRRList::ReleasePred(SUnit *SU, SDep *PredEdge) {
+void ScheduleDAGRRList::ReleasePred(SUnit *SU, const SDep *PredEdge) {
SUnit *PredSU = PredEdge->getSUnit();
- --PredSU->NumSuccsLeft;
-
+
#ifndef NDEBUG
- if (PredSU->NumSuccsLeft < 0) {
- cerr << "*** Scheduling failed! ***\n";
+ if (PredSU->NumSuccsLeft == 0) {
+ dbgs() << "*** Scheduling failed! ***\n";
PredSU->dump(this);
- cerr << " has been released too many times!\n";
- assert(0);
+ dbgs() << " has been released too many times!\n";
+ llvm_unreachable(0);
}
#endif
-
- if (PredSU->NumSuccsLeft == 0) {
+ --PredSU->NumSuccsLeft;
+
+ // If all the node's successors are scheduled, this node is ready
+ // to be scheduled. Ignore the special EntrySU node.
+ if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) {
PredSU->isAvailable = true;
AvailableQueue->push(PredSU);
}
}
-/// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending
-/// count of its predecessors. If a predecessor pending count is zero, add it to
-/// the Available queue.
-void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
- DOUT << "*** Scheduling [" << CurCycle << "]: ";
- DEBUG(SU->dump(this));
-
- assert(CurCycle >= SU->getHeight() && "Node scheduled below its height!");
- SU->setHeightToAtLeast(CurCycle);
- Sequence.push_back(SU);
-
+void ScheduleDAGRRList::ReleasePredecessors(SUnit *SU, unsigned CurCycle) {
// Bottom up: release predecessors
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
}
}
}
+}
+
+/// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending
+/// count of its predecessors. If a predecessor pending count is zero, add it to
+/// the Available queue.
+void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
+ DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: ");
+ DEBUG(SU->dump(this));
+
+ assert(CurCycle >= SU->getHeight() && "Node scheduled below its height!");
+ SU->setHeightToAtLeast(CurCycle);
+ Sequence.push_back(SU);
+
+ ReleasePredecessors(SU, CurCycle);
// Release all the implicit physical register defs that are live.
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
AvailableQueue->remove(PredSU);
}
+ assert(PredSU->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!");
++PredSU->NumSuccsLeft;
}
/// UnscheduleNodeBottomUp - Remove the node from the schedule, update its and
/// its predecessor states to reflect the change.
void ScheduleDAGRRList::UnscheduleNodeBottomUp(SUnit *SU) {
- DOUT << "*** Unscheduling [" << SU->getHeight() << "]: ";
+ DEBUG(dbgs() << "*** Unscheduling [" << SU->getHeight() << "]: ");
DEBUG(SU->dump(this));
AvailableQueue->UnscheduledNode(SU);
}
/// BacktrackBottomUp - Backtrack scheduling to a previous cycle specified in
-/// BTCycle in order to schedule a specific node. Returns the last unscheduled
-/// SUnit. Also returns if a successor is unscheduled in the process.
+/// BTCycle in order to schedule a specific node.
void ScheduleDAGRRList::BacktrackBottomUp(SUnit *SU, unsigned BtCycle,
unsigned &CurCycle) {
SUnit *OldSU = NULL;
--CurCycle;
}
-
- if (SU->isSucc(OldSU)) {
- assert(false && "Something is wrong!");
- abort();
- }
+ assert(!SU->isSucc(OldSU) && "Something is wrong!");
++NumBacktracks;
}
+static bool isOperandOf(const SUnit *SU, SDNode *N) {
+ for (const SDNode *SUNode = SU->getNode(); SUNode;
+ SUNode = SUNode->getFlaggedNode()) {
+ if (SUNode->isOperandOf(N))
+ return true;
+ }
+ return false;
+}
+
/// CopyAndMoveSuccessors - Clone the specified node and move its scheduled
/// successors to the newly created node.
SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
SUnit *NewSU;
bool TryUnfold = false;
for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) {
- MVT VT = N->getValueType(i);
+ EVT VT = N->getValueType(i);
if (VT == MVT::Flag)
return NULL;
else if (VT == MVT::Other)
}
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
const SDValue &Op = N->getOperand(i);
- MVT VT = Op.getNode()->getValueType(Op.getResNo());
+ EVT VT = Op.getNode()->getValueType(Op.getResNo());
if (VT == MVT::Flag)
return NULL;
}
if (!TII->unfoldMemoryOperand(*DAG, N, NewNodes))
return NULL;
- DOUT << "Unfolding SU # " << SU->NodeNum << "\n";
+ DEBUG(dbgs() << "Unfolding SU # " << SU->NodeNum << "\n");
assert(NewNodes.size() == 2 && "Expected a load folding node!");
N = NewNodes[1];
NewSU->isCommutable = true;
ComputeLatency(NewSU);
- SDep ChainPred;
+ // Record all the edges to and from the old SU, by category.
