R600/SI: Using SGPRs is illegal for instructions that read carry-out from VCC
[oota-llvm.git] / lib / Support / Threading.cpp
index c2f85549f4daa03936f0de3cf3a4cd9dc00400ed..9d7ac6c18deb7db208265a7e116a0f0131486578 100644 (file)
@@ -1,4 +1,4 @@
-//===-- llvm/System/Threading.cpp- Control multithreading mode --*- C++ -*-==//
+//===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==//
 //
 //                     The LLVM Compiler Infrastructure
 //
@@ -12,9 +12,9 @@
 //===----------------------------------------------------------------------===//
 
 #include "llvm/Support/Threading.h"
+#include "llvm/Config/config.h"
 #include "llvm/Support/Atomic.h"
 #include "llvm/Support/Mutex.h"
-#include "llvm/Config/config.h"
 #include <cassert>
 
 using namespace llvm;
@@ -24,7 +24,7 @@ static bool multithreaded_mode = false;
 static sys::Mutex* global_lock = 0;
 
 bool llvm::llvm_start_multithreaded() {
-#ifdef LLVM_MULTITHREADED
+#if LLVM_ENABLE_THREADS != 0
   assert(!multithreaded_mode && "Already multithreaded!");
   multithreaded_mode = true;
   global_lock = new sys::Mutex(true);
@@ -39,7 +39,7 @@ bool llvm::llvm_start_multithreaded() {
 }
 
 void llvm::llvm_stop_multithreaded() {
-#ifdef LLVM_MULTITHREADED
+#if LLVM_ENABLE_THREADS != 0
   assert(multithreaded_mode && "Not currently multithreaded!");
 
   // We fence here to insure that all threaded operations are complete BEFORE we
@@ -63,7 +63,7 @@ void llvm::llvm_release_global_lock() {
   if (multithreaded_mode) global_lock->release();
 }
 
-#if defined(LLVM_MULTITHREADED) && defined(HAVE_PTHREAD_H)
+#if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H)
 #include <pthread.h>
 
 struct ThreadInfo {
@@ -102,11 +102,42 @@ void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
  error:
   ::pthread_attr_destroy(&Attr);
 }
+#elif LLVM_ENABLE_THREADS!=0 && defined(LLVM_ON_WIN32)
+#include "Windows/WindowsSupport.h"
+#include <process.h>
 
-#else
+struct ThreadInfo {
+  void (*func)(void*);
+  void *param;
+};
 
-// No non-pthread implementation, currently.
+static unsigned __stdcall ThreadCallback(void *param) {
+  struct ThreadInfo *info = reinterpret_cast<struct ThreadInfo *>(param);
+  info->func(info->param);
 
+  return 0;
+}
+
+void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
+                                  unsigned RequestedStackSize) {
+  struct ThreadInfo param = { Fn, UserData };
+
+  HANDLE hThread = (HANDLE)::_beginthreadex(NULL,
+                                            RequestedStackSize, ThreadCallback,
+                                            &param, 0, NULL);
+
+  if (hThread) {
+    // We actually don't care whether the wait succeeds or fails, in
+    // the same way we don't care whether the pthread_join call succeeds
+    // or fails.  There's not much we could do if this were to fail. But
+    // on success, this call will wait until the thread finishes executing
+    // before returning.
+    (void)::WaitForSingleObject(hThread, INFINITE);
+    ::CloseHandle(hThread);
+  }
+}
+#else
+// Support for non-Win32, non-pthread implementation.
 void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
                                   unsigned RequestedStackSize) {
   (void) RequestedStackSize;