//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/MapVector.h"
+#include "llvm/MC/ConstantPools.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCExpr.h"
#include "llvm/MC/MCStreamer.h"
-#include "llvm/MC/ConstantPools.h"
using namespace llvm;
//
unsigned Size) {
MCSymbol *CPEntryLabel = Context.CreateTempSymbol();
- Entries.push_back( { CPEntryLabel, Value, Size } );
+ Entries.push_back(ConstantPoolEntry(CPEntryLabel, Value, Size));
return MCSymbolRefExpr::Create(CPEntryLabel, Context);
}