#define DEBUG_TYPE "sched"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/CodeGen/SelectionDAG.h"
+#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
-#include <iostream>
-#include <ios>
#include <algorithm>
+#include <iostream>
using namespace llvm;
namespace {
- // Style of scheduling to use.
- enum ScheduleChoices {
- noScheduling,
- simpleScheduling,
- simpleNoItinScheduling
- };
-} // namespace
+class NodeInfo;
+typedef NodeInfo *NodeInfoPtr;
+typedef std::vector<NodeInfoPtr> NIVector;
+typedef std::vector<NodeInfoPtr>::iterator NIIterator;
+
+//===--------------------------------------------------------------------===//
+///
+/// Node group - This struct is used to manage flagged node groups.
+///
+class NodeGroup {
+public:
+ NodeGroup *Next;
+private:
+ NIVector Members; // Group member nodes
+ NodeInfo *Dominator; // Node with highest latency
+ unsigned Latency; // Total latency of the group
+ int Pending; // Number of visits pending before
+ // adding to order
-cl::opt<ScheduleChoices> ScheduleStyle("sched",
- cl::desc("Choose scheduling style"),
- cl::init(noScheduling),
- cl::values(
- clEnumValN(noScheduling, "none",
- "Trivial emission with no analysis"),
- clEnumValN(simpleScheduling, "simple",
- "Minimize critical path and maximize processor utilization"),
- clEnumValN(simpleNoItinScheduling, "simple-noitin",
- "Same as simple except using generic latency"),
- clEnumValEnd));
+public:
+ // Ctor.
+ NodeGroup() : Next(NULL), Dominator(NULL), Pending(0) {}
+
+ // Accessors
+ inline void setDominator(NodeInfo *D) { Dominator = D; }
+ inline NodeInfo *getTop() { return Members.front(); }
+ inline NodeInfo *getBottom() { return Members.back(); }
+ inline NodeInfo *getDominator() { return Dominator; }
+ inline void setLatency(unsigned L) { Latency = L; }
+ inline unsigned getLatency() { return Latency; }
+ inline int getPending() const { return Pending; }
+ inline void setPending(int P) { Pending = P; }
+ inline int addPending(int I) { return Pending += I; }
+
+ // Pass thru
+ inline bool group_empty() { return Members.empty(); }
+ inline NIIterator group_begin() { return Members.begin(); }
+ inline NIIterator group_end() { return Members.end(); }
+ inline void group_push_back(const NodeInfoPtr &NI) {
+ Members.push_back(NI);
+ }
+ inline NIIterator group_insert(NIIterator Pos, const NodeInfoPtr &NI) {
+ return Members.insert(Pos, NI);
+ }
+ inline void group_insert(NIIterator Pos, NIIterator First,
+ NIIterator Last) {
+ Members.insert(Pos, First, Last);
+ }
+
+ static void Add(NodeInfo *D, NodeInfo *U);
+};
+
+//===--------------------------------------------------------------------===//
+///
+/// NodeInfo - This struct tracks information used to schedule the a node.
+///
+class NodeInfo {
+private:
+ int Pending; // Number of visits pending before
+ // adding to order
+public:
+ SDNode *Node; // DAG node
+ InstrStage *StageBegin; // First stage in itinerary
+ InstrStage *StageEnd; // Last+1 stage in itinerary
+ unsigned Latency; // Total cycles to complete instr
+ bool IsCall : 1; // Is function call
+ bool IsLoad : 1; // Is memory load
+ bool IsStore : 1; // Is memory store
+ unsigned Slot; // Node's time slot
+ NodeGroup *Group; // Grouping information
+#ifndef NDEBUG
+ unsigned Preorder; // Index before scheduling
+#endif
+
+ // Ctor.
