// This implements the SelectionDAG class.
//
//===----------------------------------------------------------------------===//
-
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/Constants.h"
+#include "llvm/GlobalAlias.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Intrinsics.h"
#include "llvm/DerivedTypes.h"
// Handle SDNode leafs with special info.
switch (N->getOpcode()) {
default: break; // Normal nodes don't need extra info.
+ case ISD::ARG_FLAGS:
+ ID.AddInteger(cast<ARG_FLAGSSDNode>(N)->getArgFlags().getRawBits());
+ break;
case ISD::TargetConstant:
case ISD::Constant:
ID.Add(cast<ConstantSDNode>(N)->getAPIntValue());
// no cycles in the graph.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
SDNode *Operand = I->Val;
- Operand->removeUser(N);
+ Operand->removeUser(std::distance(N->op_begin(), I), N);
// Now that we removed this operand, see if there are no uses of it left.
if (Operand->use_empty())
DeadNodes.push_back(Operand);
}
- if (N->OperandsNeedDelete)
+ if (N->OperandsNeedDelete) {
delete[] N->OperandList;
+ }
N->OperandList = 0;
N->NumOperands = 0;
// no cycles in the graph.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
SDNode *Operand = I->Val;
- Operand->removeUser(N);
+ Operand->removeUser(std::distance(N->op_begin(), I), N);
// Now that we removed this operand, see if there are no uses of it left.
if (Operand->use_empty())
DeadNodes.push_back(Operand);
}
- if (N->OperandsNeedDelete)
+ if (N->OperandsNeedDelete) {
delete[] N->OperandList;
+ }
N->OperandList = 0;
N->NumOperands = 0;
// Drop all of the operands and decrement used nodes use counts.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
- I->Val->removeUser(N);
- if (N->OperandsNeedDelete)
+ I->Val->removeUser(std::distance(N->op_begin(), I), N);
+ if (N->OperandsNeedDelete) {
delete[] N->OperandList;
+ }
N->OperandList = 0;
N->NumOperands = 0;
while (!AllNodes.empty()) {
SDNode *N = AllNodes.begin();
N->SetNextInBucket(0);
- if (N->OperandsNeedDelete)
+ if (N->OperandsNeedDelete) {
delete [] N->OperandList;
+ }
N->OperandList = 0;
N->NumOperands = 0;
AllNodes.pop_front();
SDOperand SelectionDAG::getGlobalAddress(const GlobalValue *GV,
MVT::ValueType VT, int Offset,
bool isTargetGA) {
- const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV);
unsigned Opc;
+
+ const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV);
+ if (!GVar) {
+ // If GV is an alias then use the aliasee for determining thread-localness.
+ if (const GlobalAlias *GA = dyn_cast<GlobalAlias>(GV))
+ GVar = dyn_cast_or_null<GlobalVariable>(GA->resolveAliasedGlobal());
+ }
+
if (GVar && GVar->isThreadLocal())
Opc = isTargetGA ? ISD::TargetGlobalTLSAddress : ISD::GlobalTLSAddress;
else
Opc = isTargetGA ? ISD::TargetGlobalAddress : ISD::GlobalAddress;
+
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddPointer(GV);
return SDOperand(N, 0);
}
+SDOperand SelectionDAG::getArgFlags(ISD::ArgFlagsTy Flags) {
+ FoldingSetNodeID ID;
+ AddNodeIDNode(ID, ISD::ARG_FLAGS, getVTList(MVT::Other), 0, 0);
+ ID.AddInteger(Flags.getRawBits());
+ void *IP = 0;
+ if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
+ return SDOperand(E, 0);
+ SDNode *N = new ARG_FLAGSSDNode(Flags);
+ CSEMap.InsertNode(N, IP);
+ AllNodes.push_back(N);
+ return SDOperand(N, 0);
+}
+
SDOperand SelectionDAG::getValueType(MVT::ValueType VT) {
if (!MVT::isExtendedVT(VT) && (unsigned)VT >= ValueTypeNodes.size())
ValueTypeNodes.resize(VT+1);
// Handle NEG.
