//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
-static std::vector<HMODULE> OpenedHandles;
-
-#ifdef _WIN64
- typedef DWORD64 ModuleBaseType;
-#else
- typedef ULONG ModuleBaseType;
-#endif
+static DenseSet<HMODULE> *OpenedHandles;
extern "C" {
-// Use old callback if:
-// - Not using Visual Studio
-// - Visual Studio 2005 or earlier but only if we are not using the Windows SDK
-// or Windows SDK version is older than 6.0
-// Use new callback if:
-// - Newer Visual Studio (comes with newer SDK).
-// - Visual Studio 2005 with Windows SDK 6.0+
-#if !defined(_MSC_VER) || _MSC_VER < 1500 && (!defined(VER_PRODUCTBUILD) || VER_PRODUCTBUILD < 6000)
- static BOOL CALLBACK ELM_Callback(PSTR ModuleName,
- ModuleBaseType ModuleBase,
- ULONG ModuleSize,
- PVOID UserContext)
-#else
- static BOOL CALLBACK ELM_Callback(PCSTR ModuleName,
- ModuleBaseType ModuleBase,
+
+ static BOOL CALLBACK ELM_Callback(WIN32_ELMCB_PCSTR ModuleName,
+ ULONG_PTR ModuleBase,
ULONG ModuleSize,
PVOID UserContext)
-#endif
{
// Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded
// into the process.
#endif
stricmp(ModuleName, "msvcrt20") != 0 &&
stricmp(ModuleName, "msvcrt40") != 0) {
- OpenedHandles.push_back((HMODULE)ModuleBase);
+ OpenedHandles->insert((HMODULE)ModuleBase);
}
return TRUE;
}
}
-bool DynamicLibrary::LoadLibraryPermanently(const char *filename,
- std::string *ErrMsg) {
- if (filename) {
- HMODULE a_handle = LoadLibrary(filename);
+DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
+ std::string *errMsg) {
+ SmartScopedLock<true> lock(getMutex());
- if (a_handle == 0)
- return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : ");
+ if (!filename) {
+ // When no file is specified, enumerate all DLLs and EXEs in the process.
+ if (OpenedHandles == 0)
+ OpenedHandles = new DenseSet<HMODULE>();
- OpenedHandles.push_back(a_handle);
- } else {
- // When no file is specified, enumerate all DLLs and EXEs in the
- // process.
EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
+ // Dummy library that represents "search all handles".
+ // This is mostly to ensure that the return value still shows up as "valid".
+ return DynamicLibrary(&OpenedHandles);
+ }
+
+ HMODULE a_handle = LoadLibrary(filename);
+
+ if (a_handle == 0) {
+ MakeErrMsg(errMsg, std::string(filename) + ": Can't open : ");
+ return DynamicLibrary();
}
- // Because we don't remember the handle, we will never free it; hence,
- // it is loaded permanently.
- return false;
+ if (OpenedHandles == 0)
+ OpenedHandles = new DenseSet<HMODULE>();
+
+ // If we've already loaded this library, FreeLibrary() the handle in order to
+ // keep the internal refcount at +1.
+ if (!OpenedHandles->insert(a_handle).second)
+ FreeLibrary(a_handle);
+
+ return DynamicLibrary(a_handle);
}
// Stack probing routines are in the support library (e.g. libgcc), but we don't
// have dynamic linking on windows. Provide a hook.
