#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
/// Utility class for spillers.
class SpillerBase : public Spiller {
protected:
+ MachineFunctionPass *pass;
MachineFunction *mf;
+ VirtRegMap *vrm;
LiveIntervals *lis;
MachineFrameInfo *mfi;
MachineRegisterInfo *mri;
const TargetInstrInfo *tii;
const TargetRegisterInfo *tri;
- VirtRegMap *vrm;
-
- /// Construct a spiller base.
- SpillerBase(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
- : mf(mf), lis(lis), vrm(vrm)
+
+ /// Construct a spiller base.
+ SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
+ : pass(&pass), mf(&mf), vrm(&vrm)
{
- mfi = mf->getFrameInfo();
- mri = &mf->getRegInfo();
- tii = mf->getTarget().getInstrInfo();
- tri = mf->getTarget().getRegisterInfo();
+ lis = &pass.getAnalysis<LiveIntervals>();
+ mfi = mf.getFrameInfo();
+ mri = &mf.getRegInfo();
+ tii = mf.getTarget().getInstrInfo();
+ tri = mf.getTarget().getRegisterInfo();
}
/// Add spill ranges for every use/def of the live interval, inserting loads
/// immediately before each use, and stores after each def. No folding or
/// remat is attempted.
void trivialSpillEverywhere(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals) {
+ SmallVectorImpl<LiveInterval*> &newIntervals) {
DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
assert(li->weight != HUGE_VALF &&
do {
++regItr;
} while (regItr != mri->reg_end() && (&*regItr == mi));
-
+
// Collect uses & defs for this instr.
SmallVector<unsigned, 2> indices;
bool hasUse = false;
vrm->assignVirt2StackSlot(newVReg, ss);
LiveInterval *newLI = &lis->getOrCreateInterval(newVReg);
newLI->weight = HUGE_VALF;
-
+
// Update the reg operands & kill flags.
for (unsigned i = 0; i < indices.size(); ++i) {
unsigned mopIdx = indices[i];
class TrivialSpiller : public SpillerBase {
public:
- TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
- : SpillerBase(mf, lis, vrm) {}
+ TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : SpillerBase(pass, mf, vrm) {}
void spill(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals,
- SmallVectorImpl<LiveInterval*> &,
- SlotIndex*) {
+ SmallVectorImpl<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &) {
// Ignore spillIs - we don't use it.
trivialSpillEverywhere(li, newIntervals);
}
class StandardSpiller : public Spiller {
protected:
LiveIntervals *lis;
- const MachineLoopInfo *loopInfo;
+ MachineLoopInfo *loopInfo;
VirtRegMap *vrm;
public:
- StandardSpiller(LiveIntervals *lis, const MachineLoopInfo *loopInfo,
- VirtRegMap *vrm)
- : lis(lis), loopInfo(loopInfo), vrm(vrm) {}
+ StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : lis(&pass.getAnalysis<LiveIntervals>()),
+ loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
+ vrm(&vrm) {}
/// Falls back on LiveIntervals::addIntervalsForSpills.
void spill(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex*) {
+ SmallVectorImpl<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs) {
std::vector<LiveInterval*> added =
lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
newIntervals.insert(newIntervals.end(), added.begin(), added.end());
/// When a call to spill is placed this spiller will first try to break the
/// interval up into its component values (one new interval per value).
/// If this fails, or if a call is placed to spill a previously split interval
-/// then the spiller falls back on the standard spilling mechanism.
+/// then the spiller falls back on the standard spilling mechanism.
class SplittingSpiller : public StandardSpiller {
public:
- SplittingSpiller(MachineFunction *mf, LiveIntervals *lis,
- const MachineLoopInfo *loopInfo, VirtRegMap *vrm)
- : StandardSpiller(lis, loopInfo, vrm) {
-
- mri = &mf->getRegInfo();
- tii = mf->getTarget().getInstrInfo();
- tri = mf->getTarget().getRegisterInfo();
+ SplittingSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : StandardSpiller(pass, mf, vrm) {
+ mri = &mf.getRegInfo();
+ tii = mf.getTarget().getInstrInfo();
+ tri = mf.getTarget().getRegisterInfo();
}
void spill(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex *earliestStart) {
+ SmallVectorImpl<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs) {
if (worthTryingToSplit(li))
- tryVNISplit(li, earliestStart);
+ tryVNISplit(li);
else
- StandardSpiller::spill(li, newIntervals, spillIs, earliestStart);
+ StandardSpiller::spill(li, newIntervals, spillIs);
}
private:
MachineRegisterInfo *mri;
const TargetInstrInfo *tii;
- const TargetRegisterInfo *tri;
+ const TargetRegisterInfo *tri;
DenseSet<LiveInterval*> alreadySplit;
bool worthTryingToSplit(LiveInterval *li) const {
}
/// Try to break a LiveInterval into its component values.