if (ConstantSDNode *CLHS = dyn_cast<ConstantSDNode>(Op.getOperand(0)))
- if (CLHS->getValue() == 0) {
+ if (CLHS->isNullValue()) {
APInt KnownZero, KnownOne;
APInt Mask = APInt::getAllOnesValue(VTBits);
ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
unsigned BitWidth = MVT::getSizeInBits(VT);
switch (Opcode) {
default: break;
- case ISD::SIGN_EXTEND: return getConstant(APInt(Val).sextOrTrunc(BitWidth), VT);
+ case ISD::SIGN_EXTEND:
+ return getConstant(APInt(Val).sextOrTrunc(BitWidth), VT);
case ISD::ANY_EXTEND:
case ISD::ZERO_EXTEND:
- case ISD::TRUNCATE: return getConstant(APInt(Val).zextOrTrunc(BitWidth), VT);
+ case ISD::TRUNCATE:
+ return getConstant(APInt(Val).zextOrTrunc(BitWidth), VT);
case ISD::UINT_TO_FP:
case ISD::SINT_TO_FP: {
const uint64_t zero[] = {0, 0};
assert(MVT::isFloatingPoint(VT) &&
MVT::isFloatingPoint(Operand.getValueType()) && "Invalid FP cast!");
if (Operand.getValueType() == VT) return Operand; // noop conversion.
+ if (Operand.getOpcode() == ISD::UNDEF)
+ return getNode(ISD::UNDEF, VT);
break;
- case ISD::SIGN_EXTEND:
+ case ISD::SIGN_EXTEND:
assert(MVT::isInteger(VT) && MVT::isInteger(Operand.getValueType()) &&
"Invalid SIGN_EXTEND!");
if (Operand.getValueType() == VT) return Operand; // noop extension
assert(MVT::isVector(VT) && !MVT::isVector(Operand.getValueType()) &&
MVT::getVectorElementType(VT) == Operand.getValueType() &&
"Illegal SCALAR_TO_VECTOR node!");
+ if (OpOpcode == ISD::UNDEF)
+ return getNode(ISD::UNDEF, VT);
+ // scalar_to_vector(extract_vector_elt V, 0) -> V, top bits are undefined.
+ if (OpOpcode == ISD::EXTRACT_VECTOR_ELT &&
+ isa<ConstantSDNode>(Operand.getOperand(1)) &&
+ Operand.getConstantOperandVal(1) == 0 &&
+ Operand.getOperand(0).getValueType() == VT)
+ return Operand.getOperand(0);
break;
case ISD::FNEG:
if (OpOpcode == ISD::FSUB) // -(X-Y) -> (Y-X)
N1.getValueType() == VT && "Binary operator types must match!");
// (X & 0) -> 0. This commonly occurs when legalizing i64 values, so it's
// worth handling here.
- if (N2C && N2C->getValue() == 0)
+ if (N2C && N2C->isNullValue())
return N2;
if (N2C && N2C->isAllOnesValue()) // X & -1 -> X
return N1;
N1.getValueType() == VT && "Binary operator types must match!");
// (X ^| 0) -> X. This commonly occurs when legalizing i64 values, so it's
// worth handling here.
- if (N2C && N2C->getValue() == 0)
+ if (N2C && N2C->isNullValue())
return N1;
break;
case ISD::UDIV:
case ISD::EXTRACT_VECTOR_ELT:
assert(N2C && "Bad EXTRACT_VECTOR_ELT!");
+ // EXTRACT_VECTOR_ELT of an UNDEF is an UNDEF.
