Don't analyze block if it's not considered for ifcvt anymore.
[oota-llvm.git] / lib / CodeGen / VirtRegRewriter.h
index bc830f72b0c6fd7e1402914e77fd9802278e2d2b..93474e0d7ff73dab36e03d33c9457914a45c83a7 100644 (file)
 #ifndef LLVM_CODEGEN_VIRTREGREWRITER_H
 #define LLVM_CODEGEN_VIRTREGREWRITER_H
 
-#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/IndexedMap.h"
-#include "llvm/ADT/SmallPtrSet.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/Support/Streams.h"
-#include "llvm/Function.h"
-#include "llvm/CodeGen/LiveIntervalAnalysis.h"
-#include "llvm/CodeGen/MachineFrameInfo.h"
-#include "llvm/CodeGen/MachineFunction.h"
-#include "llvm/CodeGen/MachineInstrBuilder.h"
-#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/SmallSet.h"
-#include "VirtRegMap.h"
-#include <map>
-
-// TODO:
-//       - Finish renaming Spiller -> Rewriter
-//         - SimpleSpiller
-//         - LocalSpiller
-
 namespace llvm {
+  class LiveIntervals;
+  class MachineFunction;
+  class VirtRegMap;
   
   /// VirtRegRewriter interface: Implementations of this interface assign
   /// spilled virtual registers to stack slots, rewriting the code.