- std::vector<LiveInterval*> tryVNISplit(LiveInterval *li,
- SlotIndex *earliestStart) {
+ std::vector<LiveInterval*> tryVNISplit(LiveInterval *li) {
DEBUG(dbgs() << "Trying VNI split of %reg" << *li << "\n");
SmallVector<VNInfo*, 4> vnis;
std::copy(li->vni_begin(), li->vni_end(), std::back_inserter(vnis));
-
+
for (SmallVectorImpl<VNInfo*>::iterator vniItr = vnis.begin(),
vniEnd = vnis.end(); vniItr != vniEnd; ++vniItr) {
VNInfo *vni = *vniItr;
-
+
// Skip unused VNIs.
if (vni->isUnused())
continue;
DEBUG(dbgs() << " Extracted Val #" << vni->id << " as ");
LiveInterval *splitInterval = extractVNI(li, vni);
-
+
if (splitInterval != 0) {
DEBUG(dbgs() << *splitInterval << "\n");
added.push_back(splitInterval);
alreadySplit.insert(splitInterval);
- if (earliestStart != 0) {
- if (splitInterval->beginIndex() < *earliestStart)
- *earliestStart = splitInterval->beginIndex();
- }
} else {
DEBUG(dbgs() << "0\n");
}
- }
+ }
DEBUG(dbgs() << "Original LI: " << *li << "\n");
// If there original interval still contains some live ranges
- // add it to added and alreadySplit.
+ // add it to added and alreadySplit.
if (!li->empty()) {
added.push_back(li);
alreadySplit.insert(li);
- if (earliestStart != 0) {
- if (li->beginIndex() < *earliestStart)
- *earliestStart = li->beginIndex();
- }
}
return added;
LiveInterval *newLI = &lis->getOrCreateInterval(newVReg);
VNInfo *newVNI = newLI->createValueCopy(vni, lis->getVNInfoAllocator());
- // Start by copying all live ranges in the VN to the new interval.
+ // Start by copying all live ranges in the VN to the new interval.
for (LiveInterval::iterator rItr = li->begin(), rEnd = li->end();
rItr != rEnd; ++rItr) {
if (rItr->valno == vni) {
}
}
- // Erase the old VNI & ranges.
+ // Erase the old VNI & ranges.
li->removeValNo(vni);
// Collect all current uses of the register belonging to the given VNI.
// Insert a copy at the start of the MBB. The range proceeding the
// copy will be attached to the original LiveInterval.
MachineBasicBlock *defMBB = lis->getMBBFromIndex(newVNI->def);
- tii->copyRegToReg(*defMBB, defMBB->begin(), newVReg, li->reg, trc, trc,
- DebugLoc());
- MachineInstr *copyMI = defMBB->begin();
- copyMI->addRegisterKilled(li->reg, tri);
+ MachineInstr *copyMI = BuildMI(*defMBB, defMBB->begin(), DebugLoc(),
+ tii->get(TargetOpcode::COPY), newVReg)
+ .addReg(li->reg, RegState::Kill);
SlotIndex copyIdx = lis->InsertMachineInstrInMaps(copyMI);
VNInfo *phiDefVNI = li->getNextValue(lis->getMBBStartIdx(defMBB),
0, false, lis->getVNInfoAllocator());
newVNI->setIsPHIDef(false); // not a PHI def anymore.
newVNI->setIsDefAccurate(true);
} else {
- // non-PHI def. Rename the def. If it's two-addr that means renaming the use
- // and inserting a new copy too.
+ // non-PHI def. Rename the def. If it's two-addr that means renaming the
+ // use and inserting a new copy too.