+ NodeInfo(SDNode *N = NULL)
+ : Pending(0)
+ , Node(N)
+ , StageBegin(NULL)
+ , StageEnd(NULL)
+ , Latency(0)
+ , IsCall(false)
+ , Slot(0)
+ , Group(NULL)
+#ifndef NDEBUG
+ , Preorder(0)
+#endif
+ {}
+
+ // Accessors
+ inline bool isInGroup() const {
+ assert(!Group || !Group->group_empty() && "Group with no members");
+ return Group != NULL;
+ }
+ inline bool isGroupDominator() const {
+ return isInGroup() && Group->getDominator() == this;
+ }
+ inline int getPending() const {
+ return Group ? Group->getPending() : Pending;
+ }
+ inline void setPending(int P) {
+ if (Group) Group->setPending(P);
+ else Pending = P;
+ }
+ inline int addPending(int I) {
+ if (Group) return Group->addPending(I);
+ else return Pending += I;
+ }
+};
+
+//===--------------------------------------------------------------------===//
+///
+/// NodeGroupIterator - Iterates over all the nodes indicated by the node
+/// info. If the node is in a group then iterate over the members of the
+/// group, otherwise just the node info.
+///
+class NodeGroupIterator {
+private:
+ NodeInfo *NI; // Node info
+ NIIterator NGI; // Node group iterator
+ NIIterator NGE; // Node group iterator end
+
+public:
+ // Ctor.
+ NodeGroupIterator(NodeInfo *N) : NI(N) {
+ // If the node is in a group then set up the group iterator. Otherwise
+ // the group iterators will trip first time out.
+ if (N->isInGroup()) {
+ // get Group
+ NodeGroup *Group = NI->Group;
+ NGI = Group->group_begin();
+ NGE = Group->group_end();
+ // Prevent this node from being used (will be in members list
+ NI = NULL;
+ }
+ }
+
+ /// next - Return the next node info, otherwise NULL.
+ ///
+ NodeInfo *next() {
+ // If members list
+ if (NGI != NGE) return *NGI++;
+ // Use node as the result (may be NULL)
+ NodeInfo *Result = NI;
+ // Only use once
+ NI = NULL;
+ // Return node or NULL
+ return Result;
+ }
+};
+//===--------------------------------------------------------------------===//
+
+
+//===--------------------------------------------------------------------===//
+///
+/// NodeGroupOpIterator - Iterates over all the operands of a node. If the
+/// node is a member of a group, this iterates over all the operands of all
+/// the members of the group.
+///
+class NodeGroupOpIterator {
+private:
+ NodeInfo *NI; // Node containing operands
+ NodeGroupIterator GI; // Node group iterator
+ SDNode::op_iterator OI; // Operand iterator
+ SDNode::op_iterator OE; // Operand iterator end
+
+ /// CheckNode - Test if node has more operands. If not get the next node
+ /// skipping over nodes that have no operands.
+ void CheckNode() {
+ // Only if operands are exhausted first
+ while (OI == OE) {
+ // Get next node info
+ NodeInfo *NI = GI.next();
+ // Exit if nodes are exhausted
+ if (!NI) return;
+ // Get node itself
+ SDNode *Node = NI->Node;
+ // Set up the operand iterators
+ OI = Node->op_begin();
+ OE = Node->op_end();
+ }
+ }
+
+public:
+ // Ctor.
+ NodeGroupOpIterator(NodeInfo *N)
+ : NI(N), GI(N), OI(SDNode::op_iterator()), OE(SDNode::op_iterator()) {}
+
+ /// isEnd - Returns true when not more operands are available.
+ ///
+ inline bool isEnd() { CheckNode(); return OI == OE; }
+
+ /// next - Returns the next available operand.
+ ///
+ inline SDOperand next() {
+ assert(OI != OE &&
+ "Not checking for end of NodeGroupOpIterator correctly");
+ return *OI++;
+ }
+};
-namespace {
//===----------------------------------------------------------------------===//
///
/// BitsIterator - Provides iteration through individual bits in a bit vector.
///
class ScheduleDAGSimple : public ScheduleDAG {
private:
+ bool NoSched; // Just do a BFS schedule, nothing fancy
+ bool NoItins; // Don't use itineraries?
+ ResourceTally<unsigned> Tally; // Resource usage tally
+ unsigned NSlots; // Total latency
+ static const unsigned NotFound = ~0U; // Search marker
+
unsigned NodeCount; // Number of nodes in DAG
+ std::map<SDNode *, NodeInfo *> Map; // Map nodes to info
bool HasGroups; // True if there are any groups
NodeInfo *Info; // Info for nodes being scheduled
NIVector Ordering; // Emit ordering of nodes
- ResourceTally<unsigned> Tally; // Resource usage tally
- unsigned NSlots; // Total latency
- static const unsigned NotFound = ~0U; // Search marker
+ NodeGroup *HeadNG, *TailNG; // Keep track of allocated NodeGroups
public:
// Ctor.
