#include "llvm/MC/MCAssembler.h"
#include "llvm/MC/MCAsmLayout.h"
#include "llvm/MC/MCCodeEmitter.h"
+#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCExpr.h"
+#include "llvm/MC/MCFixupKindInfo.h"
#include "llvm/MC/MCObjectWriter.h"
#include "llvm/MC/MCSection.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/MC/MCValue.h"
#include "llvm/MC/MCDwarf.h"
-#include "llvm/ADT/OwningPtr.h"
+#include "llvm/MC/MCAsmBackend.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/Target/TargetRegistry.h"
-#include "llvm/Target/TargetAsmBackend.h"
+#include "llvm/Support/TargetRegistry.h"
-#include <vector>
using namespace llvm;
namespace {
namespace stats {
STATISTIC(EmittedFragments, "Number of emitted assembler fragments");
-STATISTIC(EvaluateFixup, "Number of evaluated fixups");
+STATISTIC(evaluateFixup, "Number of evaluated fixups");
STATISTIC(FragmentLayouts, "Number of fragment layouts");
STATISTIC(ObjectBytes, "Number of emitted object file bytes");
STATISTIC(RelaxationSteps, "Number of assembler layout and relaxation steps");
}
uint64_t MCAsmLayout::getSymbolOffset(const MCSymbolData *SD) const {
+ const MCSymbol &S = SD->getSymbol();
+
+ // If this is a variable, then recursively evaluate now.
+ if (S.isVariable()) {
+ MCValue Target;
+ if (!S.getVariableValue()->EvaluateAsRelocatable(Target, *this))
+ report_fatal_error("unable to evaluate offset for variable '" +
+ S.getName() + "'");
+
+ // Verify that any used symbols are defined.
+ if (Target.getSymA() && Target.getSymA()->getSymbol().isUndefined())
+ report_fatal_error("unable to evaluate offset to undefined symbol '" +
+ Target.getSymA()->getSymbol().getName() + "'");
+ if (Target.getSymB() && Target.getSymB()->getSymbol().isUndefined())
+ report_fatal_error("unable to evaluate offset to undefined symbol '" +
+ Target.getSymB()->getSymbol().getName() + "'");
+
+ uint64_t Offset = Target.getConstant();
+ if (Target.getSymA())
+ Offset += getSymbolOffset(&Assembler.getSymbolData(
+ Target.getSymA()->getSymbol()));
+ if (Target.getSymB())
+ Offset -= getSymbolOffset(&Assembler.getSymbolData(
+ Target.getSymB()->getSymbol()));
+ return Offset;
+ }
+
assert(SD->getFragment() && "Invalid getOffset() on undefined symbol!");
return getFragmentOffset(SD->getFragment()) + SD->getOffset();
}
uint64_t MCAsmLayout::getSectionAddressSize(const MCSectionData *SD) const {
// The size is the last fragment's end offset.
const MCFragment &F = SD->getFragmentList().back();
- return getFragmentOffset(&F) + getAssembler().ComputeFragmentSize(F);
+ return getFragmentOffset(&F) + getAssembler().computeFragmentSize(*this, F);
}
uint64_t MCAsmLayout::getSectionFileSize(const MCSectionData *SD) const {
/* *** */
-MCAssembler::MCAssembler(MCContext &Context_, TargetAsmBackend &Backend_,
+MCAssembler::MCAssembler(MCContext &Context_, MCAsmBackend &Backend_,
MCCodeEmitter &Emitter_, MCObjectWriter &Writer_,
raw_ostream &OS_)
: Context(Context_), Backend(Backend_), Emitter(Emitter_), Writer(Writer_),
- OS(OS_), RelaxAll(false), SubsectionsViaSymbols(false)
+ OS(OS_), RelaxAll(false), NoExecStack(false), SubsectionsViaSymbols(false)
{
}
return SD->getFragment()->getAtom();
}
-bool MCAssembler::EvaluateFixup(const MCAsmLayout &Layout,
+bool MCAssembler::evaluateFixup(const MCAsmLayout &Layout,
const MCFixup &Fixup, const MCFragment *DF,
MCValue &Target, uint64_t &Value) const {
- ++stats::EvaluateFixup;
+ ++stats::evaluateFixup;
- if (!Fixup.getValue()->EvaluateAsRelocatable(Target, &Layout))
- report_fatal_error("expected relocatable expression");
+ if (!Fixup.getValue()->EvaluateAsRelocatable(Target, Layout))
+ getContext().FatalError(Fixup.getLoc(), "expected relocatable expression");
- // FIXME: How do non-scattered symbols work in ELF? I presume the linker
- // doesn't support small relocations, but then under what criteria does the
- // assembler allow symbol differences?
+ bool IsPCRel = Backend.getFixupKindInfo(
+ Fixup.getKind()).Flags & MCFixupKindInfo::FKF_IsPCRel;
+
+ bool IsResolved;
+ if (IsPCRel) {
+ if (Target.getSymB()) {
+ IsResolved = false;
+ } else if (!Target.getSymA()) {
+ IsResolved = false;
+ } else {
+ const MCSymbolRefExpr *A = Target.getSymA();
+ const MCSymbol &SA = A->getSymbol();
+ if (A->getKind() != MCSymbolRefExpr::VK_None ||
+ SA.AliasedSymbol().isUndefined()) {
+ IsResolved = false;
+ } else {
+ const MCSymbolData &DataA = getSymbolData(SA);
+ IsResolved =
+ getWriter().IsSymbolRefDifferenceFullyResolvedImpl(*this, DataA,
+ *DF, false, true);
+ }
+ }
+ } else {
+ IsResolved = Target.isAbsolute();
+ }
Value = Target.getConstant();
- bool IsPCRel = Backend.getFixupKindInfo(
- Fixup.getKind()).Flags & MCFixupKindInfo::FKF_IsPCRel;
- bool IsResolved = true;
- bool IsThumb = false;
if (const MCSymbolRefExpr *A = Target.getSymA()) {
const MCSymbol &Sym = A->getSymbol().AliasedSymbol();
if (Sym.isDefined())
Value += Layout.getSymbolOffset(&getSymbolData(Sym));
- else
- IsResolved = false;
- if (isThumbFunc(&Sym))
- IsThumb = true;
}
if (const MCSymbolRefExpr *B = Target.getSymB()) {
const MCSymbol &Sym = B->getSymbol().AliasedSymbol();
if (Sym.isDefined())
Value -= Layout.getSymbolOffset(&getSymbolData(Sym));
- else
- IsResolved = false;
}
- if (IsResolved)
- IsResolved = getWriter().IsFixupFullyResolved(*this, Target, IsPCRel, DF);
bool ShouldAlignPC = Backend.getFixupKindInfo(Fixup.getKind()).Flags &
MCFixupKindInfo::FKF_IsAlignedDownTo32Bits;
"FKF_IsAlignedDownTo32Bits is only allowed on PC-relative fixups!");
if (IsPCRel) {
- uint32_t Offset = Fixup.getOffset();
-
+ uint32_t Offset = Layout.getFragmentOffset(DF) + Fixup.getOffset();
+
// A number of ARM fixups in Thumb mode require that the effective PC
// address be determined as the 32-bit aligned version of the actual offset.
if (ShouldAlignPC) Offset &= ~0x3;
- Value -= Layout.getFragmentOffset(DF) + Offset;
+ Value -= Offset;
}
- // ARM fixups based from a thumb function address need to have the low
- // bit set. The actual value is always at least 16-bit aligned, so the
- // low bit is normally clear and available for use as an ISA flag for
- // interworking.
- if (IsThumb)
- Value |= 1;
+ // Let the backend adjust the fixup value if necessary, including whether
+ // we need a relocation.
+ Backend.processFixupValue(*this, Layout, Fixup, DF, Target, Value,
+ IsResolved);
return IsResolved;
}
-uint64_t MCAssembler::ComputeFragmentSize(const MCFragment &F) const {
+uint64_t MCAssembler::computeFragmentSize(const MCAsmLayout &Layout,
+ const MCFragment &F) const {
switch (F.getKind()) {
case MCFragment::FT_Data:
return cast<MCDataFragment>(F).getContents().size();
case MCFragment::FT_LEB:
return cast<MCLEBFragment>(F).getContents().size();
- case MCFragment::FT_Align:
- return cast<MCAlignFragment>(F).getSize();
+ case MCFragment::FT_Align: {
+ const MCAlignFragment &AF = cast<MCAlignFragment>(F);
+ unsigned Offset = Layout.getFragmentOffset(&AF);
+ unsigned Size = OffsetToAlignment(Offset, AF.getAlignment());
+ if (Size > AF.getMaxBytesToEmit())
+ return 0;
+ return Size;
+ }
- case MCFragment::FT_Org:
- return cast<MCOrgFragment>(F).getSize();
+ case MCFragment::FT_Org: {
+ MCOrgFragment &OF = cast<MCOrgFragment>(F);
+ int64_t TargetLocation;
+ if (!OF.getOffset().EvaluateAsAbsolute(TargetLocation, Layout))
+ report_fatal_error("expected assembly-time absolute expression");
+
+ // FIXME: We need a way to communicate this error.