+ if (N1.getOpcode() == ISD::UNDEF)
+ return getNode(ISD::UNDEF, VT);
+
// EXTRACT_VECTOR_ELT of CONCAT_VECTORS is often formed while lowering is
// expanding copies of large vectors from registers.
if (N1.getOpcode() == ISD::CONCAT_VECTORS &&
// expanding large vector constants.
if (N1.getOpcode() == ISD::BUILD_VECTOR)
return N1.getOperand(N2C->getValue());
-
+
// EXTRACT_VECTOR_ELT of INSERT_VECTOR_ELT is often formed when vector
// operations are lowered to scalars.
if (N1.getOpcode() == ISD::INSERT_VECTOR_ELT)
break;
case ISD::EXTRACT_ELEMENT:
assert(N2C && (unsigned)N2C->getValue() < 2 && "Bad EXTRACT_ELEMENT!");
-
+ assert(!MVT::isVector(N1.getValueType()) &&
+ MVT::isInteger(N1.getValueType()) &&
+ !MVT::isVector(VT) && MVT::isInteger(VT) &&
+ "EXTRACT_ELEMENT only applies to integers!");
+
// EXTRACT_ELEMENT of BUILD_PAIR is often formed while legalize is expanding
// 64-bit integers into 32-bit parts. Instead of building the extract of
// the BUILD_PAIR, only to have legalize rip it apart, just do it now.
if (N1.getOpcode() == ISD::BUILD_PAIR)
return N1.getOperand(N2C->getValue());
-
+
// EXTRACT_ELEMENT of a constant int is also very common.
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(N1)) {
- unsigned Shift = MVT::getSizeInBits(VT) * N2C->getValue();
- return getConstant(C->getValue() >> Shift, VT);
+ unsigned ElementSize = MVT::getSizeInBits(VT);
+ unsigned Shift = ElementSize * N2C->getValue();
+ APInt ShiftedVal = C->getAPIntValue().lshr(Shift);
+ return getConstant(ShiftedVal.trunc(ElementSize), VT);
}
break;
case ISD::EXTRACT_SUBVECTOR:
// Fold a bunch of operators when the RHS is undef.
if (N2.getOpcode() == ISD::UNDEF) {
switch (Opcode) {
+ case ISD::XOR:
+ if (N1.getOpcode() == ISD::UNDEF)
+ // Handle undef ^ undef -> 0 special case. This is a common
+ // idiom (misuse).
+ return getConstant(0, VT);
+ // fallthrough
case ISD::ADD:
case ISD::ADDC:
case ISD::ADDE:
case ISD::SDIV:
case ISD::UREM:
case ISD::SREM:
- case ISD::XOR:
return N2; // fold op(arg1, undef) -> undef
case ISD::MUL:
case ISD::AND:
return SDOperand(N, 0);
}
-SDOperand SelectionDAG::getLoad(MVT::ValueType VT,
- SDOperand Chain, SDOperand Ptr,
- const Value *SV, int SVOffset,
- bool isVolatile, unsigned Alignment) {
+SDOperand
+SelectionDAG::getLoad(ISD::MemIndexedMode AM, ISD::LoadExtType ExtType,
+ MVT::ValueType VT, SDOperand Chain,
+ SDOperand Ptr, SDOperand Offset,
+ const Value *SV, int SVOffset, MVT::ValueType EVT,
+ bool isVolatile, unsigned Alignment) {
if (Alignment == 0) { // Ensure that codegen never sees alignment 0
const Type *Ty = 0;
if (VT != MVT::iPTR) {
const PointerType *PT = dyn_cast<PointerType>(SV->getType());
assert(PT && "Value for load must be a pointer");
Ty = PT->getElementType();
- }
+ }
assert(Ty && "Could not get type information for load");
Alignment = TLI.getTargetData()->getABITypeAlignment(Ty);
}
- SDVTList VTs = getVTList(VT, MVT::Other);
- SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
- SDOperand Ops[] = { Chain, Ptr, Undef };
+
+ if (VT == EVT) {
+ ExtType = ISD::NON_EXTLOAD;
+ } else if (ExtType == ISD::NON_EXTLOAD) {
+ assert(VT == EVT && "Non-extending load from different memory type!");
+ } else {
+ // Extending load.
