//
//===----------------------------------------------------------------------===//
-#ifndef LLVM_CODEGEN_SPILLER_H
-#define LLVM_CODEGEN_SPILLER_H
-
-#include <vector>
+#ifndef LLVM_LIB_CODEGEN_SPILLER_H
+#define LLVM_LIB_CODEGEN_SPILLER_H
namespace llvm {
- struct LiveInterval;
- class LiveIntervals;
+
+ class LiveRangeEdit;
class MachineFunction;
+ class MachineFunctionPass;
class VirtRegMap;
/// Spiller interface.
/// Implementations are utility classes which insert spill or remat code on
/// demand.
class Spiller {
+ virtual void anchor();
public:
virtual ~Spiller() = 0;
- virtual std::vector<LiveInterval*> spill(LiveInterval *li) = 0;
+
+ /// spill - Spill the LRE.getParent() live interval.
+ virtual void spill(LiveRangeEdit &LRE) = 0;
+
};
- /// Create and return a spiller object, as specified on the command line.
- Spiller* createSpiller(MachineFunction *mf, LiveIntervals *li,
- VirtRegMap *vrm);
+ /// Create and return a spiller that will insert spill code directly instead
+ /// of deferring though VirtRegMap.
+ Spiller *createInlineSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm);
+
}
#endif