//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "virtregmap"
-#include "VirtRegMap.h"
-#include "llvm/Function.h"
+#include "llvm/CodeGen/VirtRegMap.h"
+#include "LiveDebugVariables.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SparseSet.h"
+#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/SlotIndexes.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/IR/Function.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/DepthFirstIterator.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/SmallSet.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include <algorithm>
using namespace llvm;
+#define DEBUG_TYPE "regalloc"
+
STATISTIC(NumSpillSlots, "Number of spill slots allocated");
STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting");
Virt2StackSlotMap.clear();
Virt2SplitMap.clear();
- allocatableRCRegs.clear();
- for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
- E = TRI->regclass_end(); I != E; ++I)
- allocatableRCRegs.insert(std::make_pair(*I,
- TRI->getAllocatableSet(mf, *I)));
-
grow();
-
return false;
}
return SS;
}
-unsigned VirtRegMap::getRegAllocPref(unsigned virtReg) {
- std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(virtReg);
- unsigned physReg = Hint.second;
- if (TargetRegisterInfo::isVirtualRegister(physReg) && hasPhys(physReg))
- physReg = getPhys(physReg);
- if (Hint.first == 0)
- return (TargetRegisterInfo::isPhysicalRegister(physReg))
- ? physReg : 0;
- return TRI->ResolveRegAllocHint(Hint.first, physReg, *MF);
+bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) {
+ unsigned Hint = MRI->getSimpleHint(VirtReg);
+ if (!Hint)
+ return 0;
+ if (TargetRegisterInfo::isVirtualRegister(Hint))
+ Hint = getPhys(Hint);
+ return getPhys(VirtReg) == Hint;
+}
+
+bool VirtRegMap::hasKnownPreference(unsigned VirtReg) {
+ std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg);
+ if (TargetRegisterInfo::isPhysicalRegister(Hint.second))
+ return true;
+ if (TargetRegisterInfo::isVirtualRegister(Hint.second))
+ return hasPhys(Hint.second);
+ return false;
}
int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
Virt2StackSlotMap[virtReg] = SS;
}
-void VirtRegMap::rewrite(SlotIndexes *Indexes) {
+void VirtRegMap::print(raw_ostream &OS, const Module*) const {
+ OS << "********** REGISTER MAP **********\n";
+ for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+ if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
+ OS << '[' << PrintReg(Reg, TRI) << " -> "
+ << PrintReg(Virt2PhysMap[Reg], TRI) << "] "
+ << MRI->getRegClass(Reg)->getName() << "\n";
+ }
+ }
+
+ for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+ if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
+ OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
+ << "] " << MRI->getRegClass(Reg)->getName() << "\n";
+ }
+ }
+ OS << '\n';
+}
+
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+void VirtRegMap::dump() const {
+ print(dbgs());
+}
+#endif
+
+//===----------------------------------------------------------------------===//
+// VirtRegRewriter
+//===----------------------------------------------------------------------===//
+//
+// The VirtRegRewriter is the last of the register allocator passes.
+// It rewrites virtual registers to physical registers as specified in the
+// VirtRegMap analysis. It also updates live-in information on basic blocks
+// according to LiveIntervals.
+//
+namespace {
+class VirtRegRewriter : public MachineFunctionPass {
+ MachineFunction *MF;
+ const TargetMachine *TM;
+ const TargetRegisterInfo *TRI;
+ const TargetInstrInfo *TII;
+ MachineRegisterInfo *MRI;
+ SlotIndexes *Indexes;
+ LiveIntervals *LIS;
+ VirtRegMap *VRM;
+ SparseSet<unsigned> PhysRegs;
+
+ void rewrite();
+ void addMBBLiveIns();
+public:
+ static char ID;
+ VirtRegRewriter() : MachineFunctionPass(ID) {}
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override;
+
+ bool runOnMachineFunction(MachineFunction&) override;
+};
+} // end anonymous namespace
+
+char &llvm::VirtRegRewriterID = VirtRegRewriter::ID;
+
+INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter",
+ "Virtual Register Rewriter", false, false)
+INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
+INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
+INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
+INITIALIZE_PASS_DEPENDENCY(LiveStacks)
+INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
+INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter",
+ "Virtual Register Rewriter", false, false)
+
+char VirtRegRewriter::ID = 0;
+
+void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ AU.addRequired<LiveIntervals>();
+ AU.addRequired<SlotIndexes>();
+ AU.addPreserved<SlotIndexes>();
+ AU.addRequired<LiveDebugVariables>();
+ AU.addRequired<LiveStacks>();
+ AU.addPreserved<LiveStacks>();
+ AU.addRequired<VirtRegMap>();
+ MachineFunctionPass::getAnalysisUsage(AU);
+}
+
+bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) {
+ MF = &fn;
+ TM = &MF->getTarget();
+ TRI = TM->getRegisterInfo();
+ TII = TM->getInstrInfo();
+ MRI = &MF->getRegInfo();
+ Indexes = &getAnalysis<SlotIndexes>();
+ LIS = &getAnalysis<LiveIntervals>();
+ VRM = &getAnalysis<VirtRegMap>();
DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
<< "********** Function: "
- << MF->getFunction()->getName() << '\n');
- DEBUG(dump());
+ << MF->getName() << '\n');
+ DEBUG(VRM->dump());
+
+ // Add kill flags while we still have virtual registers.