+ if (MVT::isVector(VT))
+ assert(EVT == MVT::getVectorElementType(VT) && "Invalid vector extload!");
+ else
+ assert(MVT::getSizeInBits(EVT) < MVT::getSizeInBits(VT) &&
+ "Should only be an extending load, not truncating!");
+ assert((ExtType == ISD::EXTLOAD || MVT::isInteger(VT)) &&
+ "Cannot sign/zero extend a FP/Vector load!");
+ assert(MVT::isInteger(VT) == MVT::isInteger(EVT) &&
+ "Cannot convert from FP to Int or Int -> FP!");
+ }
+
+ bool Indexed = AM != ISD::UNINDEXED;
+ assert(Indexed || Offset.getOpcode() == ISD::UNDEF &&
+ "Unindexed load with an offset!");
+
+ SDVTList VTs = Indexed ?
+ getVTList(VT, Ptr.getValueType(), MVT::Other) : getVTList(VT, MVT::Other);
+ SDOperand Ops[] = { Chain, Ptr, Offset };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3);
- ID.AddInteger(ISD::UNINDEXED);
- ID.AddInteger(ISD::NON_EXTLOAD);
- ID.AddInteger((unsigned int)VT);
+ ID.AddInteger(AM);
+ ID.AddInteger(ExtType);
+ ID.AddInteger((unsigned int)EVT);
ID.AddInteger(Alignment);
ID.AddInteger(isVolatile);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
- SDNode *N = new LoadSDNode(Ops, VTs, ISD::UNINDEXED,
- ISD::NON_EXTLOAD, VT, SV, SVOffset, Alignment,
- isVolatile);
+ SDNode *N = new LoadSDNode(Ops, VTs, AM, ExtType, EVT, SV, SVOffset,
+ Alignment, isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
+SDOperand SelectionDAG::getLoad(MVT::ValueType VT,
+ SDOperand Chain, SDOperand Ptr,
+ const Value *SV, int SVOffset,
+ bool isVolatile, unsigned Alignment) {
+ SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
+ return getLoad(ISD::UNINDEXED, ISD::NON_EXTLOAD, VT, Chain, Ptr, Undef,
+ SV, SVOffset, VT, isVolatile, Alignment);
+}
+
SDOperand SelectionDAG::getExtLoad(ISD::LoadExtType ExtType, MVT::ValueType VT,
SDOperand Chain, SDOperand Ptr,
const Value *SV,
int SVOffset, MVT::ValueType EVT,
bool isVolatile, unsigned Alignment) {
- // If they are asking for an extending load from/to the same thing, return a
- // normal load.
- if (VT == EVT)
- return getLoad(VT, Chain, Ptr, SV, SVOffset, isVolatile, Alignment);
-
- if (MVT::isVector(VT))
- assert(EVT == MVT::getVectorElementType(VT) && "Invalid vector extload!");
- else
- assert(MVT::getSizeInBits(EVT) < MVT::getSizeInBits(VT) &&
- "Should only be an extending load, not truncating!");
- assert((ExtType == ISD::EXTLOAD || MVT::isInteger(VT)) &&
- "Cannot sign/zero extend a FP/Vector load!");
- assert(MVT::isInteger(VT) == MVT::isInteger(EVT) &&
- "Cannot convert from FP to Int or Int -> FP!");
-
- if (Alignment == 0) { // Ensure that codegen never sees alignment 0
- const Type *Ty = 0;
- if (VT != MVT::iPTR) {
- Ty = MVT::getTypeForValueType(VT);
- } else if (SV) {
- const PointerType *PT = dyn_cast<PointerType>(SV->getType());
- assert(PT && "Value for load must be a pointer");
- Ty = PT->getElementType();
- }
- assert(Ty && "Could not get type information for load");
- Alignment = TLI.getTargetData()->getABITypeAlignment(Ty);
- }