+ SmallVector<SDep, 4> ChainPreds;
SmallVector<SDep, 4> ChainSuccs;
SmallVector<SDep, 4> LoadPreds;
SmallVector<SDep, 4> NodePreds;
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl())
- ChainPred = *I;
- else if (I->getSUnit()->getNode() &&
- I->getSUnit()->getNode()->isOperandOf(LoadNode))
+ ChainPreds.push_back(*I);
+ else if (isOperandOf(I->getSUnit(), LoadNode))
LoadPreds.push_back(*I);
else
NodePreds.push_back(*I);
NodeSuccs.push_back(*I);
}
- if (ChainPred.getSUnit()) {
- RemovePred(SU, ChainPred);
+ // Now assign edges to the newly-created nodes.
+ for (unsigned i = 0, e = ChainPreds.size(); i != e; ++i) {
+ const SDep &Pred = ChainPreds[i];
+ RemovePred(SU, Pred);
if (isNewLoad)
- AddPred(LoadSU, ChainPred);
+ AddPred(LoadSU, Pred);
}
for (unsigned i = 0, e = LoadPreds.size(); i != e; ++i) {
const SDep &Pred = LoadPreds[i];
RemovePred(SU, Pred);
- if (isNewLoad) {
+ if (isNewLoad)
AddPred(LoadSU, Pred);
- }
}
for (unsigned i = 0, e = NodePreds.size(); i != e; ++i) {
const SDep &Pred = NodePreds[i];
AddPred(SuccDep, D);
}
}
- if (isNewLoad) {
- AddPred(NewSU, SDep(LoadSU, SDep::Order, LoadSU->Latency));
- }
+
+ // Add a data dependency to reflect that NewSU reads the value defined
+ // by LoadSU.
+ AddPred(NewSU, SDep(LoadSU, SDep::Data, LoadSU->Latency));
if (isNewLoad)
AvailableQueue->addNode(LoadSU);
SU = NewSU;
}
- DOUT << "Duplicating SU # " << SU->NodeNum << "\n";
+ DEBUG(dbgs() << "Duplicating SU # " << SU->NodeNum << "\n");
NewSU = CreateClone(SU);
// New SUnit has the exact same predecessors.
/// getPhysicalRegisterVT - Returns the ValueType of the physical register
/// definition of the specified node.
/// FIXME: Move to SelectionDAG?
-static MVT getPhysicalRegisterVT(SDNode *N, unsigned Reg,
+static EVT getPhysicalRegisterVT(SDNode *N, unsigned Reg,
const TargetInstrInfo *TII) {
const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
assert(TID.ImplicitDefs && "Physical reg def must be in implicit def list!");
return N->getValueType(NumRes);
}
+/// CheckForLiveRegDef - Return true and update live register vector if the
+/// specified register def of the specified SUnit clobbers any "live" registers.
+static bool CheckForLiveRegDef(SUnit *SU, unsigned Reg,
+ std::vector<SUnit*> &LiveRegDefs,
+ SmallSet<unsigned, 4> &RegAdded,
+ SmallVector<unsigned, 4> &LRegs,
+ const TargetRegisterInfo *TRI) {
+ bool Added = false;
+ if (LiveRegDefs[Reg] && LiveRegDefs[Reg] != SU) {
+ if (RegAdded.insert(Reg)) {
+ LRegs.push_back(Reg);
+ Added = true;
+ }
+ }
+ for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias)
+ if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != SU) {
+ if (RegAdded.insert(*Alias)) {
+ LRegs.push_back(*Alias);
+ Added = true;
+ }
+ }
+ return Added;
+}
+
/// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay
/// scheduling of the given node to satisfy live physical register dependencies.
/// If the specific node is the last one that's available to schedule, do
// If this node would clobber any "live" register, then it's not ready.