+ uint64_t FragmentOffset = Layout.getFragmentOffset(&OF);
+ int64_t Size = TargetLocation - FragmentOffset;
+ if (Size < 0 || Size >= 0x40000000)
+ report_fatal_error("invalid .org offset '" + Twine(TargetLocation) +
+ "' (at offset '" + Twine(FragmentOffset) + "')");
+ return Size;
+ }
case MCFragment::FT_Dwarf:
return cast<MCDwarfLineAddrFragment>(F).getContents().size();
+ case MCFragment::FT_DwarfFrame:
+ return cast<MCDwarfCallFrameFragment>(F).getContents().size();
}
- assert(0 && "invalid fragment kind");
- return 0;
+ llvm_unreachable("invalid fragment kind");
}
void MCAsmLayout::LayoutFragment(MCFragment *F) {
// Compute fragment offset and size.
uint64_t Offset = 0;
if (Prev)
- Offset += Prev->Offset + getAssembler().ComputeFragmentSize(*Prev);
+ Offset += Prev->Offset + getAssembler().computeFragmentSize(*this, *Prev);
F->Offset = Offset;
LastValidFragment[F->getParent()] = F;
++stats::EmittedFragments;
// FIXME: Embed in fragments instead?
- uint64_t FragmentSize = Asm.ComputeFragmentSize(F);
+ uint64_t FragmentSize = Asm.computeFragmentSize(Layout, F);
switch (F.getKind()) {
case MCFragment::FT_Align: {
MCAlignFragment &AF = cast<MCAlignFragment>(F);
// bytes left to fill use the the Value and ValueSize to fill the rest.
// If we are aligning with nops, ask that target to emit the right data.
if (AF.hasEmitNops()) {
- if (!Asm.getBackend().WriteNopData(Count, OW))
+ if (!Asm.getBackend().writeNopData(Count, OW))
report_fatal_error("unable to write nop sequence of " +
Twine(Count) + " bytes");
break;
// Otherwise, write out in multiples of the value size.
for (uint64_t i = 0; i != Count; ++i) {
switch (AF.getValueSize()) {
- default:
- assert(0 && "Invalid size!");
+ default: llvm_unreachable("Invalid size!");
case 1: OW->Write8 (uint8_t (AF.getValue())); break;
case 2: OW->Write16(uint16_t(AF.getValue())); break;
case 4: OW->Write32(uint32_t(AF.getValue())); break;
for (uint64_t i = 0, e = FF.getSize() / FF.getValueSize(); i != e; ++i) {
switch (FF.getValueSize()) {
- default:
- assert(0 && "Invalid size!");
+ default: llvm_unreachable("Invalid size!");
case 1: OW->Write8 (uint8_t (FF.getValue())); break;
case 2: OW->Write16(uint16_t(FF.getValue())); break;
case 4: OW->Write32(uint32_t(FF.getValue())); break;
OW->WriteBytes(OF.getContents().str());
break;
}
+ case MCFragment::FT_DwarfFrame: {
+ const MCDwarfCallFrameFragment &CF = cast<MCDwarfCallFrameFragment>(F);
+ OW->WriteBytes(CF.getContents().str());
+ break;
+ }
}
assert(OW->getStream().tell() - Start == FragmentSize);
}
-void MCAssembler::WriteSectionData(const MCSectionData *SD,
+void MCAssembler::writeSectionData(const MCSectionData *SD,
const MCAsmLayout &Layout) const {
// Ignore virtual sections.
if (SD->getSection().isVirtualSection()) {
for (MCSectionData::const_iterator it = SD->begin(),
ie = SD->end(); it != ie; ++it) {
switch (it->getKind()) {
- default:
- assert(0 && "Invalid fragment in virtual section!");
+ default: llvm_unreachable("Invalid fragment in virtual section!");
case MCFragment::FT_Data: {
// Check that we aren't trying to write a non-zero contents (or fixups)
// into a virtual section. This is to support clients which use standard
}
-uint64_t MCAssembler::HandleFixup(const MCAsmLayout &Layout,
+uint64_t MCAssembler::handleFixup(const MCAsmLayout &Layout,
MCFragment &F,
const MCFixup &Fixup) {
// Evaluate the fixup.