- SDVTList VTs = getVTList(VT, MVT::Other);
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
- SDOperand Ops[] = { Chain, Ptr, Undef };
- FoldingSetNodeID ID;
- AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3);
- ID.AddInteger(ISD::UNINDEXED);
- ID.AddInteger(ExtType);
- ID.AddInteger((unsigned int)EVT);
- ID.AddInteger(Alignment);
- ID.AddInteger(isVolatile);
- void *IP = 0;
- if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
- return SDOperand(E, 0);
- SDNode *N = new LoadSDNode(Ops, VTs, ISD::UNINDEXED, ExtType, EVT,
- SV, SVOffset, Alignment, isVolatile);
- CSEMap.InsertNode(N, IP);
- AllNodes.push_back(N);
- return SDOperand(N, 0);
+ return getLoad(ISD::UNINDEXED, ExtType, VT, Chain, Ptr, Undef,
+ SV, SVOffset, EVT, isVolatile, Alignment);
}
SDOperand
LoadSDNode *LD = cast<LoadSDNode>(OrigLoad);
assert(LD->getOffset().getOpcode() == ISD::UNDEF &&
"Load is already a indexed load!");
- MVT::ValueType VT = OrigLoad.getValueType();
- SDVTList VTs = getVTList(VT, Base.getValueType(), MVT::Other);
- SDOperand Ops[] = { LD->getChain(), Base, Offset };
- FoldingSetNodeID ID;
- AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3);
- ID.AddInteger(AM);
- ID.AddInteger(LD->getExtensionType());
- ID.AddInteger((unsigned int)(LD->getMemoryVT()));
- ID.AddInteger(LD->getAlignment());
- ID.AddInteger(LD->isVolatile());
- void *IP = 0;
- if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
- return SDOperand(E, 0);
- SDNode *N = new LoadSDNode(Ops, VTs, AM,
- LD->getExtensionType(), LD->getMemoryVT(),
- LD->getSrcValue(), LD->getSrcValueOffset(),
- LD->getAlignment(), LD->isVolatile());
- CSEMap.InsertNode(N, IP);
- AllNodes.push_back(N);
- return SDOperand(N, 0);
+ return getLoad(AM, LD->getExtensionType(), OrigLoad.getValueType(),
+ LD->getChain(), Base, Offset, LD->getSrcValue(),
+ LD->getSrcValueOffset(), LD->getMemoryVT(),
+ LD->isVolatile(), LD->getAlignment());
}
SDOperand SelectionDAG::getStore(SDOperand Chain, SDOperand Val,
RemoveNodeFromCSEMaps(N);
// Now we update the operands.
- N->OperandList[0].Val->removeUser(N);
- Op.Val->addUser(N);
+ N->OperandList[0].Val->removeUser(0, N);
N->OperandList[0] = Op;
+ N->OperandList[0].setUser(N);
+ Op.Val->addUser(0, N);
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
// Now we update the operands.
if (N->OperandList[0] != Op1) {
- N->OperandList[0].Val->removeUser(N);
- Op1.Val->addUser(N);
+ N->OperandList[0].Val->removeUser(0, N);
N->OperandList[0] = Op1;
+ N->OperandList[0].setUser(N);
+ Op1.Val->addUser(0, N);
}
if (N->OperandList[1] != Op2) {
- N->OperandList[1].Val->removeUser(N);
- Op2.Val->addUser(N);
+ N->OperandList[1].Val->removeUser(1, N);
N->OperandList[1] = Op2;
+ N->OperandList[1].setUser(N);
+ Op2.Val->addUser(1, N);
}
// If this gets put into a CSE map, add it.
return UpdateNodeOperands(N, Ops, 5);
}
-
SDOperand SelectionDAG::
UpdateNodeOperands(SDOperand InN, SDOperand *Ops, unsigned NumOps) {
SDNode *N = InN.Val;
// Now we update the operands.
