#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated");
namespace {
- class VISIBILITY_HIDDEN StackSlotColoring : public MachineFunctionPass {
+ class StackSlotColoring : public MachineFunctionPass {
bool ColorWithRegs;
LiveStacks* LS;
VirtRegMap* VRM;
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
+ AU.addRequired<SlotIndexes>();
+ AU.addPreserved<SlotIndexes>();
AU.addRequired<LiveStacks>();
AU.addRequired<VirtRegMap>();
AU.addPreserved<VirtRegMap>();
// Update the memory references. This changes the MachineMemOperands
// directly. They may be in use by multiple instructions, however all
// instructions using OldFI are being rewritten to use NewFI.
- const Value *OldSV = PseudoSourceValue::getStackObject(OldFI);
- const Value *NewSV = PseudoSourceValue::getStackObject(NewFI);
+ const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI);
+ const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI);
for (MachineInstr::mmo_iterator I = MI->memoperands_begin(),
E = MI->memoperands_end(); I != E; ++I)
if ((*I)->getValue() == OldSV)
if (DCELimit != -1 && (int)NumDead >= DCELimit)
break;
- MachineBasicBlock::iterator NextMI = next(I);
+ MachineBasicBlock::iterator NextMI = llvm::next(I);
if (NextMI == MBB->end()) continue;
int FirstSS, SecondSS;