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
- if (I->isAssignedRegDep()) {
- unsigned Reg = I->getReg();
- if (LiveRegDefs[Reg] && LiveRegDefs[Reg] != I->getSUnit()) {
- if (RegAdded.insert(Reg))
- LRegs.push_back(Reg);
- }
- for (const unsigned *Alias = TRI->getAliasSet(Reg);
- *Alias; ++Alias)
- if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != I->getSUnit()) {
- if (RegAdded.insert(*Alias))
- LRegs.push_back(*Alias);
- }
- }
+ if (I->isAssignedRegDep())
+ CheckForLiveRegDef(I->getSUnit(), I->getReg(), LiveRegDefs,
+ RegAdded, LRegs, TRI);
}
for (SDNode *Node = SU->getNode(); Node; Node = Node->getFlaggedNode()) {
+ if (Node->getOpcode() == ISD::INLINEASM) {
+ // Inline asm can clobber physical defs.
+ unsigned NumOps = Node->getNumOperands();
+ if (Node->getOperand(NumOps-1).getValueType() == MVT::Flag)
+ --NumOps; // Ignore the flag operand.
+
+ for (unsigned i = InlineAsm::Op_FirstOperand; i != NumOps;) {
+ unsigned Flags =
+ cast<ConstantSDNode>(Node->getOperand(i))->getZExtValue();
+ unsigned NumVals = InlineAsm::getNumOperandRegisters(Flags);
+
+ ++i; // Skip the ID value.
+ if (InlineAsm::isRegDefKind(Flags) ||
+ InlineAsm::isRegDefEarlyClobberKind(Flags)) {
+ // Check for def of register or earlyclobber register.
+ for (; NumVals; --NumVals, ++i) {
+ unsigned Reg = cast<RegisterSDNode>(Node->getOperand(i))->getReg();
+ if (TargetRegisterInfo::isPhysicalRegister(Reg))
+ CheckForLiveRegDef(SU, Reg, LiveRegDefs, RegAdded, LRegs, TRI);
+ }
+ } else
+ i += NumVals;
+ }
+ continue;
+ }
+
if (!Node->isMachineOpcode())
continue;
const TargetInstrDesc &TID = TII->get(Node->getMachineOpcode());
if (!TID.ImplicitDefs)
continue;
- for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) {
- if (LiveRegDefs[*Reg] && LiveRegDefs[*Reg] != SU) {
- if (RegAdded.insert(*Reg))
- LRegs.push_back(*Reg);
- }
- for (const unsigned *Alias = TRI->getAliasSet(*Reg);
- *Alias; ++Alias)
- if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != SU) {
- if (RegAdded.insert(*Alias))
- LRegs.push_back(*Alias);
- }
- }
+ for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg)
+ CheckForLiveRegDef(SU, *Reg, LiveRegDefs, RegAdded, LRegs, TRI);
}
return !LRegs.empty();
}
/// schedulers.
void ScheduleDAGRRList::ListScheduleBottomUp() {
unsigned CurCycle = 0;
+
+ // Release any predecessors of the special Exit node.
+ ReleasePredecessors(&ExitSU, CurCycle);
+
// Add root to Available queue.
if (!SUnits.empty()) {
SUnit *RootSU = &SUnits[DAG->getRoot().getNode()->getNodeId()];
assert(LRegs.size() == 1 && "Can't handle this yet!");
unsigned Reg = LRegs[0];
SUnit *LRDef = LiveRegDefs[Reg];
- MVT VT = getPhysicalRegisterVT(LRDef->getNode(), Reg, TII);
+ EVT VT = getPhysicalRegisterVT(LRDef->getNode(), Reg, TII);
const TargetRegisterClass *RC =
TRI->getPhysicalRegisterRegClass(Reg, VT);
const TargetRegisterClass *DestRC = TRI->getCrossCopyRegClass(RC);
// Issue copies, these can be expensive cross register class copies.
SmallVector<SUnit*, 2> Copies;
InsertCopiesAndMoveSuccs(LRDef, Reg, DestRC, RC, Copies);
- DOUT << "Adding an edge from SU #" << TrySU->NodeNum
- << " to SU #" << Copies.front()->NodeNum << "\n";
+ DEBUG(dbgs() << "Adding an edge from SU #" << TrySU->NodeNum
+ << " to SU #" << Copies.front()->NodeNum << "\n");
AddPred(TrySU, SDep(Copies.front(), SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
NewDef = Copies.back();
}
- DOUT << "Adding an edge from SU #" << NewDef->NodeNum
- << " to SU #" << TrySU->NodeNum << "\n";
+ DEBUG(dbgs() << "Adding an edge from SU #" << NewDef->NodeNum
+ << " to SU #" << TrySU->NodeNum << "\n");
LiveRegDefs[Reg] = NewDef;
AddPred(NewDef, SDep(TrySU, SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isNormalMemory=*/false,
CurSU = NewDef;
}
- if (!CurSU) {
- assert(false && "Unable to resolve live physical register dependencies!");
- abort();
- }
+ assert(CurSU && "Unable to resolve live physical register dependencies!");
}
// Add the nodes that aren't ready back onto the available list.
