bool OverlapWithAssignments(LiveInterval *li, int Color) const;
int ColorSlot(LiveInterval *li);
bool ColorSlots(MachineFunction &MF);
- void RewriteInstruction(MachineInstr *MI, SmallVector<int, 16> &SlotMapping,
+ void RewriteInstruction(MachineInstr *MI, SmallVectorImpl<int> &SlotMapping,
MachineFunction &MF);
bool RemoveDeadStores(MachineBasicBlock* MBB);
};
/// RewriteInstruction - Rewrite specified instruction by replacing references
/// to old frame index with new one.
void StackSlotColoring::RewriteInstruction(MachineInstr *MI,
- SmallVector<int, 16> &SlotMapping,
+ SmallVectorImpl<int> &SlotMapping,
MachineFunction &MF) {
// Update the operands.
for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {