#include "llvm/MC/MCCodeEmitter.h"
#include "llvm/MC/MCExpr.h"
#include "llvm/MC/MCObjectWriter.h"
+#include "llvm/MC/MCSection.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/MC/MCValue.h"
+#include "llvm/MC/MCDwarf.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringExtras.h"
{
// Compute the section layout order. Virtual sections must go last.
for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
- if (!Asm.getBackend().isVirtualSection(it->getSection()))
+ if (!it->getSection().isVirtualSection())
SectionOrder.push_back(&*it);
for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
- if (Asm.getBackend().isVirtualSection(it->getSection()))
+ if (it->getSection().isVirtualSection())
SectionOrder.push_back(&*it);
}
F->getLayoutOrder() <= LastValidFragment->getLayoutOrder());
}
-void MCAsmLayout::UpdateForSlide(MCFragment *F, int SlideAmount) {
+void MCAsmLayout::Invalidate(MCFragment *F) {
// If this fragment wasn't already up-to-date, we don't need to do anything.
if (!isFragmentUpToDate(F))
return;
}
}
-void MCAsmLayout::FragmentReplaced(MCFragment *Src, MCFragment *Dst) {
- if (LastValidFragment == Src)
- LastValidFragment = Dst;
+void MCAsmLayout::ReplaceFragment(MCFragment *Src, MCFragment *Dst) {
+ MCSectionData *SD = Src->getParent();
+
+ // Insert Dst immediately before Src
+ SD->getFragmentList().insert(Src, Dst);
+
+ // Set the data fragment's layout data.
+ Dst->setParent(Src->getParent());
+ Dst->setAtom(Src->getAtom());
Dst->Offset = Src->Offset;
Dst->EffectiveSize = Src->EffectiveSize;
+
+ // Remove Src, but don't delete it yet.
+ SD->getFragmentList().remove(Src);
+}
+
+void MCAsmLayout::CoalesceFragments(MCFragment *Src, MCFragment *Dst) {
+ assert(Src->getPrevNode() == Dst);
+ Dst->EffectiveSize += Src->EffectiveSize;
+ // Remove Src, but don't delete it yet.
+ Src->getParent()->getFragmentList().remove(Src);
}
uint64_t MCAsmLayout::getFragmentAddress(const MCFragment *F) const {
uint64_t MCAsmLayout::getSectionFileSize(const MCSectionData *SD) const {
// Virtual sections have no file size.
- if (getAssembler().getBackend().isVirtualSection(SD->getSection()))
+ if (SD->getSection().isVirtualSection())
return 0;
// Otherwise, the file size is the same as the address space size.
MCFragment::MCFragment() : Kind(FragmentType(~0)) {
}
+MCFragment::~MCFragment() {
+}
+
MCFragment::MCFragment(FragmentType _Kind, MCSectionData *_Parent)
- : Kind(_Kind), Parent(_Parent), Atom(0), EffectiveSize(~UINT64_C(0))
+ : Kind(_Kind), Parent(_Parent), Atom(0), Offset(~UINT64_C(0)),
+ EffectiveSize(~UINT64_C(0))
{
if (Parent)
Parent->getFragmentList().push_back(this);
uint64_t _Offset, MCAssembler *A)
: Symbol(&_Symbol), Fragment(_Fragment), Offset(_Offset),
IsExternal(false), IsPrivateExtern(false),
- CommonSize(0), CommonAlign(0), Flags(0), Index(0)
+ CommonSize(0), SymbolSize(0), CommonAlign(0),
+ Flags(0), Index(0)
{
if (A)
A->getSymbolList().push_back(this);
/* *** */
MCAssembler::MCAssembler(MCContext &_Context, TargetAsmBackend &_Backend,
- MCCodeEmitter &_Emitter, raw_ostream &_OS)
+ MCCodeEmitter &_Emitter, bool _PadSectionToAlignment,
+ raw_ostream &_OS)
: Context(_Context), Backend(_Backend), Emitter(_Emitter),
- OS(_OS), RelaxAll(false), SubsectionsViaSymbols(false)
+ OS(_OS), RelaxAll(false), SubsectionsViaSymbols(false),
+ PadSectionToAlignment(_PadSectionToAlignment)
{
}
MCAssembler::~MCAssembler() {
}
-static bool isScatteredFixupFullyResolvedSimple(const MCAssembler &Asm,
- const MCFixup &Fixup,
- const MCValue Target,
- const MCSection *BaseSection) {
- // The effective fixup address is
- // addr(atom(A)) + offset(A)
- // - addr(atom(B)) - offset(B)
- // - addr(<base symbol>) + <fixup offset from base symbol>
- // and the offsets are not relocatable, so the fixup is fully resolved when
- // addr(atom(A)) - addr(atom(B)) - addr(<base symbol>)) == 0.
