#include "Spiller.h"
#include "VirtRegMap.h"
-#include "LiveRangeEdit.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
}
// Create a new vreg & interval for this instr.
- LiveInterval *newLI = &LRE.create(*lis, *vrm);
+ LiveInterval *newLI = &LRE.create();
newLI->weight = HUGE_VALF;
// Update the reg operands & kill flags.