MCValue Target;
uint64_t FixedValue;
- if (!EvaluateFixup(Layout, Fixup, &F, Target, FixedValue)) {
+ if (!evaluateFixup(Layout, Fixup, &F, Target, FixedValue)) {
// The fixup was unresolved, we need a relocation. Inform the object
// writer of the relocation, and give it an opportunity to adjust the
// fixup value if need be.
}
// Layout until everything fits.
- while (LayoutOnce(Layout))
+ while (layoutOnce(Layout))
continue;
DEBUG_WITH_TYPE("mc-dump", {
dump(); });
// Finalize the layout, including fragment lowering.
- FinishLayout(Layout);
+ finishLayout(Layout);
DEBUG_WITH_TYPE("mc-dump", {
llvm::errs() << "assembler backend - final-layout\n--\n";
for (MCDataFragment::fixup_iterator it3 = DF->fixup_begin(),
ie3 = DF->fixup_end(); it3 != ie3; ++it3) {
MCFixup &Fixup = *it3;
- uint64_t FixedValue = HandleFixup(Layout, *DF, Fixup);
- getBackend().ApplyFixup(Fixup, DF->getContents().data(),
+ uint64_t FixedValue = handleFixup(Layout, *DF, Fixup);
+ getBackend().applyFixup(Fixup, DF->getContents().data(),
DF->getContents().size(), FixedValue);
}
}
for (MCInstFragment::fixup_iterator it3 = IF->fixup_begin(),
ie3 = IF->fixup_end(); it3 != ie3; ++it3) {
MCFixup &Fixup = *it3;
- uint64_t FixedValue = HandleFixup(Layout, *IF, Fixup);
- getBackend().ApplyFixup(Fixup, IF->getCode().data(),
+ uint64_t FixedValue = handleFixup(Layout, *IF, Fixup);
+ getBackend().applyFixup(Fixup, IF->getCode().data(),
IF->getCode().size(), FixedValue);
}
}
stats::ObjectBytes += OS.tell() - StartOffset;
}
-bool MCAssembler::FixupNeedsRelaxation(const MCFixup &Fixup,
- const MCFragment *DF,
+bool MCAssembler::fixupNeedsRelaxation(const MCFixup &Fixup,
+ const MCInstFragment *DF,
const MCAsmLayout &Layout) const {
if (getRelaxAll())
return true;
// If we cannot resolve the fixup value, it requires relaxation.
MCValue Target;
uint64_t Value;
- if (!EvaluateFixup(Layout, Fixup, DF, Target, Value))
+ if (!evaluateFixup(Layout, Fixup, DF, Target, Value))
return true;
- // Otherwise, relax if the value is too big for a (signed) i8.
- //
- // FIXME: This is target dependent!
- return int64_t(Value) != int64_t(int8_t(Value));
+ return getBackend().fixupNeedsRelaxation(Fixup, Value, DF, Layout);
}
-bool MCAssembler::FragmentNeedsRelaxation(const MCInstFragment *IF,
+bool MCAssembler::fragmentNeedsRelaxation(const MCInstFragment *IF,
const MCAsmLayout &Layout) const {
// If this inst doesn't ever need relaxation, ignore it. This occurs when we
// are intentionally pushing out inst fragments, or because we relaxed a
// previous instruction to one that doesn't need relaxation.
- if (!getBackend().MayNeedRelaxation(IF->getInst()))
+ if (!getBackend().mayNeedRelaxation(IF->getInst()))
return false;
for (MCInstFragment::const_fixup_iterator it = IF->fixup_begin(),
ie = IF->fixup_end(); it != ie; ++it)
- if (FixupNeedsRelaxation(*it, IF, Layout))
+ if (fixupNeedsRelaxation(*it, IF, Layout))
return true;
return false;
}
-bool MCAssembler::RelaxInstruction(MCAsmLayout &Layout,
+bool MCAssembler::relaxInstruction(MCAsmLayout &Layout,
MCInstFragment &IF) {
- if (!FragmentNeedsRelaxation(&IF, Layout))
+ if (!fragmentNeedsRelaxation(&IF, Layout))
return false;
++stats::RelaxedInstructions;
// Relax the fragment.
