MCStreamer::MCStreamer(MCContext &Ctx) : Context(Ctx), EmitEHFrame(true),
EmitDebugFrame(false),
- CurrentW64UnwindInfo(0) {
+ CurrentW64UnwindInfo(0),
+ LastSymbol(0) {
const MCSection *section = NULL;
SectionStack.push_back(std::make_pair(section, section));
}
assert((isUIntN(8 * Size, Value) || isIntN(8 * Size, Value)) &&
"Invalid size");
char buf[8];
- // FIXME: Endianness assumption.
- for (unsigned i = 0; i != Size; ++i)
- buf[i] = uint8_t(Value >> (i * 8));
+ const bool isLittleEndian = Context.getAsmInfo().isLittleEndian();
+ for (unsigned i = 0; i != Size; ++i) {
+ unsigned index = isLittleEndian ? i : (Size - i - 1);
+ buf[i] = uint8_t(Value >> (index * 8));
+ }
EmitBytes(StringRef(buf, Size), AddrSpace);
}
assert(!Symbol->isVariable() && "Cannot emit a variable symbol!");
assert(getCurrentSection() && "Cannot emit before setting section!");
Symbol->setSection(*getCurrentSection());
+ LastSymbol = Symbol;
+}
- StringRef Prefix = getContext().getAsmInfo().getPrivateGlobalPrefix();
- if (!Symbol->getName().startswith(Prefix))
- LastNonPrivate = Symbol;
+void MCStreamer::EmitCompactUnwindEncoding(uint32_t CompactUnwindEncoding) {
+ EnsureValidFrame();
+ MCDwarfFrameInfo *CurFrame = getCurrentFrameInfo();
+ CurFrame->CompactUnwindEncoding = CompactUnwindEncoding;
}
void MCStreamer::EmitCFISections(bool EH, bool Debug) {
MCDwarfFrameInfo *CurFrame = getCurrentFrameInfo();
if (CurFrame && !CurFrame->End)
report_fatal_error("Starting a frame before finishing the previous one!");
+
MCDwarfFrameInfo Frame;
- Frame.Begin = getContext().CreateTempSymbol();
- Frame.Function = LastNonPrivate;
- EmitLabel(Frame.Begin);
+ Frame.Function = LastSymbol;
+
+ // If the function is externally visible, we need to create a local
+ // symbol to avoid relocations.
+ StringRef Prefix = getContext().getAsmInfo().getPrivateGlobalPrefix();
+ if (LastSymbol && LastSymbol->getName().startswith(Prefix)) {
+ Frame.Begin = LastSymbol;
+ } else {
+ Frame.Begin = getContext().CreateTempSymbol();
+ EmitLabel(Frame.Begin);
+ }
+
FrameInfos.push_back(Frame);
}