for (unsigned i = 0; i != NumOps; ++i) {
if (N->OperandList[i] != Ops[i]) {
- N->OperandList[i].Val->removeUser(N);
- Ops[i].Val->addUser(N);
+ N->OperandList[i].Val->removeUser(i, N);
N->OperandList[i] = Ops[i];
+ N->OperandList[i].setUser(N);
+ Ops[i].Val->addUser(i, N);
}
}
return InN;
}
-
/// MorphNodeTo - This frees the operands of the current node, resets the
/// opcode, types, and operands to the specified value. This should only be
/// used by the SelectionDAG class.
// Clear the operands list, updating used nodes to remove this from their
// use list.
for (op_iterator I = op_begin(), E = op_end(); I != E; ++I)
- I->Val->removeUser(this);
+ I->Val->removeUser(std::distance(op_begin(), I), this);
// If NumOps is larger than the # of operands we currently have, reallocate
// the operand list.
if (NumOps > NumOperands) {
- if (OperandsNeedDelete)
+ if (OperandsNeedDelete) {
delete [] OperandList;
+ }
OperandList = new SDOperand[NumOps];
OperandsNeedDelete = true;
}
for (unsigned i = 0, e = NumOps; i != e; ++i) {
OperandList[i] = Ops[i];
+ OperandList[i].setUser(this);
SDNode *N = OperandList[i].Val;
- N->Uses.push_back(this);
+ N->addUser(i, this);
+ ++N->UsesSize;
}
}
Ops, NumOps).Val;
}
+/// getNodeIfExists - Get the specified node if it's already available, or
+/// else return NULL.
+SDNode *SelectionDAG::getNodeIfExists(unsigned Opcode, SDVTList VTList,
+ const SDOperand *Ops, unsigned NumOps) {
+ if (VTList.VTs[VTList.NumVTs-1] != MVT::Flag) {
+ FoldingSetNodeID ID;
+ AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps);
+ void *IP = 0;
+ if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
+ return E;
+ }
+ return NULL;
+}
+
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG.
assert(From->getNumValues() == 1 && FromN.ResNo == 0 &&
"Cannot replace with this method!");
assert(From != To.Val && "Cannot replace uses of with self");
-
+
+ SmallSetVector<SDNode*, 16> Users;
while (!From->use_empty()) {
- // Process users until they are all gone.
- SDNode *U = *From->use_begin();
-
+ SDNode::use_iterator UI = From->use_begin();
+ SDNode *U = UI->getUser();
+
+ // Remember that this node is about to morph.
+ if (Users.count(U))
+ continue;
+ Users.insert(U);
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(U);
-
- for (SDOperand *I = U->OperandList, *E = U->OperandList+U->NumOperands;
- I != E; ++I)
+ int operandNum = 0;
+ for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
+ I != E; ++I, ++operandNum)
if (I->Val == From) {
- From->removeUser(U);
+ From->removeUser(operandNum, U);
*I = To;
- To.Val->addUser(U);
- }
+ I->setUser(U);
+ To.Val->addUser(operandNum, U);
+ }
// Now that we have modified U, add it back to the CSE maps. If it already
// exists there, recursively merge the results together.
return ReplaceAllUsesWith(SDOperand(From, 0), SDOperand(To, 0),
UpdateListener);
+ SmallSetVector<SDNode*, 16> Users;
while (!From->use_empty()) {
- // Process users until they are all gone.
- SDNode *U = *From->use_begin();
-
+ SDNode::use_iterator UI = From->use_begin();
+ SDNode *U = UI->getUser();
+
+ // Remember that this node is about to morph.