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
-void ScheduleDAGRRList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) {
+void ScheduleDAGRRList::ReleaseSucc(SUnit *SU, const SDep *SuccEdge) {
SUnit *SuccSU = SuccEdge->getSUnit();
- --SuccSU->NumPredsLeft;
-
+
#ifndef NDEBUG
- if (SuccSU->NumPredsLeft < 0) {
- cerr << "*** Scheduling failed! ***\n";
+ if (SuccSU->NumPredsLeft == 0) {
+ dbgs() << "*** Scheduling failed! ***\n";
SuccSU->dump(this);
- cerr << " has been released too many times!\n";
- assert(0);
+ dbgs() << " has been released too many times!\n";
+ llvm_unreachable(0);
}
#endif
-
- if (SuccSU->NumPredsLeft == 0) {
+ --SuccSU->NumPredsLeft;
+
+ // If all the node's predecessors are scheduled, this node is ready
+ // to be scheduled. Ignore the special ExitSU node.
+ if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) {
SuccSU->isAvailable = true;
AvailableQueue->push(SuccSU);
}
}
+void ScheduleDAGRRList::ReleaseSuccessors(SUnit *SU) {
+ // Top down: release successors
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ assert(!I->isAssignedRegDep() &&
+ "The list-tdrr scheduler doesn't yet support physreg dependencies!");
+
+ ReleaseSucc(SU, &*I);
+ }
+}
+
/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
/// count of its successors. If a successor pending count is zero, add it to
/// the Available queue.
void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
- DOUT << "*** Scheduling [" << CurCycle << "]: ";
+ DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: ");
DEBUG(SU->dump(this));
assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
SU->setDepthToAtLeast(CurCycle);
Sequence.push_back(SU);
- // Top down: release successors
- for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
- I != E; ++I) {
- assert(!I->isAssignedRegDep() &&
- "The list-tdrr scheduler doesn't yet support physreg dependencies!");
-
- ReleaseSucc(SU, &*I);
- }
-
+ ReleaseSuccessors(SU);
SU->isScheduled = true;
AvailableQueue->ScheduledNode(SU);
}
void ScheduleDAGRRList::ListScheduleTopDown() {
unsigned CurCycle = 0;
+ // Release any successors of the special Entry node.
+ ReleaseSuccessors(&EntrySU);
+
// All leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
// It is available if it has no predecessors.
bool operator()(const SUnit* left, const SUnit* right) const;
};
-} // end anonymous namespace
-static inline bool isCopyFromLiveIn(const SUnit *SU) {
- SDNode *N = SU->getNode();
- return N && N->getOpcode() == ISD::CopyFromReg &&
- N->getOperand(N->getNumOperands()-1).getValueType() != MVT::Flag;
-}
+ struct src_ls_rr_sort : public std::binary_function<SUnit*, SUnit*, bool> {
+ RegReductionPriorityQueue<src_ls_rr_sort> *SPQ;
+ src_ls_rr_sort(RegReductionPriorityQueue<src_ls_rr_sort> *spq)
+ : SPQ(spq) {}
+ src_ls_rr_sort(const src_ls_rr_sort &RHS)
+ : SPQ(RHS.SPQ) {}
+
+ bool operator()(const SUnit* left, const SUnit* right) const;
+ };
+} // end anonymous namespace
/// CalcNodeSethiUllmanNumber - Compute Sethi Ullman number.
/// Smaller number is the higher priority.
if (PredSethiUllman > SethiUllmanNumber) {
SethiUllmanNumber = PredSethiUllman;
Extra = 0;
- } else if (PredSethiUllman == SethiUllmanNumber && !I->isCtrl())
+ } else if (PredSethiUllman == SethiUllmanNumber)
++Extra;
}
namespace {
template<class SF>
- class VISIBILITY_HIDDEN RegReductionPriorityQueue
- : public SchedulingPriorityQueue {
+ class RegReductionPriorityQueue : public SchedulingPriorityQueue {
PriorityQueue<SUnit*, std::vector<SUnit*>, SF> Queue;
unsigned currentQueueId;
public:
RegReductionPriorityQueue(const TargetInstrInfo *tii,
- const TargetRegisterInfo *tri) :
- Queue(SF(this)), currentQueueId(0),
- TII(tii), TRI(tri), scheduleDAG(NULL) {}
+ const TargetRegisterInfo *tri)
+ : Queue(SF(this)), currentQueueId(0),
+ TII(tii), TRI(tri), scheduleDAG(NULL) {}
void initNodes(std::vector<SUnit> &sunits) {
SUnits = &sunits;
// Add pseudo dependency edges for two-address nodes.
