clearUnusedBits();
}
-APInt::APInt(unsigned numbits, const StringRef& Str, uint8_t radix)
+APInt::APInt(unsigned numbits, StringRef Str, uint8_t radix)
: BitWidth(numbits), VAL(0) {
assert(BitWidth && "Bitwidth too small");
fromString(numbits, Str, radix);
return *this;
}
-unsigned APInt::getBitsNeeded(const StringRef& str, uint8_t radix) {
+unsigned APInt::getBitsNeeded(StringRef str, uint8_t radix) {
assert(!str.empty() && "Invalid string length");
assert((radix == 10 || radix == 8 || radix == 16 || radix == 2) &&
"Radix should be 2, 8, 10, or 16!");
// libc sqrt function which will probably use a hardware sqrt computation.
// This should be faster than the algorithm below.
if (magnitude < 52) {
-#if defined( _MSC_VER ) || defined(_MINIX)
- // Amazingly, VC++ and Minix don't have round().
+#if HAVE_ROUND
return APInt(BitWidth,
- uint64_t(::sqrt(double(isSingleWord()?VAL:pVal[0]))) + 0.5);
+ uint64_t(::round(::sqrt(double(isSingleWord()?VAL:pVal[0])))));
#else
return APInt(BitWidth,
- uint64_t(::round(::sqrt(double(isSingleWord()?VAL:pVal[0])))));
+ uint64_t(::sqrt(double(isSingleWord()?VAL:pVal[0]))) + 0.5);
#endif
}
divide(LHS, lhsWords, RHS, rhsWords, &Quotient, &Remainder);
}
-void APInt::fromString(unsigned numbits, const StringRef& str, uint8_t radix) {
+void APInt::fromString(unsigned numbits, StringRef str, uint8_t radix) {
// Check our assumptions here
assert(!str.empty() && "Invalid string length");
assert((radix == 10 || radix == 8 || radix == 16 || radix == 2) &&