+ if (Users.count(U))
+ continue;
+ Users.insert(U);
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(U);
-
- for (SDOperand *I = U->OperandList, *E = U->OperandList+U->NumOperands;
- I != E; ++I)
+ int operandNum = 0;
+ for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
+ I != E; ++I, ++operandNum)
if (I->Val == From) {
- From->removeUser(U);
+ From->removeUser(operandNum, U);
I->Val = To;
- To->addUser(U);
+ To->addUser(operandNum, U);
}
-
+
// Now that we have modified U, add it back to the CSE maps. If it already
// exists there, recursively merge the results together.
if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
if (From->getNumValues() == 1) // Handle the simple case efficiently.
return ReplaceAllUsesWith(SDOperand(From, 0), To[0], UpdateListener);
+ SmallSetVector<SDNode*, 16> Users;
while (!From->use_empty()) {
- // Process users until they are all gone.
- SDNode *U = *From->use_begin();
-
+ SDNode::use_iterator UI = From->use_begin();
+ SDNode *U = UI->getUser();
+
+ // Remember that this node is about to morph.
+ if (Users.count(U))
+ continue;
+ Users.insert(U);
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(U);
-
- for (SDOperand *I = U->OperandList, *E = U->OperandList+U->NumOperands;
- I != E; ++I)
+ int operandNum = 0;
+ for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
+ I != E; ++I, ++operandNum)
if (I->Val == From) {
const SDOperand &ToOp = To[I->ResNo];
- From->removeUser(U);
+ From->removeUser(operandNum, U);
*I = ToOp;
- ToOp.Val->addUser(U);
+ I->setUser(U);
+ ToOp.Val->addUser(operandNum, U);
}
-
+
// Now that we have modified U, add it back to the CSE maps. If it already
// exists there, recursively merge the results together.
if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
ChainedSetUpdaterListener(SmallSetVector<SDNode*, 16> &set,
SelectionDAG::DAGUpdateListener *chain)
: Set(set), Chain(chain) {}
-
+
virtual void NodeDeleted(SDNode *N) {
Set.remove(N);
if (Chain) Chain->NodeDeleted(N);
// Get all of the users of From.Val. We want these in a nice,
// deterministically ordered and uniqued set, so we use a SmallSetVector.
- SmallSetVector<SDNode*, 16> Users(From.Val->use_begin(), From.Val->use_end());
+ SmallSetVector<SDNode*, 16> Users;
+ for (SDNode::use_iterator UI = From.Val->use_begin(),
+ E = From.Val->use_end(); UI != E; ++UI) {
+ SDNode *User = UI->getUser();
+ if (!Users.count(User))
+ Users.insert(User);
+ }
// When one of the recursive merges deletes nodes from the graph, we need to
// make sure that UpdateListener is notified *and* that the node is removed
Users.pop_back();
// Scan for an operand that matches From.
- SDOperand *Op = User->OperandList, *E = User->OperandList+User->NumOperands;
+ SDNode::op_iterator Op = User->op_begin(), E = User->op_end();
for (; Op != E; ++Op)
if (*Op == From) break;
// Update all operands that match "From" in case there are multiple uses.
for (; Op != E; ++Op) {
if (*Op == From) {
- From.Val->removeUser(User);
- *Op = To;
- To.Val->addUser(User);
+ From.Val->removeUser(Op-User->op_begin(), User);
+ *Op = To;
+ Op->setUser(User);
+ To.Val->addUser(Op-User->op_begin(), User);
}
}
void RegisterSDNode::ANCHOR() {}
void ExternalSymbolSDNode::ANCHOR() {}
void CondCodeSDNode::ANCHOR() {}
+void ARG_FLAGSSDNode::ANCHOR() {}
void VTSDNode::ANCHOR() {}
void LoadSDNode::ANCHOR() {}
void StoreSDNode::ANCHOR() {}
SmallPtrSet<SDNode*, 32> UsersHandled;
- for (SDNode::use_iterator UI = Uses.begin(), E = Uses.end(); UI != E; ++UI) {
- SDNode *User = *UI;
- if (User->getNumOperands() == 1 ||
- UsersHandled.insert(User)) // First time we've seen this?
