MachineBasicBlock *mbb = &*mbbItr;
// Insert an index for the MBB start.
- SlotIndex blockStartIndex(back(), SlotIndex::LOAD);
+ SlotIndex blockStartIndex(back(), SlotIndex::Slot_Block);
for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end();
miItr != miEnd; ++miItr) {
push_back(createEntry(mi, index += SlotIndex::InstrDist));
// Save this base index in the maps.
- mi2iMap.insert(std::make_pair(mi, SlotIndex(back(), SlotIndex::LOAD)));
+ mi2iMap.insert(std::make_pair(mi, SlotIndex(back(),
+ SlotIndex::Slot_Block)));
++functionSize;
}
push_back(createEntry(0, index += SlotIndex::InstrDist));
MBBRanges[mbb->getNumber()].first = blockStartIndex;
- MBBRanges[mbb->getNumber()].second = SlotIndex(back(), SlotIndex::LOAD);
+ MBBRanges[mbb->getNumber()].second = SlotIndex(back(),
+ SlotIndex::Slot_Block);
idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, mbb));
}
// Print a SlotIndex to a raw_ostream.
void SlotIndex::print(raw_ostream &os) const {
if (isValid())
- os << entry().getIndex() << "LudS"[getSlot()];
+ os << entry().getIndex() << "Berd"[getSlot()];
else
os << "invalid";
}