- ScheduleDAGSimple(SelectionDAG &dag, MachineBasicBlock *bb,
- const TargetMachine &tm)
- : ScheduleDAG(dag, bb, tm),
- NodeCount(0), HasGroups(false), Info(NULL), Tally(), NSlots(0) {
+ ScheduleDAGSimple(bool noSched, bool noItins, SelectionDAG &dag,
+ MachineBasicBlock *bb, const TargetMachine &tm)
+ : ScheduleDAG(dag, bb, tm), NoSched(noSched), NoItins(noItins), NSlots(0),
+ NodeCount(0), HasGroups(false), Info(NULL), HeadNG(NULL), TailNG(NULL) {
assert(&TII && "Target doesn't provide instr info?");
assert(&MRI && "Target doesn't provide register info?");
}
- virtual ~ScheduleDAGSimple() {};
+ virtual ~ScheduleDAGSimple() {
+ if (Info)
+ delete[] Info;
+
+ NodeGroup *NG = HeadNG;
+ while (NG) {
+ NodeGroup *NextSU = NG->Next;
+ delete NG;
+ NG = NextSU;
+ }
+ }
+
+ void Schedule();
+ /// getNI - Returns the node info for the specified node.
+ ///
+ NodeInfo *getNI(SDNode *Node) { return Map[Node]; }
+
private:
- static bool isFlagDefiner(SDNode *A);
- static bool isFlagUser(SDNode *A);
static bool isDefiner(NodeInfo *A, NodeInfo *B);
- static bool isPassiveNode(SDNode *Node);
void IncludeNode(NodeInfo *NI);
void VisitAll();
- void Schedule();
- void IdentifyGroups();
void GatherSchedulingInfo();
void FakeGroupDominators();
- void PrepareNodeInfo();
bool isStrongDependency(NodeInfo *A, NodeInfo *B);
bool isWeakDependency(NodeInfo *A, NodeInfo *B);
void ScheduleBackward();
void ScheduleForward();
+
+ void AddToGroup(NodeInfo *D, NodeInfo *U);
+ /// PrepareNodeInfo - Set up the basic minimum node info for scheduling.
+ ///
+ void PrepareNodeInfo();
+
+ /// IdentifyGroups - Put flagged nodes into groups.
+ ///
+ void IdentifyGroups();
+
+ /// print - Print ordering to specified output stream.
+ ///
+ void print(std::ostream &O) const;
+
+ void dump(const char *tag) const;
+
+ virtual void dump() const;
+
+ /// EmitAll - Emit all nodes in schedule sorted order.
+ ///
void EmitAll();
- void printChanges(unsigned Index);
- void printSI(std::ostream &O, NodeInfo *NI) const;
- void print(std::ostream &O) const;
+ /// printNI - Print node info.
+ ///
+ void printNI(std::ostream &O, NodeInfo *NI) const;
+
+ /// printChanges - Hilight changes in order caused by scheduling.
+ ///
+ void printChanges(unsigned Index) const;
};
-
//===----------------------------------------------------------------------===//
/// Special case itineraries.
///
static InstrStage FloatStage = { 3, RSFloat };
//===----------------------------------------------------------------------===//
+} // namespace
//===----------------------------------------------------------------------===//
-} // namespace
+/// PrepareNodeInfo - Set up the basic minimum node info for scheduling.
+///
+void ScheduleDAGSimple::PrepareNodeInfo() {
+ // Allocate node information
+ Info = new NodeInfo[NodeCount];
+
+ unsigned i = 0;
+ for (SelectionDAG::allnodes_iterator I = DAG.allnodes_begin(),
+ E = DAG.allnodes_end(); I != E; ++I, ++i) {
+ // Fast reference to node schedule info
+ NodeInfo* NI = &Info[i];
+ // Set up map
+ Map[I] = NI;
+ // Set node
+ NI->Node = I;
+ // Set pending visit count
+ NI->setPending(I->use_size());
+ }
+}
-//===----------------------------------------------------------------------===//
+/// IdentifyGroups - Put flagged nodes into groups.