AddPseudoTwoAddrDeps();
+ // Reroute edges to nodes with multiple uses.
+ PrescheduleNodesWithMultipleUses();
// Calculate node priorities.
CalculateSethiUllmanNumbers();
}
unsigned getNodePriority(const SUnit *SU) const {
assert(SU->NodeNum < SethiUllmanNumbers.size());
unsigned Opc = SU->getNode() ? SU->getNode()->getOpcode() : 0;
- if (Opc == ISD::CopyFromReg && !isCopyFromLiveIn(SU))
- // CopyFromReg should be close to its def because it restricts
- // allocation choices. But if it is a livein then perhaps we want it
- // closer to its uses so it can be coalesced.
- return 0xffff;
if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
// CopyToReg should be close to its uses to facilitate coalescing and
// avoid spilling.
return 0;
- if (Opc == TargetInstrInfo::EXTRACT_SUBREG ||
- Opc == TargetInstrInfo::INSERT_SUBREG)
- // EXTRACT_SUBREG / INSERT_SUBREG should be close to its use to
- // facilitate coalescing.
+ if (Opc == TargetOpcode::EXTRACT_SUBREG ||
+ Opc == TargetOpcode::SUBREG_TO_REG ||
+ Opc == TargetOpcode::INSERT_SUBREG)
+ // EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG nodes should be
+ // close to their uses to facilitate coalescing.
return 0;
- if (SU->NumSuccs == 0)
- // If SU does not have a use, i.e. it doesn't produce a value that would
- // be consumed (e.g. store), then it terminates a chain of computation.
- // Give it a large SethiUllman number so it will be scheduled right
- // before its predecessors that it doesn't lengthen their live ranges.
+ if (SU->NumSuccs == 0 && SU->NumPreds != 0)
+ // If SU does not have a register use, i.e. it doesn't produce a value
+ // that would be consumed (e.g. store), then it terminates a chain of
+ // computation. Give it a large SethiUllman number so it will be
+ // scheduled right before its predecessors that it doesn't lengthen
+ // their live ranges.
return 0xffff;
- if (SU->NumPreds == 0)
- // If SU does not have a def, schedule it close to its uses because it
- // does not lengthen any live ranges.
+ if (SU->NumPreds == 0 && SU->NumSuccs != 0)
+ // If SU does not have a register def, schedule it close to its uses
+ // because it does not lengthen any live ranges.
return 0;
return SethiUllmanNumbers[SU->NodeNum];
}
+
+ unsigned getNodeOrdering(const SUnit *SU) const {
+ return scheduleDAG->DAG->GetOrdering(SU->getNode());
+ }
unsigned size() const { return Queue.size(); }
protected:
bool canClobber(const SUnit *SU, const SUnit *Op);
void AddPseudoTwoAddrDeps();
+ void PrescheduleNodesWithMultipleUses();
void CalculateSethiUllmanNumbers();
};
typedef RegReductionPriorityQueue<td_ls_rr_sort>
TDRegReductionPriorityQueue;
+
+ typedef RegReductionPriorityQueue<src_ls_rr_sort>
+ SrcRegReductionPriorityQueue;
}
/// closestSucc - Returns the scheduled cycle of the successor which is
-/// closet to the current cycle.
+/// closest to the current cycle.
static unsigned closestSucc(const SUnit *SU) {
unsigned MaxHeight = 0;
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
+ if (I->isCtrl()) continue; // ignore chain succs
unsigned Height = I->getSUnit()->getHeight();
// If there are bunch of CopyToRegs stacked up, they should be considered
// to be at the same position.
}
/// calcMaxScratches - Returns an cost estimate of the worse case requirement
-/// for scratch registers. Live-in operands and live-out results don't count
-/// since they are "fixed".