MCInst Relaxed;
- getBackend().RelaxInstruction(IF.getInst(), Relaxed);
+ getBackend().relaxInstruction(IF.getInst(), Relaxed);
// Encode the new instruction.
//
return true;
}
-bool MCAssembler::RelaxOrg(MCAsmLayout &Layout, MCOrgFragment &OF) {
- int64_t TargetLocation;
- if (!OF.getOffset().EvaluateAsAbsolute(TargetLocation, Layout))
- report_fatal_error("expected assembly-time absolute expression");
-
- // FIXME: We need a way to communicate this error.
- uint64_t FragmentOffset = Layout.getFragmentOffset(&OF);
- int64_t Offset = TargetLocation - FragmentOffset;
- if (Offset < 0 || Offset >= 0x40000000)
- report_fatal_error("invalid .org offset '" + Twine(TargetLocation) +
- "' (at offset '" + Twine(FragmentOffset) + "')");
-
- unsigned OldSize = OF.getSize();
- OF.setSize(Offset);
- return OldSize != OF.getSize();
-}
-
-bool MCAssembler::RelaxLEB(MCAsmLayout &Layout, MCLEBFragment &LF) {
+bool MCAssembler::relaxLEB(MCAsmLayout &Layout, MCLEBFragment &LF) {
int64_t Value = 0;
uint64_t OldSize = LF.getContents().size();
- LF.getValue().EvaluateAsAbsolute(Value, Layout);
+ bool IsAbs = LF.getValue().EvaluateAsAbsolute(Value, Layout);
+ (void)IsAbs;
+ assert(IsAbs);
SmallString<8> &Data = LF.getContents();
Data.clear();
raw_svector_ostream OSE(Data);
return OldSize != LF.getContents().size();
}
-bool MCAssembler::RelaxDwarfLineAddr(MCAsmLayout &Layout,
- MCDwarfLineAddrFragment &DF) {
+bool MCAssembler::relaxDwarfLineAddr(MCAsmLayout &Layout,
+ MCDwarfLineAddrFragment &DF) {
int64_t AddrDelta = 0;
uint64_t OldSize = DF.getContents().size();
- DF.getAddrDelta().EvaluateAsAbsolute(AddrDelta, Layout);
+ bool IsAbs = DF.getAddrDelta().EvaluateAsAbsolute(AddrDelta, Layout);
+ (void)IsAbs;
+ assert(IsAbs);
int64_t LineDelta;
LineDelta = DF.getLineDelta();
SmallString<8> &Data = DF.getContents();
return OldSize != Data.size();
}
-bool MCAssembler::RelaxAlignment(MCAsmLayout &Layout,
- MCAlignFragment &AF) {
- unsigned Offset = Layout.getFragmentOffset(&AF);
- unsigned Size = OffsetToAlignment(Offset, AF.getAlignment());
- if (Size > AF.getMaxBytesToEmit())
- Size = 0;
- unsigned OldSize = AF.getSize();
- AF.setSize(Size);
- return OldSize != Size;
+bool MCAssembler::relaxDwarfCallFrameFragment(MCAsmLayout &Layout,
+ MCDwarfCallFrameFragment &DF) {
+ int64_t AddrDelta = 0;
+ uint64_t OldSize = DF.getContents().size();
+ bool IsAbs = DF.getAddrDelta().EvaluateAsAbsolute(AddrDelta, Layout);
+ (void)IsAbs;
+ assert(IsAbs);
+ SmallString<8> &Data = DF.getContents();
+ Data.clear();
+ raw_svector_ostream OSE(Data);
+ MCDwarfFrameEmitter::EncodeAdvanceLoc(AddrDelta, OSE);
+ OSE.flush();
+ return OldSize != Data.size();
}
-bool MCAssembler::LayoutOnce(MCAsmLayout &Layout) {
+bool MCAssembler::layoutSectionOnce(MCAsmLayout &Layout,
+ MCSectionData &SD) {
+ MCFragment *FirstInvalidFragment = NULL;
+ // Scan for fragments that need relaxation.
+ for (MCSectionData::iterator it2 = SD.begin(),
+ ie2 = SD.end(); it2 != ie2; ++it2) {
+ // Check if this is an fragment that needs relaxation.