+///
+void ScheduleDAGSimple::IdentifyGroups() {
+ for (unsigned i = 0, N = NodeCount; i < N; i++) {
+ NodeInfo* NI = &Info[i];
+ SDNode *Node = NI->Node;
+
+ // For each operand (in reverse to only look at flags)
+ for (unsigned N = Node->getNumOperands(); 0 < N--;) {
+ // Get operand
+ SDOperand Op = Node->getOperand(N);
+ // No more flags to walk
+ if (Op.getValueType() != MVT::Flag) break;
+ // Add to node group
+ AddToGroup(getNI(Op.Val), NI);
+ // Let everyone else know
+ HasGroups = true;
+ }
+ }
+}
+/// CountInternalUses - Returns the number of edges between the two nodes.
+///
+static unsigned CountInternalUses(NodeInfo *D, NodeInfo *U) {
+ unsigned N = 0;
+ for (unsigned M = U->Node->getNumOperands(); 0 < M--;) {
+ SDOperand Op = U->Node->getOperand(M);
+ if (Op.Val == D->Node) N++;
+ }
+
+ return N;
+}
//===----------------------------------------------------------------------===//
/// Add - Adds a definer and user pair to a node group.
///
-void NodeGroup::Add(NodeInfo *D, NodeInfo *U) {
+void ScheduleDAGSimple::AddToGroup(NodeInfo *D, NodeInfo *U) {
// Get current groups
NodeGroup *DGroup = D->Group;
NodeGroup *UGroup = U->Group;
CountInternalUses(D, U));
DGroup->group_push_back(D);
DGroup->group_push_back(U);
+
+ if (HeadNG == NULL)
+ HeadNG = DGroup;
+ if (TailNG != NULL)
+ TailNG->Next = DGroup;
+ TailNG = DGroup;
}
}
-/// CountInternalUses - Returns the number of edges between the two nodes.
+
+/// print - Print ordering to specified output stream.
///
-unsigned NodeGroup::CountInternalUses(NodeInfo *D, NodeInfo *U) {
- unsigned N = 0;
- for (unsigned M = U->Node->getNumOperands(); 0 < M--;) {
- SDOperand Op = U->Node->getOperand(M);
- if (Op.Val == D->Node) N++;
+void ScheduleDAGSimple::print(std::ostream &O) const {
+#ifndef NDEBUG
+ O << "Ordering\n";
+ for (unsigned i = 0, N = Ordering.size(); i < N; i++) {
+ NodeInfo *NI = Ordering[i];
+ printNI(O, NI);
+ O << "\n";
+ if (NI->isGroupDominator()) {
+ NodeGroup *Group = NI->Group;
+ for (NIIterator NII = Group->group_begin(), E = Group->group_end();
+ NII != E; NII++) {
+ O << " ";
+ printNI(O, *NII);
+ O << "\n";
+ }
+ }
}
+#endif
+}
- return N;
+void ScheduleDAGSimple::dump(const char *tag) const {
+ std::cerr << tag; dump();
}
-//===----------------------------------------------------------------------===//
+void ScheduleDAGSimple::dump() const {
+ print(std::cerr);
+}
+
+
+/// EmitAll - Emit all nodes in schedule sorted order.
+///
+void ScheduleDAGSimple::EmitAll() {
+ std::map<SDNode*, unsigned> VRBaseMap;
+
+ // For each node in the ordering
+ for (unsigned i = 0, N = Ordering.size(); i < N; i++) {
+ // Get the scheduling info
+ NodeInfo *NI = Ordering[i];
+ if (NI->isInGroup()) {
+ NodeGroupIterator NGI(Ordering[i]);
+ while (NodeInfo *NI = NGI.next()) EmitNode(NI->Node, VRBaseMap);
+ } else {
+ EmitNode(NI->Node, VRBaseMap);
+ }
+ }
+}
-//===----------------------------------------------------------------------===//
/// isFlagDefiner - Returns true if the node defines a flag result.
-bool ScheduleDAGSimple::isFlagDefiner(SDNode *A) {
+static bool isFlagDefiner(SDNode *A) {
unsigned N = A->getNumValues();
return N && A->getValueType(N - 1) == MVT::Flag;
}
/// isFlagUser - Returns true if the node uses a flag result.
