//===----------------------------------------------------------------------===//
#include "ScheduleDAGSDNodes.h"
+#include "llvm/DebugInfo.h"
#include "llvm/Function.h"
#include "llvm/Intrinsics.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
-#include "llvm/Analysis/DebugInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetIntrinsicInfo.h"
#include "llvm/Target/TargetMachine.h"
case ISD::EH_SJLJ_SETJMP: return "EH_SJLJ_SETJMP";
case ISD::EH_SJLJ_LONGJMP: return "EH_SJLJ_LONGJMP";
case ISD::ConstantPool: return "ConstantPool";
+ case ISD::TargetIndex: return "TargetIndex";
case ISD::ExternalSymbol: return "ExternalSymbol";
case ISD::BlockAddress: return "BlockAddress";
case ISD::INTRINSIC_WO_CHAIN:
case ISD::STACKSAVE: return "stacksave";
case ISD::STACKRESTORE: return "stackrestore";
case ISD::TRAP: return "trap";
- case ISD::DEBUGGER: return "debugger";
+ case ISD::DEBUGTRAP: return "debugtrap";
// Bit manipulation
case ISD::BSWAP: return "bswap";
OS << " " << offset;
if (unsigned int TF = CP->getTargetFlags())
OS << " [TF=" << TF << ']';
+ } else if (const TargetIndexSDNode *TI = dyn_cast<TargetIndexSDNode>(this)) {
+ OS << "<" << TI->getIndex() << '+' << TI->getOffset() << ">";
+ if (unsigned TF = TI->getTargetFlags())
+ OS << " [TF=" << TF << ']';
} else if (const BasicBlockSDNode *BBDN = dyn_cast<BasicBlockSDNode>(this)) {
OS << "<";
const Value *LBB = (const Value*)BBDN->getBasicBlock()->getBasicBlock();