//
//===----------------------------------------------------------------------===//
//
-// This file implements a handle way of adding debugging information to your
+// This file implements a handy way of adding debugging information to your
// code, without it being enabled all of the time, and without having to add
// command line options to enable it.
//
// can specify '-debug-only=foo' to enable JUST the debug information for the
// foo class.
//
-// When compiling in release mode, the -debug-* options and all code in DEBUG()
-// statements disappears, so it does not effect the runtime of the code.
+// When compiling without assertions, the -debug-* options and all code in
+// DEBUG() statements disappears, so it does not affect the runtime of the code.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/circular_raw_ostream.h"
+#include "llvm/Support/Signals.h"
+
using namespace llvm;
// All Debug.h functionality is a no-op in NDEBUG mode.
Debug("debug", cl::desc("Enable debug output"), cl::Hidden,
cl::location(DebugFlag));
+// -debug-buffer-size - Buffer the last N characters of debug output
+//until program termination.
+static cl::opt<unsigned>
+DebugBufferSize("debug-buffer-size",
+ cl::desc("Buffer the last N characters of debug output"
+ "until program termination. "
+ "[default 0 -- immediate print-out]"),
+ cl::Hidden,
+ cl::init(0));
+
static std::string CurrentDebugType;
-static struct DebugOnlyOpt {
+
+namespace {
+
+struct DebugOnlyOpt {
void operator=(const std::string &Val) const {
DebugFlag |= !Val.empty();
CurrentDebugType = Val;
}
-} DebugOnlyOptLoc;
+};
+
+}
+
+static DebugOnlyOpt DebugOnlyOptLoc;
static cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
DebugOnly("debug-only", cl::desc("Enable a specific type of debug output"),
cl::Hidden, cl::value_desc("debug string"),
cl::location(DebugOnlyOptLoc), cl::ValueRequired);
+// Signal handlers - dump debug output on termination.
+static void debug_user_sig_handler(void *Cookie) {
+ // This is a bit sneaky. Since this is under #ifndef NDEBUG, we
+ // know that debug mode is enabled and dbgs() really is a
+ // circular_raw_ostream. If NDEBUG is defined, then dbgs() ==
+ // errs() but this will never be invoked.
+ llvm::circular_raw_ostream *dbgout =
+ static_cast<llvm::circular_raw_ostream *>(&llvm::dbgs());
+ dbgout->flushBufferWithBanner();
+}
+
// isCurrentDebugType - Return true if the specified string is the debug type
// specified on the command line, or if none was specified on the command line
// with the -debug-only=X option.
return CurrentDebugType.empty() || DebugType == CurrentDebugType;
}
-/// SetCurrentDebugType - Set the current debug type, as if the -debug-only=X
+/// setCurrentDebugType - Set the current debug type, as if the -debug-only=X
/// option were specified. Note that DebugFlag also needs to be set to true for
/// debug output to be produced.
///
-void llvm::SetCurrentDebugType(const char *Type) {
+void llvm::setCurrentDebugType(const char *Type) {
CurrentDebugType = Type;
}
+/// dbgs - Return a circular-buffered debug stream.
+raw_ostream &llvm::dbgs() {
+ // Do one-time initialization in a thread-safe way.
+ static struct dbgstream {
+ circular_raw_ostream strm;
+
+ dbgstream() :
+ strm(errs(), "*** Debug Log Output ***\n",
+ (!EnableDebugBuffering || !DebugFlag) ? 0 : DebugBufferSize) {
+ if (EnableDebugBuffering && DebugFlag && DebugBufferSize != 0)
+ // TODO: Add a handler for SIGUSER1-type signals so the user can
+ // force a debug dump.
+ sys::AddSignalHandler(&debug_user_sig_handler, 0);
+ // Otherwise we've already set the debug stream buffer size to
+ // zero, disabling buffering so it will output directly to errs().
+ }
+ } thestrm;
+
+ return thestrm.strm;
+}
+
#else
// Avoid "has no symbols" warning.
namespace llvm {
-int Debug_dummy = 0;
+ /// dbgs - Return errs().
+ raw_ostream &dbgs() {
+ return errs();
+ }
}
+
#endif
+
+/// EnableDebugBuffering - Turn on signal handler installation.
+///
+bool llvm::EnableDebugBuffering = false;