#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCAsmInfo.h"
-#include "llvm/MC/MCSection.h"
+#include "llvm/MC/MCSectionMachO.h"
+#include "llvm/MC/MCSectionELF.h"
+#include "llvm/MC/MCSectionCOFF.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/Twine.h"
using namespace llvm;
+typedef StringMap<const MCSectionMachO*> MachOUniqueMapTy;
+typedef StringMap<const MCSectionELF*> ELFUniqueMapTy;
+typedef StringMap<const MCSectionCOFF*> COFFUniqueMapTy;
+
+
MCContext::MCContext(const MCAsmInfo &mai) : MAI(mai), NextUniqueID(0) {
+ MachOUniquingMap = 0;
+ ELFUniquingMap = 0;
+ COFFUniquingMap = 0;
}
MCContext::~MCContext() {
- // NOTE: The sections are all allocated out of a bump pointer allocator,
+ // NOTE: The symbols are all allocated out of a bump pointer allocator,
// we don't need to free them here.
+
+ // If we have the MachO uniquing map, free it.
+ delete (MachOUniqueMapTy*)MachOUniquingMap;
+ delete (ELFUniqueMapTy*)ELFUniquingMap;
+ delete (COFFUniqueMapTy*)COFFUniquingMap;
}
+//===----------------------------------------------------------------------===//
+// Symbol Manipulation
+//===----------------------------------------------------------------------===//
+
MCSymbol *MCContext::GetOrCreateSymbol(StringRef Name) {
assert(!Name.empty() && "Normal symbols cannot be unnamed!");
MCSymbol *MCContext::LookupSymbol(StringRef Name) const {
return Symbols.lookup(Name);
}
+
+//===----------------------------------------------------------------------===//
+// Section Management
+//===----------------------------------------------------------------------===//
+
+const MCSectionMachO *MCContext::
+getMachOSection(StringRef Segment, StringRef Section,
+ unsigned TypeAndAttributes,
+ unsigned Reserved2, SectionKind Kind) {
+
+ // We unique sections by their segment/section pair. The returned section
+ // may not have the same flags as the requested section, if so this should be
+ // diagnosed by the client as an error.
+
+ // Create the map if it doesn't already exist.
+ if (MachOUniquingMap == 0)
+ MachOUniquingMap = new MachOUniqueMapTy();
+ MachOUniqueMapTy &Map = *(MachOUniqueMapTy*)MachOUniquingMap;
+
+ // Form the name to look up.
+ SmallString<64> Name;
+ Name += Segment;
+ Name.push_back(',');
+ Name += Section;
+
+ // Do the lookup, if we have a hit, return it.
+ const MCSectionMachO *&Entry = Map[Name.str()];
+ if (Entry) return Entry;
+
+ // Otherwise, return a new section.
+ return Entry = new (*this) MCSectionMachO(Segment, Section, TypeAndAttributes,
+ Reserved2, Kind);
+}
+
+
+const MCSection *MCContext::
+getELFSection(StringRef Section, unsigned Type, unsigned Flags,
+ SectionKind Kind, bool IsExplicit) {
+ if (ELFUniquingMap == 0)
+ ELFUniquingMap = new ELFUniqueMapTy();
+ ELFUniqueMapTy &Map = *(ELFUniqueMapTy*)ELFUniquingMap;
+
+ // Do the lookup, if we have a hit, return it.
+ StringMapEntry<const MCSectionELF*> &Entry = Map.GetOrCreateValue(Section);
+ if (Entry.getValue()) return Entry.getValue();
+
+ MCSectionELF *Result = new (*this) MCSectionELF(Entry.getKey(), Type, Flags,
+ Kind, IsExplicit);
+ Entry.setValue(Result);
+ return Result;
+}
+
+const MCSection *MCContext::getCOFFSection(StringRef Section,
+ unsigned Characteristics,
+ int Selection,
+ SectionKind Kind) {
+ if (COFFUniquingMap == 0)
+ COFFUniquingMap = new COFFUniqueMapTy();
+ COFFUniqueMapTy &Map = *(COFFUniqueMapTy*)COFFUniquingMap;
+
+ // Do the lookup, if we have a hit, return it.
+ StringMapEntry<const MCSectionCOFF*> &Entry = Map.GetOrCreateValue(Section);
+ if (Entry.getValue()) return Entry.getValue();
+
+ MCSectionCOFF *Result = new (*this) MCSectionCOFF(Entry.getKey(),
+ Characteristics,
+ Selection, Kind);
+
+ Entry.setValue(Result);
+ return Result;
+}