- //
- // The simple (Darwin, except on x86_64) way of dealing with this was to
- // assume that any reference to a temporary symbol *must* be a temporary
- // symbol in the same atom, unless the sections differ. Therefore, any PCrel
- // relocation to a temporary symbol (in the same section) is fully
- // resolved. This also works in conjunction with absolutized .set, which
- // requires the compiler to use .set to absolutize the differences between
- // symbols which the compiler knows to be assembly time constants, so we don't
- // need to worry about considering symbol differences fully resolved.
-
- // Non-relative fixups are only resolved if constant.
- if (!BaseSection)
- return Target.isAbsolute();
-
- // Otherwise, relative fixups are only resolved if not a difference and the
- // target is a temporary in the same section.
- if (Target.isAbsolute() || Target.getSymB())
- return false;
-
- const MCSymbol *A = &Target.getSymA()->getSymbol();
- if (!A->isTemporary() || !A->isInSection() ||
- &A->getSection() != BaseSection)
- return false;
-
- return true;
-}
-
-static bool isScatteredFixupFullyResolved(const MCAssembler &Asm,
- const MCAsmLayout &Layout,
- const MCFixup &Fixup,
- const MCValue Target,
- const MCSymbolData *BaseSymbol) {
- // The effective fixup address is
- // addr(atom(A)) + offset(A)
- // - addr(atom(B)) - offset(B)
- // - addr(BaseSymbol) + <fixup offset from base symbol>
- // and the offsets are not relocatable, so the fixup is fully resolved when
- // addr(atom(A)) - addr(atom(B)) - addr(BaseSymbol) == 0.
- //
- // Note that "false" is almost always conservatively correct (it means we emit
- // a relocation which is unnecessary), except when it would force us to emit a
- // relocation which the target cannot encode.
-
- const MCSymbolData *A_Base = 0, *B_Base = 0;
- if (const MCSymbolRefExpr *A = Target.getSymA()) {
- // Modified symbol references cannot be resolved.
- if (A->getKind() != MCSymbolRefExpr::VK_None)
- return false;
-
- A_Base = Asm.getAtom(Layout, &Asm.getSymbolData(A->getSymbol()));
- if (!A_Base)
- return false;
- }
-
- if (const MCSymbolRefExpr *B = Target.getSymB()) {
- // Modified symbol references cannot be resolved.
- if (B->getKind() != MCSymbolRefExpr::VK_None)
- return false;
-
- B_Base = Asm.getAtom(Layout, &Asm.getSymbolData(B->getSymbol()));
- if (!B_Base)
- return false;
- }
-
- // If there is no base, A and B have to be the same atom for this fixup to be
- // fully resolved.
- if (!BaseSymbol)
- return A_Base == B_Base;
-
- // Otherwise, B must be missing and A must be the base.
- return !B_Base && BaseSymbol == A_Base;
-}
-
-bool MCAssembler::isSymbolLinkerVisible(const MCSymbolData *SD) const {
+bool MCAssembler::isSymbolLinkerVisible(const MCSymbol &Symbol) const {
// Non-temporary labels should always be visible to the linker.
- if (!SD->getSymbol().isTemporary())
+ if (!Symbol.isTemporary())
return true;
// Absolute temporary labels are never visible.
- if (!SD->getFragment())
+ if (!Symbol.isInSection())
return false;
// Otherwise, check if the section requires symbols even for temporary labels.