+/// for scratch registers, i.e. number of data dependencies.
static unsigned calcMaxScratches(const SUnit *SU) {
unsigned Scratches = 0;
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain preds
- if (!I->getSUnit()->getNode() ||
- I->getSUnit()->getNode()->getOpcode() != ISD::CopyFromReg)
- Scratches++;
- }
- for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
- I != E; ++I) {
- if (I->isCtrl()) continue; // ignore chain succs
- if (!I->getSUnit()->getNode() ||
- I->getSUnit()->getNode()->getOpcode() != ISD::CopyToReg)
- Scratches += 10;
+ Scratches++;
}
return Scratches;
}
-// Bottom up
-bool bu_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
+template <typename RRSort>
+static bool BURRSort(const SUnit *left, const SUnit *right,
+ const RegReductionPriorityQueue<RRSort> *SPQ) {
unsigned LPriority = SPQ->getNodePriority(left);
unsigned RPriority = SPQ->getNodePriority(right);
if (LPriority != RPriority)
if (LDist != RDist)
return LDist < RDist;
- // Intuitively, it's good to push down instructions whose results are
- // liveout so their long live ranges won't conflict with other values
- // which are needed inside the BB. Further prioritize liveout instructions
- // by the number of operands which are calculated within the BB.
+ // How many registers becomes live when the node is scheduled.
unsigned LScratch = calcMaxScratches(left);
unsigned RScratch = calcMaxScratches(right);
if (LScratch != RScratch)
return (left->NodeQueueId > right->NodeQueueId);
}
+// Bottom up
+bool bu_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
+ return BURRSort(left, right, SPQ);
+}
+
+// Source order, otherwise bottom up.
+bool src_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const{
+ unsigned LOrder = SPQ->getNodeOrdering(left);
+ unsigned ROrder = SPQ->getNodeOrdering(right);
+
+ // Prefer an ordering where the lower the non-zero order number, the higher
+ // the preference.
+ if ((LOrder || ROrder) && LOrder != ROrder)
+ return LOrder != 0 && (LOrder < ROrder || ROrder == 0);
+
+ return BURRSort(left, right, SPQ);
+}
+
template<class SF>
bool
RegReductionPriorityQueue<SF>::canClobber(const SUnit *SU, const SUnit *Op) {
return false;
}
-
/// hasCopyToRegUse - Return true if SU has a value successor that is a
/// CopyToReg node.
static bool hasCopyToRegUse(const SUnit *SU) {
unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
const unsigned *ImpDefs = TII->get(N->getMachineOpcode()).getImplicitDefs();
assert(ImpDefs && "Caller should check hasPhysRegDefs");
- const unsigned *SUImpDefs =
- TII->get(SU->getNode()->getMachineOpcode()).getImplicitDefs();
- if (!SUImpDefs)
- return false;
- for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
- MVT VT = N->getValueType(i);
- if (VT == MVT::Flag || VT == MVT::Other)
- continue;
- if (!N->hasAnyUseOfValue(i))
+ for (const SDNode *SUNode = SU->getNode(); SUNode;
+ SUNode = SUNode->getFlaggedNode()) {
+ if (!SUNode->isMachineOpcode())
continue;
- unsigned Reg = ImpDefs[i - NumDefs];
- for (;*SUImpDefs; ++SUImpDefs) {
- unsigned SUReg = *SUImpDefs;
- if (TRI->regsOverlap(Reg, SUReg))
- return true;
+ const unsigned *SUImpDefs =
+ TII->get(SUNode->getMachineOpcode()).getImplicitDefs();
+ if (!SUImpDefs)
+ return false;
+ for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
+ EVT VT = N->getValueType(i);
+ if (VT == MVT::Flag || VT == MVT::Other)
+ continue;
+ if (!N->hasAnyUseOfValue(i))
+ continue;
+ unsigned Reg = ImpDefs[i - NumDefs];
+ for (;*SUImpDefs; ++SUImpDefs) {
+ unsigned SUReg = *SUImpDefs;
+ if (TRI->regsOverlap(Reg, SUReg))
+ return true;
+ }
}
}
return false;
}
+/// PrescheduleNodesWithMultipleUses - Nodes with multiple uses
+/// are not handled well by the general register pressure reduction
+/// heuristics. When presented with code like this:
+///
+/// N
+/// / |
+/// / |
+/// U store
+/// |
+/// ...
+///
+/// the heuristics tend to push the store up, but since the
+/// operand of the store has another use (U), this would increase
+/// the length of that other use (the U->N edge).
+///
+/// This function transforms code like the above to route U's
+/// dependence through the store when possible, like this:
+///
+/// N
+/// ||
+/// ||
+/// store
+/// |
+/// U
+/// |
+/// ...
+///
+/// This results in the store being scheduled immediately
+/// after N, which shortens the U->N live range, reducing
+/// register pressure.
