//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "spiller"
-
#include "Spiller.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
using namespace llvm;
+#define DEBUG_TYPE "spiller"
+
namespace {
enum SpillerName { trivial, inline_ };
}