- return getBackend().doesSectionRequireSymbols(
- SD->getFragment()->getParent()->getSection());
+ return getBackend().doesSectionRequireSymbols(Symbol.getSection());
}
-const MCSymbolData *MCAssembler::getAtom(const MCAsmLayout &Layout,
- const MCSymbolData *SD) const {
+const MCSymbolData *MCAssembler::getAtom(const MCSymbolData *SD) const {
// Linker visible symbols define atoms.
- if (isSymbolLinkerVisible(SD))
+ if (isSymbolLinkerVisible(SD->getSymbol()))
return SD;
// Absolute and undefined symbols have no defining atom.
return SD->getFragment()->getAtom();
}
-bool MCAssembler::EvaluateFixup(const MCAsmLayout &Layout,
+bool MCAssembler::EvaluateFixup(const MCObjectWriter &Writer,
+ const MCAsmLayout &Layout,
const MCFixup &Fixup, const MCFragment *DF,
MCValue &Target, uint64_t &Value) const {
++stats::EvaluateFixup;
Fixup.getKind()).Flags & MCFixupKindInfo::FKF_IsPCRel;
bool IsResolved = true;
if (const MCSymbolRefExpr *A = Target.getSymA()) {
- if (A->getSymbol().isDefined())
- Value += Layout.getSymbolAddress(&getSymbolData(A->getSymbol()));
+ const MCSymbol &Sym = A->getSymbol().AliasedSymbol();
+ if (Sym.isDefined())
+ Value += Layout.getSymbolAddress(&getSymbolData(Sym));
else
IsResolved = false;
}
if (const MCSymbolRefExpr *B = Target.getSymB()) {
- if (B->getSymbol().isDefined())
- Value -= Layout.getSymbolAddress(&getSymbolData(B->getSymbol()));
+ const MCSymbol &Sym = B->getSymbol().AliasedSymbol();
+ if (Sym.isDefined())
+ Value -= Layout.getSymbolAddress(&getSymbolData(Sym));
else
IsResolved = false;
}
- // If we are using scattered symbols, determine whether this value is actually
- // resolved; scattering may cause atoms to move.
- if (IsResolved && getBackend().hasScatteredSymbols()) {
- if (getBackend().hasReliableSymbolDifference()) {
- // If this is a PCrel relocation, find the base atom (identified by its
- // symbol) that the fixup value is relative to.
- const MCSymbolData *BaseSymbol = 0;
- if (IsPCRel) {
- BaseSymbol = DF->getAtom();
- if (!BaseSymbol)
- IsResolved = false;
- }
-
- if (IsResolved)
- IsResolved = isScatteredFixupFullyResolved(*this, Layout, Fixup, Target,
- BaseSymbol);
- } else {
- const MCSection *BaseSection = 0;
- if (IsPCRel)
- BaseSection = &DF->getParent()->getSection();
-
- IsResolved = isScatteredFixupFullyResolvedSimple(*this, Fixup, Target,
- BaseSection);
- }
- }
+ if (IsResolved)
+ IsResolved = Writer.IsFixupFullyResolved(*this, Target, IsPCRel, DF);
if (IsPCRel)
Value -= Layout.getFragmentAddress(DF) + Fixup.getOffset();
return IsResolved;
}
-uint64_t MCAssembler::ComputeFragmentSize(MCAsmLayout &Layout,
- const MCFragment &F,
+uint64_t MCAssembler::ComputeFragmentSize(const MCFragment &F,
uint64_t SectionAddress,
uint64_t FragmentOffset) const {
switch (F.getKind()) {
case MCFragment::FT_Inst:
return cast<MCInstFragment>(F).getInstSize();
+ case MCFragment::FT_LEB:
+ return cast<MCLEBFragment>(F).getContents().size();
+
case MCFragment::FT_Align: {
const MCAlignFragment &AF = cast<MCAlignFragment>(F);
return Size;
}
- case MCFragment::FT_Org: {
- const MCOrgFragment &OF = cast<MCOrgFragment>(F);
-
- // FIXME: We should compute this sooner, we don't want to recurse here, and
- // we would like to be more functional.