///
-bool ScheduleDAGSimple::isFlagUser(SDNode *A) {
+static bool isFlagUser(SDNode *A) {
unsigned N = A->getNumOperands();
return N && A->getOperand(N - 1).getValueType() == MVT::Flag;
}
+/// printNI - Print node info.
+///
+void ScheduleDAGSimple::printNI(std::ostream &O, NodeInfo *NI) const {
+#ifndef NDEBUG
+ SDNode *Node = NI->Node;
+ O << " "
+ << std::hex << Node << std::dec
+ << ", Lat=" << NI->Latency
+ << ", Slot=" << NI->Slot
+ << ", ARITY=(" << Node->getNumOperands() << ","
+ << Node->getNumValues() << ")"
+ << " " << Node->getOperationName(&DAG);
+ if (isFlagDefiner(Node)) O << "<#";
+ if (isFlagUser(Node)) O << ">#";
+#endif
+}
+
+/// printChanges - Hilight changes in order caused by scheduling.
+///
+void ScheduleDAGSimple::printChanges(unsigned Index) const {
+#ifndef NDEBUG
+ // Get the ordered node count
+ unsigned N = Ordering.size();
+ // Determine if any changes
+ unsigned i = 0;
+ for (; i < N; i++) {
+ NodeInfo *NI = Ordering[i];
+ if (NI->Preorder != i) break;
+ }
+
+ if (i < N) {
+ std::cerr << Index << ". New Ordering\n";
+
+ for (i = 0; i < N; i++) {
+ NodeInfo *NI = Ordering[i];
+ std::cerr << " " << NI->Preorder << ". ";
+ printNI(std::cerr, NI);
+ std::cerr << "\n";
+ if (NI->isGroupDominator()) {
+ NodeGroup *Group = NI->Group;
+ for (NIIterator NII = Group->group_begin(), E = Group->group_end();
+ NII != E; NII++) {
+ std::cerr << " ";
+ printNI(std::cerr, *NII);
+ std::cerr << "\n";
+ }
+ }
+ }
+ } else {
+ std::cerr << Index << ". No Changes\n";
+ }
+#endif
+}
+
+//===----------------------------------------------------------------------===//
/// isDefiner - Return true if node A is a definer for B.
///
bool ScheduleDAGSimple::isDefiner(NodeInfo *A, NodeInfo *B) {
return false;
}
-/// isPassiveNode - Return true if the node is a non-scheduled leaf.
-///
-bool ScheduleDAGSimple::isPassiveNode(SDNode *Node) {
- if (isa<ConstantSDNode>(Node)) return true;
- if (isa<RegisterSDNode>(Node)) return true;
- if (isa<GlobalAddressSDNode>(Node)) return true;
- if (isa<BasicBlockSDNode>(Node)) return true;
- if (isa<FrameIndexSDNode>(Node)) return true;
- if (isa<ConstantPoolSDNode>(Node)) return true;
- if (isa<ExternalSymbolSDNode>(Node)) return true;
- return false;
-}
-
/// IncludeNode - Add node to NodeInfo vector.
///
void ScheduleDAGSimple::IncludeNode(NodeInfo *NI) {
NI->setPending(Count);
}
-/// VisitAll - Visit each node breadth-wise to produce an initial ordering.
-/// Note that the ordering in the Nodes vector is reversed.
-void ScheduleDAGSimple::VisitAll() {
- // Add first element to list
- NodeInfo *NI = getNI(DAG.getRoot().Val);
- if (NI->isInGroup()) {
- Ordering.push_back(NI->Group->getDominator());
- } else {
- Ordering.push_back(NI);
- }
-
- // Iterate through all nodes that have been added
- for (unsigned i = 0; i < Ordering.size(); i++) { // note: size() varies
- // Visit all operands
- NodeGroupOpIterator NGI(Ordering[i]);
- while (!NGI.isEnd()) {
- // Get next operand
- SDOperand Op = NGI.next();
- // Get node
- SDNode *Node = Op.Val;
- // Ignore passive nodes
- if (isPassiveNode(Node)) continue;
- // Check out node
- IncludeNode(getNI(Node));
- }
- }
-
- // Add entry node last (IncludeNode filters entry nodes)
- if (DAG.getEntryNode().Val != DAG.getRoot().Val)
- Ordering.push_back(getNI(DAG.getEntryNode().Val));
-
- // Reverse the order
- std::reverse(Ordering.begin(), Ordering.end());
-}
-
-/// IdentifyGroups - Put flagged nodes into groups.