- for (unsigned i = 0, e = User->getNumOperands(); i != e; ++i)
- if (User->getOperand(i) == TheValue) {
- if (NUses == 0)
- return false; // too many uses
- --NUses;
- }
+ // TODO: Only iterate over uses of a given value of the node
+ for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) {
+ if (*UI == TheValue) {
+ if (NUses == 0)
+ return false;
+ --NUses;
+ }
}
// Found exactly the right number of uses?
SmallPtrSet<SDNode*, 32> UsersHandled;
- for (SDNode::use_iterator UI = Uses.begin(), E = Uses.end(); UI != E; ++UI) {
- SDNode *User = *UI;
+ for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) {
+ SDNode *User = UI->getUser();
if (User->getNumOperands() == 1 ||
UsersHandled.insert(User)) // First time we've seen this?
for (unsigned i = 0, e = User->getNumOperands(); i != e; ++i)
bool SDNode::isOnlyUseOf(SDNode *N) const {
bool Seen = false;
for (SDNode::use_iterator I = N->use_begin(), E = N->use_end(); I != E; ++I) {
- SDNode *User = *I;
+ SDNode *User = I->getUser();
if (User == this)
Seen = true;
else
/// isOperand - Return true if this node is an operand of N.
///
-bool SDOperand::isOperandOf(SDNode *N) const {
+bool SDOperandImpl::isOperandOf(SDNode *N) const {
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (*this == N->getOperand(i))
return true;
/// side-effecting instructions. In practice, this looks through token
/// factors and non-volatile loads. In order to remain efficient, this only
/// looks a couple of nodes in, it does not do an exhaustive search.
-bool SDOperand::reachesChainWithoutSideEffects(SDOperand Dest,
+bool SDOperandImpl::reachesChainWithoutSideEffects(SDOperandImpl Dest,
unsigned Depth) const {
if (*this == Dest) return true;
return "<<Unknown Target Node>>";
}
+ case ISD::PREFETCH: return "Prefetch";
case ISD::MEMBARRIER: return "MemBarrier";
case ISD::ATOMIC_LCS: return "AtomicLCS";
case ISD::ATOMIC_LAS: return "AtomicLAS";
case ISD::STRING: return "String";
case ISD::BasicBlock: return "BasicBlock";
+ case ISD::ARG_FLAGS: return "ArgFlags";
case ISD::VALUETYPE: return "ValueType";
case ISD::Register: return "Register";
}
}
+std::string ISD::ArgFlagsTy::getArgFlagsString() {
+ std::string S = "< ";
+
+ if (isZExt())
+ S += "zext ";
+ if (isSExt())
+ S += "sext ";
+ if (isInReg())
+ S += "inreg ";
+ if (isSRet())
+ S += "sret ";
+ if (isByVal())
+ S += "byval ";
+ if (isNest())
+ S += "nest ";
+ if (getByValAlign())
+ S += "byval-align:" + utostr(getByValAlign()) + " ";
+ if (getOrigAlign())
+ S += "orig-align:" + utostr(getOrigAlign()) + " ";
+ if (getByValSize())
+ S += "byval-size:" + utostr(getByValSize()) + " ";
+ return S + ">";
+}
+
void SDNode::dump() const { dump(0); }
void SDNode::dump(const SelectionDAG *G) const {
cerr << (void*)this << ": ";
cerr << "<" << M->MO.getValue() << ":" << M->MO.getOffset() << ">";
else
cerr << "<null:" << M->MO.getOffset() << ">";
+ } else if (const ARG_FLAGSSDNode *N = dyn_cast<ARG_FLAGSSDNode>(this)) {
+ cerr << N->getArgFlags().getArgFlagsString();
} else if (const VTSDNode *N = dyn_cast<VTSDNode>(this)) {
cerr << ":" << MVT::getValueTypeString(N->getVT());
} else if (const LoadSDNode *LD = dyn_cast<LoadSDNode>(this)) {