- int64_t TargetLocation;
- if (!OF.getOffset().EvaluateAsAbsolute(TargetLocation, &Layout))
- report_fatal_error("expected assembly-time absolute expression");
+ case MCFragment::FT_Org:
+ return cast<MCOrgFragment>(F).getSize();
- // FIXME: We need a way to communicate this error.
- int64_t Offset = TargetLocation - FragmentOffset;
- if (Offset < 0)
- report_fatal_error("invalid .org offset '" + Twine(TargetLocation) +
- "' (at offset '" + Twine(FragmentOffset) + "'");
-
- return Offset;
- }
+ case MCFragment::FT_Dwarf:
+ return cast<MCDwarfLineAddrFragment>(F).getContents().size();
}
assert(0 && "invalid fragment kind");
// Compute fragment offset and size.
F->Offset = Address - StartAddress;
- F->EffectiveSize = getAssembler().ComputeFragmentSize(*this, *F, StartAddress,
+ F->EffectiveSize = getAssembler().ComputeFragmentSize(*F, StartAddress,
F->Offset);
LastValidFragment = F;
llvm_unreachable("unexpected inst fragment after lowering");
break;
+ case MCFragment::FT_LEB: {
+ MCLEBFragment &LF = cast<MCLEBFragment>(F);
+ OW->WriteBytes(LF.getContents().str());
+ break;
+ }
+
case MCFragment::FT_Org: {
MCOrgFragment &OF = cast<MCOrgFragment>(F);
break;
}
+
+ case MCFragment::FT_Dwarf: {
+ const MCDwarfLineAddrFragment &OF = cast<MCDwarfLineAddrFragment>(F);
+ OW->WriteBytes(OF.getContents().str());
+ break;
+ }
}
assert(OW->getStream().tell() - Start == FragmentSize);
const MCAsmLayout &Layout,
MCObjectWriter *OW) const {
// Ignore virtual sections.
- if (getBackend().isVirtualSection(SD->getSection())) {
+ if (SD->getSection().isVirtualSection()) {
assert(Layout.getSectionFileSize(SD) == 0 && "Invalid size for section!");
// Check that contents are only things legal inside a virtual section.
switch (it->getKind()) {
default:
assert(0 && "Invalid fragment in virtual section!");
+ case MCFragment::FT_Data: {
+ // Check that we aren't trying to write a non-zero contents (or fixups)
+ // into a virtual section. This is to support clients which use standard
+ // directives to fill the contents of virtual sections.
+ MCDataFragment &DF = cast<MCDataFragment>(*it);
+ assert(DF.fixup_begin() == DF.fixup_end() &&
+ "Cannot have fixups in virtual section!");
+ for (unsigned i = 0, e = DF.getContents().size(); i != e; ++i)
+ assert(DF.getContents()[i] == 0 &&
+ "Invalid data value for virtual section!");
+ break;
+ }
case MCFragment::FT_Align:
- assert(!cast<MCAlignFragment>(it)->getValueSize() &&
+ // Check that we aren't trying to write a non-zero value into a virtual
+ // section.
+ assert((!cast<MCAlignFragment>(it)->getValueSize() ||
+ !cast<MCAlignFragment>(it)->getValue()) &&
"Invalid align in virtual section!");
break;
case MCFragment::FT_Fill:
assert(OW->getStream().tell() - Start == Layout.getSectionFileSize(SD));
}
-void MCAssembler::Finish() {
+void MCAssembler::Finish(MCObjectWriter *Writer) {
DEBUG_WITH_TYPE("mc-dump", {
llvm::errs() << "assembler backend - pre-layout\n--\n";
dump(); });
// Insert additional align fragments for concrete sections to explicitly pad
// the previous section to match their alignment requirements. This is for
// 'gas' compatibility, it shouldn't strictly be necessary.
- //
- // FIXME: This may be Mach-O specific.