-///
-void ScheduleDAGSimple::IdentifyGroups() {
- for (unsigned i = 0, N = NodeCount; i < N; i++) {
- NodeInfo* NI = &Info[i];
- SDNode *Node = NI->Node;
-
- // For each operand (in reverse to only look at flags)
- for (unsigned N = Node->getNumOperands(); 0 < N--;) {
- // Get operand
- SDOperand Op = Node->getOperand(N);
- // No more flags to walk
- if (Op.getValueType() != MVT::Flag) break;
- // Add to node group
- NodeGroup::Add(getNI(Op.Val), NI);
- // Let evryone else know
- HasGroups = true;
- }
- }
-}
-
/// GatherSchedulingInfo - Get latency and resource information about each node.
///
void ScheduleDAGSimple::GatherSchedulingInfo() {
// Get instruction itineraries for the target
- const InstrItineraryData InstrItins = TM.getInstrItineraryData();
+ const InstrItineraryData &InstrItins = TM.getInstrItineraryData();
// For each node
for (unsigned i = 0, N = NodeCount; i < N; i++) {
SDNode *Node = NI->Node;
// If there are itineraries and it is a machine instruction
- if (InstrItins.isEmpty() || ScheduleStyle == simpleNoItinScheduling) {
+ if (InstrItins.isEmpty() || NoItins) {
// If machine opcode
if (Node->isTargetOpcode()) {
// Get return type to guess which processing unit
}
}
+/// VisitAll - Visit each node breadth-wise to produce an initial ordering.
+/// Note that the ordering in the Nodes vector is reversed.
+void ScheduleDAGSimple::VisitAll() {
+ // Add first element to list
+ NodeInfo *NI = getNI(DAG.getRoot().Val);
+ if (NI->isInGroup()) {
+ Ordering.push_back(NI->Group->getDominator());
+ } else {
+ Ordering.push_back(NI);
+ }
+
+ // Iterate through all nodes that have been added
+ for (unsigned i = 0; i < Ordering.size(); i++) { // note: size() varies
+ // Visit all operands
+ NodeGroupOpIterator NGI(Ordering[i]);
+ while (!NGI.isEnd()) {
+ // Get next operand
+ SDOperand Op = NGI.next();
+ // Get node
+ SDNode *Node = Op.Val;
+ // Ignore passive nodes
+ if (isPassiveNode(Node)) continue;
+ // Check out node
+ IncludeNode(getNI(Node));
+ }
+ }
+
+ // Add entry node last (IncludeNode filters entry nodes)
+ if (DAG.getEntryNode().Val != DAG.getRoot().Val)
+ Ordering.push_back(getNI(DAG.getEntryNode().Val));
+
+ // Reverse the order
+ std::reverse(Ordering.begin(), Ordering.end());
+}
+
/// FakeGroupDominators - Set dominators for non-scheduling.
///
void ScheduleDAGSimple::FakeGroupDominators() {
}
}
-/// PrepareNodeInfo - Set up the basic minimum node info for scheduling.
-///
-void ScheduleDAGSimple::PrepareNodeInfo() {
- // Allocate node information
- Info = new NodeInfo[NodeCount];
-
- unsigned i = 0;
- for (SelectionDAG::allnodes_iterator I = DAG.allnodes_begin(),
- E = DAG.allnodes_end(); I != E; ++I, ++i) {
- // Fast reference to node schedule info
- NodeInfo* NI = &Info[i];
- // Set up map
- Map[I] = NI;
- // Set node
- NI->Node = I;
- // Set pending visit count
- NI->setPending(I->use_size());
- }
-}
-
/// isStrongDependency - Return true if node A has results used by node B.
/// I.E., B must wait for latency of A.
bool ScheduleDAGSimple::isStrongDependency(NodeInfo *A, NodeInfo *B) {
}
}
-/// EmitAll - Emit all nodes in schedule sorted order.
