#include "llvm/Support/Path.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/system_error.h"
using namespace llvm;
// LinkItems - This function is the main entry point into linking. It takes a
// Check for a file of name "-", which means "read standard input"
if (File.str() == "-") {
std::auto_ptr<Module> M;
- if (MemoryBuffer *Buffer = MemoryBuffer::getSTDIN(&Error)) {
+ OwningPtr<MemoryBuffer> Buffer;
+ error_code ec;
+ if (!(ec = MemoryBuffer::getSTDIN(Buffer))) {
if (!Buffer->getBufferSize()) {
- delete Buffer;
Error = "standard input is empty";
} else {
- M.reset(ParseBitcodeFile(Buffer, Context, &Error));
- delete Buffer;
+ M.reset(ParseBitcodeFile(Buffer.get(), Context, &Error));
if (M.get())
if (!LinkInModule(M.get(), &Error))
return false;
}
}
- return error("Cannot link stdin: " + Error);
+ return error("Cannot link stdin: " + ec.message());
}
// Determine what variety of file it is.