- for (unsigned i = 1, e = Layout.getSectionOrder().size(); i < e; ++i) {
- MCSectionData *SD = Layout.getSectionOrder()[i];
+ if (PadSectionToAlignment) {
+ for (unsigned i = 1, e = Layout.getSectionOrder().size(); i < e; ++i) {
+ MCSectionData *SD = Layout.getSectionOrder()[i];
- // Ignore sections without alignment requirements.
- unsigned Align = SD->getAlignment();
- if (Align <= 1)
- continue;
+ // Ignore sections without alignment requirements.
+ unsigned Align = SD->getAlignment();
+ if (Align <= 1)
+ continue;
- // Ignore virtual sections, they don't cause file size modifications.
- if (getBackend().isVirtualSection(SD->getSection()))
- continue;
+ // Ignore virtual sections, they don't cause file size modifications.
+ if (SD->getSection().isVirtualSection())
+ continue;
- // Otherwise, create a new align fragment at the end of the previous
- // section.
- MCAlignFragment *AF = new MCAlignFragment(Align, 0, 1, Align,
- Layout.getSectionOrder()[i - 1]);
- AF->setOnlyAlignAddress(true);
+ // Otherwise, create a new align fragment at the end of the previous
+ // section.
+ MCAlignFragment *AF = new MCAlignFragment(Align, 0, 1, Align,
+ Layout.getSectionOrder()[i - 1]);
+ AF->setOnlyAlignAddress(true);
+ }
}
// Create dummy fragments and assign section ordinals.
for (MCAssembler::iterator it = begin(), ie = end(); it != ie; ++it) {
// Create dummy fragments to eliminate any empty sections, this simplifies
// layout.
- if (it->getFragmentList().empty()) {
- unsigned ValueSize = 1;
- if (getBackend().isVirtualSection(it->getSection()))
- ValueSize = 1;
- new MCFillFragment(0, 1, 0, it);
- }
+ if (it->getFragmentList().empty())
+ new MCDataFragment(it);
it->setOrdinal(SectionIndex++);
}
it2->setLayoutOrder(FragmentIndex++);
}
+ llvm::OwningPtr<MCObjectWriter> OwnWriter(0);
+ if (Writer == 0) {
+ //no custom Writer_ : create the default one life-managed by OwningPtr
+ OwnWriter.reset(getBackend().createObjectWriter(OS));
+ Writer = OwnWriter.get();
+ if (!Writer)
+ report_fatal_error("unable to create object writer!");
+ }
+
// Layout until everything fits.
- while (LayoutOnce(Layout))
+ while (LayoutOnce(*Writer, Layout))
continue;
DEBUG_WITH_TYPE("mc-dump", {
dump(); });
uint64_t StartOffset = OS.tell();
- llvm::OwningPtr<MCObjectWriter> Writer(getBackend().createObjectWriter(OS));
- if (!Writer)
- report_fatal_error("unable to create object writer!");
// Allow the object writer a chance to perform post-layout binding (for
// example, to set the index fields in the symbol data).
// Evaluate the fixup.
MCValue Target;
uint64_t FixedValue;
- if (!EvaluateFixup(Layout, Fixup, DF, Target, FixedValue)) {
+ if (!EvaluateFixup(*Writer, Layout, Fixup, DF, Target, FixedValue)) {
// The fixup was unresolved, we need a relocation. Inform the object
// writer of the relocation, and give it an opportunity to adjust the
// fixup value if need be.
// Write the object file.
Writer->WriteObject(*this, Layout);
- OS.flush();
stats::ObjectBytes += OS.tell() - StartOffset;
}
-bool MCAssembler::FixupNeedsRelaxation(const MCFixup &Fixup,
+bool MCAssembler::FixupNeedsRelaxation(const MCObjectWriter &Writer,
+ const MCFixup &Fixup,
const MCFragment *DF,
const MCAsmLayout &Layout) const {
if (getRelaxAll())
// If we cannot resolve the fixup value, it requires relaxation.
