using namespace object;
namespace {
-class _object_error_category : public _do_message {
+class _object_error_category : public std::error_category {
public:
- virtual const char* name() const;
- virtual std::string message(int ev) const;
- virtual error_condition default_error_condition(int ev) const;
+ const char* name() const LLVM_NOEXCEPT override;
+ std::string message(int ev) const override;
};
}
-const char *_object_error_category::name() const {
+const char *_object_error_category::name() const LLVM_NOEXCEPT {
return "llvm.object";
}
-std::string _object_error_category::message(int ev) const {
- object_error::Impl E = static_cast<object_error::Impl>(ev);
+std::string _object_error_category::message(int EV) const {
+ object_error E = static_cast<object_error>(EV);
switch (E) {
case object_error::success: return "Success";
+ case object_error::arch_not_found:
+ return "No object file for requested architecture";
case object_error::invalid_file_type:
return "The file was not recognized as a valid object file";
case object_error::parse_failed:
"defined.");
}
-error_condition _object_error_category::default_error_condition(int ev) const {
- if (ev == object_error::success)
- return errc::success;
- return errc::invalid_argument;
-}
-
-const error_category &object::object_category() {
+const std::error_category &object::object_category() {
static _object_error_category o;
return o;
}