//
//===----------------------------------------------------------------------===//
-#include "Windows.h"
+#include "WindowsSupport.h"
#ifdef __MINGW32__
#include <imagehlp.h>
stricmp(ModuleName, "msvcr70") != 0 &&
#ifndef __MINGW32__
// Mingw32 uses msvcrt.dll by default. Don't ignore it.
- // Otherwise, user should be aware, what he's doing :)
+ // Otherwise the user should be aware what they are doing.
stricmp(ModuleName, "msvcrt") != 0 &&
#endif
stricmp(ModuleName, "msvcrt20") != 0 &&
}
SmallVector<wchar_t, MAX_PATH> filenameUnicode;
- if (error_code ec = windows::UTF8ToUTF16(filename, filenameUnicode)) {
+ if (std::error_code ec = windows::UTF8ToUTF16(filename, filenameUnicode)) {
SetLastError(ec.value());
MakeErrMsg(errMsg, std::string(filename) + ": Can't convert to UTF-16: ");
return DynamicLibrary();