MCValue Target;
uint64_t Value;
- if (!EvaluateFixup(Layout, Fixup, DF, Target, Value))
+ if (!EvaluateFixup(Writer, Layout, Fixup, DF, Target, Value))
return true;
// Otherwise, relax if the value is too big for a (signed) i8.
return int64_t(Value) != int64_t(int8_t(Value));
}
-bool MCAssembler::FragmentNeedsRelaxation(const MCInstFragment *IF,
+bool MCAssembler::FragmentNeedsRelaxation(const MCObjectWriter &Writer,
+ const MCInstFragment *IF,
const MCAsmLayout &Layout) const {
// If this inst doesn't ever need relaxation, ignore it. This occurs when we
// are intentionally pushing out inst fragments, or because we relaxed a
for (MCInstFragment::const_fixup_iterator it = IF->fixup_begin(),
ie = IF->fixup_end(); it != ie; ++it)
- if (FixupNeedsRelaxation(*it, IF, Layout))
+ if (FixupNeedsRelaxation(Writer, *it, IF, Layout))
return true;
return false;
}
-bool MCAssembler::LayoutOnce(MCAsmLayout &Layout) {
+bool MCAssembler::RelaxInstruction(const MCObjectWriter &Writer,
+ MCAsmLayout &Layout,
+ MCInstFragment &IF) {
+ if (!FragmentNeedsRelaxation(Writer, &IF, Layout))
+ return false;
+
+ ++stats::RelaxedInstructions;
+
+ // FIXME-PERF: We could immediately lower out instructions if we can tell
+ // they are fully resolved, to avoid retesting on later passes.
+
+ // Relax the fragment.
+
+ MCInst Relaxed;
+ getBackend().RelaxInstruction(IF.getInst(), Relaxed);
+
+ // Encode the new instruction.
+ //
+ // FIXME-PERF: If it matters, we could let the target do this. It can
+ // probably do so more efficiently in many cases.
+ SmallVector<MCFixup, 4> Fixups;
+ SmallString<256> Code;
+ raw_svector_ostream VecOS(Code);
+ getEmitter().EncodeInstruction(Relaxed, VecOS, Fixups);
+ VecOS.flush();
+
+ // Update the instruction fragment.
+ IF.setInst(Relaxed);
+ IF.getCode() = Code;
+ IF.getFixups().clear();
+ // FIXME: Eliminate copy.
+ for (unsigned i = 0, e = Fixups.size(); i != e; ++i)
+ IF.getFixups().push_back(Fixups[i]);
+
+ return true;
+}
+
+bool MCAssembler::RelaxOrg(const MCObjectWriter &Writer,
+ MCAsmLayout &Layout,
+ MCOrgFragment &OF) {
+ int64_t TargetLocation;
+ if (!OF.getOffset().EvaluateAsAbsolute(TargetLocation, &Layout))
+ report_fatal_error("expected assembly-time absolute expression");
+
+ // FIXME: We need a way to communicate this error.
+ uint64_t FragmentOffset = Layout.getFragmentOffset(&OF);
+ int64_t Offset = TargetLocation - FragmentOffset;
+ if (Offset < 0 || Offset >= 0x40000000)
+ report_fatal_error("invalid .org offset '" + Twine(TargetLocation) +
+ "' (at offset '" + Twine(FragmentOffset) + "')");
+
+ unsigned OldSize = OF.getSize();
+ OF.setSize(Offset);
+ return OldSize != OF.getSize();
+}
+
+bool MCAssembler::RelaxLEB(const MCObjectWriter &Writer,
+ MCAsmLayout &Layout,
+ MCLEBFragment &LF) {
+ int64_t Value = 0;
+ uint64_t OldSize = LF.getContents().size();
+ LF.getValue().EvaluateAsAbsolute(Value, &Layout);
+ SmallString<8> &Data = LF.getContents();
+ Data.clear();
+ raw_svector_ostream OSE(Data);
+ if (LF.isSigned())
+ MCObjectWriter::EncodeSLEB128(Value, OSE);
+ else
+ MCObjectWriter::EncodeULEB128(Value, OSE);
+ OSE.flush();
+ return OldSize != LF.getContents().size();
+}
+
+bool MCAssembler::RelaxDwarfLineAddr(const MCObjectWriter &Writer,
+ MCAsmLayout &Layout,
+ MCDwarfLineAddrFragment &DF) {
+ int64_t AddrDelta = 0;
+ uint64_t OldSize = DF.getContents().size();
+ DF.getAddrDelta().EvaluateAsAbsolute(AddrDelta, &Layout);
+ int64_t LineDelta;
+ LineDelta = DF.getLineDelta();
+ SmallString<8> &Data = DF.getContents();
+ Data.clear();
+ raw_svector_ostream OSE(Data);
+ MCDwarfLineAddr::Encode(LineDelta, AddrDelta, OSE);
+ OSE.flush();
+ return OldSize != Data.size();
+}
+
+bool MCAssembler::LayoutOnce(const MCObjectWriter &Writer,
+ MCAsmLayout &Layout) {
++stats::RelaxationSteps;
// Layout the sections in order.