-#if defined(__MINGW32__) || defined (_MSC_VER)
- #define EXPLICIT_SYMBOL(SYM) \
- if (!strcmp(symbolName, #SYM)) return (void*)&SYM
- #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
- if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO
- #define EXPLICIT_SYMBOL_DEF(SYM) \
- extern "C" { extern void *SYM; }
-
- #if defined(__MINGW32__)
- EXPLICIT_SYMBOL_DEF(_alloca)
- EXPLICIT_SYMBOL_DEF(__main)
- EXPLICIT_SYMBOL_DEF(__ashldi3)
- EXPLICIT_SYMBOL_DEF(__ashrdi3)
- EXPLICIT_SYMBOL_DEF(__cmpdi2)
- EXPLICIT_SYMBOL_DEF(__divdi3)
- EXPLICIT_SYMBOL_DEF(__fixdfdi)
- EXPLICIT_SYMBOL_DEF(__fixsfdi)
- EXPLICIT_SYMBOL_DEF(__fixunsdfdi)
- EXPLICIT_SYMBOL_DEF(__fixunssfdi)
- EXPLICIT_SYMBOL_DEF(__floatdidf)
- EXPLICIT_SYMBOL_DEF(__floatdisf)
- EXPLICIT_SYMBOL_DEF(__lshrdi3)
- EXPLICIT_SYMBOL_DEF(__moddi3)
- EXPLICIT_SYMBOL_DEF(__udivdi3)
- EXPLICIT_SYMBOL_DEF(__umoddi3)
- #elif defined(_MSC_VER)
- EXPLICIT_SYMBOL_DEF(_alloca_probe)
- #endif
-#endif
+#define EXPLICIT_SYMBOL(SYM) \
+ extern "C" { extern void *SYM; }
+#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
+
+#include "explicit_symbols.inc"
+
+#undef EXPLICIT_SYMBOL
+#undef EXPLICIT_SYMBOL2
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
+ SmartScopedLock<true> Lock(getMutex());
+
// First check symbols added via AddSymbol().
if (ExplicitSymbols) {
- std::map<std::string, void *>::iterator I =
- ExplicitSymbols->find(symbolName);
- std::map<std::string, void *>::iterator E = ExplicitSymbols->end();
- if (I != E)
- return I->second;
+ StringMap<void *>::iterator i = ExplicitSymbols->find(symbolName);
+
+ if (i != ExplicitSymbols->end())
+ return i->second;
}
// Now search the libraries.
- for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
- E = OpenedHandles.end(); I != E; ++I) {
- FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
- if (ptr) {
- return (void *) ptr;
+ if (OpenedHandles) {
+ for (DenseSet<HMODULE>::iterator I = OpenedHandles->begin(),
+ E = OpenedHandles->end(); I != E; ++I) {
+ FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
+ if (ptr) {
+ return (void *)(intptr_t)ptr;
+ }
}
}
-#if defined(__MINGW32__)
- {
- EXPLICIT_SYMBOL(_alloca);
- EXPLICIT_SYMBOL(__main);
- EXPLICIT_SYMBOL(__ashldi3);
- EXPLICIT_SYMBOL(__ashrdi3);
- EXPLICIT_SYMBOL(__cmpdi2);
- EXPLICIT_SYMBOL(__divdi3);
- EXPLICIT_SYMBOL(__fixdfdi);
- EXPLICIT_SYMBOL(__fixsfdi);
- EXPLICIT_SYMBOL(__fixunsdfdi);
- EXPLICIT_SYMBOL(__fixunssfdi);
- EXPLICIT_SYMBOL(__floatdidf);
- EXPLICIT_SYMBOL(__floatdisf);
- EXPLICIT_SYMBOL(__lshrdi3);
- EXPLICIT_SYMBOL(__moddi3);
- EXPLICIT_SYMBOL(__udivdi3);
- EXPLICIT_SYMBOL(__umoddi3);
-
- EXPLICIT_SYMBOL2(alloca, _alloca);
-#undef EXPLICIT_SYMBOL
-#undef EXPLICIT_SYMBOL2
-#undef EXPLICIT_SYMBOL_DEF
- }
-#elif defined(_MSC_VER)
+ #define EXPLICIT_SYMBOL(SYM) \
+ if (!strcmp(symbolName, #SYM)) return (void*)&SYM;
+ #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
+ if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO;
+
{
- EXPLICIT_SYMBOL2(alloca, _alloca_probe);
- EXPLICIT_SYMBOL2(_alloca, _alloca_probe);
-#undef EXPLICIT_SYMBOL
-#undef EXPLICIT_SYMBOL2
-#undef EXPLICIT_SYMBOL_DEF
+ #include "explicit_symbols.inc"
}
-#endif
+
+ #undef EXPLICIT_SYMBOL
+ #undef EXPLICIT_SYMBOL2
return 0;
}
+
+void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
+ if (!isValid())
+ return NULL;
+ if (Data == &OpenedHandles)
+ return SearchForAddressOfSymbol(symbolName);
+ return (void *)(intptr_t)GetProcAddress((HMODULE)Data, symbolName);
+}
+
+
}