#define DEBUG_TYPE "virtregmap"
#include "VirtRegMap.h"
#include "llvm/Function.h"
-#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/SmallSet.h"
#include <algorithm>
using namespace llvm;
-STATISTIC(NumSpills , "Number of register spills");
-STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting");
+STATISTIC(NumSpillSlots, "Number of spill slots allocated");
+STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting");
//===----------------------------------------------------------------------===//
// VirtRegMap implementation
TRI = mf.getTarget().getRegisterInfo();
MF = &mf;
- ReMatId = MAX_STACK_SLOT+1;
- LowSpillSlot = HighSpillSlot = NO_STACK_SLOT;
-
Virt2PhysMap.clear();
Virt2StackSlotMap.clear();
- Virt2ReMatIdMap.clear();
Virt2SplitMap.clear();
- Virt2SplitKillMap.clear();
- ReMatMap.clear();
- ImplicitDefed.clear();
- SpillSlotToUsesMap.clear();
- MI2VirtMap.clear();
- SpillPt2VirtMap.clear();
- RestorePt2VirtMap.clear();
- EmergencySpillMap.clear();
- EmergencySpillSlots.clear();
-
- SpillSlotToUsesMap.resize(8);
- ImplicitDefed.resize(MF->getRegInfo().getNumVirtRegs());
-
- allocatableRCRegs.clear();
- for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
- E = TRI->regclass_end(); I != E; ++I)
- allocatableRCRegs.insert(std::make_pair(*I,
- TRI->getAllocatableSet(mf, *I)));
grow();
-
return false;
}
unsigned NumRegs = MF->getRegInfo().getNumVirtRegs();
Virt2PhysMap.resize(NumRegs);
Virt2StackSlotMap.resize(NumRegs);
- Virt2ReMatIdMap.resize(NumRegs);
Virt2SplitMap.resize(NumRegs);
- Virt2SplitKillMap.resize(NumRegs);
- ReMatMap.resize(NumRegs);
- ImplicitDefed.resize(NumRegs);
}
unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
RC->getAlignment());
- if (LowSpillSlot == NO_STACK_SLOT)
- LowSpillSlot = SS;
- if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
- HighSpillSlot = SS;
- assert(SS >= LowSpillSlot && "Unexpected low spill slot");
- unsigned Idx = SS-LowSpillSlot;
- while (Idx >= SpillSlotToUsesMap.size())
- SpillSlotToUsesMap.resize(SpillSlotToUsesMap.size()*2);
+ ++NumSpillSlots;
return SS;
}
assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
"attempt to assign stack slot to already spilled register");
const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
- ++NumSpills;
return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
}
Virt2StackSlotMap[virtReg] = SS;
}
-int VirtRegMap::assignVirtReMatId(unsigned virtReg) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
- "attempt to assign re-mat id to already spilled register");
- Virt2ReMatIdMap[virtReg] = ReMatId;
- return ReMatId++;
-}
-
-void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
- "attempt to assign re-mat id to already spilled register");
- Virt2ReMatIdMap[virtReg] = id;
-}
-
-int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) {
- std::map<const TargetRegisterClass*, int>::iterator I =
- EmergencySpillSlots.find(RC);
- if (I != EmergencySpillSlots.end())
- return I->second;
- return EmergencySpillSlots[RC] = createSpillSlot(RC);
-}
-
-void VirtRegMap::addSpillSlotUse(int FI, MachineInstr *MI) {
- if (!MF->getFrameInfo()->isFixedObjectIndex(FI)) {
- // If FI < LowSpillSlot, this stack reference was produced by
- // instruction selection and is not a spill
- if (FI >= LowSpillSlot) {
- assert(FI >= 0 && "Spill slot index should not be negative!");
- assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
- && "Invalid spill slot");
- SpillSlotToUsesMap[FI-LowSpillSlot].insert(MI);
- }
- }
-}
-
-void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
- MachineInstr *NewMI, ModRef MRInfo) {
- // Move previous memory references folded to new instruction.
- MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI);
- for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI),
- E = MI2VirtMap.end(); I != E && I->first == OldMI; ) {
- MI2VirtMap.insert(IP, std::make_pair(NewMI, I->second));
- MI2VirtMap.erase(I++);
- }
-
- // add new memory reference
- MI2VirtMap.insert(IP, std::make_pair(NewMI, std::make_pair(VirtReg, MRInfo)));
-}
-
-void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *MI, ModRef MRInfo) {
- MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(MI);
- MI2VirtMap.insert(IP, std::make_pair(MI, std::make_pair(VirtReg, MRInfo)));
-}
-
-void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) {
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (!MO.isFI())
- continue;
- int FI = MO.getIndex();
- if (MF->getFrameInfo()->isFixedObjectIndex(FI))
- continue;
- // This stack reference was produced by instruction selection and
- // is not a spill
- if (FI < LowSpillSlot)
- continue;
- assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
- && "Invalid spill slot");
- SpillSlotToUsesMap[FI-LowSpillSlot].erase(MI);
- }
- MI2VirtMap.erase(MI);
- SpillPt2VirtMap.erase(MI);
- RestorePt2VirtMap.erase(MI);
- EmergencySpillMap.erase(MI);
-}
-
-/// FindUnusedRegisters - Gather a list of allocatable registers that
-/// have not been allocated to any virtual register.
-bool VirtRegMap::FindUnusedRegisters(LiveIntervals* LIs) {
- unsigned NumRegs = TRI->getNumRegs();
- UnusedRegs.reset();
- UnusedRegs.resize(NumRegs);
-
- BitVector Used(NumRegs);
- for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
- unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
- if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG)
- Used.set(Virt2PhysMap[Reg]);
- }
-
- BitVector Allocatable = TRI->getAllocatableSet(*MF);
- bool AnyUnused = false;
- for (unsigned Reg = 1; Reg < NumRegs; ++Reg) {
- if (Allocatable[Reg] && !Used[Reg] && !LIs->hasInterval(Reg)) {
- bool ReallyUnused = true;
- for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
- if (Used[*AS] || LIs->hasInterval(*AS)) {
- ReallyUnused = false;
- break;
- }
- }
- if (ReallyUnused) {
- AnyUnused = true;
- UnusedRegs.set(Reg);
- }
- }
- }
-
- return AnyUnused;
-}
-
void VirtRegMap::rewrite(SlotIndexes *Indexes) {
DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
<< "********** Function: "
// Preserve semantics of sub-register operands.
if (MO.getSubReg()) {
// A virtual register kill refers to the whole register, so we may
- // have to add <imp-use,kill> operands for the super-register.
- if (MO.isUse()) {
- if (MO.isKill() && !MO.isUndef())
- SuperKills.push_back(PhysReg);
- } else if (MO.isDead())
- SuperDeads.push_back(PhysReg);
- else
- SuperDefs.push_back(PhysReg);
+ // have to add <imp-use,kill> operands for the super-register. A
+ // partial redef always kills and redefines the super-register.
+ if (MO.readsReg() && (MO.isDef() || MO.isKill()))
+ SuperKills.push_back(PhysReg);
+
+ if (MO.isDef()) {
+ // The <def,undef> flag only makes sense for sub-register defs, and
+ // we are substituting a full physreg. An <imp-use,kill> operand
+ // from the SuperKills list will represent the partial read of the
+ // super-register.
+ MO.setIsUndef(false);
+
+ // Also add implicit defs for the super-register.
+ if (MO.isDead())
+ SuperDeads.push_back(PhysReg);
+ else
+ SuperDefs.push_back(PhysReg);
+ }
// PhysReg operands cannot have subregister indexes.
PhysReg = TRI->getSubReg(PhysReg, MO.getSubReg());
++NumIdCopies;
if (MI->getNumOperands() == 2) {
DEBUG(dbgs() << "Deleting identity copy.\n");
- RemoveMachineInstrFromMaps(MI);
if (Indexes)
Indexes->removeMachineInstrFromMaps(MI);
// It's safe to erase MI because MII has already been incremented.