for (MCSectionData::iterator it2 = SD.begin(),
ie2 = SD.end(); it2 != ie2; ++it2) {
- // Check if this is an instruction fragment that needs relaxation.
- MCInstFragment *IF = dyn_cast<MCInstFragment>(it2);
- if (!IF || !FragmentNeedsRelaxation(IF, Layout))
- continue;
-
- ++stats::RelaxedInstructions;
-
- // FIXME-PERF: We could immediately lower out instructions if we can tell
- // they are fully resolved, to avoid retesting on later passes.
+ // Check if this is an fragment that needs relaxation.
+ bool relaxedFrag = false;
+ switch(it2->getKind()) {
+ default:
+ break;
+ case MCFragment::FT_Inst:
+ relaxedFrag = RelaxInstruction(Writer, Layout,
+ *cast<MCInstFragment>(it2));
+ break;
+ case MCFragment::FT_Org:
+ relaxedFrag = RelaxOrg(Writer, Layout, *cast<MCOrgFragment>(it2));
+ break;
+ case MCFragment::FT_Dwarf:
+ relaxedFrag = RelaxDwarfLineAddr(Writer, Layout,
+ *cast<MCDwarfLineAddrFragment>(it2));
+ break;
+ case MCFragment::FT_LEB:
+ relaxedFrag = RelaxLEB(Writer, Layout, *cast<MCLEBFragment>(it2));
+ break;
+ }
+ // Update the layout, and remember that we relaxed.
+ if (relaxedFrag)
+ Layout.Invalidate(it2);
+ WasRelaxed |= relaxedFrag;
+ }
+ }
- // Relax the fragment.
+ return WasRelaxed;
+}
- MCInst Relaxed;
- getBackend().RelaxInstruction(IF->getInst(), Relaxed);
+static void LowerInstFragment(MCInstFragment *IF,
+ MCDataFragment *DF) {
- // Encode the new instruction.
- //
- // FIXME-PERF: If it matters, we could let the target do this. It can
- // probably do so more efficiently in many cases.
- SmallVector<MCFixup, 4> Fixups;
- SmallString<256> Code;
- raw_svector_ostream VecOS(Code);
- getEmitter().EncodeInstruction(Relaxed, VecOS, Fixups);
- VecOS.flush();
+ uint64_t DataOffset = DF->getContents().size();
- // Update the instruction fragment.
- int SlideAmount = Code.size() - IF->getInstSize();
- IF->setInst(Relaxed);
- IF->getCode() = Code;
- IF->getFixups().clear();
- // FIXME: Eliminate copy.
- for (unsigned i = 0, e = Fixups.size(); i != e; ++i)
- IF->getFixups().push_back(Fixups[i]);
+ // Copy in the data
+ DF->getContents().append(IF->getCode().begin(), IF->getCode().end());
- // Update the layout, and remember that we relaxed.
- Layout.UpdateForSlide(IF, SlideAmount);
- WasRelaxed = true;
- }
+ // Adjust the fixup offsets and add them to the data fragment.
+ for (unsigned i = 0, e = IF->getFixups().size(); i != e; ++i) {
+ MCFixup &F = IF->getFixups()[i];
+ F.setOffset(DataOffset + F.getOffset());
+ DF->getFixups().push_back(F);
}
-
- return WasRelaxed;
}
void MCAssembler::FinishLayout(MCAsmLayout &Layout) {
// cheap (we will mostly end up eliminating fragments and appending on to data
// fragments), so the extra complexity downstream isn't worth it. Evaluate
// this assumption.