+ LIS->addKillFlags(VRM);
+
+ // Live-in lists on basic blocks are required for physregs.
+ addMBBLiveIns();
+
+ // Rewrite virtual registers.
+ rewrite();
+
+ // Write out new DBG_VALUE instructions.
+ getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
+
+ // All machine operands and other references to virtual registers have been
+ // replaced. Remove the virtual registers and release all the transient data.
+ VRM->clearAllVirt();
+ MRI->clearVirtRegs();
+ return true;
+}
+
+// Compute MBB live-in lists from virtual register live ranges and their
+// assignments.
+void VirtRegRewriter::addMBBLiveIns() {
+ SmallVector<MachineBasicBlock*, 16> LiveIn;
+ for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) {
+ unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx);
+ if (MRI->reg_nodbg_empty(VirtReg))
+ continue;
+ LiveInterval &LI = LIS->getInterval(VirtReg);
+ if (LI.empty() || LIS->intervalIsInOneMBB(LI))
+ continue;
+ // This is a virtual register that is live across basic blocks. Its
+ // assigned PhysReg must be marked as live-in to those blocks.
+ unsigned PhysReg = VRM->getPhys(VirtReg);
+ assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register.");
+
+ // Scan the segments of LI.
+ for (LiveInterval::const_iterator I = LI.begin(), E = LI.end(); I != E;
+ ++I) {
+ if (!Indexes->findLiveInMBBs(I->start, I->end, LiveIn))
+ continue;
+ for (unsigned i = 0, e = LiveIn.size(); i != e; ++i)
+ if (!LiveIn[i]->isLiveIn(PhysReg))
+ LiveIn[i]->addLiveIn(PhysReg);
+ LiveIn.clear();
+ }
+ }
+}
+
+void VirtRegRewriter::rewrite() {
SmallVector<unsigned, 8> SuperDeads;
SmallVector<unsigned, 8> SuperDefs;
SmallVector<unsigned, 8> SuperKills;
+ SmallPtrSet<const MachineInstr *, 4> NoReturnInsts;
+
+ // Here we have a SparseSet to hold which PhysRegs are actually encountered
+ // in the MF we are about to iterate over so that later when we call
+ // setPhysRegUsed, we are only doing it for physRegs that were actually found
+ // in the program and not for all of the possible physRegs for the given
+ // target architecture. If the target has a lot of physRegs, then for a small
+ // program there will be a significant compile time reduction here.
+ PhysRegs.clear();
+ PhysRegs.setUniverse(TRI->getNumRegs());
+
+ // The function with uwtable should guarantee that the stack unwinder
+ // can unwind the stack to the previous frame. Thus, we can't apply the
+ // noreturn optimization if the caller function has uwtable attribute.
+ bool HasUWTable = MF->getFunction()->hasFnAttribute(Attribute::UWTable);
for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
MBBI != MBBE; ++MBBI) {
DEBUG(MBBI->print(dbgs(), Indexes));
- for (MachineBasicBlock::iterator MII = MBBI->begin(), MIE = MBBI->end();
- MII != MIE;) {
+ bool IsExitBB = MBBI->succ_empty();
+ for (MachineBasicBlock::instr_iterator
+ MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) {
MachineInstr *MI = MII;
++MII;
+ // Check if this instruction is a call to a noreturn function. If this
+ // is a call to noreturn function and we don't need the stack unwinding
+ // functionality (i.e. this function does not have uwtable attribute and
+ // the callee function has the nounwind attribute), then we can ignore
+ // the definitions set by this instruction.
