// Mingw32 uses msvcrt.dll by default. Don't ignore it.
// Otherwise, user should be aware, what he's doing :)
stricmp(ModuleName, "msvcrt") != 0 &&
-#endif
+#endif
stricmp(ModuleName, "msvcrt20") != 0 &&
stricmp(ModuleName, "msvcrt40") != 0) {
OpenedHandles.push_back((HMODULE)ModuleBase);
extern "C" { extern void *SYM; }
#if defined(__MINGW32__)
- EXPLICIT_SYMBOL_DEF(_alloca);
- EXPLICIT_SYMBOL_DEF(__main);
- EXPLICIT_SYMBOL_DEF(__ashldi3);
- EXPLICIT_SYMBOL_DEF(__ashrdi3);
- EXPLICIT_SYMBOL_DEF(__cmpdi2);
- EXPLICIT_SYMBOL_DEF(__divdi3);
- EXPLICIT_SYMBOL_DEF(__fixdfdi);
- EXPLICIT_SYMBOL_DEF(__fixsfdi);
- EXPLICIT_SYMBOL_DEF(__fixunsdfdi);
- EXPLICIT_SYMBOL_DEF(__fixunssfdi);
- EXPLICIT_SYMBOL_DEF(__floatdidf);
- EXPLICIT_SYMBOL_DEF(__floatdisf);
- EXPLICIT_SYMBOL_DEF(__lshrdi3);
- EXPLICIT_SYMBOL_DEF(__moddi3);
- EXPLICIT_SYMBOL_DEF(__udivdi3);
- EXPLICIT_SYMBOL_DEF(__umoddi3);
+ EXPLICIT_SYMBOL_DEF(_alloca)
+ EXPLICIT_SYMBOL_DEF(__main)
+ EXPLICIT_SYMBOL_DEF(__ashldi3)
+ EXPLICIT_SYMBOL_DEF(__ashrdi3)
+ EXPLICIT_SYMBOL_DEF(__cmpdi2)
+ EXPLICIT_SYMBOL_DEF(__divdi3)
+ EXPLICIT_SYMBOL_DEF(__fixdfdi)
+ EXPLICIT_SYMBOL_DEF(__fixsfdi)
+ EXPLICIT_SYMBOL_DEF(__fixunsdfdi)
+ EXPLICIT_SYMBOL_DEF(__fixunssfdi)
+ EXPLICIT_SYMBOL_DEF(__floatdidf)
+ EXPLICIT_SYMBOL_DEF(__floatdisf)
+ EXPLICIT_SYMBOL_DEF(__lshrdi3)
+ EXPLICIT_SYMBOL_DEF(__moddi3)
+ EXPLICIT_SYMBOL_DEF(__udivdi3)
+ EXPLICIT_SYMBOL_DEF(__umoddi3)
#elif defined(_MSC_VER)
- EXPLICIT_SYMBOL_DEF(_alloca_probe);
+ EXPLICIT_SYMBOL_DEF(_alloca_probe)
#endif
#endif
EXPLICIT_SYMBOL2(alloca, _alloca);
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
-#undef EXPLICIT_SYMBOL_DEF
+#undef EXPLICIT_SYMBOL_DEF
}
#elif defined(_MSC_VER)
{
EXPLICIT_SYMBOL2(_alloca, _alloca_probe);
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
-#undef EXPLICIT_SYMBOL_DEF
- }
+#undef EXPLICIT_SYMBOL_DEF
+ }
#endif
return 0;