//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Jeff Cohen and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include <dbghelp.h>
#endif
+#ifdef _MSC_VER
+ #include <ntverp.h>
+#endif
+
#ifdef __MINGW32__
#if (HAVE_LIBIMAGEHLP != 1)
#error "libimagehlp.a should be present"
static std::vector<HMODULE> OpenedHandles;
+#ifdef _WIN64
+ typedef DWORD64 ModuleBaseType;
+#else
+ typedef ULONG ModuleBaseType;
+#endif
+
extern "C" {
+// Use old callback if:
+// - Not using Visual Studio
+// - Visual Studio 2005 or earlier but only if we are not using the Windows SDK
+// or Windows SDK version is older than 6.0
+// Use new callback if:
+// - Newer Visual Studio (comes with newer SDK).
+// - Visual Studio 2005 with Windows SDK 6.0+
+#if !defined(_MSC_VER) || _MSC_VER < 1500 && (!defined(VER_PRODUCTBUILD) || VER_PRODUCTBUILD < 6000)
static BOOL CALLBACK ELM_Callback(PSTR ModuleName,
- ULONG ModuleBase,
+ ModuleBaseType ModuleBase,
+ ULONG ModuleSize,
+ PVOID UserContext)
+#else
+ static BOOL CALLBACK ELM_Callback(PCSTR ModuleName,
+ ModuleBaseType ModuleBase,
ULONG ModuleSize,
PVOID UserContext)
+#endif
{
// Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded
// into the process.
stricmp(ModuleName, "msvcp60") != 0 &&
stricmp(ModuleName, "msvcp70") != 0 &&
stricmp(ModuleName, "msvcr70") != 0 &&
+#ifndef __MINGW32__
+ // Mingw32 uses msvcrt.dll by default. Don't ignore it.
+ // Otherwise, user should be aware, what he's doing :)
stricmp(ModuleName, "msvcrt") != 0 &&
+#endif
stricmp(ModuleName, "msvcrt20") != 0 &&
stricmp(ModuleName, "msvcrt40") != 0) {
OpenedHandles.push_back((HMODULE)ModuleBase);
OpenedHandles.push_back((HMODULE)handle);
}
-DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
- HMODULE a_handle = LoadLibrary(filename);
-
- if (a_handle == 0)
- ThrowError(std::string(filename) + ": Can't open : ");
-
- handle = a_handle;
- OpenedHandles.push_back(a_handle);
-}
-
DynamicLibrary::~DynamicLibrary() {
if (handle == 0)
return;
}
}
}
-
+
bool DynamicLibrary::LoadLibraryPermanently(const char *filename,
std::string *ErrMsg) {
if (filename) {
HMODULE a_handle = LoadLibrary(filename);
if (a_handle == 0)
- return GetError(std::string(filename) + ": Can't open : ", ErrMsg);
+ return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : ");
OpenedHandles.push_back(a_handle);
} else {
return false;
}
+// Stack probing routines are in the support library (e.g. libgcc), but we don't
+// have dynamic linking on windows. Provide a hook.
+#if defined(__MINGW32__) || defined (_MSC_VER)
+ #define EXPLICIT_SYMBOL(SYM) \
+ if (!strcmp(symbolName, #SYM)) return (void*)&SYM
+ #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
+ if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO
+ #define EXPLICIT_SYMBOL_DEF(SYM) \
+ extern "C" { extern void *SYM; }
+
+ #if defined(__MINGW32__)
+ EXPLICIT_SYMBOL_DEF(_alloca);
+ EXPLICIT_SYMBOL_DEF(__main);
+ EXPLICIT_SYMBOL_DEF(__ashldi3);
+ EXPLICIT_SYMBOL_DEF(__ashrdi3);
+ EXPLICIT_SYMBOL_DEF(__cmpdi2);
+ EXPLICIT_SYMBOL_DEF(__divdi3);
+ EXPLICIT_SYMBOL_DEF(__fixdfdi);
+ EXPLICIT_SYMBOL_DEF(__fixsfdi);
+ EXPLICIT_SYMBOL_DEF(__fixunsdfdi);
+ EXPLICIT_SYMBOL_DEF(__fixunssfdi);
+ EXPLICIT_SYMBOL_DEF(__floatdidf);
+ EXPLICIT_SYMBOL_DEF(__floatdisf);
+ EXPLICIT_SYMBOL_DEF(__lshrdi3);
+ EXPLICIT_SYMBOL_DEF(__moddi3);
+ EXPLICIT_SYMBOL_DEF(__udivdi3);
+ EXPLICIT_SYMBOL_DEF(__umoddi3);
+ #elif defined(_MSC_VER)
+ EXPLICIT_SYMBOL_DEF(_alloca_probe);
+ #endif
+#endif
+
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
// First check symbols added via AddSymbol().
- std::map<std::string, void *>::iterator I = g_symbols.find(symbolName);
- if (I != g_symbols.end())
+ std::map<std::string, void *>::iterator I = g_symbols().find(symbolName);
+ if (I != g_symbols().end())
return I->second;
// Now search the libraries.
return (void *) ptr;
}
- return 0;
-}
+#if defined(__MINGW32__)
+ {
+ EXPLICIT_SYMBOL(_alloca);
+ EXPLICIT_SYMBOL(__main);
+ EXPLICIT_SYMBOL(__ashldi3);
+ EXPLICIT_SYMBOL(__ashrdi3);
+ EXPLICIT_SYMBOL(__cmpdi2);
+ EXPLICIT_SYMBOL(__divdi3);
+ EXPLICIT_SYMBOL(__fixdfdi);
+ EXPLICIT_SYMBOL(__fixsfdi);
+ EXPLICIT_SYMBOL(__fixunsdfdi);
+ EXPLICIT_SYMBOL(__fixunssfdi);
+ EXPLICIT_SYMBOL(__floatdidf);
+ EXPLICIT_SYMBOL(__floatdisf);
+ EXPLICIT_SYMBOL(__lshrdi3);
+ EXPLICIT_SYMBOL(__moddi3);
+ EXPLICIT_SYMBOL(__udivdi3);
+ EXPLICIT_SYMBOL(__umoddi3);
+
+ EXPLICIT_SYMBOL2(alloca, _alloca);
+#undef EXPLICIT_SYMBOL
+#undef EXPLICIT_SYMBOL2
+#undef EXPLICIT_SYMBOL_DEF
+ }
+#elif defined(_MSC_VER)
+ {
+ EXPLICIT_SYMBOL2(alloca, _alloca_probe);
+ EXPLICIT_SYMBOL2(_alloca, _alloca_probe);
+#undef EXPLICIT_SYMBOL
+#undef EXPLICIT_SYMBOL2
+#undef EXPLICIT_SYMBOL_DEF
+ }
+#endif
-void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
- assert(handle != 0 && "Invalid DynamicLibrary handle");
- return (void *) GetProcAddress((HMODULE)handle, symbolName);
+ return 0;
}
}