-///
-void ScheduleDAGSimple::EmitAll() {
- // For each node in the ordering
- for (unsigned i = 0, N = Ordering.size(); i < N; i++) {
- // Get the scheduling info
- NodeInfo *NI = Ordering[i];
- if (NI->isInGroup()) {
- NodeGroupIterator NGI(Ordering[i]);
- while (NodeInfo *NI = NGI.next()) EmitNode(NI);
- } else {
- EmitNode(NI);
- }
- }
-}
-
/// Schedule - Order nodes according to selected style.
///
void ScheduleDAGSimple::Schedule() {
// Number the nodes
NodeCount = std::distance(DAG.allnodes_begin(), DAG.allnodes_end());
- // Test to see if scheduling should occur
- bool ShouldSchedule = NodeCount > 3 && ScheduleStyle != noScheduling;
+
// Set up minimum info for scheduling
PrepareNodeInfo();
// Construct node groups for flagged nodes
IdentifyGroups();
-
+
+ // Test to see if scheduling should occur
+ bool ShouldSchedule = NodeCount > 3 && !NoSched;
// Don't waste time if is only entry and return
if (ShouldSchedule) {
// Get latency and resource requirements
EmitAll();
}
-/// printChanges - Hilight changes in order caused by scheduling.
-///
-void ScheduleDAGSimple::printChanges(unsigned Index) {
-#ifndef NDEBUG
- // Get the ordered node count
- unsigned N = Ordering.size();
- // Determine if any changes
- unsigned i = 0;
- for (; i < N; i++) {
- NodeInfo *NI = Ordering[i];
- if (NI->Preorder != i) break;
- }
-
- if (i < N) {
- std::cerr << Index << ". New Ordering\n";
-
- for (i = 0; i < N; i++) {
- NodeInfo *NI = Ordering[i];
- std::cerr << " " << NI->Preorder << ". ";
- printSI(std::cerr, NI);
- std::cerr << "\n";
- if (NI->isGroupDominator()) {
- NodeGroup *Group = NI->Group;
- for (NIIterator NII = Group->group_begin(), E = Group->group_end();
- NII != E; NII++) {
- std::cerr << " ";
- printSI(std::cerr, *NII);
- std::cerr << "\n";
- }
- }
- }
- } else {
- std::cerr << Index << ". No Changes\n";
- }
-#endif
-}
-
-/// printSI - Print schedule info.
-///
-void ScheduleDAGSimple::printSI(std::ostream &O, NodeInfo *NI) const {
-#ifndef NDEBUG
- SDNode *Node = NI->Node;
- O << " "
- << std::hex << Node << std::dec
- << ", Lat=" << NI->Latency
- << ", Slot=" << NI->Slot
- << ", ARITY=(" << Node->getNumOperands() << ","
- << Node->getNumValues() << ")"
- << " " << Node->getOperationName(&DAG);
- if (isFlagDefiner(Node)) O << "<#";
- if (isFlagUser(Node)) O << ">#";
-#endif
-}
-
-/// print - Print ordering to specified output stream.
-///
-void ScheduleDAGSimple::print(std::ostream &O) const {
-#ifndef NDEBUG
- using namespace std;
- O << "Ordering\n";
- for (unsigned i = 0, N = Ordering.size(); i < N; i++) {
- NodeInfo *NI = Ordering[i];
- printSI(O, NI);
- O << "\n";
- if (NI->isGroupDominator()) {
- NodeGroup *Group = NI->Group;
- for (NIIterator NII = Group->group_begin(), E = Group->group_end();
- NII != E; NII++) {
- O << " ";
- printSI(O, *NII);
- O << "\n";
- }
- }
- }
-#endif
-}
/// createSimpleDAGScheduler - This creates a simple two pass instruction
/// scheduler.
-llvm::ScheduleDAG* llvm::createSimpleDAGScheduler(SelectionDAG &DAG,
+llvm::ScheduleDAG* llvm::createSimpleDAGScheduler(bool NoItins,
+ SelectionDAG &DAG,
MachineBasicBlock *BB) {
- return new ScheduleDAGSimple(DAG, BB, DAG.getTarget());
+ return new ScheduleDAGSimple(false, NoItins, DAG, BB, DAG.getTarget());
+}
+
+llvm::ScheduleDAG* llvm::createBFS_DAGScheduler(SelectionDAG &DAG,
+ MachineBasicBlock *BB) {
+ return new ScheduleDAGSimple(true, false, DAG, BB, DAG.getTarget());
}