+///
+template<class SF>
+void RegReductionPriorityQueue<SF>::PrescheduleNodesWithMultipleUses() {
+ // Visit all the nodes in topological order, working top-down.
+ for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
+ SUnit *SU = &(*SUnits)[i];
+ // For now, only look at nodes with no data successors, such as stores.
+ // These are especially important, due to the heuristics in
+ // getNodePriority for nodes with no data successors.
+ if (SU->NumSuccs != 0)
+ continue;
+ // For now, only look at nodes with exactly one data predecessor.
+ if (SU->NumPreds != 1)
+ continue;
+ // Avoid prescheduling copies to virtual registers, which don't behave
+ // like other nodes from the perspective of scheduling heuristics.
+ if (SDNode *N = SU->getNode())
+ if (N->getOpcode() == ISD::CopyToReg &&
+ TargetRegisterInfo::isVirtualRegister
+ (cast<RegisterSDNode>(N->getOperand(1))->getReg()))
+ continue;
+
+ // Locate the single data predecessor.
+ SUnit *PredSU = 0;
+ for (SUnit::const_pred_iterator II = SU->Preds.begin(),
+ EE = SU->Preds.end(); II != EE; ++II)
+ if (!II->isCtrl()) {
+ PredSU = II->getSUnit();
+ break;
+ }
+ assert(PredSU);
+
+ // Don't rewrite edges that carry physregs, because that requires additional
+ // support infrastructure.
+ if (PredSU->hasPhysRegDefs)
+ continue;
+ // Short-circuit the case where SU is PredSU's only data successor.
+ if (PredSU->NumSuccs == 1)
+ continue;
+ // Avoid prescheduling to copies from virtual registers, which don't behave
+ // like other nodes from the perspective of scheduling // heuristics.
+ if (SDNode *N = SU->getNode())
+ if (N->getOpcode() == ISD::CopyFromReg &&
+ TargetRegisterInfo::isVirtualRegister
+ (cast<RegisterSDNode>(N->getOperand(1))->getReg()))
+ continue;
+
+ // Perform checks on the successors of PredSU.
+ for (SUnit::const_succ_iterator II = PredSU->Succs.begin(),
+ EE = PredSU->Succs.end(); II != EE; ++II) {
+ SUnit *PredSuccSU = II->getSUnit();
+ if (PredSuccSU == SU) continue;
+ // If PredSU has another successor with no data successors, for
+ // now don't attempt to choose either over the other.
+ if (PredSuccSU->NumSuccs == 0)
+ goto outer_loop_continue;
+ // Don't break physical register dependencies.
+ if (SU->hasPhysRegClobbers && PredSuccSU->hasPhysRegDefs)
+ if (canClobberPhysRegDefs(PredSuccSU, SU, TII, TRI))
+ goto outer_loop_continue;
+ // Don't introduce graph cycles.
+ if (scheduleDAG->IsReachable(SU, PredSuccSU))
+ goto outer_loop_continue;
+ }
+
+ // Ok, the transformation is safe and the heuristics suggest it is
+ // profitable. Update the graph.
+ DEBUG(dbgs() << "Prescheduling SU # " << SU->NodeNum
+ << " next to PredSU # " << PredSU->NodeNum
+ << " to guide scheduling in the presence of multiple uses\n");
+ for (unsigned i = 0; i != PredSU->Succs.size(); ++i) {
+ SDep Edge = PredSU->Succs[i];
+ assert(!Edge.isAssignedRegDep());
+ SUnit *SuccSU = Edge.getSUnit();
+ if (SuccSU != SU) {
+ Edge.setSUnit(PredSU);
+ scheduleDAG->RemovePred(SuccSU, Edge);
+ scheduleDAG->AddPred(SU, Edge);
+ Edge.setSUnit(SU);
+ scheduleDAG->AddPred(SuccSU, Edge);
+ --i;
+ }
+ }
+ outer_loop_continue:;
+ }
+}
+
/// AddPseudoTwoAddrDeps - If two nodes share an operand and one of them uses
/// it as a def&use operand. Add a pseudo control edge from it to the other
/// node (if it won't create a cycle) so the two-address one will be scheduled
if (SuccSU->getHeight() < SU->getHeight() &&
(SU->getHeight() - SuccSU->getHeight()) > 1)
continue;
+ // Skip past COPY_TO_REGCLASS nodes, so that the pseudo edge
+ // constrains whatever is using the copy, instead of the copy
+ // itself. In the case that the copy is coalesced, this
+ // preserves the intent of the pseudo two-address heurietics.
