#include "llvm/Support/Debug.h"
using namespace llvm;
+// All Debug.h functionality is a no-op in NDEBUG mode.
+#ifndef NDEBUG
bool llvm::DebugFlag; // DebugFlag - Exported boolean set by the -debug option
-#ifndef NDEBUG
// -debug - Command line option to enable the DEBUG statements in the passes.
// This flag may only be enabled in debug builds.
static cl::opt<bool, true>
DebugOnly("debug-only", cl::desc("Enable a specific type of debug output"),
cl::Hidden, cl::value_desc("debug string"),
cl::location(DebugOnlyOptLoc), cl::ValueRequired);
-#endif
// isCurrentDebugType - Return true if the specified string is the debug type
// specified on the command line, or if none was specified on the command line
// with the -debug-only=X option.
//
bool llvm::isCurrentDebugType(const char *DebugType) {
-#ifndef NDEBUG
return CurrentDebugType.empty() || DebugType == CurrentDebugType;
+}
+
+/// SetCurrentDebugType - Set the current debug type, as if the -debug-only=X
+/// option were specified. Note that DebugFlag also needs to be set to true for
+/// debug output to be produced.
+///
+void llvm::SetCurrentDebugType(const char *Type) {
+ CurrentDebugType = Type;
+}
+
#else
- return false;
-#endif
+// Avoid "has no symbols" warning.
+namespace llvm {
+int Debug_dummy = 0;
}
+#endif