optimize strstr, PR5783
[oota-llvm.git] / lib / CodeGen / VirtRegMap.cpp
index ce3eed17c723dc898e833bbd2f080c8cfc93b86b..c8c5d861578df5b4e1f6957906c30c3a5185b16d 100644 (file)
@@ -117,8 +117,8 @@ int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
   assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
          "attempt to assign stack slot to already spilled register");
   const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
-  int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
-                                              RC->getAlignment(), /*isSS*/true);
+  int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
+                                                 RC->getAlignment());
   if (LowSpillSlot == NO_STACK_SLOT)
     LowSpillSlot = SS;
   if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
@@ -161,8 +161,8 @@ int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) {
     EmergencySpillSlots.find(RC);
   if (I != EmergencySpillSlots.end())
     return I->second;
-  int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
-                                              RC->getAlignment(), /*isSS*/true);
+  int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
+                                                 RC->getAlignment());
   if (LowSpillSlot == NO_STACK_SLOT)
     LowSpillSlot = SS;
   if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)