using namespace object;
namespace {
-class _object_error_category : public error_category {
+class _object_error_category : public std::error_category {
public:
- const char* name() const override;
+ const char* name() const LLVM_NOEXCEPT override;
std::string message(int ev) const override;
- error_condition default_error_condition(int ev) const override;
};
}
-const char *_object_error_category::name() const {
+const char *_object_error_category::name() const LLVM_NOEXCEPT {
return "llvm.object";
}
-std::string _object_error_category::message(int ev) const {
- object_error::Impl E = static_cast<object_error::Impl>(ev);
+std::string _object_error_category::message(int EV) const {
+ object_error E = static_cast<object_error>(EV);
switch (E) {
case object_error::success: return "Success";
case object_error::arch_not_found:
"defined.");
}
-error_condition _object_error_category::default_error_condition(int ev) const {
- if (ev == object_error::success)
- return error_condition();
- return errc::invalid_argument;
-}
-
-const error_category &object::object_category() {
+const std::error_category &object::object_category() {
static _object_error_category o;
return o;
}