- for (iterator it = begin(), ie = end(); it != ie; ++it) {
- MCSectionData &SD = *it;
+
+ // The layout is done. Mark every fragment as valid.
+ Layout.getFragmentOffset(&*Layout.getSectionOrder().back()->rbegin());
+
+ unsigned FragmentIndex = 0;
+ for (unsigned i = 0, e = Layout.getSectionOrder().size(); i != e; ++i) {
+ MCSectionData &SD = *Layout.getSectionOrder()[i];
+ MCDataFragment *CurDF = NULL;
for (MCSectionData::iterator it2 = SD.begin(),
ie2 = SD.end(); it2 != ie2; ++it2) {
- MCInstFragment *IF = dyn_cast<MCInstFragment>(it2);
- if (!IF)
- continue;
+ switch (it2->getKind()) {
+ default:
+ CurDF = NULL;
+ break;
+ case MCFragment::FT_Data:
+ CurDF = cast<MCDataFragment>(it2);
+ break;
+ case MCFragment::FT_Inst: {
+ MCInstFragment *IF = cast<MCInstFragment>(it2);
+ // Use the existing data fragment if possible.
+ if (CurDF && CurDF->getAtom() == IF->getAtom()) {
+ Layout.CoalesceFragments(IF, CurDF);
+ } else {
+ // Otherwise, create a new data fragment.
+ CurDF = new MCDataFragment();
+ Layout.ReplaceFragment(IF, CurDF);
+ }
+
+ // Lower the Instruction Fragment
+ LowerInstFragment(IF, CurDF);
- // Create a new data fragment for the instruction.
- //
- // FIXME-PERF: Reuse previous data fragment if possible.
- MCDataFragment *DF = new MCDataFragment();
- SD.getFragmentList().insert(it2, DF);
-
- // Update the data fragments layout data.
- DF->setParent(IF->getParent());
- DF->setAtom(IF->getAtom());
- DF->setLayoutOrder(IF->getLayoutOrder());
- Layout.FragmentReplaced(IF, DF);
-
- // Copy in the data and the fixups.
- DF->getContents().append(IF->getCode().begin(), IF->getCode().end());
- for (unsigned i = 0, e = IF->getFixups().size(); i != e; ++i)
- DF->getFixups().push_back(IF->getFixups()[i]);
-
- // Delete the instruction fragment and update the iterator.
- SD.getFragmentList().erase(IF);
- it2 = DF;
+ // Delete the instruction fragment and update the iterator.
+ delete IF;
+ it2 = CurDF;
+ break;
+ }
+ }
+ // Since we may have merged fragments, fix the layout order.
+ it2->setLayoutOrder(FragmentIndex++);
}
}
}
case MCFragment::FT_Fill: OS << "MCFillFragment"; break;
case MCFragment::FT_Inst: OS << "MCInstFragment"; break;
case MCFragment::FT_Org: OS << "MCOrgFragment"; break;
+ case MCFragment::FT_Dwarf: OS << "MCDwarfFragment"; break;
+ case MCFragment::FT_LEB: OS << "MCLEBFragment"; break;
}
OS << "<MCFragment " << (void*) this << " LayoutOrder:" << LayoutOrder
OS << " Offset:" << OF->getOffset() << " Value:" << OF->getValue();
break;
}
+ case MCFragment::FT_Dwarf: {
+ const MCDwarfLineAddrFragment *OF = cast<MCDwarfLineAddrFragment>(this);
+ OS << "\n ";
+ OS << " AddrDelta:" << OF->getAddrDelta()
+ << " LineDelta:" << OF->getLineDelta();
+ break;
+ }
+ case MCFragment::FT_LEB: {
+ const MCLEBFragment *LF = cast<MCLEBFragment>(this);
+ OS << "\n ";
+ OS << " Value:" << LF->getValue() << " Signed:" << LF->isSigned();
+ break;
+ }
}
OS << ">";
}