//
//===----------------------------------------------------------------------===//
-#ifndef LLI_INTERPRETER_H
-#define LLI_INTERPRETER_H
+#ifndef LLVM_LIB_EXECUTIONENGINE_INTERPRETER_INTERPRETER_H
+#define LLVM_LIB_EXECUTIONENGINE_INTERPRETER_INTERPRETER_H
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Function.h"
-#include "llvm/InstVisitor.h"
+#include "llvm/IR/InstVisitor.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
/// create - Create an interpreter ExecutionEngine. This can never fail.
///
- static ExecutionEngine *create(Module *M, std::string *ErrorStr = 0);
+ static ExecutionEngine *create(Module *M, std::string *ErrorStr = nullptr);
/// run - Start execution with the specified function and arguments.
///
- virtual GenericValue runFunction(Function *F,
- const std::vector<GenericValue> &ArgValues);
+ GenericValue runFunction(Function *F,
+ const std::vector<GenericValue> &ArgValues) override;
- virtual void *getPointerToNamedFunction(const std::string &Name,
- bool AbortOnFailure = true) {
+ void *getPointerToNamedFunction(const std::string &Name,
+ bool AbortOnFailure = true) override {
// FIXME: not implemented.
- return 0;
+ return nullptr;
}
/// recompileAndRelinkFunction - For the interpreter, functions are always
/// up-to-date.
///
- virtual void *recompileAndRelinkFunction(Function *F) {
+ void *recompileAndRelinkFunction(Function *F) override {
return getPointerToFunction(F);
}
/// freeMachineCodeForFunction - The interpreter does not generate any code.
///
- void freeMachineCodeForFunction(Function *F) { }
+ void freeMachineCodeForFunction(Function *F) override { }
// Methods used to execute code:
// Place a call on the stack
//
void SwitchToNewBasicBlock(BasicBlock *Dest, ExecutionContext &SF);
- void *getPointerToFunction(Function *F) { return (void*)F; }
- void *getPointerToBasicBlock(BasicBlock *BB) { return (void*)BB; }
+ void *getPointerToFunction(Function *F) override { return (void*)F; }
+ void *getPointerToBasicBlock(BasicBlock *BB) override { return (void*)BB; }
void initializeExecutionEngine() { }
void initializeExternalFunctions();