+ if (!HasUWTable && IsExitBB && MI->isCall()) {
+ for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
+ MOE = MI->operands_end(); MOI != MOE; ++MOI) {
+ MachineOperand &MO = *MOI;
+ if (!MO.isGlobal())
+ continue;
+ const Function *Func = dyn_cast<Function>(MO.getGlobal());
+ if (!Func || !Func->hasFnAttribute(Attribute::NoReturn) ||
+ // We need to keep correct unwind information
+ // even if the function will not return, since the
+ // runtime may need it.
+ !Func->hasFnAttribute(Attribute::NoUnwind))
+ continue;
+ NoReturnInsts.insert(MI);
+ break;
+ }
+ }
+
for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
MOE = MI->operands_end(); MOI != MOE; ++MOI) {
MachineOperand &MO = *MOI;
+
+ // Make sure MRI knows about registers clobbered by regmasks.
+ if (MO.isRegMask())
+ MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
+
+ // If we encounter a VirtReg or PhysReg then get at the PhysReg and add
+ // it to the physreg bitset. Later we use only the PhysRegs that were
+ // actually encountered in the MF to populate the MRI's used physregs.
+ if (MO.isReg() && MO.getReg())
+ PhysRegs.insert(
+ TargetRegisterInfo::isVirtualRegister(MO.getReg()) ?
+ VRM->getPhys(MO.getReg()) :
+ MO.getReg());
+
if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
continue;
unsigned VirtReg = MO.getReg();
- unsigned PhysReg = getPhys(VirtReg);
- assert(PhysReg != NO_PHYS_REG && "Instruction uses unmapped VirtReg");
+ unsigned PhysReg = VRM->getPhys(VirtReg);
+ assert(PhysReg != VirtRegMap::NO_PHYS_REG &&
+ "Instruction uses unmapped VirtReg");
+ assert(!MRI->isReserved(PhysReg) && "Reserved register assignment");
// Preserve semantics of sub-register operands.
if (MO.getSubReg()) {
}
// Tell MRI about physical registers in use.
- for (unsigned Reg = 1, RegE = TRI->getNumRegs(); Reg != RegE; ++Reg)
- if (!MRI->reg_nodbg_empty(Reg))
- MRI->setPhysRegUsed(Reg);
-}
-
-void VirtRegMap::print(raw_ostream &OS, const Module* M) const {
- const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo();
- const MachineRegisterInfo &MRI = MF->getRegInfo();
-
- OS << "********** REGISTER MAP **********\n";
- for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
- unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
- if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
- OS << '[' << PrintReg(Reg, TRI) << " -> "
- << PrintReg(Virt2PhysMap[Reg], TRI) << "] "
- << MRI.getRegClass(Reg)->getName() << "\n";
- }
- }
-
- for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
- unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
- if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
- OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
- << "] " << MRI.getRegClass(Reg)->getName() << "\n";
+ if (NoReturnInsts.empty()) {
+ for (SparseSet<unsigned>::iterator
+ RegI = PhysRegs.begin(), E = PhysRegs.end(); RegI != E; ++RegI)
+ if (!MRI->reg_nodbg_empty(*RegI))
+ MRI->setPhysRegUsed(*RegI);
+ } else {
+ for (SparseSet<unsigned>::iterator
+ I = PhysRegs.begin(), E = PhysRegs.end(); I != E; ++I) {
+ unsigned Reg = *I;
+ if (MRI->reg_nodbg_empty(Reg))
+ continue;
+ // Check if this register has a use that will impact the rest of the
+ // code. Uses in debug and noreturn instructions do not impact the
+ // generated code.
+ for (MachineInstr &It : MRI->reg_nodbg_instructions(Reg)) {
+ if (!NoReturnInsts.count(&It)) {
+ MRI->setPhysRegUsed(Reg);
+ break;
+ }
+ }
}
}
- OS << '\n';
}
-void VirtRegMap::dump() const {
- print(dbgs());
-}