/// Allocate - Allocate and return at least the specified number of bytes.
///
- void *Allocate(unsigned AllocSize, unsigned Alignment, MemRegion **RegPtr) {
+ void *Allocate(size_t AllocSize, size_t Alignment, MemRegion **RegPtr) {
char* Result = (char*) (((uintptr_t) (NextPtr+Alignment-1))
- & ~(Alignment-1));
+ & ~((uintptr_t) Alignment-1));
// Speculate the new value of NextPtr.
char* NextPtrTmp = Result + AllocSize;
TheMemory = MRP;
}
-void *BumpPtrAllocator::Allocate(unsigned Size, unsigned Align) {
+void *BumpPtrAllocator::Allocate(size_t Size, size_t Align) {
MemRegion *MRP = (MemRegion*)TheMemory;
void *Ptr = MRP->Allocate(Size, Align, &MRP);
TheMemory = MRP;