MachineInstr *defInst = lis->getInstructionFromIndex(newVNI->def);
// We'll rename this now, so we can remove it from uses.
uses.erase(defInst);
twoAddrUseIsUndef = true;
}
}
-
+
SlotIndex defIdx = lis->getInstructionIndex(defInst);
newVNI->def = defIdx.getDefIndex();
if (isTwoAddr && !twoAddrUseIsUndef) {
MachineBasicBlock *defMBB = defInst->getParent();
- tii->copyRegToReg(*defMBB, defInst, newVReg, li->reg, trc, trc,
- DebugLoc());
- MachineInstr *copyMI = prior(MachineBasicBlock::iterator(defInst));
+ MachineInstr *copyMI = BuildMI(*defMBB, defInst, DebugLoc(),
+ tii->get(TargetOpcode::COPY), newVReg)
+ .addReg(li->reg, RegState::Kill);
SlotIndex copyIdx = lis->InsertMachineInstrInMaps(copyMI);
- copyMI->addRegisterKilled(li->reg, tri);
LiveRange *origUseRange =
li->getLiveRangeContaining(newVNI->def.getUseIndex());
origUseRange->end = copyIdx.getDefIndex();
true, lis->getVNInfoAllocator());
LiveRange copyRange(copyIdx.getDefIndex(),defIdx.getDefIndex(),copyVNI);
newLI->addRange(copyRange);
- }
+ }
}
-
+
for (std::set<MachineInstr*>::iterator
usesItr = uses.begin(), usesEnd = uses.end();
usesItr != usesEnd; ++usesItr) {
// Check if this instr is two address.
unsigned useOpIdx = useInst->findRegisterUseOperandIdx(li->reg);
bool isTwoAddress = useInst->isRegTiedToDefOperand(useOpIdx);
-
+
// Rename uses (and defs for two-address instrs).
for (unsigned i = 0; i < useInst->getNumOperands(); ++i) {
MachineOperand &mo = useInst->getOperand(i);
// reg.
MachineBasicBlock *useMBB = useInst->getParent();
MachineBasicBlock::iterator useItr(useInst);
- tii->copyRegToReg(*useMBB, llvm::next(useItr), li->reg, newVReg, trc, trc,
- DebugLoc());
- MachineInstr *copyMI = llvm::next(useItr);
- copyMI->addRegisterKilled(newVReg, tri);
+ MachineInstr *copyMI = BuildMI(*useMBB, llvm::next(useItr), DebugLoc(),
+ tii->get(TargetOpcode::COPY), newVReg)
+ .addReg(li->reg, RegState::Kill);
SlotIndex copyIdx = lis->InsertMachineInstrInMaps(copyMI);
// Change the old two-address defined range & vni to start at
continue;
SlotIndex killIdx = LRI->end;
MachineBasicBlock *killMBB = lis->getMBBFromIndex(killIdx);
-
- tii->copyRegToReg(*killMBB, killMBB->getFirstTerminator(),
- li->reg, newVReg, trc, trc,
- DebugLoc());
- MachineInstr *copyMI = prior(killMBB->getFirstTerminator());
- copyMI->addRegisterKilled(newVReg, tri);
+ MachineInstr *copyMI = BuildMI(*killMBB, killMBB->getFirstTerminator(),
+ DebugLoc(), tii->get(TargetOpcode::COPY),
+ li->reg)
+ .addReg(newVReg, RegState::Kill);
SlotIndex copyIdx = lis->InsertMachineInstrInMaps(copyMI);
// Save the current end. We may need it to add a new range if the
namespace llvm {
-Spiller *createInlineSpiller(MachineFunction*,
- LiveIntervals*,
- const MachineLoopInfo*,
- VirtRegMap*);
+Spiller *createInlineSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm);
}
-llvm::Spiller* llvm::createSpiller(MachineFunction *mf, LiveIntervals *lis,
- const MachineLoopInfo *loopInfo,
- VirtRegMap *vrm) {
+llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm) {
switch (spillerOpt) {
default: assert(0 && "unknown spiller");
- case trivial: return new TrivialSpiller(mf, lis, vrm);
- case standard: return new StandardSpiller(lis, loopInfo, vrm);
- case splitting: return new SplittingSpiller(mf, lis, loopInfo, vrm);
- case inline_: return createInlineSpiller(mf, lis, loopInfo, vrm);
+ case trivial: return new TrivialSpiller(pass, mf, vrm);
+ case standard: return new StandardSpiller(pass, mf, vrm);
+ case splitting: return new SplittingSpiller(pass, mf, vrm);
+ case inline_: return createInlineSpiller(pass, mf, vrm);
}
}