+ bool relaxedFrag = false;
+ switch(it2->getKind()) {
+ default:
+ break;
+ case MCFragment::FT_Inst:
+ relaxedFrag = relaxInstruction(Layout, *cast<MCInstFragment>(it2));
+ break;
+ case MCFragment::FT_Dwarf:
+ relaxedFrag = relaxDwarfLineAddr(Layout,
+ *cast<MCDwarfLineAddrFragment>(it2));
+ break;
+ case MCFragment::FT_DwarfFrame:
+ relaxedFrag =
+ relaxDwarfCallFrameFragment(Layout,
+ *cast<MCDwarfCallFrameFragment>(it2));
+ break;
+ case MCFragment::FT_LEB:
+ relaxedFrag = relaxLEB(Layout, *cast<MCLEBFragment>(it2));
+ break;
+ }
+ // Update the layout, and remember that we relaxed.
+ if (relaxedFrag && !FirstInvalidFragment)
+ FirstInvalidFragment = it2;
+ }
+ if (FirstInvalidFragment) {
+ Layout.Invalidate(FirstInvalidFragment);
+ return true;
+ }
+ return false;
+}
+
+bool MCAssembler::layoutOnce(MCAsmLayout &Layout) {
++stats::RelaxationSteps;
- // Scan for fragments that need relaxation.
bool WasRelaxed = false;
for (iterator it = begin(), ie = end(); it != ie; ++it) {
MCSectionData &SD = *it;
- MCFragment *FirstInvalidFragment = NULL;
-
- for (MCSectionData::iterator it2 = SD.begin(),
- ie2 = SD.end(); it2 != ie2; ++it2) {
- // Check if this is an fragment that needs relaxation.
- bool relaxedFrag = false;
- switch(it2->getKind()) {
- default:
- break;
- case MCFragment::FT_Align:
- relaxedFrag = RelaxAlignment(Layout, *cast<MCAlignFragment>(it2));
- break;
- case MCFragment::FT_Inst:
- relaxedFrag = RelaxInstruction(Layout, *cast<MCInstFragment>(it2));
- break;
- case MCFragment::FT_Org:
- relaxedFrag = RelaxOrg(Layout, *cast<MCOrgFragment>(it2));
- break;
- case MCFragment::FT_Dwarf:
- relaxedFrag = RelaxDwarfLineAddr(Layout,
- *cast<MCDwarfLineAddrFragment>(it2));
- break;
- case MCFragment::FT_LEB:
- relaxedFrag = RelaxLEB(Layout, *cast<MCLEBFragment>(it2));
- break;
- }
- // Update the layout, and remember that we relaxed.
- if (relaxedFrag && !FirstInvalidFragment)
- FirstInvalidFragment = it2;
- WasRelaxed |= relaxedFrag;
- }
- if (FirstInvalidFragment)
- Layout.Invalidate(FirstInvalidFragment);
+ while(layoutSectionOnce(Layout, SD))
+ WasRelaxed = true;
}
return WasRelaxed;
}
-void MCAssembler::FinishLayout(MCAsmLayout &Layout) {
+void MCAssembler::finishLayout(MCAsmLayout &Layout) {
// The layout is done. Mark every fragment as valid.
for (unsigned int i = 0, n = Layout.getSectionOrder().size(); i != n; ++i) {
Layout.getFragmentOffset(&*Layout.getSectionOrder()[i]->rbegin());
case MCFragment::FT_Inst: OS << "MCInstFragment"; break;
case MCFragment::FT_Org: OS << "MCOrgFragment"; break;
case MCFragment::FT_Dwarf: OS << "MCDwarfFragment"; break;
+ case MCFragment::FT_DwarfFrame: OS << "MCDwarfCallFrameFragment"; break;
case MCFragment::FT_LEB: OS << "MCLEBFragment"; break;
}
<< " LineDelta:" << OF->getLineDelta();
break;
}
+ case MCFragment::FT_DwarfFrame: {
+ const MCDwarfCallFrameFragment *CF = cast<MCDwarfCallFrameFragment>(this);
+ OS << "\n ";
+ OS << " AddrDelta:" << CF->getAddrDelta();
+ break;
+ }
case MCFragment::FT_LEB: {
const MCLEBFragment *LF = cast<MCLEBFragment>(this);
OS << "\n ";
}
OS << "]>\n";
}
+
+// anchors for MC*Fragment vtables
+void MCDataFragment::anchor() { }
+void MCInstFragment::anchor() { }
+void MCAlignFragment::anchor() { }
+void MCFillFragment::anchor() { }
+void MCOrgFragment::anchor() { }
+void MCLEBFragment::anchor() { }
+void MCDwarfLineAddrFragment::anchor() { }
+void MCDwarfCallFrameFragment::anchor() { }