+ while (SuccSU->Succs.size() == 1 &&
+ SuccSU->getNode()->isMachineOpcode() &&
+ SuccSU->getNode()->getMachineOpcode() ==
+ TargetOpcode::COPY_TO_REGCLASS)
+ SuccSU = SuccSU->Succs.front().getSUnit();
+ // Don't constrain non-instruction nodes.
if (!SuccSU->getNode() || !SuccSU->getNode()->isMachineOpcode())
continue;
// Don't constrain nodes with physical register defs if the
// predecessor can clobber them.
- if (SuccSU->hasPhysRegDefs) {
+ if (SuccSU->hasPhysRegDefs && SU->hasPhysRegClobbers) {
if (canClobberPhysRegDefs(SuccSU, SU, TII, TRI))
continue;
}
- // Don't constraint extract_subreg / insert_subreg these may be
- // coalesced away. We don't them close to their uses.
+ // Don't constrain EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG;
+ // these may be coalesced away. We want them close to their uses.
unsigned SuccOpc = SuccSU->getNode()->getMachineOpcode();
- if (SuccOpc == TargetInstrInfo::EXTRACT_SUBREG ||
- SuccOpc == TargetInstrInfo::INSERT_SUBREG)
+ if (SuccOpc == TargetOpcode::EXTRACT_SUBREG ||
+ SuccOpc == TargetOpcode::INSERT_SUBREG ||
+ SuccOpc == TargetOpcode::SUBREG_TO_REG)
continue;
if ((!canClobber(SuccSU, DUSU) ||
(hasCopyToRegUse(SU) && !hasCopyToRegUse(SuccSU)) ||
(!SU->isCommutable && SuccSU->isCommutable)) &&
!scheduleDAG->IsReachable(SuccSU, SU)) {
- DOUT << "Adding a pseudo-two-addr edge from SU # " << SU->NodeNum
- << " to SU #" << SuccSU->NodeNum << "\n";
+ DEBUG(dbgs() << "Adding a pseudo-two-addr edge from SU # "
+ << SU->NodeNum << " to SU #" << SuccSU->NodeNum << "\n");
scheduleDAG->AddPred(SU, SDep(SuccSU, SDep::Order, /*Latency=*/0,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
// Public Constructor Functions
//===----------------------------------------------------------------------===//
-llvm::ScheduleDAG* llvm::createBURRListDAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- const TargetMachine *TM,
- MachineBasicBlock *BB,
- bool) {
- const TargetInstrInfo *TII = TM->getInstrInfo();
- const TargetRegisterInfo *TRI = TM->getRegisterInfo();
+llvm::ScheduleDAGSDNodes *
+llvm::createBURRListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+ const TargetMachine &TM = IS->TM;
+ const TargetInstrInfo *TII = TM.getInstrInfo();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
BURegReductionPriorityQueue *PQ = new BURegReductionPriorityQueue(TII, TRI);
ScheduleDAGRRList *SD =
- new ScheduleDAGRRList(DAG, BB, *TM, true, PQ);
+ new ScheduleDAGRRList(*IS->MF, true, PQ);
PQ->setScheduleDAG(SD);
return SD;
}
-llvm::ScheduleDAG* llvm::createTDRRListDAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- const TargetMachine *TM,
- MachineBasicBlock *BB,
- bool) {
- const TargetInstrInfo *TII = TM->getInstrInfo();
- const TargetRegisterInfo *TRI = TM->getRegisterInfo();
+llvm::ScheduleDAGSDNodes *
+llvm::createTDRRListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+ const TargetMachine &TM = IS->TM;
+ const TargetInstrInfo *TII = TM.getInstrInfo();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
TDRegReductionPriorityQueue *PQ = new TDRegReductionPriorityQueue(TII, TRI);
- ScheduleDAGRRList *SD = new ScheduleDAGRRList(DAG, BB, *TM, false, PQ);
+ ScheduleDAGRRList *SD =
+ new ScheduleDAGRRList(*IS->MF, false, PQ);
PQ->setScheduleDAG(SD);
return SD;
}
+
+llvm::ScheduleDAGSDNodes *
+llvm::createSourceListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+ const TargetMachine &TM = IS->TM;
+ const TargetInstrInfo *TII = TM.getInstrInfo();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
+
+ SrcRegReductionPriorityQueue *PQ = new SrcRegReductionPriorityQueue(TII, TRI);
+
+ ScheduleDAGRRList *SD =
+ new ScheduleDAGRRList(*IS->MF, true, PQ);
+ PQ->setScheduleDAG(SD);
+ return SD;
+}